NXGamer
Member
Good video!
I have been working on these for a while, you will love what I have coming up soon (well I hope anyway ;-) )
Sega made a huge mistake with the Saturn designed to be a 2D Sprite monster (which it was) at the same time its Model 1-3 Arcade boards re-invented 3D and arcade games, playing catch-up to the PS1 created a Frankenstein of a machine with its SH-2 hybrid construction.
I picked Quake up back in my Saturn days, and I guess I just didn't have an appreciation for it. I didn't like the game at all at the time, and thought it was quite brown and ugly looking on my TV.
Wish I could go back in time and look at it again.
Loved the video and would like to see more retro titles!
I have been working on these for a while, you will love what I have coming up soon (well I hope anyway ;-) )
Why was the Saturn so weak at 3D rendering compared to the PS1/N64? Was Sega banking on developers becoming good at programming for the CPUs? I can't help but compare the Saturn a bit to the PS3 in terms of hardware complexity.
Sega made a huge mistake with the Saturn designed to be a 2D Sprite monster (which it was) at the same time its Model 1-3 Arcade boards re-invented 3D and arcade games, playing catch-up to the PS1 created a Frankenstein of a machine with its SH-2 hybrid construction.