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Stellaris |OT| Imperium Universalis

That sounds like a decent option despite their ideologies being starkly opposed to my own (xenophile, fanatic materialist to a xenophobe slaver).

I'm still curious what would happen if I took those systems as a condition of peace. There are a couple juicy ones that he snatched right around my borders while I was expanding laterally.

You get the planets right away if you take them as a condition of peace. Though, if you're not taking everything, his empire would still be around and out to murder you. They'll probably shop around for allies.
 
You get the planets right away if you take them as a condition of peace. Though, if you're not taking everything, his empire would still be around and out to murder you. They'll probably shop around for allies.

What about their pops that are already on those arid planets?

Fuck em they are probably already shopping around for allies. Strike while the iron is hot and they are showing as inferior in naval power.
 
Well I might finally be destroyed. And it's not by the Unbidden, it's by my allies who dragged me into a war with 5 Space Empires and left me to fight them completely by myself. I'm pretty much Boned because I have to secure 5 Empires by myself. There needs to be a big Diplomacy Overhaul so I at least have a chance of stopping this stuff or maybe just separate peaces so I won't get completely wrecked.
 
What about their pops that are already on those arid planets?

Fuck em they are probably already shopping around for allies. Strike while the iron is hot and they are showing as inferior in naval power.

You get those pops. They will hate you to the degree that your ethos differs from theirs, plus some extra for being a conquered people. They will be super unproductive at their jobs, join factions, and all that stuff. If you allow exterior migration they will probably try to leave pretty rapidly.

If you are a pretty individualist, friendly empire then managing these guys might be pretty difficult. If you aren't you can kill or enslave them or whatever.
 
Well I might finally be destroyed. And it's not by the Unbidden, it's by my allies who dragged me into a war with 5 Space Empires and left me to fight them completely by myself. I'm pretty much Boned because I have to secure 5 Empires by myself. There needs to be a big Diplomacy Overhaul so I at least have a chance of stopping this stuff or maybe just separate peaces so I won't get completely wrecked.

Your allies can force you to war? One of my allies in a quadruple alliance I'm in keeps trying to start a war with the advanced empire that's threatening all of us, and the other two usually go along with it. I always vote no though, cause we aren't ready for it. That's always been enough to foil it the dozen or so times a request has come up.
 
You get those pops. They will hate you to the degree that your ethos differs from theirs, plus some extra for being a conquered people. They will be super unproductive at their jobs, join factions, and all that stuff. If you allow exterior migration they will probably try to leave pretty rapidly.

If you are a pretty individualist, friendly empire then managing these guys might be pretty difficult. If you aren't you can kill or enslave them or whatever.

Eh. As a fanatic materialist xenophile I've been able to quash a couple of factions through influence bribes, edicts and a couple happiness buildings. Now I have a bunch of spiritual pops in my empire that are pretty happy.
 
Oh boy, here we go.

20160512203008_12yuou.jpg
 
Any good counter to laser based fleets other than plonking on as many shields as you can? Just got annihilated by a Fallen Empire fleet 1/4 of the size (but "Similar" power level)
 
The unbidden were easy meat for my battleships, and I thanked them for all their cool weapon tech

However, since nobody else was willing to do anything while my ally lost most of his empire to the unbidden, I just went across half the galaxy to take out the source myself. After I mopped up their fleets and went home, my ally refuses to do anything to claim back his lost territory even though I took the time to take out most of the military installations on my way out. It's frustrating since I have no use for the planets since they don't connect with the rest of my empire, but basically a quarter of the galaxy is completely unclaimed because the AI is stupid.

Meanwhile the dude repeatedly declares war on the neighboring federation for their 3 border planets and I lost my turn at federation president chasing 1K fleets across 3 empires. I'm contemplating leaving the alliance to put them out of their misery.
 
Any good counter to laser based fleets other than plonking on as many shields as you can? Just got annihilated by a Fallen Empire fleet 1/4 of the size (but "Similar" power level)

do you have the tech that let's you put those crystalline shields that don't give armour but increase hull point? i would think that besides shields, more hull points is the only counter since lasers ignore 50% of armour.
 
Well, that explains it.

It really could mention that somewhere (or somewhere more obvious if it is mentioned :P).

Also worth noting: if you load up an ironman save while you've got a mod enabled (even if you don't use any of the mod's functionality) then it'll disable achievements for that playthrough permanently. I made the mistake of testing a mod I was working on on my ironman save (as I didn't have any others), and now I've missed a bunch of achievements because of it. It's not a huge bother to me, but for people who are big into achievement hunting I could see it being pretty frustrating.

I actually think influence is a really weird resource right now, because there are no particular ways to get more influence but you need a ton of it for most empire management tasks. It's not just about resettling or building administration buildings -- you need it to have scientists! Basically the game really strongly incentivizes you to rival everybody and never ally anybody, because those are major contributors to your income. This seems like a really big problem for pacifists, actually.

I think there probably need to be some planetary unique buildings or something to give more influence so that if I need to engage in a huge resettlement program I can actually invest in that.

There are a few research options which give you +1 influence gain, and there's one building I know of which gives the same (
Galactic Capital
), so you can actually end up with a positive balance without rivaling anyone, so long as you're relatively lucky with research and keep your frontier outposts in check (particularly deleting any which aren't needed any more).
 
Do it. Federations are a mistake, they're nothing but trash.

Serious though, leave them. I'm in the same predicament as you and it's making me really suffer.

Speak for yourselves :P, I hurried to get into an alliance and now a federation (I was fourth member) when I made new contact with not too distant empires (all my neighbours hate each other and are fighting each other, and one is SUPER powerful). Right now we actually sandwich the super powerful empire between us and I'm more protected, it's also quite strategic because that super powerful empire is fighting us but they are fighting me on one front and the rest of the federation on the other, so far we are winning.
 
Once I win a war and get some planets. How do I stop them from always being little seperatist whiner that are always angry, go on strikes and all sorts of other bullshit? Any solution will do pretty much, even if i can somehow kill all the people on those planets. I just don't want to deal with crappy planets with nothing but whiners <_<

This also applies to sectors tbh, they also seem to always hate me no matter what i do outside of just saying "hey, yeah i'll just give up the planets for you guys no probs!"
 
Once I win a war and get some planets. How do I stop them from always being little seperatist whiner that are always angry, go on strikes and all sorts of other bullshit? Any solution will do pretty much, even if i can somehow kill all the people on those planets. I just don't want to deal with crappy planets with nothing but whiners <_<

This also applies to sectors tbh, they also seem to always hate me no matter what i do outside of just saying "hey, yeah i'll just give up the planets for you guys no probs!"

Did you cede some planetatry systems during negotiations? Or is this a vassal situation?
 
Did you cede some planetatry systems during negotiations? Or is this a vassal situation?

I got them by cede or whatever it is called yes. I get that it is essentially a hostile takeover so them being mad at me makes sense. But I just can't find any option to make them ever stop being pissy little cry babies over it
 
I got them by cede or whatever it is called yes. I get that it is essentially a hostile takeover so them being mad at me makes sense. But I just can't find any option to make them ever stop being pissy little cry babies over it
There's a planetary edict called re-education. That seemed to solve it for me. If that not it, then it just goes away with time, I guess. You can also mange the faction and reduce their power somewhat in the Empire window.
 
Once I win a war and get some planets. How do I stop them from always being little seperatist whiner that are always angry, go on strikes and all sorts of other bullshit? Any solution will do pretty much, even if i can somehow kill all the people on those planets. I just don't want to deal with crappy planets with nothing but whiners <_<

This also applies to sectors tbh, they also seem to always hate me no matter what i do outside of just saying "hey, yeah i'll just give up the planets for you guys no probs!"

I'm still a noob, but there are some thing that I'm doing that seems to be working;

1- Do not add them to sectors immeadiatly, it is easier to deal with a rebelling planet than with the entire sector.

2- Skilled governors will give a nice bonus to happiness.

3- If you are xenophilic you can allow aliens to vote and rule which will integrate them much faster. Once they are integrated in your society they will have the same etics your of your main culture.

4- Some cultural buildings will grant happiness.
 
Beat the Unbidden, but I can't research the debris because now my threat level is too high, and the guy whose empire I saved doesn't want to give me civilian access...show some gratitude!
 
Speak for yourselves :P, I hurried to get into an alliance and now a federation (I was fourth member) when I made new contact with not too distant empires (all my neighbours hate each other and are fighting each other, and one is SUPER powerful). Right now we actually sandwich the super powerful empire between us and I'm more protected, it's also quite strategic because that super powerful empire is fighting us but they are fighting me on one front and the rest of the federation on the other, so far we are winning.

I'm playing in a huge 4 arms spiral galaxy and I also got lucky to spawn very close to center, now I'm pretty much sorrounded by my federation allies.

Do you know if there is mapmode to see only my federation members?
 
Speak for yourselves :P, I hurried to get into an alliance and now a federation (I was fourth member) when I made new contact with not too distant empires (all my neighbours hate each other and are fighting each other, and one is SUPER powerful). Right now we actually sandwich the super powerful empire between us and I'm more protected, it's also quite strategic because that super powerful empire is fighting us but they are fighting me on one front and the rest of the federation on the other, so far we are winning.

Trade me your Federation then.

Summed up from all my posts in this thread basically I'm the biggest and strongest member of the Alliance meaning I'm doing all the fighting. My allies seem to be more occupied with attacking their pacifist and completely amicable neighbors who are in the BIGGEST Alliance in the Galaxy. All these now enemies are my former friends and trade partners and share with me multiple borders. Because I'm the biggest member I have to fight all of these multiple fleets while my allies sit back and either follow my fleet passively or do nothing.

Even worse, The Unbidden are 2 Empires away from me and I'm losing the window to hit them right at the source and stopping them. I would rather concentrate on that but instead I'm fighting the people who trade me the Energy credits I need.
 
Anyone playing on a macbook? Trying to play on a LAN with a mid-2012 retina (GT650M and i7 2.3Ghz) and the game keeps switching between 30 and 60fps in early game, and is downright stuttery in mid-game.

When I start the game through bootcamp I encounter the same issues; a lot of stutter. The framerate (when unlocked) hovers around 80 on windows, but still stutters when moving the camera, especially in the galaxy map view.


Guess I'll be bringing my PC along, runs just dandy on that machine.
 
Also worth noting: if you load up an ironman save while you've got a mod enabled (even if you don't use any of the mod's functionality) then it'll disable achievements for that playthrough permanently. I made the mistake of testing a mod I was working on on my ironman save (as I didn't have any others), and now I've missed a bunch of achievements because of it. It's not a huge bother to me, but for people who are big into achievement hunting I could see it being pretty frustrating.

There are a few mods(like the color one and some portraits) that don't do anything to achievements.

I got them by cede or whatever it is called yes. I get that it is essentially a hostile takeover so them being mad at me makes sense. But I just can't find any option to make them ever stop being pissy little cry babies over it

Use an edict on the planets to increase their happiness, then go to the factions section and manage factions. You'll have a few options if you have the influence to pay. Finally, get the techs that allow you to build happiness buildings(there are a few).

In general, don't dump newly conquered planets into sectors, as well.
 
So after playing a while, do you guys find it is better to enter federations, or just keep alliances with others?

Also, any consensus on the best FTL method? Any reason to go hyperlanes over wormhole, for example?
 
Oh man, I start off a game with 23 other players and the first thing I discover next door to my homeworld is a massive Fallen empire. The good news is they're Enigmatic Observers.... so in theory I should be safe until I declare war on another faction.
 
So after playing a while, do you guys find it is better to enter federations, or just keep alliances with others?

Also, any consensus on the best FTL method? Any reason to go hyperlanes over wormhole, for example?

From the last page or so, it seems like a bad idea to enter a federation.
 
Also, any consensus on the best FTL method? Any reason to go hyperlanes over wormhole, for example?

Its best to wrap your head around how each one works. For example with wormholes the way you move around is contingent on a sort of station network that can be destroyed, constricting how that species can get around. It isn't so much which one is best, just understanding how to take advantage of each one, both as the species utilizing it, and when dealing with a species using it.
 
Kinda blows that I need to research Arctic Colonization when I have a race in my empire indigenous to an arctic world and I want to spread them out. Oh well.

When you build a colony ship, it asks who you want to put on it. Just build your colony ship on a planet with a member of the arctic race and you should be able to select him to start the colony.
 
Also, any consensus on the best FTL method? Any reason to go hyperlanes over wormhole, for example?

I feel like they start off on a mostly equal footing, with wormholes perhaps a little behind. A particularly big problem with them is that a generator can only be transporting one fleet at a time and you always have to return to your home system before scouting a new one. Later wormholes are far faster than anything else but you can't easily move too far outside of your borders.

What really makes wormholes great are the technologies that extend the range of each generator. Wormholes aren't a big deal when they're only letting you skip over one intermediate system relative to hyperlanes. But when you're skipping over four or five intermediate systems you save tons of time.

The unique advantage of hyperlanes is that you can use them in gravity wells.
 
When you build a colony ship, it asks who you want to put on it. Just build your colony ship on a planet with a member of the arctic race and you should be able to select him to start the colony.

This hurt me also. Still in the early game and there are just no planets that I can colonize.
And never got the tech for it. My construction ship is idling all the time.

With arctic or tundra - I could colonize instantly 6+ planets with just one of the techs and expand borders. Have already 2 outposts out.

But RNG is part of the game ... so I'm gonna make the best of it.
 
Man fuck this cheap ass shit.

A planet that rebelled against me is able to gain their freedom by having litterally nothing except 1 planet, 1 spacestation and for some bullshit reason is able to have a fleet that matches my own even despite the fact they have litterally fucking nothing other than what I said. And with that, the ai has litterally just sat on their fucking planet with their fleet for long enough that apparently they win the war and can liberate their planet with me being able to do fucking nothing about it.

Seriously how the fuck can they pump out so many ships with no resources or planets?
 
When you build a colony ship, it asks who you want to put on it. Just build your colony ship on a planet with a member of the arctic race and you should be able to select him to start the colony.

Does this actually work? I tried it and I could not get it to function. I loaded the guy up and flew it over to the planet I wanted to colonize but the menu option was grayed out.
 
The Galaxy doesn't seem to like the rampant purging that my space cockroaches enjoy so much.
Everyone else gets so pissy.
I only deleted a couple of civilizations from the face of the Universe, what's the big deeeeal?
I mean, I may be on the verge of mass purging like 10 planets in a single go when I absorb my Vassal, but that's decades away.

Speaking of which, integrating Vassals is a long-ass process.
 
restarted 2-3 times in order to get a feel things now on my first real playthrough and a neighboring race asked me to be their ally and I accepted, then I met another people with like-minded values and invited them to the alliance.

things are going well, I researched the tech to form a federation and upgraded to the earth empire capitol complex, just needed a 4th race to join us in the alliance but these guys (the only viable candidate as the others civs are space trash or assholes) but these guys were basically "your military is too weak" so I just built a bunch of destroyers and cruisers and maxed out my navy and then all of a sudden they text me like "yo let me join ur alliance, fam" and I was like sure.. and the other dudes were like sure....

and then I formed our federation and then went to bed... gotta figure out what to do next

this game is fun..
 
Man, Federations suck.

My first game I got roped into one thinking it would be uber cool to have a combined force. Now I'm hemmed in by an ally, one neutral empire, one Fallen Empire and a member of another Federation. I can't declare war because the other members vote me down and/or give me unreasonable goals.

I can't really attack any one because my forces are weak. I was luck enough to get Jump Drive and the Sentient AI tech - in one roll no less so I'm going to force a crisis onto the galaxy myself by engineering an AI Rebellion and the Unbidden Invasion.
 
Man fuck this cheap ass shit.

A planet that rebelled against me is able to gain their freedom by having litterally nothing except 1 planet, 1 spacestation and for some bullshit reason is able to have a fleet that matches my own even despite the fact they have litterally fucking nothing other than what I said. And with that, the ai has litterally just sat on their fucking planet with their fleet for long enough that apparently they win the war and can liberate their planet with me being able to do fucking nothing about it.

Seriously how the fuck can they pump out so many ships with no resources or planets?

I have no idea. But that's classique Paradox right there.

Peasant rebellions in CK2, and the bastards have 18k troops, and my max levy is like 10k.

Or rebel vassals, etc.
 
I have no idea. But that's classique Paradox right there.

Peasant rebellions in CK2, and the bastards have 18k troops, and my max levy is like 10k.

Or rebel vassals, etc.

Yeah... rebels seem like such a small threat in CK2 until you actually have to face them. Peasant armies are surprisingly... numerous.
 
This game needs the ability to actually bombard planets. It's weird that the only way a planet's building gets destroyed is if their are factions on the planet that randomly decide to attack.
 
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