Dark Souls III Review Thread

BB>DeS>DaS1=DaS2 (with DLC)

Dark 1 was disappointing to me coming off Demon's. With rare exception (Painted World), the individual area design wasn't up to par, leading to me not really giving a shit about the interconnected world, and of course the latter half of the game drops off a cliff. Dark 2 is more consistent, but rarely reaches Dark 1's highs outside of the DLC, which is excellent. Demon's still has my favorite bosses in the series, and the level design is absolutely on point and consistently great - only real issues for me are systemic, like world tendency, weapon upgrades, and encumbrance.

Bloodborne to me provides the best PVE experience with the best enemies, combat mechanics, level design that's a bit above Demon's, and my favorite aesthetics and lore - combat feedback is also on another level from the rest of the series. Sure, it doesn't have a ton of build variety, but I don't really think that's the point. I look at Bloodborne's replay value similar to Resident Evil 4's; the main thrust of replays is based on how damn good and fluid the game is, but there are some weapon and upgrade choices along the way that don't necessarily change how the game plays, but instead add different flavors to combat - think Bolt Action Rifle vs Semi Auto Rifle and Threaded Cane vs Kirkhammer: same mechanics, but an end experience that's a bit different.

Amazing series either way. I have it on good authority that Dark 3 is the series' best, and I'm looking forward to evaluating it for myself.
 
My Ranks:
~~~~~~~~
Dark Souls 1
Dark Souls 2
.
Bloodborne/Demon Souls

Hopefully Dark Souls 3 can provide the same longevity of the previous 2 Dark Souls games.
 
I need this.

One more week arrrghhhh!!!!

If it will make your wait feel more doable, just imagine my situation: I would have had plenty of time to play DSIII these past weeks if they had released it worldwide on the Japanese date (or if I had been smart enough to import a PS4 copy...) but now, when it finally does come out in 10 days 8 days (holy cow, it's closer than I thought!), it's the complete opposite as we'll be readying ourselves for our move from the UK to Germany and a 2 week lay-over in The Netherlands at my parents.

This not only means we'll be busy with (un)packing and stuff but more importantly that I'll probably not have access to my PS4 (+ tv) for a month unless I find a way to keep it with me during our move as hand luggage on our flight instead of handing it over to the movers with the rest of our things.

Quite the dilemma: risking a broken PS4 by moving it outside of its box as luggage at the benefit of having some time to play at my parents if it survives, or not playing it for another month or so after release. I even would have considered buying a second PS4 to keep at my parents, who by the way also play games once in a while, but not when it's likely we'll be seeing that improved 4K model next year.

Rarely has a game come with such a frustrating release schedule for me, especially not one for a game I'm this impatient for. Goddamn delayed western release...*&^^%$!
 
Yeah, and hardly anyone cares how other people rank stuff.

People want validation, which is the same reason these review threads exist. It's not surprising but yeah. No one gives a shit.
 
Yeah, and hardly anyone cares how other people rank stuff.
Mm, I dunno - plenty of people want to know how I rank these games
 
I dont see how anyone can put Dark Souls 2 over Bloodborne or Des.. It doesnt make much sense to me.

Cant wait for Dark Souls 3 though :).
 
Hmm, I expected it to get good reviews, but it seems to appear as though many feel it's a step down from Bloodborne, and perhaps shares some of the problems with DSII. I'm not reading many of the reviews myself as I want to go in as blind as possible, but I do still feel somewhat cautious, even if I know it's going to be a good game.

Part of me is thinking I should wait until they release the GOTY edition with all the DLC, but another part of me wants to play along with the community. I'll very probably buy it at launch, anyway.
 
Think From will pull another Scholar of the first Sin and release another DS3 version with rearranged enemies and all DLC in one? >.>
 
Polygon killing that average. This game is even reviewing well among mainstream sites like IGN.

Too low a score or not, the Polygon review does make it sound like my biggest fear is true though, namely that the world is not really as diverse (visually) as the previous Souls games but instead more unified in its look like Bloodborne. That would be a shame for me as it would greatly hamper my sense of adventure and journeying.

They also complain about bonfires and shortcuts sometimes being placed almost non-sensically, i.e. too close to each other in the case of the former, or with minimum benefits / keys right next to a locked door in case of the latter. This, also, would be unfortunate if true.

Did the Gaffers and other reviews (who I have not read yet) who have been so positive about the game simply value others things more instead of the world design (which definitely is no.1 for me on my priority list in these games), things like the combat, bosses, PvP system etc., or is Polygon simply being too negative here?
 
Uh.... btw. who owns the Dark Souls IP again? Is it Namco, or From Software?
The 3-game deal with Namco ends now, so..... who owns the IP if one of the two wants to make a 'Dark Souls 4'?
 
Hmm, I expected it to get good reviews, but it seems to appear as though many feel it's a step down from Bloodborne, and perhaps shares some of the problems with DSII. I'm not reading many of the reviews myself as I want to go in as blind as possible, but I do still feel somewhat cautious, even if I know it's going to be a good game.

Part of me is thinking I should wait until they release the GOTY edition with all the DLC, but another part of me wants to play along with the community. I'll very probably buy it at launch, anyway.

In most terms: level design, size, bosses, world design, build variety, etc..the game is as good or better than BB.

Most people impressions in the OT is that is an excellent game on the level of DS1.

You don't want to miss this with the community trust me.
 
Think From will pull another Scholar of the first Sin and release another DS3 version with rearranged enemies and all DLC in one? >.>

A rerelease with the DLC it's possible, considering every Souls with DLC had one (1,2, BB).

I don't think they'll rearrange enemies though. They only did it on 2 to separate it as the next gen version.
 
Too low a score or not, the Polygon review does make it sound like my biggest fear is true though, namely that the world is not really as diverse (visually) as the previous Souls games but instead more unified in its look like Bloodborne. That would be a shame for me as it would greatly hamper my sense of adventure and journeying.

World is plenty diverse, no worries.

e: well, the first 5 areas alone, and unlike Dark Souls 1, it seems the game actually gets better the further you get.
 
In most terms: level design, size, bosses, world design, build variety, etc..the game is as good or better than BB.

Most people impressions in the OT is that is an excellent game on the level of DS1.

You don't want to miss this with the community trust me.

Good, very good. And I hear it has an OST on par or better than Bloodborne, the game with the best soundtrack up to this point. Can you confirm?
 
Too low a score or not, the Polygon review does make it sound like my biggest fear is true though, namely that the world is not really as diverse (visually) as the previous Souls games but instead more unified in its look like Bloodborne. That would be a shame for me as it would greatly hamper my sense of adventure and journeying.

It felt very diverse to me.

They also complain about bonfires and shortcuts sometimes being placed almost non-sensically,

There are some strange ones. They're mostly just for convenience though (e.g. one in boss room, one at start of next area but with no enemies in between)

Did the Gaffers and other reviews (who I have not read yet) who have been so positive about the game simply value others things more instead of the world design (which Is no.1 for me on my priority list), things like the combat, bosses, PvP system etc., or is Polygon simply being too negative here?

I liked the world design. It really felt like I was on an epic journey
 
I dont see how anyone can put Dark Souls 2 over Bloodborne or Des.. It doesnt make much sense to me.

Cant wait for Dark Souls 3 though :).

Some people care more about the number of weapons they can see in their inventory I guess.

I care the about PVE stuff the most and DS2 had a decent one at best(with the exception of DLCs)

Good, very good. And I hear it has an OST on par or better than Bloodborne, the game with the best soundtrack up to this point. Can you confirm?

I honestly like BB's OSTs much more

Gehrman's theme is still unbeaten
 
I'm at roughly 30hrs and have the last 2 bosses to finish and I completely disagree with the Polygon review. I respect Phil's opinion, but outside of his mentioning the technical issues (which are true) I don't agree with his view of the world and the story it creates. The areas are larger and far more intricate than the previous souls games. There are plenty of secrets to discover and I definitely had a few "oh shit" moments exploring the world. The environments are steeped with lore and nods to the previous entries, tying it all together.
 
So, those who have played 3, is it true what Polygon says? Mostly linear? just.. level after level? (not asking about the levels themselves, pls no spoilers).
 
In most terms: level design, size, bosses, world design, build variety, etc..the game is as good or better than BB.

Most people impressions in the OT is that is an excellent game on the level of DS1.

You don't want to miss this with the community trust me.

I've seen some reviews express concern about the world/level design, which worries me mostly. I also think game reviews are too positive in general and tend to gloss over the negative, but that's kinda unrelated, lol. I'm very likely going to get the game at launch and I'll try to force myself to get involved with the community more, try online play, read/post on the OT. I'm sure discovering the game like that will be a lot of fun.
 
So, those who have played 3, is it true what Polygon says? Mostly linear? just.. level after level? (not asking about the levels themselves, pls no spoilers).

There are segments of the game that can be tackled in any order within themselves but the segment order is fixed apart from one big possible segment order skip that can be performed

EDIT: I just realised that's about as clear as mud. Basically there are chunks of the game that must follow each other in order but within each chunk you have freedom to do different orders of stuff. This is me thinking back and analysing it though. At the time all I'd say is that most of the time I felt like I had 2 or 3 options.
 
I'm at roughly 30hrs and have the last 2 bosses to finish and I completely disagree with the Polygon review. I respect Phil's opinion, but outside of his mentioning the technical issues (which are true) I don't agree with his view of the world and the story it creates. The areas are larger and far more intricate than the previous souls games. There are plenty of secrets to discover and I definitely had a few "oh shit" moments exploring the world. The environments are steeped with lore and nods to the previous entries, tying it all together.

Thats good to hear, these impressions are making me super excited. And thanks for giving your opinion on the review without going all "Polygon's wrong again, another contrarian review etc." which you see a lot of in review threads.
 
Too low a score or not, the Polygon review does make it sound like my biggest fear is true though, namely that the world is not really as diverse (visually) as the previous Souls games but instead more unified in its look like Bloodborne. That would be a shame for me as it would greatly hamper my sense of adventure and journeying.

They also complain about bonfires and shortcuts sometimes being placed almost non-sensically, i.e. too close to each other in the case of the former, or with minimum benefits / keys right next to a locked door in case of the latter. This, also, would be unfortunate if true.

Did the Gaffers and other reviews (who I have not read yet) who have been so positive about the game simply value others things more instead of the world design (which definitely is no.1 for me on my priority list in these games), things like the combat, bosses, PvP system etc., or is Polygon simply being too negative here?

I'm only about halfway in (as far as I felt comfortable getting in the JP release), but it's far and away the most diverse game after Demon's Souls, and DeS only felt so diverse because it's massively diverse areas weren't interconnected. The level design, while not on par with DeS or DkS, feels very good and enjoyable--I've gotten lost a number of times, and not in a bad way. Bonfires can be a little weird sometimes, but keys have needed good ol' Google Translate for me to figure out where they go and then remembering where the hell that door even is.

Polygon is, like so many times before, flat out wrong. It's many people's 5th Soulsborne game--some burn-out is to be expected, but saying it's not diverse in it's level design and aesthetic is like saying chicken-fried steak is the same thing as fried chicken.

I don't even know how they'd call it unified when you about halfway through the game in the first place. Like, it smells like someone straight up didn't get that far. In fact, the review only mentions areas up to that point. So lol.

Yes, this was my greatest hope coming off of Dks2.
Fack, was really hoping they would go for a dks1 world again.
I think the goals from DkS1 were far different from what the rest of the series wanted. DkS1 never felt like I was journeying through a kingdom, just a city that's unfortunately stacked. It was definitely a cool feeling and added to the eldritch-badness of it (this place is built on top of some dire shit. Dig too deep, etc, etc), but I enjoy the epic journey that DkS3 invokes. You're searching, and what you're searching for is far-spread.
 
Game branches in a few points, including secret areas. I think he clearly missed them. BB was more linear.

A few of the secret optional areas are well hidden, wouldn't surprise me if they were missed trying to complete the game to get a review in on deadline. The game is massive.
 
Any news on how the co-op works? I mean, how the "match making" works.

I adore the souls games, but the biggest hassle has always been getting my friends to join my game and vice versa. DS II kind of alleviated the problem, but caused different problems with it's soul level system. I haven't played Bloodborne yet, so I don't know how it works there.
 
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