Quantum Break PC has no "Quit" option on Menu. Gotta Alt-F4.

I think that might be a tad hyperbolic.

Is it? Tomb Raider sucking compared to Steam version, Gears being shoddy port with insane hardware requirements, KI with the hilarious refresh rate bug and now this.
Bassicaly every single big release has some big problems. It's almost to a point already where the "UWP= mess" stigma will become permanent.
 
Is it? Tomb Raider sucking compared to Steam version, Gears being shoddy port with insane hardware requirements, KI with the hilarious refresh rate bug and now this.
Bassicaly every single big release has some big problems. It's almost to a point already where the "UWP= mess" stigma will become permanent.

But UWP is just a sandbox, there is nothing inherently wrong with it.
 
It just blows my mind that a company famous for making software and that has also turned into one of the big names in gaming over the past few years can get something like this so wrong.
 
But UWP is just a sandbox, there is nothing inherently wrong with it.

IIRC there are some things which ARE inherently forced on it - like VSync is always in an stuff. That can mess with frame rates. To sat it's "just a platform" is a bit disingenuous i think. There is some fault there.
 
Sub 30 on LOW kinda sounds like VSynch/Display Refresh rate issues. I mean this can't possibly be THAT bad a port.

Yep, that tweet is unbelievable.
Also, there's a streamer who run the game at 60fps with a Titan X. The difference between 980 and TitanX can't possibly THAT huge.
 
Not.

http://www.howtogeek.com/243012/why...er-and-other-pc-games-from-the-windows-store/

The only people I know that bought it on the Windows store did it because it was cheaper on the Ukrainian or Indian one, so they paid like 10 bucks on release. You too?

paid full price on the australian store and its is indeed fine....have had no issues with any of the windows 10 store games for that matter (with the exception of a contacting server issue at gears launch but thats not a uwa prob)
 
paid full price on the australian store and its is indeed fine....have had no issues with any of the windows 10 store games for that matter (with the exception of a contacting server issue at gears launch but thats not a uwa prob)
You must be lying because NeoGAF says it's bad so it must be bad.
 
If you don't like the look of the game and don't want it then i completely understand but to not play a game you might have loved solely because you don't like the way it's being delivered is just missing something which could be special.

The comment had nothing to do with MS defense force or PC gamer mentality but gaming in general. We are always jumping through various hoops to play games we think might be interesting or enjoy. Be it saving money for ages, buying a console for just one game, going through various import cartridges to find one that worked on Street Fighter 2 Turbo on the snes.. Playing those games was far more important than how it was delivered and you did what ever it took to play it.

We are now in a time when games are immediately available and we can be picky because there is so much choice but to rule out games solely because you don't want a company to succeed in something is far worse for gaming longevity then anything MS can do.

What if Remedy go bust because not enough people played the PC game due to this ? A company which has solidly put out games for years and still has many great stories to tell in the future. We would lose that because people didn't like a digital game delivery method.

I don't mean to rant and it's certainly not to defend MS but more that I find it sad that people are willing to be so stubborn to play something which could turn into their favorite game ever. You never know

It's sad now to see thast people are fans of corporations rather then the gaming content.


1: There is an overabundance of good games releasing, faster than I can possibly play them. It's a buyer's market and I have absolutely no reason to negotiate or compromise or lower my standards for any single game being held hostage by a publisher.

2: some things about the pc platform are just more important to me than instant gratification.

If my supporting quantum break on windows 10 helps UWA's chances on pc then that means I will just skip it.

I like remedy and their games but I'm not a child and can do without a particular toy. The world will not end if I don't play quantum break.

The platform I use for my hobby will be ruined if people support UWP though.

What if Remedy go bust because not enough people played the PC game due to this ?

What if the hostage dies because you won't give the terrorist the nuclear launch codes?
If remedy needs pc sales to survive then it's MS who are throwing them under the bus by using their game as a trojan horse to force people onto their shitty walled garden platform. This isn't on pc gamers.

You suffer from too much consumer guilt. If you love remedy that much then you should be mad at microsoft.
 
Can't install where you want. CAN
Can't use mods. COMING though to what extent?
Can't access vsync. COMING
Can't run without running the shitty store. nothing wrong with the store
Can't run on windowed CAN or fullscreen mode. COMING I THINK?

bold :P

the lack of a quit in the menu is odd but not the first game to lack one o_o
not gonna comment on the performance until people actually have it

i just want to also point out that the lack of in menu quit has nothing to do with UWA (neither does the performance if it is an issue)
 
You must be lying because NeoGAF says it's bad so it must be bad.

NeoGaf isn't saying it's bad, people are merely discussing the information in the OP, which claims it's bad. Also, NeoGaf isn't some hivemind, so stop with that inference.
 
ldMy552.gif

Wow, he's quite powerful.
 
1: There is an overabundance of good games releasing, faster than I can possibly play them. It's a buyer's market and I have absolutely no reason to negotiate or compromise or lower my standards for any single game being held hostage by a publisher.

2: some things about the pc platform are just more important to me than instant gratification.

If my supporting quantum break on windows 10 helps UWA's chances on pc then that means I will just skip it.

I like remedy and their games but I'm not a child and can do without a particular toy. The world will not end if I don't play quantum break.

The platform I use for my hobby will be ruined if people support UWP though.

Yep, thats my stance as well.
I would love to play it. Seems to be great and fast shooter with outstanding tech. But supporting this game can give Microsoft impression that their stance on UWP is correct and i dont want to be any part of it.
PC platform for me is about choices and control from the user perspective, not the closed environments controlled by some publisher.
As someone who is a PC gamer for over 20 years I'm personally against Steam DRM, so UWP restrictions are insulting to me.
 
I have seen Steam games with no quit option.

Is it good, no. Is it related to UWP, no.

Quantum Break is probably a bad port that will require a few patches before stabilizing. Let us calm down before drawing conclusions.

You can hate UWP if it is putting limitation where it should not be. I do. Unnecessary trolling do not help our cause.
 
Not even the worst part apparently.
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Honestly, I'm not fussed EVER about having the controller as the prime option. It is my main input method. Skyrim felt better with controller, the likes of Bioshock and Deus Ex HR were absolutely fantastic.

I just don't get this inherent disdain about reaching for a bit of plastic.

KB&M hasn't been in my house for years now and I feel none the worse. In fact, everything is better for my front room gaming fest, especially since I upgraded to the XB1 pad.
 
Honestly, I'm not fussed EVER about having the controller as the prime option. It is my main input method. Skyrim felt better with controller, the likes of Bioshock and Deus Ex HR were absolutely fantastic.

I just don't get this inherent disdain about reaching for a bit of plastic.

KB&M hasn't been in my house for years now and I feel none the worse. In fact, everything is better for my front room gaming fest, especially since I upgraded to the XB1 pad.

Is this a joke? Most PC gamers don't use/own controllers. And I don't care which is your favorite input method, a controller should never at any circumstances perform better than kb/m.
 
Honestly, I'm not fussed EVER about having the controller as the prime option. It is my main input method. Skyrim felt better with controller, the likes of Bioshock and Deus Ex HR were absolutely fantastic.

I just don't get this inherent disdain about reaching for a bit of plastic.

KB&M hasn't been in my house for years now and I feel none the worse. In fact, everything is better for my front room gaming fest, especially since I upgraded to the XB1 pad.

Well some people like having the option to play games using the input devices that are native to their platform of choice. It might even be their preference. A PC game with bad KB&M support is like a console game with bad controller support.
 
I have seen Steam games with no quit option.

Is it good, no. Is it related to UWP, no.

Quantum Break is probably a bad port that will require a few patches before stabilizing. Let us calm down before drawing conclusions.

You can hate UWP if it is putting limitation where it should not be. I do. Unnecessary trolling do not help our cause.

The primary reason of concern here is that Quantum Break was supposed to be the flagship UWP XB1 port in some circles. If MS does not care to the level of skipping the quit button, it really shows that the whole effort is either just a case of them not caring at all and watching the reactions, or being completely out of touch with current state of PC gaming. I mean, seriously, you cannot blame UWP on lack of quit button, but again what can you blame on lack of quit button? "Security"? "Business logic"?
 
I have come to the conclusion that Microsoft are now deliberately attempting a deception, to prove to everyone how inferior the PC is compared to the console experience, they are deliberately gimping their PC ports.
 
Honestly, I'm not fussed EVER about having the controller as the prime option. It is my main input method. Skyrim felt better with controller, the likes of Bioshock and Deus Ex HR were absolutely fantastic.

I just don't get this inherent disdain about reaching for a bit of plastic.

KB&M hasn't been in my house for years now and I feel none the worse. In fact, everything is better for my front room gaming fest, especially since I upgraded to the XB1 pad.
You're right. I'll throw my keyboard and mouse in the rubbsh immediately.

Or maybe you could imagine a game hitting consoles that doesn't work well with a Gamepad and has you teaching to plug in a keyboard and mouse and maybe you'll understand why your preference is irrelevant to the issue and to the preferences of most PC gamers.
 
OH LORD... you hover your mouse at the top of the screen and then click the X.. FOR EVERY UWA GAME!

You now know how to 'quit' the game... Is it really that big of a damn deal?
 
OH LORD... you hover your mouse at the top of the screen and then click the X.. FOR EVERY UWA GAME!

You now know how to 'quit' the game... Is it really that big of a damn deal?

What if I am sitting on my couch playing with a controller?
 
An MS controlled storefront requiring MS cert for everything released letting missing basic PC game requirements go through unchallenged absolutely underlines how little of a fuck MS actually give about PC gaming.

You know how every Xbox game and port thereof has a warning telling you not to turn the power off while saving? That's because its part of cert, and a game will not be allowed to release if it does not include it.

nothing wrong with the store

A digital storefront that doesn't offer preordering or preloading for titles that weigh in at multiple gigabytes is a pretty crappy store.
 
What if I am sitting on my couch playing with a controller?

Then you're going to get up and walk to your PC (which you were likely gonna do anyway after quiting the game) and close it with the mouse.

Or, you could have your wireless mouse beside you and quit it from your comfy couch.
 
Then you're going to get up and walk to your PC (which you were likely gonna do anyway after quiting the game) and close it with the mouse.

Or, you could have your wireless mouse beside you and quit it from your comfy couch.

No. Just no.

Stop defending things that you don't fully understand. We've been through all this within this very thread already.
 
Well some people like having the option to play games using the input devices that are native to their platform of choice. It might even be their preference. A PC game with bad KB&M support is like a console game with bad controller support.

Not really. I do not see why a dev could not enforce some input if it is part of the design. Will you enforce kb/m support for VR games as well ?
 
No. Just no.

Stop defending things that you don't fully understand. We've been through all this within this very thread already.

LOL... things I don't fully understand?

I fully understand that if I'm playing on my PC and want to quit the game, I hover the mouse at the top of the screen and press the X on the right side like every UMA.

What exactly do I need a quit option for after understanding that?

If I'm on my comfy couch.. After I'm done playing with my controller I'll back out to the main menu and go over to my PC and exit the game... since what am I going to on the Windows desktop with just a controller?

Give me some scenarios please, in which this is such a huge deal?
 
Is this a joke? Most PC gamers don't use/own controllers. And I don't care which is your favorite input method, a controller should never at any circumstances perform better than kb/m.

That is 2 claims. The first one is backed with no evidence of facts.

As for the second one, I would dismiss any sentence starting by "I do not care what you think".
 
You must be lying because NeoGAF says it's bad so it must be bad.

This is not how that works. That's like the people saying "I don't know what you are talking about but Fallout 4 works completely fine on my end". Good for you but that doesn't invalidate the criticism coming from those who are having a shitty time with it.
 
Honestly, I'm not fussed EVER about having the controller as the prime option. It is my main input method. Skyrim felt better with controller, the likes of Bioshock and Deus Ex HR were absolutely fantastic.

I just don't get this inherent disdain about reaching for a bit of plastic.

KB&M hasn't been in my house for years now and I feel none the worse. In fact, everything is better for my front room gaming fest, especially since I upgraded to the XB1 pad.
The PC is about choice. People should be able to enjoy the game on a keyboard and mouse and there is no reason for a third person shooter like this to control poorly using such an input method.
 
The primary reason of concern here is that Quantum Break was supposed to be the flagship UWP XB1 port in some circles. If MS does not care to the level of skipping the quit button, it really shows that the whole effort is either just a case of them not caring at all and watching the reactions, or being completely out of touch with current state of PC gaming. I mean, seriously, you cannot blame UWP on lack of quit button, but again what can you blame on lack of quit button? "Security"? "Business logic"?

I am more concerned with actual performance of the game, wich is bad, that some Ui design.
 
OH LORD... you hover your mouse at the top of the screen and then click the X.. FOR EVERY UWA GAME!

You now know how to 'quit' the game... Is it really that big of a damn deal?

It's like using power button to schedule shutdown, or using task manager to quit web browsers, or like requesting the restaurant management to issue a complaint about waiter not helping your disabled colleague stand up.

It's impolite to the game. The fact that most MS UI designers probably don't understand T-V distinction must have something to do with it. Stop forcing your stupid American culture where it doesn't belong, Microsoft!
 
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