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Gran Turismo Sport Unveiling live stream discussion (incl. FIA Championship gameplay)

I am willing to bet that in the Q&A session later, Kaz will say something along the lines of "oh, we're currently working hard on improving the sounds, and they'll be a lot better by release".

And then come release, fuck all will have happened. lol.
 
I am willing to bet that in the Q&A session later, Kaz will say something along the lines of "oh, we're currently working hard on improving the sounds, and they'll be a lot better by release".

And then come release, fuck all will have happened. lol.

I still want to know if the questions have been vetted.
 
I just played a bit of pCARS with my Fanatec wheel, two tablets/two phones running pCARS Dash, and Crew Chief in my headset telling me what a wanker I am for getting held up by the car in front. You know what? PD can keep GTS for all I care. There's been nothing shown in the past couple of days (bar a few JGTCs) that tempts me.

What a fucking huge disappointment it's all been.

Both games doing completely different things entirely, but yeah.
 
It does struggle, that's my point. It caps at 30 but and probI saw framedrops FROM 30, to what looked like 20 or 15. It was noticeable on the stream, and it seemed to have a certain pattern to it (when the camera zooms out because the car is near it) to where I'm pretty certain it wasn't just the stream dropping frames.
From what I'm seeing of the Tokyo Expressway montage previously posted, it doesn't seem capped at all at 30 but it goes all way up to 60fr (well, 50 actually) when the camera is following a snigle car (you can look at it around 1'49" to see it doing). On the other side, it does seem to drop under the 30 (25) even if it's unclear why.
I still don't understand why people seems so eager to dissects what it's pretty clearly a quite early version of the game with missing animation, effects and probably a good bunch of texture that are still placeholder.
 
GT doesn't use higher LOD cars in replays? Cause every other racing game does.
Models are same in gameplay and replay. (from DF article about GT6)

z9wkIq.jpg
 
That's a standard car, I wouldn't expect any change with those.

Premium cars might be upgraded, I bet the tessellation is maybe stronger in replays.
I don't know about tessellation, but if you look at a car from same angle in gameplay and replay, they have same quality. here's a premium car:

3pETEH.jpg


Digital Foundry: What if you could play GT6 in-game with replay playback quality? Before it was patched, replay theatre gave you a preview. While lighting, car models and anti-aliasing remain unchanged, a phenomenal motion blur makes a massive difference. Toned back a touch, we'd love to have this in-game at 1080p60 on PlayStation 4.
 
I don't know about tessellation, but if you look at a car from same angle in gameplay and replay, they have same quality. here's a premium car:

3pETEH.jpg


Digital Foundry: What if you could play GT6 in-game with replay playback quality? Before it was patched, replay theatre gave you a preview. While lighting, car models and anti-aliasing remain unchanged, a phenomenal motion blur makes a massive difference. Toned back a touch, we'd love to have this in-game at 1080p60 on PlayStation 4.

Yeah they use additional effects and filter in replay mode but there are no differences in "assets quality" ( track detail etc.).
 
The shadow draw distance on the trees is hilarious...

They should delay the november 2016 release, to november 2022.

There is some serious pop out in the rear mirror but the performance seems stable at least.
Ok, there is also pop in in play. Everything else can hardly be judged as compression kills details so it can turn out either way.
animation3bgzrk.gif

The tree pop in on the left hand side.
 
I agree, the best thing?

With Pcars and Assetto Corsa coming to the ps4, GT is no more a must buy, now if they want my money they need to actually made a sim that checks all the competion boxes and goes beyond, it's not the case, right now with GTS and i don't care no more.

I'm hoping Assetto Corsa is what I'm after. Sounds promising and they've got a nice range if cars, the kind of which you'd expect from a good GT game (minus the useless Honda Jazz or whatever crap GT inexplicably makes you drive).

I'm sorry but GT Sport is way too little way too late. Their releases have been seriously puzzling. GT6 should have been cross gen with a PS4 release, it just was a no brainer and they should have the capacity to do it. They work so esoterically and so slowly, and completely blind deaf and dumb to what is happening with other sims, both PC and now even competing console ones. It's now just sad they're so far behind.

Kaz looked so pleased with himself yesterday and frankly I now fully believe that they just live in a bubble at PD. No idea what they've been spending their time doing. This is like a stripped down GT6 with little new to the table and a lot of old flaws coming along for the ride.

Game looks ok, but it should be doing more, but worst of all stuff like collisions look no better than GT5, which probably was no better than GT4... I mean c'mon. The car movement in general just isn't as convincing as other sims like Project Cars. They're years behind.

And those sounds. There's just no excuse for how flat and quiet and unconvincing those sounds are in a modern AAA quality racing game these days. It's embarrassing. I'm actually embarrassed for them. GT should be the pinnacle of these games, they have the budget, the support from Sony, the brand and legacy... yet they're literally treading water and taking forever to do it.

I'm at a loss now. I really have lost faith in them. Sure GTS will have some enjoyable driving on great tracks. It will look decent when doing that. But everything else feels so archaic and behind the curve now. Argh! Someone please kick them up the arse and sort them out.
 
My first impressions of the off-screen gameplay^

- Lighting is beautiful.

- Shadow pop in is not good.

- No damage I think (had to play on mute).

- Not much sense of speed.

- Racing looked by the by...rather pedestrian which makes me question if GT Sport is going to deliver when it looks like its going to be the focus, especially dealing with 'online'...

- Several stutters/slowdowns on corners.


edit: via c0de yep some serious pop in on the mirror too. :-(
 
My first impressions of the off-screen gameplay^

- Lighting is beautiful.

- Shadow pop in is not good.

- No damage I think (had to play on mute).

- Not much sense of speed.

- Racing looked by the by...rather pedestrian which makes me question if GT Sport is going to deliver when it looks like its going to be the focus, especially dealing with 'online'...

- Several stutters/slowdowns on corners.

Given they were just Mazda MX5s i wouldn't expect too much fast racing, GT always actually had a good representation of speed, making the slower hatchbacks seem painfully slow. Certainly the shadow popin was worrying but hopefully won't be as noticeable when you're playing and not just watching details.
 
Given they were just Mazda MX5s i wouldn't expect too much fast racing, GT always actually had a good representation of speed, making the slower hatchbacks seem painfully slow. Certainly the shadow popin was worrying but hopefully won't be as noticeable when you're playing and not just watching details.

To be honest its not acceptable to me personally if I've got to just ignore it because I'm playing and not watching. However, still time to optimise so I'm still waiting.
 
Does it really tear constantly?

I'm normally pretty hot on screen tearing but can't say it seemed too present in the off screen footage in that video. There was some stuttering, but given the probably build completion, I'd give PD the benefit of the benefit of the doubt and hopefully things like that will be sorted by release.
 
I'm normally pretty hot on screen tearing but can't say it seemed too present in the off screen footage in that video. There was some stuttering, but given the probably build completion, I'd give PD the benefit of the benefit of the doubt and hopefully things like that will be sorted by release.

Good if not, it appears to tear when watching on my phone but I didn't want to slate it if that wasn't the case.
 
If this comes out and disappoints it's time for Shu to make some changes to the studio.
I get the feeling they are stuck in the old world.
 
If this comes out and disappoints it's time for Shu to make some changes to the studio.
I get the feeling they are stuck in the old world.

The time to fire Yoshida for overseeing the destruction of their biggest franchise.


I just hope bikes are coming with GT Sport day 1, if not this will be the first GT game I buy used.
 
Both games doing completely different things entirely, but yeah.

Completely different? Come on..!. Project CARS is probably the closest thing right now to GT Sport and is a far more appropriate comparison than FM6, Driveclub, or any of the non-PS4 racing sims that people like to throw into the mix. Both games have a heavy motorsport focus and are built around competitive racing. It'll be interesting to see what concessions GTS eventually has (practice, quali, tyre & fuel strategy, flags, penalties, points systems) but all of those were indicated by GTS's original mission statement. My point was, GTS seems to bring absolutely nothing new to the table (apart from some dubious e-sports bolt-on that nobody actually asked for), and based on current showings actually has glaring omissions and sub-par execution. It appears to be a lesser product than current offerings from other studios, which rather begs the questions: what is it actually for, and who is it aimed at? Photomode seems to have been where most of the effort has been spent, which is very curious prioritising for a self-styled motorsports game. The fact that Kaz continues to ignore even the loudest of critics (witness the perpetually godawful audio) just says to me that GT is now little more than the vanity project of someone who still believes their press from ten years ago and bathes daily in the adulation of his blinkered followers. Assetto Corsa also launches on PS4 before GT Sport does so the competition is about to get even tougher.
 
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