R_thanatos
Member
"playing it wrong" is a criticism that often comes up in reviews of reviews and it's invalid to me. if a game isn't fun to play intuitively without special out-of-game coaching then that's a problem with the game itself.
i feel the same. IF this new gameplay isn't obvious to a player and if he isn't Heavily encouraged to use it or can play a game to completion without it , then there is a definitive problem in term of game design.