Just a very simple 40k mod to start things off. Portraits are hit or miss.Hidden or I don't have permission to view.
Just a very simple 40k mod to start things off. Portraits are hit or miss.Hidden or I don't have permission to view.
Stumbled upon some filthy hairless apes in a system called Sol. They haven't even split the atom yet. Lol. Time to probe them with the benevolent tentacles of the Huglu Consortium.
Oh, dear. I hadn't considered the actual cost of recruiting new leaders. I've built up quite a collection already...So a nomadic race visited me and gave me pretty much the star chart of whole galaxy (circular, default size). There seems to be three major blobs of empires, and two of them have a massive superpower empire that is at least double my current size. Luckily the superpower that is near to me is friendly-ish.
Several leaders decided to die around the same time, when I had zero influence and only +1 per month. That was a harsh lesson.
I finally managed to get rid of the nasty hostile entities that inhabited systems west of me. My ~800 strength fleet engaged 3x 400 strength fleets at the same time and won with about 500str worth of ships left. The entities seemed to use long range missiles vs my laser fleet, which gave me an edge. Next step is deciding how to deal with my neighbour that seems to be equal to me in every way.
Damn this game is fun, it just eats time.
Oh, dear. I hadn't considered the actual cost of recruiting new leaders. I've built up quite a collection already...
welp
So apparently even if you start in a Sol system, and use the predetermined UN human species, other Sol systems will still appear in your galaxy with primitive humans.
You had one job, paradox.
How is the general level of bugginess so far? Anyone playing it on a Mac?
Is there any way to see which of your surveyed worlds contain primitives? Because i know i have got a notification about some but i can't find which planet they were on.
Is there any way to see which of your surveyed worlds contain primitives? Because i know i have got a notification about some but i can't find which planet they were on.
Do warp-based ships have no movement immediately after warping into a system? Mine always seem to sit there for a few days before moving, but I don't think they were charging or cooling down or whatever.
the quill18 let's play makes federations seem ridiculous. the ai leader declared war, but won't actually do anything, giving the pacifist player happiness penalty and expecting him to do all the work.
also, is it really the case that the war leader won't change when the president of the federation does? how does that make sense?
played 6 hours and I don't play games like this a lot
really like it so far, though.
I got a steady income of energy and minerals and know how to spend them
what I am struggling with at the moment is expansion, though.
I realize you can build frontier outposts with the currency influence, those expand your empire
however, how do you get a lot of influence? all inner political stuff just seems to eat influence instead of gaining it.
the mouseover on influence says you can get it by rivaling someone or upgrading your capitals.
so I upgraded my capital buildings but that just ate influence too to build them. I have now a capital building on my home planet. but it can't be upgraded any further. I never got any influence from that.
I also made a mistake once that my influence growth went wo +0, big mistake, but I don't remember what it was.
anyway, by sheer luck I could research 2 things that gave me +1 influence each so it's growing again.
I attacked my neighbor and made him a vassal, but that had no effect on either my influence nor the size of my empire. I have reached the point now where I can integrate him but it costs a ton of influence I don't have.
so I am at a point where I really can't expand unless I wait forever to build up enough influence to by more frontiert outposts, and those don't expand my empire a lot honestly.
am I doing this right? does it really take that much time or is there something I am missing that helps me grow faster? can I somehow crush enemy empires faster and conquer them immediately?
played 6 hours and I don't play games like this a lot
really like it so far, though.
I got a steady income of energy and minerals and know how to spend them
what I am struggling with at the moment is expansion, though.
I realize you can build frontier outposts with the currency influence, those expand your empire
however, how do you get a lot of influence? all inner political stuff just seems to eat influence instead of gaining it.
the mouseover on influence says you can get it by rivaling someone or upgrading your capitals.
so I upgraded my capital buildings but that just ate influence too to build them. I have now a capital building on my home planet. but it can't be upgraded any further. I never got any influence from that.
I also made a mistake once that my influence growth went wo +0, big mistake, but I don't remember what it was.
anyway, by sheer luck I could research 2 things that gave me +1 influence each so it's growing again.
I attacked my neighbor and made him a vassal, but that had no effect on either my influence nor the size of my empire. I have reached the point now where I can integrate him but it costs a ton of influence I don't have.
so I am at a point where I really can't expand unless I wait forever to build up enough influence to by more frontiert outposts, and those don't expand my empire a lot honestly.
am I doing this right? does it really take that much time or is there something I am missing that helps me grow faster? can I somehow crush enemy empires faster and conquer them immediately?
Colonise planets?
Influence isn't meant to be an abundant resource and frontier outposts are deliberately expensive to stop everyone just spamming them.
Certain technologies increase influence gain.
Upgrading capitol building to maximum level gives you influence (like, empire-level capitol building)
Declare rivalries to get influence
I'm not sure what other ways there are.
Frontier outposts are not colonies, research colonisation tech and expand by inhabiting new planets. They don't cost influence. Goal is to use the frontier outposts...as frontier outposts. Eventually you should dismantle them in favour of colonies for a permanent foothold. And then rebuild the frontier outposts somewhere else.
you can colonize planets outside your empire? I guess that's what I did wrong then
Has anyone tried this out with a steam controller yet?
Go to contacts and I think it has a tab at the bottom that allows you to see primitive species.
The best way is to check your contacts and filter out everything but primatives.
Does anybody now how can you add a hotkey to the bottom of the screen? The military and science hotkeys disappeared when my fleet and science ship where destroyed in an unfriendly system.
Yes, I played it with steam controller using practically the same config I use for Europa Universalis, mouse on right pad, scroll on left pad, Space and Enter on the grip buttons, mouse clicks on the triggers and some shortcuts for the rest.
Yeah as long as it's unclaimed . Frontier outposts aren't meant to be used as the primary way of expanding your empire. They take too long to build and have a high influence / upkeep cost.
CTRL+ number
Can you remove frontier stations you've built? I built one in panic that a much larger empire was about to stop me expanding outside of my home system.
Now I've taken a wold there, so the station is useless.
You can remove any structure you built by selecting it and pressing the button with the red X on top of the structure window (on the left) like you would with a unit.Can you remove frontier stations you've built? I built one in panic that a much larger empire was about to stop me expanding outside of my home system.
Now I've taken a wold there, so the station is useless.
That's not so bad. I ran into the classic 4x mistake of playing until 3 am when I have to work on the next dayFfs ran into the classic 4x mistake of never knowing when a good time to start ramping up military is.