PS4K information (~2x GPU power w/ clock+, new CPU, price, tent. Q1 2017)

You could have only just bought it, though.

You can say that for any product that has new iterations. You could have JUST bought a PS3 right before the PS4 was announced or sold.

You could have JUST bought a 2016 Maxima when the 2017 model dropped despite the 2016 body style being on sale for years.

You could have JUST bought an Nvidia 780GTX when the 980GTX released.

You could have JUST bought a 2015 Macbook Pro before the 2016 revision drops.
 
Actually I believe the opposite will happen.

A parent or a mainstream gamer, wont like the fact that consoles are getting regular hardware upgrades.

A hardcore gamer can justify that much easier.

I don't think parents care too much about the evolution of hardware and different offers, they only get interested in those when they already decided to make a purchase.
What will annoy them will be when little Timmy will ask "for the new PS4.8 that is so much better", but then they can use the old tried answer "We just bought you a new console last Christmas, go play with that one !".
 
I agree.

The average console life cycle is between 5-7 years and with what you said this would place us past mid (5 year life) to early-mid (7 year life)

But I wan't you to just pause for a moment, and just think of the balance between keeping publishers/3rd parties happy and keeping consumers happy - publishers wanted a way to eat in to second hand sales (remember that?) and what happened? MS came about with their initial strategy of always online etc.

What the publishers/developers want is to receive as much profits as possible, they don't give two shits about the consumer until it hits their wallets. A generation of on disc DLC and micro-transactions show this

Sure. I am fully aware of that and I know. But how can Sony balance or find a way to accommodate both its current install base and the devs (who are struggling to optimize their engines properly, despite what they say)?
 
What if....What if in stead of the Xbox 360 Elite.... MS had made a Xbox 365? Same console, but 2x as powerful. And the Xbox One after that would be a more powerful version of that 365? Think REALLY hard about this one. What would that have meant for the Xbox brand and its userbase/marketshare? Would people have jumped ship to the Playstation eco-system?

Guess what Sony is doing with the Ps4k? In stead of resetting the market every 5 a 6 years and hope for the best you now get a roadmap where people are locked into your eco-system with a clear upgrade path and no need to look at the competition.
This is one of the more interesting posts I've read in this thread. Plausible theory in terms of reasons behind it.

I welcome the 4K. I reckon the console market needs a good shake-up from its traditional habits, to be honest. I reckon the people panicking about PS4's future games being terrible in terms of performance should calm down a bit, perhaps wait and see what actually happens and for some reason info to come out. I don't think Sony's ready to leave 35m+ customers high and dry just yet.
 
The only thing they could do to convince people like myself, that PS4 versions of future games won't get the shaft, is if they showcase both versions of let's say God of War 4 at E3. If the base PS4 versions still looks amazing, plays great, and the PS4K is just better image quality and a few extra bells and whistles. I think people would be ok with it.

Issue is down the line further close to PS4's end of life, where they start porting games that run like shit, but run great on PS4K.
 
You can say that for any product that has new iterations. You could have JUST bought a PS3 right before the PS4 was announced or sold.

You could have JUST bought a 2016 Maxima when the 2017 model dropped despite the 2016 body style being on sale for years.

You could have JUST bought an Nvidia 780GTX when the 980GTX released.

You could have JUST bought a 2015 Macbook Pro before the 2016 revision drops.

Does it still give you/us a right to moan?
 
Sure. I am fully aware of that and I know. But how can Sony balance or find a way to accommodate both its current install base and the devs (who are struggling to optimize their engines properly, despite what they say)?

Offer a really damn good trade-in deal for current PS4 owners and at the same time, drop the PS4 price by a good chunk to get in fence-sitters of just those that don't need the latest and greatest. Keep expanding the PS4 market but give people a good reason to go for a .5 upgraded version.
 
A game like FFXV runs like shit on the actual PS4.

Case #1: PS4K doesn't exist, we'll all play the game at 25 fps, bad experience, might ruin the game for some people.

Case #2: PS4K exist, the game run at a very stable 30 fps on it or even 60, game still runs at 25 fps on PS4.

I prefere to live in a world where case #2 is real.
 
Finally, wccftech:

The rumors come from Neogaf user OsirisBlack, who states that the additional info comes from a meeting he attended. His post on the GAF forums was verified by Neogaf’s head moderator Bish before being approved. This doesn’t necessarily mean that the rumor is legit, but it does mean that OsirisBlack is considered as someone who could actually have access to the information provided.

CPU, Price & Release date

OsirisBlack states that the price of Sony’s ‘upgraded’ console is currently $399.99. This is in line with our earlier post regarding the price and release date of the PS4.5.

According to OsirisBlack though, a better CPU for the console is being discussed, which might have an impact on the console’s price. However, the price of the console will be no higher than $499.99. Interestingly, Sony would have no plans for any type of trade-in program for current PS4 owners. This might change in the future, however.
In terms of release date, he later added in a different post that a tentative “late Q1 2017” window was provided.

GPU

During the meeting, it was stated that the GPU for the PS4.5 will be twice as powerful as the current PS4 GPU. The new GPU is said to be much faster, but a precise speed number wasn’t shared. They did confirm a higher clock speed, while being much smaller than the original PS4 GPU.

Blu-ray & 4K

The PS4.5 is said to have a 4K Blu-ray player, and will upscale games that are not natively running at 4K resolution.

Game performance & dev kits

As reported earlier, games developed specifically for the PS4.5 will work on the ‘original’ PS4, but with “considerable sacrifices made to performance”. At the moment of writing, some developers already have their hands on development kits for the ‘new’ console. Games in development will make direct use of the increased horsepower.

http://wccftech.com/ps4-5-ps4k-gpu-...iscussed-god-of-war-4-deep-down-launch-games/
 
If I look back at those 2,5 years, there simply haven't been enough games that justify early adoption. Launch line-up was meh, 2014 was shit. None of you is going to change this subjective view and I'm pretty sure I'm not the only one. This gen hasn't really started yet, especially exclusives-wise.

This is what I would have done:
I would have gotten earlier into PC gaming (early 2015) to play must-haves like Witcher 3 ,MGSV and Fallout 4 .... Bloodborne is the only game I would have missed in that case. But on the other hand paying 400$ for one exclusive game is beyond insanity.

So, I'm really trying to figure out right now what games Sony will release in the next 2 years that could possibly make me want a PS4K. They better be gud. Really, really gud. Otherwise, bye bye consoles. Or hello used PS4K in 2018 + all the exclusives at sale.
I'm a gamer, but I'm also a very consumption aware person. I don't see lots of anti-upgrade Gaffers here saying "those who support this are mindless consumption sheep" either.

Completely with you. And the bolded especially. I feel like there are a lot of patronising people in here who are willing to throw their money at new consoles without even listening to counter arguments. "Your PS4 will still be a PS4" etc etc when it isn't that simple
 
So the PS4 is going to be the "Lite Version"? Right?

As a Dreamcast owner, my main concern is that I don't want to have another obsolete console so soon.

The Dreamcast was DOA because the games could be easily copied and read on the system. What killed the system is not the lost potential but the severe impact it had on the software sales... :/
 
Happens all the time...if you bought a 2015 Ferrari 458, guess what happened the following model year?...Ferrari released the 488...

You could make the argument that 458 to 488 is like PS4 to PS5...but even within the 458 model run...after 2 years you got the 458 Spider, a Special Edition after 3 years, and during the 4th year you had the Speciale, and the Spider version of that...

All of which offered something over the "vanilla" 458 that early adopters would have bought in 2009...

how much of a HP boost between models though - a car manufacturer releases the base and racing spec model at the same time (2015 Honda civic & 2015 Honda civic SI) then yearly releases for base/racing spec are only cosmetically and slightly improved

Again, the car analogies are a bit flaky as its a whole other market so the whataboutism does more to offer a tangent than an actual comparison
 
You can say that for any product that has new iterations. You could have JUST bought a PS3 right before the PS4 was announced or sold.

You could have JUST bought a 2016 Maxima when the 2017 model dropped despite the 2016 body style being on sale for years.

You could have JUST bought an Nvidia 780GTX when the 980GTX released.

You could have JUST bought a 2015 Macbook Pro before the 2016 revision drops.

All those things you mentioned have been iterated since their inception, ps4 has not. I bought a ps4 before anyone even knew an actual ps4.5 was even a thought. This is not a normal thing with consoles.
 
I wish a dev could chime in on all this.

My understanding is the jump in technology is ok but not really significant i.e. PS4K is still essentially a mid level PC?

If devs have been crying for more power, why don't Sony put out stronger hardware than what's being rumoured here? Doesn't sound like a machine that will cater to the "grand developer ambitions" in 2018 and beyond.

Unless this is Sony purely catering to a hardcore PS crowd, making PSVR more future proof and conditioning users to upgrades as their primary end game.

The only way for this to a huge success is for Sony to offer great trade in incentives for the 40m existing PS4 users. Otherwise I can't see this taking off at all!

Lol SOny will never offer trade in incentives.

That'll be all on Gamestop/Best Buy/Game etc to handle.
I'm sure the market for old PS4 models will crash once PS4K launches.
 
I think outside of GAF there will be a lot less outrage.

I suspect most people won't care. But will they buy the PS4k ? I doubt it.

I have trouble understanding who'll buy that. Not kids and casual PS4 players. Not most core PS4 fans either because if they cared so much about performance they would buy a $1000 PC instead.

I'm interested but I have a hard time justifying the upgrade when every version roughly looks the same now with diminishing returns. PS4 games run very well, you don't really need more of anything, just new ideas.

So it's hard to say why you'd pay 400 again, especially since apparently old games won't get an improved version.

I suspect most people won't see a lot of difference and games will still be optimized for the base PS4.

Wait and see could be the better choice here. Let's see if it brings anything major compared to PS4.
im hardcore, I care about performance, but I don't game on PC. It's likely not technically challenging for me either, I just prefer consoles, the ecosystem, it's where my friends play, exclusives etc...

I think this has potential to sell very well, and the base model to sell even better.
 
What if....What if in stead of the Xbox 360 Elite.... MS had made a Xbox 365? Same console, but 2x as powerful. And the Xbox One after that would be a more powerful version of that 365? Think REALLY hard about this one. What would that have meant for the Xbox brand and its userbase/marketshare? Would people have jumped ship to the Playstation eco-system?

Guess what Sony is doing with the Ps4k? In stead of resetting the market every 5 a 6 years and hope for the best you now get a roadmap where people are locked into your eco-system with a clear upgrade path and no need to look at the competition.


Yeah I think this is a good insight.

It always amazes me how fickle gamers can be. Both MS and Sony have undestimated this in their past. Things can so quickly turn on you from one gen to another. After spending several billion building up a brand it can all goto ruins over a bad console reveal.

Shorter cycles and smooth upgrade paths between iterations seems to be the way to go as far a keeping customers in your ecosystem.
 
A game like FFXV runs like shit on the actual PS4.

Case #1: PS4K doesn't exist, we'll all play the game at 25 fps, bad experience, might ruin the game for some people.

Case #2: PS4K exist, the game run at a very stable 30 fps on it or even 60, game still runs at 25 fps on PS4.

I prefere to live in a world where case #2 is real.
Honestly, I think this is how it's going to be as well. PS4 games will remain essentially how they are now while PS4K games will be closer to what you get on PC.
 
So Sony wants to keep prices high with this move through the entire gen.

Greedy Sony.

Yes, because we already know the pricing and expect the price will not change at all for the first few years. That's what always happens, right? Oh wait...

What happened with the pricing for the Xbox One and PS4 this gen?
 
The only thing they could do to convince people like myself, that PS4 versions of future games won't get the shaft, is if they showcase both versions of let's say God of War 4 at E3. If the base PS4 versions still looks amazing, plays great, and the PS4K is just better image quality and a few extra bells and whistles. I think people would be ok with it.

Issue is down the line further close to PS4's end of life, where they start porting games that run like shit, but run great on PS4K.
If the upgrades were just focused on resolution and perhaps some shadows here and there I wouldn't be that bothered.

I hope Sony clears the air soon.
 
They will share the exact same architecture. It´s just about scaling stuff around. This is not 360 and PS3.
There's more than just down or up scaling like the Nemesis system of Shadow of Mordor.
And re-reading the OP: it sounds like PS4 games will suffer more than just down (or missing up) scaling.
 
They made a slim version with the bonus of better performance. If you don't feel the need to upgrade the keep current console. And I guess a new console should never come out because somebody just bought the old version smh.
 
So what I don't understand is, why old games shouldn't see any improvements with the PS4K even without a patch. If it's just the same architecture and code base, it should automatically improve framerate, shouldn't it?

So f.e. if a 30FPS game runs at 20-25fps in heavy situations on PS4, it should be more stable on PS4K without any extra work for developers and so shouldn't need a patch for games that were released before.
 
Sure. I am fully aware of that and I know. But how can Sony balance or find a way to accommodate both its current install base and the devs (who are struggling to optimize their engines properly, despite what they say)?

I admit I don't have a solution... and I surely project bias as a consumer...so...lets see eh, the cars cards are on the OEMs table
 
Offer a really damn good trade-in deal for current PS4 owners and at the same time, drop the PS4 price by a good chunk to get in fence-sitters of just those that don't need the latest and greatest. Keep expanding the PS4 market but give people a good reason to go for a .5 upgraded version.

I have strong feeling that there will be one, and I am usually very good with my guts feeling when it comes to video games. I knew before buying the PS4 that its open architecture would lead to upgraded revisions.

A game like FFXV runs like shit on the actual PS4.

Case #1: PS4K doesn't exist, we'll all play the game at 25 fps, bad experience, might ruin the game for some people.

Case #2: PS4K exist, the game run at a very stable 30 fps on it or even 60, game still runs at 25 fps on PS4.

I prefer to live in a world where case #2 is real.

This.
 
Happens all the time...if you bought a 2015 Ferrari 458, guess what happened the following model year?...Ferrari released the 488...

You could make the argument that 458 to 488 is like PS4 to PS5...but even within the 458 model run...after 2 years you got the 458 Spider, a Special Edition after 3 years, and during the 4th year you had the Speciale, and the Spider version of that...

All of which offered something over the "vanilla" 458 that early adopters would have bought in 2009...

Cars don't have key content that run worse on older models. Not a very good analogy.
 
A game like FFXV runs like shit on the actual PS4.

Case #1: PS4K doesn't exist, we'll all play the game at 25 fps, bad experience, might ruin the game for some people.

Case #2: PS4K exist, the game run at a very stable 30 fps on it or even 60, game still runs at 25 fps on PS4.

I prefere to live in a world where case #2 is real.

Well that's on the developer to make it run well, not the consumer. We shouldn't have to pay to have a game that's been in development hell, to have proper FPS.

CDPJRED continued refining updating and patching Witcher 3, and got fps more stable as time went on. That's how it suppose to be. And if someone like naughty dog can get Uncharted 4 looking the way it does at 1080p 30fps, no excuse for other developers.

And if this upgraded sku is something the industry needs, why the fuck did we get such great games at the end of last gen looking great?
I'v never heard developers bitching or moaning about PS4's gpu or lack of processing power.

This is seriously a ploy from Sony high er up's to sell us a 4k future, much like they tried with 3D, but people didn't want it.

PS4K to me should be what they are aiming for a new console, not a refresh. Or at least make it display upgrade only.
 
So what I don't understand is, why old games shouldn't see any improvements with the PS4K even without a patch. If it's just the same architecture and code base, it should automatically improve framerate, shouldn't it?

So f.e. if a 30FPS game runs at 20-25fps in heavy situations on PS4, it should be more stable on PS4K without any extra work for developers and so shouldn't need a patch for games that were released before.

I'm wondering this too
 
The fuck? That makes zero sense on so many levels.

You would have waited 3.5 years to even get a PS4 if you had known there would be a mid-cycle refresh? If not, what else would you have done differently?

Not have bought a PS4 at all .

Shuhei Yoshida said:
In a recent interview with CVG, Shuhei Yoshida, president of Sony Computer Entertainment Worldwide Studios, said that he expects the lifespan of the PlayStation 4 to match the PlayStation 3's planned 10-year lifespan.

"I would say the same or similar," Yoshida said, "because the PS4 has an incredible amount of RAM and I don't think any launch titles need that 8GB of RAM. So there's room for growth in both game content and system features."

Previous Playstation consoles have each sold for more than 10 years before being discontinued, with the Playstation selling more than 100 million units and the Playstation 2 selling over 150 million. Currently, the Playstation 3 stands with 77 million units sold, with more than three years remaining before its 10th on the market, though Yoshida says that it is already starting to show its age.

"In the middle of PS3 we really hit the limit with what we could do on the system side. We wanted to add the cross-game voice chat that many people asked us about, but we had no room in the system memory at all to add it."

The PS4, on the other hand, is said to have been designed with an excess of power and capacity to prevent future upgrades from exceeding the system's bounds. That way, the same issues that arose late in the life of the PlayStation 3 won't interfere with the gradual growth of this new system.

"So the PS4's enlarged, very fast memory allows us in the future to improve and add more new features. And at the same time we are continuing to invest and add onto the online services so that, three years from now, the PS4 will be much, much better than PS4 this holiday - and that was the case on PS3 ..."

source
 
A game like FFXV runs like shit on the actual PS4.

Case #1: PS4K doesn't exist, we'll all play the game at 25 fps, bad experience, might ruin the game for some people.

Case #2: PS4K exist, the game run at a very stable 30 fps on it or even 60, game still runs at 25 fps on PS4.

I prefere to live in a world where case #2 is real.

Or:
Case #1: PS4K doesn't exist, exclusives are made with that specific hardware in mind, game runs at a stable frame rate and the same image quality I saw at their gameplay trailers. I'm happy to have bought what I expected it to be.

Case #2: PS4K exist. All the gameplay trailers are now based on the PS4K version. OG PS4 is no longer the focused hardware during the development, it now runs exclusives with frame rate issues all over the place, just as many multiplatform games. I no longer know what I'm buying until read other consumers impressions.

I prefer Case#1.
 
Yep, your PS4 will automatically become useless when the PS4K is released. What a shame!

I know is not going to be useless, I still play with my DC.

My concern is about unannounced projects and announced games.

I don't want to invest in another console just yet.
 
I have strong feeling that there will be one, and I am usually very good with my guts feeling when it comes to video games. I knew before buying the PS4 that its open architecture would lead to upgraded revisions.



This.

Yeah, I am feeling this too. 3-4 years is a short generation for many traditional gamers, so Sony really should provide a reason for making it shorter than normal.

End of the day, both Sony and MS want to tap into the Apple style of selling hardware and this is an obvious testing of the waters.
 
Completely with you. And the bolded especially. I feel like there are a lot of patronising people in here who are willing to throw their money at new consoles without even listening to counter arguments. "Your PS4 will still be a PS4" etc etc when it isn't that simple

Yep, and they tend to forget that they are posting on a gaming board..."this is a non-issue for me" =general public/ console target group. Just wait, this industry will find different ways to screw even them, but sadly I think they're going to accept every BS they ca come up with.

And to counter the "your Ps4 will still be able to run all the games": how about games being sold at 99$ with DLCs included. Wasn't Gaf always vocal about how this makes the base game incomplete? So feeling like a second grade consumer is an issue, isn't it? Go on and wait for pubs and console manufactures to milk you dry.
 
A game like FFXV runs like shit on the actual PS4.

Case #1: PS4K doesn't exist, we'll all play the game at 25 fps, bad experience, might ruin the game for some people.

Case #2: PS4K exist, the game run at a very stable 30 fps on it or even 60, game still runs at 25 fps on PS4.

I prefere to live in a world where case #2 is real.

Case #3: PS4K exists, FFXV runs great on it. FFXVI runs at 25fps, game doesn't exist on PS4 or runs extremely poorly.

It doesn't matter how powerful you get, the same problems will exist.
 
I'd be fine with this if it was just a 4K bump. I'm not upgrading any of my tech for 4k yet.

But this blows.


Blows. Blows. Blows.


I can go a couple of years not upgrading my phone. But my vidya gamez?

That's my pleasure!
 
I admit I don't have a solution... and I surely project bias as a consumer...so...lets see eh, the cars are on the OEMs table

Look... I know I am pissed that a possible-not-yet-confirmed system could be improving my experience on a lot of fronts. It is also double-edged sword situation for Sony or even MS if they don't have the proper message/wording. They need to find a way to say that their current system are the equivalent of ''Kaioken Goku x2'' and that the next iteration is equivalent to ''Kaikoken X4 Goku'' (played too much of Budokai 2+3).
 
There's more than just down or up scaling like the Nemesis system of Shadow of Mordor.
And re-reading the OP: it sounds like PS4 games will suffer more than just down (or missing up) scaling.

Just look at the difference between a PS4 and a PC game running on high and put the PS4K in between.

That´s all there is to it.

It´s all about "graphics", framerates and resolution.
 
What's funny about this hole situation is that now, even if the ps4k never comes out, every game with poor performance will be treated as a conspiracy.

Because we will never know if the developer was targeting a better not-yet announced platform...hehehe
 
So what I don't understand is, why old games shouldn't see any improvements with the PS4K even without a patch. If it's just the same architecture and code base, it should automatically improve framerate, shouldn't it?

So f.e. if a 30FPS game runs at 20-25fps in heavy situations on PS4, it should be more stable on PS4K without any extra work for developers and so shouldn't need a patch for games that were released before.

general fps, yes. TR2013 should stick with 60fps 99,99% instead of varying a lot between 30 and 60, but in the case of frametimes I'm not sure if the sheer brute force helps. That should be more on the dev side as in how his engine renders/manages the rendering.

in other words: no hope for Bloodborne.
 
So what I don't understand is, why old games shouldn't see any improvements with the PS4K even without a patch. If it's just the same architecture and code base, it should automatically improve framerate, shouldn't it?

So f.e. if a 30FPS game runs at 20-25fps in heavy situations on PS4, it should be more stable on PS4K without any extra work for developers and so shouldn't need a patch for games that were released before.

Because in the vast majority of the cases games on console have a 30 fps lock. It's a value in the code that says "if the game go beyond 30 fps, well don't go there".

If the framerate cap isn't removed, it will stay at 30 fps no matter what (but for games running under 30 fps, sure the extra power should help them reache 30).
 
I know is not going to be useless, I still play with my DC.

My concern is about unannounced projects and announced games.

I don't want to invest in another console just yet.

You are not force to. They will make most likely go with something in the likes of '' For a low priced systems, get a 1080p/60fps experience''. Especially if they aim for that 399$ price tag (maybe 499$ max), trust me that the noticeable differences won't be as major as we might think.
 
A game like FFXV runs like shit on the actual PS4.

Case #1: PS4K doesn't exist, we'll all play the game at 25 fps, bad experience, might ruin the game for some people.

Case #2: PS4K exist, the game run at a very stable 30 fps on it or even 60, game still runs at 25 fps on PS4.

I prefere to live in a world where case #2 is real.

Why are people so quick to justify developer lack of optimization to console shortcomings?

May I remind you that Witcher 3 upon release had a ton of performance issues on PS4 and yet, after proper optimization, it now runs at an almost rock solid 30 fps?

And that is just one example, Borderlands is another as well.

You think all devs handle game development with the same attention and care?

You honestly would believe that Ubisoft maxed out PS4 and XB1 with Unity and that no other dev could do better?

I beg to differ...

Also, your case#2 isnt real. In that case PS4 version would run at 20 fps or at 25 fps with even bigger sacrfices. No dev is going to spend the same amount of time optimizing when he has 2 versions to make. Both versions will suffer, both machines will not exploit their true potential. PC gaming is here decades now to prove that this is how its going to go down. Its basically what was happening with the cross gen phase we had.
 
The Dreamcast was DOA because the games could be easily copied and read on the system. What killed the system is not the lost potential but the severe impact it had on the software sales... :/

Maybe you are right, but still. Sega pulled the plug too soon for my liking. And I don't want to be in the same situation again, albeit for different reasons.
 
So I'd have to buy a 4K TV, for which there is absolutely no content for, and this new console, just to get upscaled resolutions and texture improvements on games designed for PS4/XB1?

Why do people keep saying this? There is plenty of 4k content out there. Netflix has a bunch of shows in 4k, including all their new stuff like HoC and Daredevil. Amazon has 4k content with most of their new shows as well. I own 4k movies on VUDU. Assuming this comes with a UHD player, all the new movies will have a UHD version (example b vs s).
 
Or:
Case #1: PS4K doesn't exist, exclusives are made with that specific hardware in mind, game runs at a stable frame rate and the same image quality I saw at their gameplay trailers. I'm happy to have bought what I expected it to be.

Yeah but multiplat' games runs like shit, what are you gonna do about that ? FFXV doesn't run well, Just Cause 3 doesn't run well, TW3 struggled for a long time.
 
What's funny about this hole situation is that now, even if the ps4k never comes out, every game with poor performance will be treated as a conspiracy.

Because we will never know if the developer was targeting a better not-yet announced platform...hehehe

What if AC:U was targeting the PS4k from the beginning?
conspiracy-keanu-200x250.jpg
 
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