Zelda: Breath of the Wild is the most talked about game on social media

I am seriously looking at my options here

Don't need an Xbox One because everything's coming to PC, so I'll keep it around until this hits and then ... have PC/PS4/NX(Wii U?)

You shouldn't buy a console for one game and I know this. But all this footage reawakened a lust for Zelda I haven't had in a long time*

*Completely platonic, must-play video game lust

You could always buy an old console at the end of a generation like I do. It allows you to play the games you missed because they were exclusive. If you don't have a backlog like me it can give you one for some time. Nothing is wrong with buying a console at the end of its life.
 
What hate? So far the resonance for Zelda U is very positive.

Go through some of these Zelda threads on the first page and you'll see some ridiculous, irrational posts. People actively looking for things to hate about the game when all we've seen is a trailer and some Treehouse demos. The thread about Zelda being the most talked about game on social media is especially ridiculous.

Edit: Lol!! We ARE in the social media thread I was referring to. :p So many Zelda threads, I can't keep track!
 
Actually kinda surprised Horizon isnt very high.

This. That's still the most impressive looking game of E3 to me.
Horizon and Zelda (minus my one complaint about it in the thread that will not be named) are probably two of my most hyped games (along with GR2 and the JRPGs).

I hope it's just because it was revealed last year and had already shown how good the gameplay looked all at once, and so hopefully it got a ton of social media chatter last year when it was a surprise.

Some of the posts about it probably are snarky or trolling but there is some truth to the fact that Zelda being the only game there "in force" for Nintendo could generate more talk since the conversation isn't as spread out as it is for Sony, MS, and PC between a bunch of different games all potentially cannibalizing each others amount of tweets etc. Not that it doesn't deserve the buzz!

Zelda's also a great franchise that spans into the casual gamers too despite being just as much of a hardcore game too which helps. :)

Game looks amazing as hell though!
 
Preach.

Breath of the Wild is obliterating everything else for me. NX version could very well be GOAT-level material. It's like for everything they showed on the stream I was like "OK, that's good enough", and then they would show five more things to surprise me. The dev team is out of their minds on this one...like, being able to climb everything? Snowboarding? Gliding? A robust physics system? Complete freedom? Enemies that can actually fuck you up? A one minute intro area? A drop dead gorgeous art style? Loot? It has EVERYTHING. And it all looks to be superbly executed in one of the largest open worlds to date.

Just...fuck. Imma try not to think about it too much. The hype is at soul consuming levels.
Yep. It's crazy. Aonuma said in an interview they started adding all this new stuff when the young guns on the team questioned why certain traditions had to be there, and Aonuma thought, "Y'know what? Screw it, let's have fun," and let them go wild.

I think what we're seeing is all of the creativity at Nintendo unleashed. No one will deny they're among the best designers in the industry, but with their big IPs they're often been conservative, shackled by certain expectations. Now all the restraints are off and they're just going all out, and it's GLORIOUS.

I can't remember the last time I wanted so badly to play a game shown at E3.
 
Early on in the stream, Audrey Drake from the Treehouse confirmed traditional dungeons in addition to the shrines. Give me a minute to find the video.

Oh good. I bet that floating island is one. There's probably also a Death Mountain one, a desert/ice one and maybe an ocean one.
 
i think that is obvious but, NX will have NFC again right? since aonuma said that the experience on NX is the same as WIi U you should be able to use wolf amiibo on NX too right?
 
Zelda is straight-up looking like Game of the Generation material.

easy there cowboy

Though the clear influence it is taking from the last game of the generation, Dark Souls, has me hopeful :)


I also have to say this is probably the most impressive presentation of a Nintendo game since Mario Galaxy. You have literally the entire industry swooning over it. This also seems like the kind of game where they could tease us every month leading to launch with something new... and still show us only like 10% of the game.

I REALLY hope they don't just go silent on it until September or something. For their own sake. Keep the hype going here. Not like there's any other major titles to focus on until March...
 
the argument u seem to be making is; the interest is good because ninty can bring in people to the franchise. what im saying is the interest shown on social media is by ninty fans who bought wiiu on the promise of zelda/mario game on the console therefore this interest is meaning less. we already know zelda will sell decent but is this going to convince people to buy wiiu? lol

u think zelda is going to sell better than god of war? proportional to ps4/wiiu sales sure, overall? hell no.

and that is my point. this whole interest is by the wiiu fans aka vocal minority


given the sales history of god of war, it has a very very good chance to beat it. the sales of mario kart, splatoon prove that big sales numbers can be achieved on nintendos small hardware base.
 
Weird that we can't be happy to see small successes like most talked about and instead think things are rigged when it's not something you want to succeed. I'm bummed Horizon is so low on list though. It looks so cool and has two things I like, mechs and dinosaurs mixed into one as mech dinosaurs. I really want it!

Zelda getting a lot of discussion makes sense, it's been a long time and what they showed was really worthwhile and overall positive reactions. The game evokes a Ghibli feel to me. And watching all the footage, everything has a multi-purpose mechanic. Fire helps in a lot of ways that you normally think of but I never expected it to have a function of giving up drafts for your glider and used in battle in such a way. When you think of a fire weapon in Zelda, that never crosses your mind. Everything looks and sounds like a puzzle more so than other games with multiple options to think and move about. It's a real return to roots in freedom, exploration and the environment being one big puzzle.
 
Overall that is not alot of tweets for e3 period. Less then 1 million total. How many people are on tweeter?
 
I also have to say this is probably the most impressive presentation of a Nintendo game since Mario Galaxy. You have literally the entire industry swooning over it. This also seems like the kind of game where they could tease us every month leading to launch with something new... and still show us only like 10% of the game.

I REALLY hope they don't just go silent on it until September or something. For their own sake. Keep the hype going here. Not like there's any other major titles to focus on until March...
I'm hoping we'll see it in, say, an August Direct, and then again in September at an NX unveiling.
 
Zelda is straight-up looking like Game of the Generation material.

You have the master-class design, puzzle-solving, charm, etc, of a Zelda game, with the Zelda feel, and some of the best elements from other games (Skyrim's attention to detail, Far Cry's sandbox, Dark Souls' atmosphere, Team Ico's beauty, Half-Life 2's gravity gun, MGSV's scouting and stealth, MGS3-style survival, even Journey-style sand-surfing), all in a world just shy of XCX in scale (so effectively larger than Witcher 3, Fallout 4, etc).

If you're skillful and clever, you can "break the game" and go straight to the final boss. But if you want the full story, you can seek it out Souls-style, in the world-building and lore. More than 100+ mini-dungeons alongside the main dungeons, and multiple solutions for every puzzle. And then the handcrafted world itself is a puzzle. And yes, there will be towns with NPCs and side-quests.

The thing that impressed me most yesterday is that everyone who played the game discovered something crazy and new. Stuff like baiting a rampaging monster into creating a brushfire, then catapulting off the horse and deploying the parasail to ride the rising smoke and get high above the monster for a slow-mo bomb-arrow shot:

RKBA8yJ.gif


That level of details extends to stuff like the magnetic qualities of metal objects, as well, all of which can be effortlessly manipulated with the Kinesis rune, as you're using the Force in Star Wars.

And others have discovered the speedy traversal of the parasail + surfing combo:

a49KQ0O.gif


So much cool stuff in this game, from the survival elements (chopping wood, hunting, gathering, cooking, wearing climate-appropriate clothing, etc) to the varied combat (parries, counters, slow-mo dodges, ambushes, etc, and tons of weapons/gear with degradation, etc). All of this layered together in a Zelda game with the expected godlike controls and game feel. That's like combining ice cream and cake!

I think one of my favorite features so far is the Stasis rune. You can stop time on localized objects, then fill them up with kinetic energy so they launch in that direction when time resumes, i.e. freeze a rolling boulder in place and beat it with a sledgehammer to send it rocketing it over the horizon when time resumes. :-)

So stoked for this game. The fact we've only seen 2% of the map and there's so much to do in it absolutely insane.

Couldn't have said it any better. Game of the show for me, easily.
 
This isn't going to translate into much right now, just seems like a pointless thing to be proud of, social media "victories" do not necessarily equal sales. I doubt people are going to lining up for the WiiU and it's still too far off from the NX launch for this to matter. I'd be more interested in if Nintendo can continue keeping interest high so they can have more eyes on them when it comes time to launch their new console, but we'll see. I'm sure they'll have a top notch lineup to show off in the months prior, that'll be when these social media "victories" will mean a little more.
 
the argument u seem to be making is; the interest is good because ninty can bring in people to the franchise. what im saying is the interest shown on social media is by ninty fans who bought wiiu on the promise of zelda/mario game on the console therefore this interest is meaning less. we already know zelda will sell decent but is this going to convince people to buy wiiu? lol

u think zelda is going to sell better than god of war? proportional to ps4/wiiu sales sure, overall? hell no.

and that is my point. this whole interest is by the wiiu fans aka vocal minority

Both games will sell well. God of War is a solid 5+ million seller. What kind of numbers we'll see for Zelda will depend a lot on whether NX is an appealing platform, but even if NX is not all that great, when you look at Wii U games the best-selling games go up to around that 5 million (Mario Kart being a big outlier at near 8 million, but that franchise is a whole different beast)..

Add into that the excitement for this new Zelda, which we didn't see in the same way for something like Skyward Sword, and hopefully some excitement for NX that might bring in more people than the Wii U did, and I would not be surprised if this new Zelda matches or outperforms God of War. Which says nothing about the quality of God of War, it looks amazing, but don't underestimate a promising Zelda..
 
It looks absolutely incredible. Nintendo really tried something new here while still making it look like a LoZ game and it's paying off.
 
There's a little hate. The "this game looks so 2008" stuff, or the "this doesn't look like a PS4 game, so it sucks" comments, for instance.

nah, it is kind of balanced actually. one side you have those kind of posters you are talking about on the other end of the spectrum you have the crazies saying "nintendo reinvented open world games, crafting, exploration" "better than GTA, people cant do whatever they want in a GTA and is boring!" etc

personally i thought the game was great, they are on the right track in reinventing an old and well known ip like Zelda.
 
By the way, do we have information regarding loading times? Are the towns and everything in the world seamless like The Witcher 3? It would probably be unrealistic to except that from a rather dated hardware like the Wii U, but I thought I'd ask.

Also, how many towns are there? I loved Skyrim primarily for this, I enjoyed little villages like Falkreath and Ivarstead more than stuff like Solitude or Windhelm, simply because of the fact they were in the open world and it felt much more natural.
 
Can't say I'm surprised. My very pro-Sony friend sent me a facebook message linking the new Zelda trailer with the words, "Well, looks like I have to buy a Wii U now."
 
By the way, do we have information regarding loading times? Are the towns and everything in the world seamless like The Witcher 3? It would probably be unrealistic to except that from a rather dated hardware like the Wii U, but I thought I'd ask.

*looks at Xenoblade X*

yes

completely impossible
 
By the way, do we have information regarding loading times? Are the towns and everything in the world seamless like The Witcher 3? It would probably be unrealistic to except that from a rather dated hardware like the Wii U, but I thought I'd ask.

Also, how many towns are there? I loved Skyrim primarily for this, I enjoyed little villages like Falkreath and Ivarstead more than stuff like Solitude or Windhelm, simply because of the fact they were in the open world and it felt much more natural.
The load times were pretty quick in the E3 demo.

Regarding town-to-field transitions, Xenoblade Chronicles X had a larger world than Witcher 3, Fallout 4, etc, and everything was seamless in that game. You could fly your mech straight out of New Los Angeles and into the wilderness of Primordia, and proceed from there seamlessly to each of the other four continents, never seeing a loading screen.

Since Zelda's world is slightly smaller than XCX (but reportedly still larger than W3, etc), I imagine Nintendo will make it seamless, loading mainly when you respawn or fast travel.
 
By the way, do we have information regarding loading times? Are the towns and everything in the world seamless like The Witcher 3? It would probably be unrealistic to except that from a rather dated hardware like the Wii U, but I thought I'd ask.

Also, how many towns are there? I loved Skyrim primarily for this, I enjoyed little villages like Falkreath and Ivarstead more than stuff like Solitude or Windhelm, simply because of the fact they were in the open world and it felt much more natural.

We know there are going to be towns/villages but nothing else was shared because those are tied to the story.
 
I am almost 100% positive I read something yesterday from someone in Nintendo who said there would no traditional Zelda towns in this game.
My understanding is someone incorrectly reported that, then the thread was locked when it became clear it wasn't certain, and then Aonuma and others subsequently clarified that there will still be towns with NPCs, etc.

You can actually see evidence of NPCs in the item descriptions, some of which note that they sell for a high price, etc.
 
I am almost 100% positive I read something yesterday from someone in Nintendo who said there would no traditional Zelda towns in this game.
Some dude was talking about the demo, Bill Trinnen said live on stream yesterday it will. It will have towns. If you search for the thread it was locked due to misinformation.
 
They clarified that there are certainly towns but they were scrubbed for this demo build because they are spoilery

My understanding is someone incorrectly reported that, then the thread was locked when it became clear it wasn't certain, and then Aonuma and others subsequently clarified that there will still be towns with NPCs, etc.

You can actually see evidence of NPCs in the item descriptions, some of which note that they sell for a high price, etc.

You probably read the GAF thread by a poster with no source and it was quickly locked because of it.

Some dude was talking about the demo, Bill Trinnen said live on stream yesterday it will. It will have towns. If you search for the thread it was locked due to misinformation.

Thanks guys, the amount of information that flies around during E3 makes hard to disseminate fact from fiction.
 
lol
how many hours did they had to wait to try out Breath of the Wild?

The description states that the line capped out 15 minutes after the floor opened and was eight hours long at the end of it. Turns out using their entire space just for Zelda was a good idea after all.
 
The hatred Nintendo gets at every corner is disturbing and quite pathetic. Some here would love nothing more than to see Nintendo crumble and dissolve into nothing REGARDLESS of what they do.

It's not that, they would be praising this game if it was announced for PS4! On Nintendo consoles the game sucks, but if Nintendo was 3rd party (simply amazing)
 
I was thinking. What if they made a 3d mario game in the style of sunshine on BOTW's engine? Like just imagine all the physics and environmental interaction in something like that. It would be glorious.
 
You could always buy an old console at the end of a generation like I do. It allows you to play the games you missed because they were exclusive. If you don't have a backlog like me it can give you one for some time. Nothing is wrong with buying a console at the end of its life.

This is exactly what I've been doing for several years now and it's worked out pretty well (my one complaint is that I have too many games that I want to play!). I'm glad to have gotten a Wii U late last year so I can grind out Twilight Princess HD for that sweet, sweet Amiibo link.
 
People snubbed Skyward Sword hardcore despite the fact that it has some of the best design in a zelda game yet. That director and that team making those kind of level designs but in the open world people always wanted? Good game guaranteed.

That said, some of the talk in this thread is bonafide hyperbole. We barely know anything and most people here weren't able to play it. It'll be good, but expectations have gone wild.
 
The description states that the line capped out 15 minutes after the floor opened and was eight hours long at the end of it. Turns out using their entire space just for Zelda was a good idea after all.

FUCK

Everyone gets like 40 minutes to play the demo, right? Maybe not the best idea, no matter how many setups you have lol
 
Zelda is straight-up looking like Game of the Generation material.

You have the master-class design, puzzle-solving, charm, etc, of a Zelda game, with the Zelda feel, and some of the best elements from other games (Skyrim's attention to detail, Far Cry's sandbox, Dark Souls' atmosphere, Team Ico's beauty, HL2's gravity gun, MGSV's scouting and stealth, MGS3-style survival, even Journey-style sand-surfing), all in a world just shy of XCX in scale (effectively larger than Witcher 3, Fallout 4, etc).

If you're skillful and clever, you can "break the game" and go straight to the final boss. But if you want the full story, you can seek it out Souls-style, in the world-building and lore. More than 100+ mini-dungeons alongside the main dungeons, and multiple solutions for every puzzle. And then the handcrafted world itself is a puzzle. And yes, there will be towns with NPCs and side-quests.

Heck, you can even climb any surface. It's not like UC4 where you're limited to specific paths. If it's a vertical surface, you can leap on it and start climbing. And there's a stamina meter that adds an element of skill, creating a sense of tension when you're about to reach the summit but your fingers are about to give way.

The thing that impressed me most yesterday is that everyone who played the game discovered something crazy and new. Stuff like baiting a rampaging monster into creating a brushfire, then catapulting off the horse and using the parasail to ride the rising smoke and get high above the monster for a slow-mo bomb-arrow shot:

RKBA8yJ.gif


That level of detail extends to stuff like the magnetic qualities of metal objects, as well, all of which can be effortlessly manipulated with the Kinesis rune, as though you're using the Force in Star Wars. People were magically lifting girders from the bottom of lakes and using them to swat aside enemies.

And others have discovered the speedy traversal of the parasail + surfing combo:

a49KQ0O.gif


So much cool stuff in this game, from the survival elements (chopping wood, hunting, gathering, cooking, wearing climate-appropriate clothing, etc) to the varied combat (parries and counters, slow-mo dodges, ambushes, tons of weapons/gear with degradation, etc).

All of this layered together in a Zelda game with the usual godlike controls and game feel. That's like combining ice cream and cake!

I think one of my favorite features so far is the Stasis rune. You can stop time on localized objects, then fill them up with kinetic energy so they launch in that direction when time resumes, i.e. freeze a rolling boulder in place and beat it with a sledgehammer to send it rocketing it over the horizon when time resumes. :-)

So stoked for this game. The fact we've only seen 2% of the map and there's so much to do in it absolutely insane.

I like your posts dude.
 
i'm honestly not getting the hype for this game, graphics and combat look real lack luster. it's open world and has a many things to do like most open world games.
 
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