This is a bad sign.
no
This is a bad sign.
This is a bad sign.
If it didn't matter why include it in the review?
I bring up the Batman review because a site needs to be consistent in order to be taken seriously, Polygon isn't so it can't.
And again, I read their review and I will reiterate for you what I said the first time. Polygon doesn't care about how a game plays but by rather what it says. 7 isn't a low score and I never said it was (which really handicaps your argument).
Also did you imply that people who wear panties are implicitly whiney? Makes you rather bigoted and sexist.
I have a horrible feeling this will be Dark Souls 2 all over again, hyped as the second coming of Jesus for a month before being trashed as a mediocre effort..
I have a friend who got an early copy of the game. He said theres one transitional moment from area to area that is as baffling as Earthen Peak to Iron Keep.
I have a horrible feeling this will be Dark Souls 2 all over again, hyped as the second coming of Jesus for a month before being trashed as a mediocre effort..
I have a friend who got an early copy of the game. He said theres one transitional moment from area to area that is as baffling as Earthen Peak to Iron Keep.
What? The vast majority of reviews are positive and even those that are a bit mixed are still high (Like 7/10). I'm not seeing what you're seeing.Hm...judging by the scores it seems this game is all over the place.
Preorder something something.
I don't think I've seen a single positive post from you in any of the DS3 prerelease threads.I have a horrible feeling this will be Dark Souls 2 all over again, hyped as the second coming of Jesus for a month before being trashed as a mediocre effort..
I have a friend who got an early copy of the game. He said theres one transitional moment from area to area that is as baffling as Earthen Peak to Iron Keep.
I have a horrible feeling this will be Dark Souls 2 all over again, hyped as the second coming of Jesus for a month before being trashed as a mediocre effort..
I have a friend who got an early copy of the game. He said theres one transitional moment from area to area that is as baffling as Earthen Peak to Iron Keep.
I have a horrible feeling this will be Dark Souls 2 all over again, hyped as the second coming of Jesus for a month before being trashed as a mediocre effort..
I have a friend who got an early copy of the game. He said theres one transitional moment from area to area that is as baffling as Earthen Peak to Iron Keep.
Err there is no such thing, i can guess where he's referring too, but explaining requires major spoilers
I don't think I've seen a single positive post from you in any of the DS3 prerelease threads.
Having played through the game twice I'm blanking on what he could be referring to.
I think I need to get out of this thread. Concern posts were annoying enough with previous Souls games when I was waiting with everyone else. Now that I've played the game ahead of most of the English-speaking world and know how good it is it's twice as bad.
I don't think I've seen a single positive post from you in any of the DS3 prerelease threads.
How so? A review can never be fully objective, because every reviewer have their own tastes, and there's a lot of subjective things in a videogame apart from bad technical aspects.
With that rule in mind you would say a person that likes DS2 better than DS1 don't understand games and game design, something that is plain bullshit (even though I know a couple of dudes will pop to say that)
Nah I'm sorry but ds1 is FAR from a perfect adventure. Heck most of the complaints that go against ds2 (outside of level design complaints) are either completely subjective or applicable to ds1 as well, both are fantastic games though.
I would definitely say that someone who thinks DkS2 is a better game than the first one fundamentally does not understand good game design. They might prefer one over the other but there are absolute truths to be found even in game design. And those who prefer the latter over the former does not understand it at all
Impression have me excited. Build variety is there(needs a bit of tweaking), the levels are on the whole great. And the world makes sense even if it isnt as non linear in progression as Dark Souls 1.
1 more week to go.
Not fully, but someone who critique games should fully understand the systems behind them. All art is subjective too in some sense but there's difference between a Dutch masterpiece and a finger painting from 1St grade.
I would definitely say that someone who thinks DkS2 is a better game than the first one fundamentally does not understand good game design. They might prefer one over the other but there are absolute truths to be found even in game design. And those who prefer the latter over the former does not understand it at all
Granted it's not perfect, but it's one of the games who have come the closest in the past 2 decades.
Your second point though is just factually wrong. Besides level design Dks1 is a better designed game in every way.
One is fantastic and the other one is nothing more than good.
From needs to fix pure casters T_T.
Not fully, but someone who critique games should fully understand the systems behind them. All art is subjective too in some sense but there's difference between a Dutch masterpiece and a finger painting from 1St grade.
I would definitely say that someone who thinks DkS2 is a better game than the first one fundamentally does not understand good game design. They might prefer one over the other but there are absolute truths to be found even in game design. And those who prefer the latter over the former does not understand it at all
Granted it's not perfect, but it's one of the games who have come the closest in the past 2 decades.
Your second point though is just factually wrong. Besides level design Dks1 is a better designed game in every way.
One is fantastic and the other one is nothing more than good.
I would definitely say that someone who thinks DkS2 is a better game than the first one fundamentally does not understand good game design. They might prefer one over the other but there are absolute truths to be found even in game design. And those who prefer the latter over the former does not understand it at all
Not fully, but someone who critique games should fully understand the systems behind them. All art is subjective too in some sense but there's difference between a Dutch masterpiece and a finger painting from 1St grade.
I would definitely say that someone who thinks DkS2 is a better game than the first one fundamentally does not understand good game design. They might prefer one over the other but there are absolute truths to be found even in game design. And those who prefer the latter over the former does not understand it at all
Granted it's not perfect, but it's one of the games who have come the closest in the past 2 decades.
Your second point though is just factually wrong. Besides level design Dks1 is a better designed game in every way.
One is fantastic and the other one is nothing more than good.
If we wanted to follow your bizarre logic of absolute truths, calling DkS2 the better game would actually just mean that the person values the things it does better than its predecessor design-wise more.
Yeah, no. If youthink it's a area-to-area transition that doesn't make any sense, you weren't paying attention to how you got there. Nor were you paying attention to the boss you killed to open that passage.
I have a horrible feeling this will be Dark Souls 2 all over again, hyped as the second coming of Jesus for a month before being trashed as a mediocre effort..
I have a friend who got an early copy of the game. He said theres one transitional moment from area to area that is as baffling as Earthen Peak to Iron Keep.
Here you go: http://youtu.be/UScsme8didIPeople can spout this stuff nonstop, but when asked for concrete examples, it ultimately comes down to highly subjective opinions that are presented as objective fact.
Maybe I've just missed the solid analyses of why Dark Souls II is objectively worse from a design perspective, but I haven't seen anything but a bunch of platitudes about B-teams and based Miyazakis. Will you be the one to finally shed some light on the topic?
As an aside, it's really going to be a hoot to see how all of the people who talked shit about DSII's hub and spoke world design react to the world in Dark Souls III.
I have a horrible feeling this will be Dark Souls 2 all over again, hyped as the second coming of Jesus for a month before being trashed as a mediocre effort..
I have a friend who got an early copy of the game. He said theres one transitional moment from area to area that is as baffling as Earthen Peak to Iron Keep.
Here you go: http://youtu.be/UScsme8didI
Here you go: http://youtu.be/UScsme8didI
Not fully, but someone who critique games should fully understand the systems behind them. All art is subjective too in some sense but there's difference between a Dutch masterpiece and a finger painting from 1St grade.
I would definitely say that someone who thinks DkS2 is a better game than the first one fundamentally does not understand good game design. They might prefer one over the other but there are absolute truths to be found even in game design. And those who prefer the latter over the former does not understand it at all
Granted it's not perfect, but it's one of the games who have come the closest in the past 2 decades.
Your second point though is just factually wrong. Besides level design Dks1 is a better designed game in every way.
One is fantastic and the other one is nothing more than good.
Why does anyone have to cater to you? The guy beings up literally everything that has been discussed in this thread regarding irks with the game, objective and non.Fucking A, a nearly hour long video and no summary of the points to discuss in this thread?
Thanks for the link, and I'll definitely take a look later, but damn...
Hm...judging by the scores it seems this game is all over the place.
Preorder something something.
This is a bad sign.
Is this a joke of some sort? Meta crit of 90 is pretty damn great!
Oh please, tell us stories on the wonderful design of Lost Izalith, a zone that was nerfed time after in in pretty much every single thing that makes it a level, outside of art design. Or the complete 180 with regards to build design that was patched into the game.
You'll really fucking hate Dark Souls 3, given how liberally it takes mechanics and aspect of its game design from Dark Souls 2, more than any other game in the series.
It takes a lot from Dark Souls 1, but that is primarily its lore, and art design with how it relates zones to eachother, not their actual gameplay connection.
This might be one of the worst posts yet in this thread. What a mess of bullshit.
People can spout this stuff nonstop, but when asked for concrete examples, it ultimately comes down to highly subjective opinions that are presented as objective fact.
Maybe I've just missed the solid analyses of why Dark Souls II is objectively worse from a design perspective, but I haven't seen anything but a bunch of platitudes about B-teams and based Miyazakis. Will you be the one to finally shed some light on the topic?
As an aside, it's really going to be a hoot to see how all of the people who talked shit about DSII's hub and spoke world design react to the world in Dark Souls III.
To say nothing of the factual problems of this post, [...]It's funny that you would believe yourself to be some fount of objective gaming truth as though you were nerd Elijah, reborn in his mother's basement.
Sorry but the gameplay quality of life improvements in ds2 are factually betterto the point it's legitimately a pain to back to ds1.
Or are you implying that rolling in 4 directions is superior simply because ds1 did it?
thats not including huge balance improvements in the magic department, removal of resistance which was literally useless and a newby trap.
I could make a huge list of the quality of life changes what make me prefer it over ds1, but I've done it before, and it's been told ad nausea, so let's agree to disagree, and that we have different opinions rather than playing the "factual" game.
Pretty sure it was a reference to the QB review thread.
See this is where your arguments fail. Dark Souls contained less well developed parts that one might have wished for to be better designed, I don't argue this at all. I agree that DkS1 late game don't at all feel as well designed at its extremely strong first 60-70%. But you people seem to completely misunderstand or overlook the achievement that is the core design choices that was made for Dark Souls 1. The core elements are excellently designed in every way and compared to most modern games is so far a head I find it hard to think of ANY other game that have succeeded as well in recent memory.
You CAN'T compare it to the perfect game, you HAVE to compare it to contemporary games. And if you truthfully do so you COULDN'T argue against how well designed it is.
I find it hard to put into words cause I'm not expressive enough in English since it's not my first language but let me say that it feels that all design choices in DkS1 was taken to serve the overall experience and world of the game.
Enemies are designed to work well with the combat system, level design as well. Progression is too. Gameplay is formed around not just he player but also to serve the story and the world. The difficulty was never an end in itself but to convey that the world you're in is a hard and unforgiving place as it would've been had this place existed. The story does not take into consideration that you're in a game and just because you are the player you should automatically know everything (Since this is not logical in the game's world). The storytelling is through the design of the world. In sense of difficulty and art.
I find it hard to fault Dark Souls 1 for obviously having to be rushed in end development due to realities above the game designer. Had it been given enough time to be developed as well as its creator wanted to the end game wouldn't had been flawed as it is and more like how it started out..
All that aside, all aspects of the game design serves to tell a compelling story.
This much care and thought is something we almost never see in modern games, and the same can be said about Dark Souls 2. Its designers simply does not understand why Dark Souls 1 was such an amazing game, and neither do you.
I am sure you're well aware of Matthewmatosis Dark Souls 2 critique, he is a native speaker and put some of the flaws in comparison to DkS1 into a better light than I might be able to, I recommend you watch it again if you haven't in a while.
And your might be the most useless one.
All i have to say to this is that there's certainly some objective truths to be had of some things, that's not down to opinion like: Enemy design in conjuncture with combat system. Is it fair to the player?
What facts? And I don't.
I would definitely say that someone who thinks DkS2 is a better game than the first one fundamentally does not understand good game design. They might prefer one over the other but there are absolute truths to be found even in game design. And those who prefer the latter over the former does not understand it at all
There's huge difference between the problems in DkS1 and DkS2 though. DkS1 has a stable foundation that even with badly paced and lacking end game content is still vaild. DkS2 just lack the base to begin with. Why I give DkS2 such a hard time is because they got it all for free and have no excuse not to be better than DkS1 in those regards.Got to love the "excuse ds1 it had trouble in development" but completely ignores that it's got nothing on the crap that happened in ds2's development
Also that video was for the vanilla release of the game, and while very detailed it does have strong subjective aspects to it.
In its current form ds2 solves a lot of the gameplay problems ds1 had, that doesn't mean you have to like one more than the other.
I place a lot less importance on lore in these games, preferring the combat, and as I stated quality of life improvements in ds2 for me make me dislike going back to ds1's combat, this it's the better game in my book.
The point is that while the quality of life changes are factual, the actual importance one places on them is subjective. You don't place much importance on them so of course to you ds1 is better, that's fine!
But notice how I pointed out you making an excuse for ds1 that also applies to ds2, (more so even) and you ignored it. That's hypocrisy at worst, or blind bias at best. It's something I notice a lot when people from both sides compare the games and it's something that people need to reflect on beforehand to properly understand an argument.
You literally say something is "objective truth" in one breath and then say you're not using "facts" in the next.
That's what I'm critiquing. It's very un-self-aware
The idea that there are "absolute truths" in game design is the kind of shit idea that made Demon's Souls (and subsequent Souls games) an oasis in a pile a dumbed down garbage in the first place.
The idea that there are "absolute truths" in game design is the kind of shit idea that made Demon's Souls (and subsequent Souls games) an oasis in a pile a dumbed down garbage in the first place.
Another Dark Souls thread turns into a debate about the quality of DS2. Why am I not surprised?
There's huge difference between the problems in DkS1 and DkS2 though. DkS1 has a stable foundation that even with badly paced and lacking end game content is still vaild. DkS2 just lack the base to begin with. Why I give DkS2 such a hard time is because they got it all for free and have no excuse not to be better than DkS1 in those regards.
It's also quite telling that DkS2s flaws is strictly in its core design while improvements is made in its technical bit, it really does show that the directors were different.
Well I disagree with you that Combat is better in DkS2, enemies simply aren't designed around the system which makes it inherently worse I think. I also think a game should be looked upon as a complete package. They're more than the specific aspects, it's how these are put together to build a coherent experience. DkS1 is just a better game in that case.
I'm not sure what you're referring too with your last point? Maybe I missed something?!
Another Dark Souls thread turns into a debate about the quality of DS2. Why am I not surprised?
Wish people would just ignore Emedan tbh
Wish people would just ignore Emedan tbh