Please no time limit this time. I loved these games but always hates the time limit.
GOOD FUCKING GOD.
E3 2016 IS ALREADY THE BEST EVER. IT'S OVER. CALL IT NOW. CACPOM/M$ JUST WON...
Really disheartened to see that they're continuing down the route of DR3's full city open world. I guess the Dead Rising I really liked is dead and buried. Another franchise I can cross off the interest list.![]()
I don't own either console anymore, so you're wrong on your salt accusation, and my education is in video production, so I'm not mistaken about the crushed blacks in that game. It is factual and measurable.
I don't need a new TV, I don't need to recalibrate the one I have, and I don't need to convince you of facts in order for them to be true.
.
but fat Frank is best Frank though ;(Also, Frank West doesn't look like a pig monster anymore, so that's good.
If they announce mega man though. That would be legendary. RE2, RE7, DMC5, DR4, looks strong as hell.Lets not get ahead of ourselfs
Expect modes and difficulty adjustments as we move forward. The one thing I keep hearing in my dev interviews is that the customization of experience is growing. Including hud/no hud, gfx slight adjustments like CA, and difficulty metering. That last one is a long time in coming but I do find that I return far more often to games that allow both a set but also a tailored experience. I am not saying I want madden options for every damn thing but devs seem to be getting the hint about allowing for some reflection of player state in their settingsNah, the series has to have the time limit. That's what I really hated aboyt DR3, it didn't offer the same replay incentive as previous games because of how much time you get. You can see and do everything during your first playthrough, that's not how Dead Rising is meant to be played.
Expect modes and difficulty adjustments as we move forward. The one thing I keep hearing in my dev interviews is that the customization of experience is growing. Including hud/no hud, gfx slight adjustments like CA, and difficulty metering.
So it's already confirmed Xbox exclusive?
I don't disagree that the city was generic as hell in 3, they really could and should have been more imaginative with its design, but that's not to say they can't/won't be here.
And who knows, maybe the mall is in this and they just added an additional part of the town for us to explore.
If they announce mega man though. That would be legendary. RE2, RE7, DMC5, DR4, looks strong as hell.
No HUD? Nice...
Difficulty metering as in changing the difficulty based on how you're doing during gameplay? Play well they ramp up the difficulty, play badly and they lower it?
Art style and IQ looks so much better than DR4.
Makes me wonder if this is even X1...
I dunno, they had one shot at making an interesting city and they failed spectacularly. Double dipping on it seems to suggest to me that they don't think they did a shit job of it, so I dunno if there are any lessons there for them to learn from.
It's way hard to create a city that fits the tone of DR1 and DR2 without it feeling like a gimmick city that wouldn't exist in reality. On the other hand, it is much easier to create a large game world that surpasses DR1 and DR2 in size while retaining the same sort of amusement tone - a theme park, a resort, etc. Sea World? Disney World? So many possibilities which would be so much more fun. But nope, has to be a city.
Another reason why I'm not a fan of a city design is because they are built around vehicles. The majority of areas in DR1 and DR2 not being vehicle accessible set the games apart from other open world action games. Forcing the player to travel on foot meant that every square meter counted in terms of level design, and there was far less pointless space meant entirely for traversal. That tight populated design appealed to me a lot.
I'm going to buy it regardless, but I really want a mode that has very strict time limits. The groundhog day aspect of the first 2 games is what made me spend hours upon hours engaged with those games. It was something they dialed back way too much in the third one imo. Even on the hard difficulty, I felt like I had way too much time to be able to go and jack around.
I don't mind if they keep those modes in there, but I want a setting with really strict time limits.
This is one of my absolute favorite franchises.
I don't own either console anymore, so you're wrong on your salt accusation, and my education is in video production, so I'm not mistaken about the crushed blacks in that game. It is factual and measurable.
I don't need a new TV, I don't need to recalibrate the one I have, and I don't need to convince you of facts in order for them to be true.
So I checked the maps, I cannot provide pictures but it'll be the Mall, then 3 towns. You don't start off in the mall, you are at the top part of the map, and you I'd assume work your way down.
It gets a little tiring to have people arguing with you over objective facts over a period of years. You start being blunt about it when it comes up. There's no debate to be had about facts, and it doesn't help anything to humor people who think otherwise.Well aren't you a treat
The map, will be the mall, then 3 towns. You don't start off in the mall, you are at the top part of the map, and you I'd assume work your way down.
The mall and -3- towns? Sounds like the focus of the game isn't even the mall anymore. :/
Expect modes and difficulty adjustments as we move forward. The one thing I keep hearing in my dev interviews is that the customization of experience is growing. Including hud/no hud, gfx slight adjustments like CA, and difficulty metering. That last one is a long time in coming but I do find that I return far more often to games that allow both a set but also a tailored experience. I am not saying I want madden options for every damn thing but devs seem to be getting the hint about allowing for some reflection of player state in their settings
I'm not a huge fan of a town or a city for Dead Rising - I really like to get to know the ins-and-outs of a more intimiate area. It's part of the series identity, or was before DR3.
A resort or theme park seems like it would be a good fit.
I seriously just don't believe it after the garbage afterthought Nightmare Mode was in Dead Rising 3.
After the PC version came out you could tell they basically spent 15 mins making it (there's literally an ini tweak for the time bar speed and checkpoint system) after E3 to shut DR fans up after they complained the game looked like another generic open world game, which it was and is.
Don't get me wrong I played the HELL out of DR3, but the game was more dynasty warriors meets ass creed than anything like the old games. Anyone going into DR4 expecting anything more than that is going to be seriously disappointed no matter how much they hype up bullet points for good PR.
Nope, that's not what I'm saying.Im sorry i havnt really followed any rumors are you saying ms has all that exclusive? If so gawd damn then maybe
Don't get me wrong I played the HELL out of DR3, but the game was more dynasty warriors meets ass creed than anything like the old games. Anyone going into DR4 expecting anything more than that is going to be seriously disappointed no matter how much they hype up bullet points for good PR.