Dark Souls III Review Thread

Only posting hints here but spoiler tagging it just in case

There are multiple endings depending on interactions with NPCs and several NPC quest lines with different endings in themselves depending on how you do them. Some of them even overlap with different NPCs, people are still figuring out all the possibilities.

There are enemies that turn hostile based on your interactions with other NPCs, there are special interactions with NPCs in the world (think the special invasion in Anor Londo in DS1 and one or two that were huge, awesome surprises.

There is an NPC whose sex depends on the sex of your character.

There are 4 or 5 optional areas. Some of them are very hard to find.

Covenants are more like DS2 than DS1 but there's no rat covenant like silliness. Two of them are well hidden, one really wel hidden that requires some daring experimentation.

All in all I like the DS3 NPCs best, only Demon's Souls is on equal footing there.

That sounds REALLY AWESOME, even better than i expected!

God lord, 7 days...until PC release T_T
 
I've just read the Edge review and they are the only ones mentioning "Miyazaki playing with the players" since the first third of the game is very familiar. But then "he will show what's in his hand, and hit you in the head with it. Minutes later, he'll break your heart with it. If this is to be the final Dark Souls game – and it certainly feels like it could be – it's one heck of a way to run out a contract."
 
Yep. Very much interchangeable. I'm sure you love the shit out of DeS? Maybe even more so than the others? That first Souls game gets put on an entirely different pedestal. They're just that sort of experience.

DaS > DeS = Bloodborne >>>>> DaS2

Pretty standard ranking I'm afraid. I did not like DaS2 and adored Bloodborne so I'm definitely still accessible for good FROM content.
 
German gaming magazines...No...please.

Cringeworthy to the max, most of the time. The stereotype of nitpicky Germanz is true in this case..They like their numbers! The only popular German vg media that's worth anyone's time is Rocketbeans!

Yeah, it's not just german mags (are we ignoring opinions based on nationality now anyway?) Polygon, Jimquisition and RPS's Adam Smith have all said similar things, and argued them well.

I'm reserving my judgement till I play by myself but sadly I'm already bracing myself for short and basic souls game exploration wise that on the other hand has probably the most polished combat and good bosses.

Oh well, it is what it is :/
 
I've never gotten into this series as much as I've wanted to. For veteran players, is this a good time to end the series, or do you feel like the series could use new entries?
 
Cringeworthy to the max, most of the time. The stereotype of nitpicky Germanz is true in this case..They like their numbers! The only popular German vg media that's worth anyone's time is Rocketbeans!

This.

Game is good. Already finished it thrice now so I will take a break for a week. :)
 
I've never gotten into this series as much as I've wanted to. For veteran players, is this a good time to end the series, or do you feel like the series could use new entries?

I feel for dark souls specifically it's a good time.

But I doubt this will be the last souls-esque game, FROM have been talking about doing a sci fi styled soul-esque for awhile.

Either way, spin offs like bloodborne is good because it'll give them much more freedom with messing with mechanics, like how BB was heavily focused on aggression.
 
I have no clue whether it is easier or harder. That is why I am asking.
Why are you assuming that I would think its harder?

ToH was DLC designed for hardcore fans that had already mastered Bloodborne proper and were looking for additional challenge. It would be totally inaccessible to design a game that hard from the ground up for the base dark souls 3 game.

It's implausible to think From would even consider that for DS3. If you're looking for that kind of difficulty it won't show up until DLC.
 
BTW, i played the Soulsborne saga in this order:

DeS->DS1->DS2

In general, as a game, DeS is the weakest of all of them in my opinion, but i have better memories of DeS than DS2.

And btw, DS2 is a great game, better than the 90% of the games out there, only that is not as good as the first one, calling shit to DS2 is out of the place.

Is like comparing Return of the Jedi with Empire Strikes Back.
 
And all I am asking is for concrete examples, which should be extremely easy to produce if you are talking about objective truths.

Hint: perceived "fairness" in combat encounters is not an objective truth.

Certainly, I can come up with several but as we've already established this is not the place for that discussion. I'd happily PM you these if you'd like.

I don't want to shit this thread up anymore than I've already have
 
I'm happy to see the favorable reviews and I feel IGN's 9.5 is warranted.

I've played a decent chunk of the game via the JP version downloaded from the JP PSN marketplace.

I was tired of not understanding so I decided to cut my play at about halfway (I THINK!) and am waiting to play the regular version with everyone else.

In any case, what i'll say is the game to me does truly feel like the real successor to Souls 1. I'm not here to shit on Souls 2, because I did enjoy Souls 2 and indeed enjoyed it more than I enjoy most games out there. It just felt "different". Souls 3 is back to feeling like Souls 1 again.. And it has a lot of stuff directly targeted towards fans of the first game. Serious throughput between 1 and 3. People who adored Souls 1 will, I dare say, have multiple heart attacks over the course of 3.

Please remain unspoiled for fullest effect.

Just a random though -- I think Souls 3 is probably the hardest game of any Soulsborne. Enemies have never been smarter or more aggressive.

-

This is as far as I played. It was so purty I uploaded a gif of it.

LOCATION SPOILER (you see a nice vista) but no specific enemy/story/character spoiler. You only see a location and no specific enemies or characters.
http://gfycat.com/LargeDecimalEasteuropeanshepherd
LOCATION SPOILER

I'll say that that's not an artificial backdrop. YOu can cross that bridge and go into that place. It's all real
 
I'm happy to see the favorable reviews and I feel IGN's 9.5 is warranted.

I've played a decent chunk of the game via the JP version downloaded from the JP PSN marketplace.

I was tired of not understanding so I decided to cut my play at about halfway (I THINK!) and am waiting to play the regular version with everyone else.

In any case, what i'll say is the game to me does truly feel like the real successor to Souls 1. I'm not here to shit on Souls 2, because I did enjoy Souls 2 and indeed enjoyed it more than I enjoy most games out there. It just felt "different". Souls 3 is back to feeling like Souls 1 again.. And it has a lot of stuff directly targeted towards fans of the first game. Serious throughput between 1 and 3. People who adored Souls 1 will, I dare say, have multiple heart attacks over the course of 3.

Please remain unspoiled for fullest effect.

Just a random though -- I think Souls 3 is probably the hardest game of any Soulsborne. Enemies have never been smarter or more aggressive.

-

This is as far as I played. It was so purty I uploaded a gif of it.

LOCATION SPOILER (you see a nice vista) but no specific enemy/story/character spoiler. You only see a location and no specific enemies or characters.
http://gfycat.com/LargeDecimalEasteuropeanshepherd
LOCATION SPOILER

I'll say that that's not an artificial backdrop. YOu can cross that bridge and go into that place. It's all real

damn that is some one big Bloodborne influence right there.
 
I feel for dark souls specifically it's a good time.

But I doubt this will be the last souls-esque game, FROM have been talking about doing a sci fi styled soul-esque for awhile.

Either way, spin offs like bloodborne is good because it'll give them much more freedom with messing with mechanics, like how BB was heavily focused on aggression.

I definitely remember them mentioning that they considered it, but was very much an offhand remark from what I recall

Don't remember tha t happening...

Mostly just fans clamoring for a Sci-fi Souls game.
 
Jörg Luibls review (4players) is out. No score yet but for him it's better than DS2 and a fantastic game. So 90% and a platin award are pretty much guaranteed (all DS games had a 90 rating except DS2 with 88). That's the only review I need^^
 
For those that have played: Did they at least make pure DEX builds not suck? I've always gone with the super-light, dodge heavy, backup shield just in case, fast weapon route in these games. While Dark Souls 2 may be my least favorite of the 3, it certainly had my favorite build in the series (double Caestus, shirtless, fire on one hand and magic on the other) even though I should have been dumping more points into STR then DEX.
 
damn that is some one big Bloodborne influence right there.

Nah, it's not really. You'll find out.

For those that have played: Did they at least make pure DEX builds not suck? I've always gone with the super-light, dodge heavy, backup shield just in case, fast weapon route in these games. While Dark Souls 2 may be my least favorite of the 3, it certainly had my favorite build in the series (double Caestus, shirtless, fire on one hand and magic on the other) even though I should have been dumping more points into STR then DEX.

Did my first playthrough as a Dex build with Uchigatana, it was pretty solid.
 
-

This is as far as I played. It was so purty I uploaded a gif of it.

LOCATION SPOILER (you see a nice vista) but no specific enemy/story/character spoiler. You only see a location and no specific enemies or characters.
http://gfycat.com/LargeDecimalEasteuropeanshepherd
LOCATION SPOILER

I'll say that that's not an artificial backdrop. YOu can cross that bridge and go into that place. It's all real

so i've played alot of videogames in my life.. that may be the prettiest thing i've ever seen. great gif
 
For those that have played: Did they at least make pure DEX builds not suck? I've always gone with the super-light, dodge heavy, backup shield just in case, fast weapon route in these games. While Dark Souls 2 may be my least favorite of the 3, it certainly had my favorite build in the series (double Caestus, shirtless, fire on one hand and magic on the other) even though I should have been dumping more points into STR then DEX.

Pure Dex doesn't suck, but keep in mind that Pure Dex doesn't mean No-Shield. The state requirements for shields are more in line with Dark Souls 1 than Dark Souls 2, so you can probably equip a fantastic shield at no additional stat cost and only a slight hit to your roll distance.

(100% resistance shields require like
11 strength
, which half of the classes begin with more than. Dark Souls 2 had more variation between starting classes and higher stat requirements for the worst 100% shields. So, there's less need to be judicious with your stat assignment. Go nuts, but it can be harder than strength, and there's a few strenght weapons that are seemingly out of line)

FYI, this uses Dark Souls 2 mechanics for roll distance, but there is no separate stat for i-frames. We don't know if weight also influences i-frames, however.
 
There are
2 hidden areas. I am unclear about the NPCs, since I had to rush to finish the game midway due to RL things, I missed alot regarding the NPCs. I do remember a NPC saying she will be hostile if we meet again in the future cause I did something, so I just killed her right then. I am unsure about certain items being dropped by NPCs.

And for covenant, I didnt get into Dark Souls until late and I had no idea what I was doing :P So I never actively involved with the online community for Dark Souls. But some covenants are "summon to this area to defend it", "Sunbro", "invade and kill host".
I hope that helps somewhat.

Why do people keep saying
2
hidden areas when it's at minimum
3
or
maybe 5
depending on how generous your count is.
 
For those that have played: Did they at least make pure DEX builds not suck? I've always gone with the super-light, dodge heavy, backup shield just in case, fast weapon route in these games. While Dark Souls 2 may be my least favorite of the 3, it certainly had my favorite build in the series (double Caestus, shirtless, fire on one hand and magic on the other) even though I should have been dumping more points into STR then DEX.

Dex builds work totally fine.
 
Just a random though -- I think Souls 3 is probably the hardest game of any Soulsborne. Enemies have never been smarter or more aggressive.

-l

I can agree on this. Some regular enemies have kicked my ass way more than usual because I've come to expect the same stuff as from previous games but they can destroy you pretty fast. Especially some late game regular enemies.

I'm noticing a weird balancing issue between enemy power and estus recovery though. If I take a small hit and lose a fraction of health, it's not enough to warrant a heal cos my estus heals a LOT but it's enough to be one shotted by an enemy. I guess you could say it IS worth using then but it feels off to me
 
I can agree on this. Some regular enemies have kicked my ass way more than usual because I've come to expect the same stuff as from previous games but they can destroy you pretty fast. Especially some late game regular enemies.

I'm noticing a weird balancing issue between enemy power and estus recovery though. If I take a small hit and lose a fraction of health, it's not enough to warrant a heal cos my estus heals a LOT but it's enough to be one shotted by an enemy. I guess you could say it IS worth using then but it feels off to me

I also notice a fair number of late game enemies that are tuned to have a sliver of health after three or four hits from a +10 str-infused long sword with 40 str. I keep throwing knives on me as a result. I think both are intentional tension builders and I'm in favor of it.

The knights in this game are smarter than some of the bosses in earlier games. Punishing both turtling and backstab-fishing.
 
Only posting hints here but spoiler tagging it just in case

There are multiple endings depending on interactions with NPCs and several NPC quest lines with different endings in themselves depending on how you do them. Some of them even overlap with different NPCs, people are still figuring out all the possibilities.

There are enemies that turn hostile based on your interactions with other NPCs, there are special interactions with NPCs in the world (think the special invasion in Anor Londo in DS1 and one or two that were huge, awesome surprises.

There is an NPC whose sex depends on the sex of your character.

There are 4 or 5 optional areas. Some of them are very hard to find.

Covenants are more like DS2 than DS1 but there's no rat covenant like silliness. Two of them are well hidden, one really wel hidden that requires some daring experimentation.

All in all I like the DS3 NPCs best, only Demon's Souls is on equal footing there.

I'm ignoring all the spoilers - this is all I need to see right here.
 
When people talk of optional areas, are they in size comparable to Cainhurst Castle or are they smaller? Dont wanna know the amount of optional areas, just the size.
 
I'm starting to get hyped now. I was a bit apprehensive with it being the third title in as many years from FS. But reviews are getting me eager to play this. Also all this talk of power with the PS4K, X1.5 and the NX is doing my nut in, just want to get back to playing games again.
 
No need for a release day embargo when you are confident in your product.

I don't know if it's that simple. There is an argument to be made for putting the review embargo a bit closer to release, even if you're confident in your product. You want all those nice reviews to be fresh in the minds of potential players as the game launches. Especially new players or casual fans, who didn't mark the release date in their calenders months ago, may have forgotten all about the nice reviews if they drop too far ahead of the game's launch.
 
So do I need to play DS2 to better understand the story and lore?

In my opinion there is no important story. Basically you are in a purgatory, living your own subconscious hell over and over.

It's like a very bad shroom trip.

Of course if you have plenty of time you should't miss it. But if you don't it's not that important.
 
Good reviews obviously but it's a little disappointing to see that FROM apparently just can't match Dark Souls' 1 quality. That game really was special. Needless to say, FROM's other games were very good as well.

I think they aren't even trying. DSIII world design is great but clearly they had other things in mind.
 
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