I am not an insider. I come to this forum to talk with gamer's about my passion and my interests. Yes I work in the industry. There.
I'd like some confirmation also.
Questions to OsirisBlack; some of the following questions have different answers before and after the October VR launch which occurs after a firmware update.
The PS VR goggles plug into a HDMI 1.4 port or a HDMI 2?
Can the 2013 Launch PS4 support UHD Blu-ray with a firmware update?
If Not the Launch PS4, can the 2015 second version support UHD Blu-ray?
What chip in the PS4 is the Media TEE?
The movie industry requires HDCP 2 to take place in the HDMI chip like a HDMI 1.4 chip or the Media TEE?
What does the VR breakout box do?
Up-scaling media be it a game or Movie occurs in what chip in the PS4?
Where does Playready DRM occur?
Vision processing for head and accessory tracking first occurs in what chip?
Vision processing to distort the video for Goggles occurs in what chip?
Where does frame rate doubling for VR occur?
Whern comparing a PC with a Nvidia non VR ready GPU of PS4 GPU performance, how much performance increase does the PS4 have due to the DSP accelerators being used for VR? Or conversely how many of the GPU cycles would be needed to support VR if it had no accelerators?
The last question may point to a misunderstanding on your part. Are they saying new hardware or firmware update increasing performance by 2X for some functions?