Tell me you're using the British name pack on the Workshop.
Bought the game yesterday. Tried to sign up for a Paradox account through the game interface, wouldn't let me enter "Australia" as my country. Will settle for "Australian Antarctic Territory" I suppose.
Game's pretty good tho ;-)
Wow, just defeated a Fallen Empire.
Super tough but incredibly satisfying. At one point I had -65% warscore, but once I broke through their defenses and started landing troops it swung back around pretty quick. Had about 150k fleet strength and ended with 60k.
What year was this in? I want to know how terrible I'm doing, because I really want this one Gaia World, but I can't because it's holy and the fallen empire is still superior to me![]()
2426
My fleet strength was equivalent, but they had superior tech.
Has this been linked yet? Someone did the min/max for all possible weapons. It seems Corvettes are the best ships in the game actually as they have the highest potential evasion rate.
https://www.reddit.com/r/Stellaris/comments/4j3cns/minmaxers_guide_to_fleet_composition/
BRB, researching autocannons as quickly as possible.
Have sunk about 15 hours into this and finally feel like I sort of know what I'm doing when I start a new game. My latest game started with a fun cult storyline. Of all the IPs I'd like to see modded in, this feels perfect for Battletech.
Can confirm, outfitted my entire fleet with corvettes and level 3 autocannons, wiped the floor with my neighbor that has been a huge dick since I spawned in the galaxy.
As soon as I won the fight I converted him into a vassal, it will be a difficult integration process as they are fanatic xenophobes and slavers. At the same time as I converted my enemy to a vassal, one of the weaker civilizations asked me to vassalize them as well.
What time is it?
Has this been linked yet? Someone did the min/max for all possible weapons. It seems Corvettes are the best ships in the game actually as they have the highest potential evasion rate.
https://www.reddit.com/r/Stellaris/comments/4j3cns/minmaxers_guide_to_fleet_composition/
BRB, researching autocannons as quickly as possible.
Does anyone know or have any suggestions about how to cope with the factions that arise after you conquer a world? There's a faction of alien nationalists that developed after I accidentally took their home world, and despite the happiness edict and spending a vast amount of influence on integration campaigns they have quickly ramped up to 100% support. That means I'm getting the full corruption effect on both worlds PLUS my main mineral world as a damn pop migrated there (and I'm individualistic so can't send them back).
What should I be doing to deal with this faction? At the rate it's going I'm going to have a full scale rebellion on both worlds soon.
How does merging fleets work? I have two fleets made up of the exact same ships around the same planet but it wont let me merge them.
Gerrymander their worlds into separate sectors that contain a majority population that is loyal to you. That'll cause them to become minorities in each of their respective sectors and not build up a large enough base of support to cause any real issues until the recently conquered penalty goes away.
ie if they have 6 world's put 2 each into Sectors A, B, and C that have more loyal population units than each 2 disloyal worlds.
Pic the your first fleet with the Admiral you want. Hold shift, then click the next fleet on the sidebar menu. Press G.How does merging fleets work? I have two fleets made up of the exact same ships around the same planet but it wont let me merge them.
My method was a bit drastic.Does anyone know or have any suggestions about how to cope with the factions that arise after you conquer a world? There's a faction of alien nationalists that developed after I accidentally took their home world, and despite the happiness edict and spending a vast amount of influence on integration campaigns they have quickly ramped up to 100% support. That means I'm getting the full corruption effect on both worlds PLUS my main mineral world as a damn pop migrated there (and I'm individualistic so can't send them back).
What should I be doing to deal with this faction? At the rate it's going I'm going to have a full scale rebellion on both worlds soon.
Unless there's some kind of bug, just select the two of them and press the merge fleets button. I think it's "G".
Pic the your first fleet with the Admiral you want. Hold shift, then click the next fleet on the sidebar menu. Press G.
Tonight I also figured out how to queue movement, scanning or any other action by holding shift and selecting the next desired action. Literal hours saved.
IIRC, I think he does take account that corvettes are easily destroyed somewhere in the comment. But even though they are melt like butters in a heated battle, corvettes are much cheaper and vastly faster to replace than cruisers, let alone battleships.I think this analysis is somewhat suspect. He doesn't take into account degradation of the corvettes (since although you get eight corvettes per battleship they die eight times faster), and his DPS numbers don't line up with the autocannon conclusion (I think he had to redo some of the analysis).
It's also worth noting that this assumes you don't know what defenses your opponent uses and need to plan for a general approach. If you know, for example, that your opponent will have no shields but heavy armor, then that swings the calculation in favor of armor-penetrating weapons.
My impression is that torpedoes seem really good in practice because they maintain the DPS advantage of missiles but have full shield penetration and extra range. Also, it seems like missiles just can't be evaded? Which obviously makes them chew up corvettes.
How well you can integrate your newly conquered (or uplifted sentient species) subject depends on both your and their traits. Traits plays a large role on determining a species overall happiness, and we know that happiness also determining factor on what makes a separatist factions appear and popular.Does anyone know or have any suggestions about how to cope with the factions that arise after you conquer a world? There's a faction of alien nationalists that developed after I accidentally took their home world, and despite the happiness edict and spending a vast amount of influence on integration campaigns they have quickly ramped up to 100% support. That means I'm getting the full corruption effect on both worlds PLUS my main mineral world as a damn pop migrated there (and I'm individualistic so can't send them back).
What should I be doing to deal with this faction? At the rate it's going I'm going to have a full scale rebellion on both worlds soon.
So, help me out here cause I'm not quite sure how this works:
What does a Vasall do for me? I vasallized those annoying Space Birds next to me cause I was pretty much closed in and I don't like that. But what does that do for me exactly? How can I start integrating them, for example?
Also, how can I gain influence? I'm pretty much at zero right now and all my people start dying. I know I can gain them through rivalries but there has to be another way right? Cause otherwise I'm going to be out of leaders/scientists etc in a couple of hours.
IIRC, I think he does take account that corvettes are easily destroyed somewhere in the comment. But even though they are melt like butters in a heated battle, corvettes are much cheaper and vastly faster to replace than cruisers, let alone battleships.
More influence gain is mainly though tech. Rivals help too. See what you're spending influence on though. Maybe you have too many frontier stations?
Yeah, I didn't realise those take influence and I also just discovered that I can get rid off them once I have colonized a nearby planet.
Is there anything I can do to make a planet more inhabitable asside from terraforming? Is that just a fixed number or are there things I can do?
Ucchedavāda;203468532 said:Or put in Austria
Does anybody know what generals are used for? I haven't seen a reason to recruit them or a slot for them.
doesn't exist either. This list of countries is seriously weird.Austria
I've only been playing a couple hours yet, how early do I have to worry about having to deal with war? I like to play pretty pacifist, is that viable in this game? Anything I should know about going that route if it's possible?
Invited him over to Netflix And vassal.Ucchedavāda;203473875 said:
So this is kind of hilarious.
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So the Uva-Xavani Imperial Stars want my little brownish vassal south west of them and they declare war for it all the time. I can't reach them and they can't reach me. But what I can reach is his alliance members, the Tchaskeraan Foundation to my north and the little small one planet "empire" Bhen Tell sovereign Holdings in the north east in grey. So what happens is, Uva-Xavani declares war, but can't reach me, I stomp the crap out of his allies and take a few planets in the peace deal. Rinse and repeat.
Don't mind the date, I am just taking my time and possibly could have ended the game already. The Ox'Braxi Hegemony is my vassal and is being integrated right now. Still 556 month away (was 1300 month at the start). Now knowing that the fleet cap is 1000, it might not be a bad idea to get another big vassal after integrating my old one, to also get there fleet in a war.
So the Uva-Xavani Imperial Stars want my little brownish vassal south west of them and they declare war for it all the time. I can't reach them and they can't reach me. But what I can reach is his alliance members, the Tchaskeraan Foundation to my north and the little small one planet "empire" Bhen Tell sovereign Holdings in the north east in grey. So what happens is, Uva-Xavani declares war, but can't reach me, I stomp the crap out of his allies and take a few planets in the peace deal. Rinse and repeat.
I've only been playing a couple hours yet, how early do I have to worry about having to deal with war? I like to play pretty pacifist, is that viable in this game? Anything I should know about going that route if it's possible?
Wait... how do you do this? When I won my defensive war (75% warscore or something), a message popped up from the attacker saying 'You beat me' and that was it. I couldn't take his planets or liberate stuff. The same whn I'm attacking by the way, unless the enemy is not completely beaten, they'll just surrender and give me the stuff I wanted from them.
When someone declares war on you, you have a year to set your demands, even if you weren't the aggressor.
When we going for multiplayer? : )
I think we're going to find out later what the real optimal designs are, and what counters what. I have a strange feeling cruisers\corvettes with massed S missiles are going to rip the autocannon dodge corvettes a new one.
That's MP talk, though. AI doesn't play the metagame, sadly.