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Gran Turismo Sport Unveiling live stream discussion (incl. FIA Championship gameplay)

Completely different? Come on..!. Project CARS is probably the closest thing right now to GT Sport and is a far more appropriate comparison than FM6, Driveclub, or any of the non-PS4 racing sims that people like to throw into the mix. Both games have a heavy motorsport focus and are built around competitive racing. It'll be interesting to see what concessions GTS eventually has (practice, quali, tyre & fuel strategy, flags, penalties, points systems) but all of those were indicated by GTS's original mission statement. My point was, GTS seems to bring absolutely nothing new to the table (apart from some dubious e-sports bolt-on that nobody actually asked for), and based on current showings actually has glaring omissions and sub-par execution. It appears to be a lesser product than current offerings from other studios, which rather begs the questions: what is it actually for, and who is it aimed at? Photomode seems to have been where most of the effort has been spent, which is very curious prioritising for a self-styled motorsports game. The fact that Kaz continues to ignore even the loudest of critics (witness the perpetually godawful audio) just says to me that GT is now little more than the vanity project of someone who still believes their press from ten years ago and bathes daily in the adulation of his blinkered followers. Assetto Corsa also launches on PS4 before GT Sport does so the competition is about to get even tougher.

But, but... It's PS3's fault! I mean, PS4. It has so little memory! There are fridges with more memory thant the PS4. Sony is the one to blame for whatever. Kaz is a genious, you are just not ready for his vision!
 
And you're busted. And everybody else who thinks that there some graphical changes during replays cuz it's 30 fps. Guys, just stop.

Brands Hatch gameplay :

https://www.youtube.com/watch?v=5-drkIIYVhY

Looks good, but there are some severe pop ups (people on stand):

screenshot05-20-16at0beu0a.png


screenshot05-20-16at0zdu8g.png


(sorry for bad quality)

Still time enough to fix that.
 
Why are there Uncharted 4 screen shots in this thread? Regardless of additional polish between now and release, I think we can all agree this looks more like an updated GT6 than a console generational leap. "More trees" and VR excuses are horseshit. Moreover, graphics have been the absolutely least of the worries of the GT series. This is an online focused, racing oriented, narrowed down car selection, GT game and it has not done nearly enough to improve any of these short comings from last gen. Nothing shown yesterday couldn't be conceivably patched into GT6 on PS3 excluding car count and some other very minor gfx improvements.

This was a chance for them to rebuild from the ground up and try some new concepts ahead of GT7. Prologue telegraphed a lot of GT5. What is Sport telegraphing? I will say it again. If this exact game came out between GT5 and GT6 on PS3, it would still be a disappointment. 3 years into PS4 we get this? Prologue was an intermediary release on PS3, but it still brought a ton of new features compared to GT4. Prologue already had curated online events of specific cars and tracks. That was 9 years ago. This franchise has absolutely stagnated. They are leading the pack in fuck all these days. Ok, photo mode is still ridic, but anything related to driving, racing, and online features they are woefully behind. They are barely checking boxes that should have been checked with GT5.
 
Why are there Uncharted 4 screen shots in this thread? Regardless of additional polish between now and release, I think we can all agree this looks more like an updated GT6 than a console generational leap. "More trees" and VR excuses are horseshit. Moreover, graphics have been the absolutely least of the worries of the GT series. This is an online focused, racing oriented, narrowed down car selection, GT game and it has not done nearly enough to improve any of these short comings from last gen. Nothing shown yesterday couldn't be conceivably patched into GT6 on PS3 excluding car count and some other very minor gfx improvements.

This was a chance for them to rebuild from the ground up and try some new concepts ahead of GT7. Prologue telegraphed a lot of GT5. What is Sport telegraphing? I will say it again. If this exact game came out between GT5 and GT6 on PS3, it would still be a disappointment. 3 years into PS4 we get this? Prologue was an intermediary release on PS3, but it still brought a ton of new features compared to GT4. Prologue already had curated online events of specific cars and tracks. That was 9 years ago. This franchise has absolutely stagnated. They are leading the pack in fuck all these days. Ok, photo mode is still ridic, but anything related to driving, racing, and online features they are woefully behind. They are barely checking boxes that should have been checked with GT5.

Eurogamer wrote this about online:



On the plus side, there's at least a nice new online focus for GT Sport, and it's already like looking a much smarter, deeper taster than the earlier Prologue games. The menu is split, with a campaign across four areas - Beginner's School, Circuit Challenge, Mission Challenge and Racing Etiquette - while the online Sport mode seems to be the heart of the new game, offering scheduled daily races in a mode that looks to take its cue from iRacing, while a calendar nestled on the main menu offers up a regular series of live events.
 
Why are there Uncharted 4 screen shots in this thread? Regardless of additional polish between now and release, I think we can all agree this looks more like an updated GT6 than a console generational leap. "More trees" and VR excuses are horseshit.

Please, speak for yourself. I for one think the game looks as good as a 60fps racer which is still in development can look on vanilla PS4. That the difference between GTS and GT6 is not as big as the gap between GT4 and GT5, or GT2 and GT3, is the inevitable result of diminishing returns, not PD's inability. Besides, GT6 on PS3 looks great, besides some framerate issues.

I do however agree that graphics have been the absolutely least of the worries of the GT series.
 
Where has there been any inkling that bikes would be added?



- Bikes at Italian GT PS4 laser scan session.
- Kaz wearing t-shirt with motorbike on it.
- Tourist Trophy designer left Evolution Studio to go back to Polyphony to work on creating the "most realistic motorcycle simulation".
- Kaz "I can't deny" - when asked about bikes.
- Bike grid markings on new original tracks.
- Laser scanning Isle of Man...
- Polyphony Europe audio guy doing bikes and cars.


Bikes are happening, but when?
 
V4QRDGV.gif


Does real life look flat to you?

No, but the lighting and shadows in what you are trying to show looks flat and off putting to me... frankly it looks undercooked and sterile... Also, no point showing me stuff I already watched my friend... Believe me, I want this to be good as much as anyone, I am just dissapointed so far and trying to understand why. All signs point to VR, which if that is the case, then I can understand..
 
- Bikes at Italian GT PS4 laser scan session.
- Kaz wearing t-shirt with motorbike on it.
- Tourist Trophy designer left Evolution Studio to go back to Polyphony to work on creating the "most realistic motorcycle simulation".
- Kaz "I can't deny" - when asked about bikes.
- Bike grid markings on new tracks.
- Laser scanning Isle of Man...
- Polyphony Europe audio guy doing bikes and cars.


Bikes are happening, but when?

Surely that just points to a new Tourist Trophy or an IoM game?, rather than bikes shoehorned into GT?
 
- Bikes at Italian GT PS4 laser scan session.
- Kaz wearing t-shirt with motorbike on it.
- Tourist Trophy designer left Evolution Studio to go back to Polyphony to work on creating the "most realistic motorcycle simulation".
- Kaz "I can't deny" - when asked about bikes.
- Bike grid markings on new original tracks.
- Laser scanning Isle of Man...
- Polyphony Europe audio guy doing bikes and cars.


Bikes are happening, but when?

GT7 , fall 2018 at the earliest.
 
I'm really fine with how the game looks. What I find quite bizarre is the sounds and the gameplay design choices one can anticipate by looking at the fields, mixing up those useless Vision GT cars with real ones, from different specs and years, and the starts procedures showed in the streaming.

If you gonna build a motorsport focused game and you can't even apply real life rules and conditions in order to accurately simulate the sport, well, your game won't be motorsport focused at all.

Surely that just points to a new Tourist Trophy or an IoM game?, rather than bikes shoehorned into GT?

Are you really gonna be surprised if bikes are in the game? It's the Poliphony way! It would be just like the lunar rover mission on GT6.
 
Eurogamer wrote this about online:

That seems pretty basic. It isn't the fact that iRacing has daily scheduled events that make it the best organized online racing game to date. That is the most basic structure that supports several other systems that put it above all others. Driving license promotion, seasons that automatically track your points across driver class, regions, etc to allow people of all skill levels to compete. Safety rating systems, qualifying sessions, time trials, sanctioned one-off online events, live streams, spotters, online driver swapping, all of this with rock solid netcode.

Please, speak for yourself. I for one think the game looks as good as a 60fps racer which is still in development can look on vanilla PS4. That the difference between GTS and GT6 is not as big as the gap between GT4 and GT5, or GT2 and GT3, is the inevitable result of diminishing returns, not PD's inability. Besides, GT6 on PS3 looks great, besides some framerate issues.

I do however agree that graphics have been the absolutely least of the worries of the GT series.

I find it ironic that someone with an Uncharted avatar is talking about diminishing graphical returns when Uncharted 4 demolishes Uncharted 3 on every graphical front. Absolutely no one is talking about how disapointing UC4 graphics are compared to UC3, it is the opposite. But since we are in a GT thread, we have to trot out every tired excuse for PD. Go back a few GT threads and everyone was blaming PS3 hardware for the graphics issues and how there would be zero issues once they had more memory at their disposal. After all, every premium car model in GT5 was "future proof."
 
You know what's amazing? Even though the management around GT5 was a total shambles, inexplicably, it's already beginning to look like GT5 might be the game that had the most cohesive PR campaign :lol
How did PD go from creating one of THE best trailers in GT5's E3 2010 trailer to... whatever the hell that was, yesterday? Even the website updates pale into comparison compared to GT5's.

Mystery.
 
You know what's amazing? Even though the management around GT5 was a total shambles, inexplicably, it's already beginning to look like GT5 might be the game that had the most cohesive PR campaign :lol
How did PD go from creating one of THE best trailers in GT5's E3 2010 trailer to... whatever the hell that was, yesterday? Even the website updates pale into comparison compared to GT5's.

Mystery.

I believe Kaz stated last year, he wasn't ready to show GT:S but Sony pushed him.
 
I believe Kaz stated last year, he wasn't ready to show GT:S but Sony pushed him.

I think what they showed at PGW was fine. As for now, since it's coming out in November, being able to show something solid six months before hand doesn't seem like too extreme of an expectation. Sony has a job to do as well with marketing. They can't just put stuff off until the last minute.
 
That seems pretty basic. It isn't the fact that iRacing has daily scheduled events that make it the best organized online racing game to date. That is the most basic structure that supports several other systems that put it above all others. Driving license promotion, seasons that automatically track your points across driver class, regions, etc to allow people of all skill levels to compete. Safety rating systems, qualifying sessions, time trials, sanctioned one-off online events, live streams, spotters, online driver swapping, all of this with rock solid netcode.

That seems to be what they're going for with the "sport mode". Divided by time zones, in a range of competitions across different age and skill levels, with main competitions based around manufacturer or nation. There's a spectator mode for live streams and it's all supported by the FIA. They had driver-swapping at the event so it's probably something they want. And stat tracking for players was bought up but we need more details.
 
No, but the lighting and shadows in what you are trying to show looks flat and off putting to me... frankly it looks undercooked and sterile... Also, no point showing me stuff I already watched my friend... Believe me, I want this to be good as much as anyone, I am just dissapointed so far and trying to understand why. All signs point to VR, which if that is the case, then I can understand..

The lighting is the best thing about the game. You're 100% wrong there.
 
This was a chance for them to rebuild from the ground up and try some new concepts ahead of GT7. Prologue telegraphed a lot of GT5. What is Sport telegraphing? I will say it again. If this exact game came out between GT5 and GT6 on PS3, it would still be a disappointment.
Now that I had some time to think about it, what Sport is telegraphing is "last-gen Sony". What I mean by that is, Sony started last gen with being the media-console for everyone and did its best to wow everyone with graphics and 1080whatever, this gen there looking what went wrong at with last-gen, respecting feedback from devs and gamers, lower console price, easier-to-develop, hardcore titles like bloodborne, with #buildthelist and so on.

Now look at GT Sport. What of the feedback PD was getting was considered? Ditch the PS2 assets and tracks, that's all I can see. Better sound? Nope. Better menus? I still saw a mouse cursor, so... not really. Custom liveries. Check, but no share-features were shown. Improvements on the simulation-side to be able to keep up with other sims? Not shown or talked about. Social features à la Driveclub that PS4 players have become used to? Not shown. Regulations/ideas/modes to make online racing less of a crashfest with tons of quitters? Not shown or talked about. Search features and filters as well as more tools for the track builder. Track builder has been ditched (which is a shame considering how cool that could be with PSVR and move controllers).

Photo-mode lighting looks amazing and so do the scapes, but I don't think many fans asked for this. Car companies probably did, but not too many cars that sell well to Gran Turismo players are in this game. Instead we have a lot of race cars nobody want to go on a photo-travel with.

Ok, photo mode is still ridic, but anything related to driving, racing, and online features they are woefully behind. They are barely checking boxes that should have been checked with GT5.
They haven't really told us about any driving and racing related features. That we've seen a pace car was more by accident. Marketing-wise they could learn from Forza. Dan Greenawalt knows how to sell his game in interviews. Even if some of his confidence is out of place, he tells the fans about paint shaders, about how they tried to get their own tyre data at higher slip-angles than Pirelli was giving them, about Indycar drivers who loved their new track accuracy. That's what fans want to hear, that "documentary" about GT, do more of that! Do a Q&A with Kaz that isn't press-filtered, that kind of stuff.
I thought Sony had learned that you have to convince the core-enthusiasts first, then the casual will come automatically. Don't wow us with photo-mode, tell us why the racing in this is so much better than in last-gen GT games, that's what we want to hear.

Did I mention that those car sounds are a joke?
 
That seems to be what they're going for with the "sport mode". Divided by time zones, in a range of competitions across different age and skill levels, with main competitions based around manufacturer or nation. There's a spectator mode for live streams and it's all supported by the FIA. They had driver-swapping at the event so it's probably something they want. And stat tracking for players was bought up but we need more details.

Hey, I hope you are right and PD finally starts to get features that were present in other franchises last gen, in their online races. But from what was shown yesterday, and the 6 month window to pull it all together, I remain highly skeptical. FFS, their end of match race results even displayed the drivers in the wrong finishing order. PD seems so far behind the times with online features and polish. I am always hoping to be pleasantly surprised by PD, but for the last several years, the shock has gone in the negative direction unfortunately.
 
That's a bit over dramatic don't you think? GT will still sell like crazy.

No doubt, it'll sell by the shed load.

GT used to be ground breaking, it's not doing anything new, at least nothing they've shown, that hasn't already been done.

What progression in the franchise is there?, it's the same old same old, heck even T10, who crank out a game every two years, at least have a bit of progression, even if it is half hearted.
 
No doubt, it'll sell by the shed load.

GT used to be ground breaking, it's not doing anything new, at least nothing they've shown, that hasn't already been done.

I'm pretty sure everything GT Sports is doing hasn't been done before (actual Motorsports rules). If you're going to trash the game at least be factually correct.

Full TOD progression, dynamic weather, would be two things that I'd expect to see.

Proper race sessions, qualifying, flag rules.

The first part was in GT 5 and 6. No reason it wouldn't be in here too.

Second part is everything GT Sports is doing. That's the entire premise of the game.

Holy crap some of you seriously need to at least read an article or two.
 
I'm pretty sure everything GT Sports is doing hasn't been done before (actual Motorsports rules). If you're going to trash the game at least be factually correct.



The first part was in GT 5 and 6. No reason it wouldn't be in here too.

Second part is everything GT Sports is doing. That's the entire premise of the game.

Holy crap some of you seriously need to at least read an article or two.

Dynamic TOD and weather aren't in GTS?

No trashing, where have they said there is dynamic TOD and weather?, surely they'd be shouting it from the rooftops?
 
From banned site DS :

For instance, the build that was available at the event yesterday night was an earlier build compared to the new one that is being aired today. “huge improvements” are being made.

That said, the game was already running at full 60 frames per second at today’s event, with frame rate and performance that definitely looked nice and stable.
 
Everyone here is over dramatic. Critiquing things to the tenth power that are present in every sim. People just hold GT to a higher standard.

GT Sport so far has failed to exceed or even meet standards that were set in this genre an entire generation ago. All of this while still maintaining issues that have plagued the series for multiple releases. Go back an look at what Prologue offers us one year into PS3. That's nine years ago! If anything, GT has the biggest group of apologists and excuse makers of any other racing game. They are coasting on their name alone. The need a massive kick up the ass and wake up call.
 
I find it ironic that someone with an Uncharted avatar is talking about diminishing graphical returns when Uncharted 4 demolishes Uncharted 3 on every graphical front. Absolutely no one is talking about how disapointing UC4 graphics are compared to UC3, it is the opposite.
Actually, lot of people pointed out how disappoing were UC4 graphics were when the first gameplay was shown (the jungle one) saying how the lighting looked cartoonish and not that different from the preceding games, calling it uncharted 3.5....
 
Actually, lot of people pointed out how disappoing were UC4 graphics were when the first gameplay was shown (the jungle one) saying how the lighting looked cartoonish and not that different from the preceding games, calling it uncharted 3.5....

1 1/2 years before release, not 1/2 year before release, you might add.
 
No doubt, it'll sell by the shed load.

GT used to be ground breaking, it's not doing anything new, at least nothing they've shown, that hasn't already been done.

What progression in the franchise is there?, it's the same old same old, heck even T10, who crank out a game every two years, at least have a bit of progression, even if it is half hearted.

T10 don't even have half decent FFB yet lol. Both franchises have a lot of warts.
 
GT Sport so far has failed to exceed or even meet standards that were set in this genre an entire generation ago. All of this while still maintaining issues that have plagued the series for multiple releases. Go back an look at what Prologue offers us one year into PS3. That's nine years ago! If anything, GT has the biggest group of apologists and excuse makers of any other racing game. They are coasting on their name alone. The need a massive kick up the ass and wake up call.

Deity Kaz keeps handing out the Kool-Aid and his thirsty disciples keep lapping it up.

The game won't improve because Kaz doesn't think it needs improving.
 
No doubt, it'll sell by the shed load.

GT used to be ground breaking, it's not doing anything new, at least nothing they've shown, that hasn't already been done.

What progression in the franchise is there?, it's the same old same old, heck even T10, who crank out a game every two years, at least have a bit of progression, even if it is half hearted.

I think the goal advancements this entry are a larger focus on competitive gaming and VR. Don't care much about the former, but if this pulls off being a great VR experience I'll see it as a success. That's what I'm most interested in learning about at this point.
I think the graphics are fine. Sound though...
 
People that expect this to look better than DC are crazy .
It going to be 60fps and it's going to have more cars on screen .
I am not worried about gfx , this is a early build and if it's one thing PD can do is gfx .
Other things are the problem like sound and the real lack of info on the game.
Like the new physic model , online options etc etc .
Still it's early days and right now i at 50\50.
 
GT Sport so far has failed to exceed or even meet standards that were set in this genre an entire generation ago. All of this while still maintaining issues that have plagued the series for multiple releases. Go back an look at what Prologue offers us one year into PS3. That's nine years ago! If anything, GT has the biggest group of apologists and excuse makers of any other racing game. They are coasting on their name alone. The need a massive kick up the ass and wake up call.

GT Sport so far is not out.

Deity Kaz keeps handing out the Kool-Aid and his thirsty disciples keep lapping it up.

The game won't improve because Kaz doesn't think it needs improving.

Oh boy.
 
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