No Man's Sky - Early Impressions/Reviews-in-progress Thread

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Sounds like a game where I could get sucked in or just wander aimlessly for a few hours bored.

In other words, a Steam sale game.
Yep. Not going to buy this game at a full price cuz I really can't tell that I will like it all that much after playing few hours. 2000 RUB is a lot of money to throw at this game about which I've no high hopes to begin with and if to be completely honest... it's not worth that much in my eyes.
 
This is why I'm glad the PC version is coming out slightly behind and even then I'll wait for at least 20% off. This is a bit like Elite Dangerous. A mile wild and an inch deep. As I've gotten older I like procedural and large open world games less (outside of some noteworthy lore filled games) and enjoy crafted world's much more. It helps there's an objective in the end getting to the center. However, I have a very strong feeling, having played many games like this, that without a serious modding scene the enjoyment for the content will dry up very quickly. I know it did with Elite for me. After a week or so I was kind of done with it in its state. Waiting for some much wanted features now to really spice it up.

At least Elite had exceptional combat and flight physics. As another posted above me said, the space stuff in this game is so rudimentary and basic, coupled with the fact that ships don't actually handle different from each other makes me wonder just how long it will take until people get annoyed at having to go to space in a game about space.
 
How? Just how in hell is this not worth $60. People spend $60+ on the same rehashed games over and over every single year. You know the ones.

Might as well give Jim his own review threads. Shits out of control.

Of course I know the ones, doesn't mean that I think those too are worth 60$.

If I compare it to other survival/exploration games out there, there's not a lot going on here to justify a AAA price tag.
 
Well people have been playing for a few hours and we know how fucking crazy GAF gets with their honeymoon periods. I'm curious to see how they feel in two weeks or so. Especially if we told you you couldn't get any return on it by selling it i.e PC users.

I don't know why people are so generally hung up on this idea of getting "endless" hours of time out of their game purchase. If I play a game for two solid weeks and enjoy that period, I consider it a good purchase. It's not the like the game itself suddenly becomes shitty once I'm personally bored with it.
 
Re: Jim Sterling, keep in mind that Jim plays a lot of games under the heading of what he labels NMS: survival games. Especially dealing with the poor ones, even an above average one is still not going to do much for him because he's likely burnt out on the concept of first person exploration of virtual spaces.

For someone who hasn't played all the Steam shovelware and such, just based on what I've seen of the game I'd expect they'd find the experience more novel. This is a matter of perspective and expectations. This isn't even really a defense of the game, just saying that his reaction to it is completely understandable to someone who watches the Jimquisition and sees his other YouTube content.
 
Of course I know the ones, doesn't mean that I think those too are worth 60$.

If I compare it to other survival/exploration games out there, there's not a lot going on here to justify a AAA price tag.

Totally. I mean, it's only like the first open-world sci-fi game with an infinite number of planets. Nothing going on here at all. Just buy Don't Starve, same thing basically.
 
Yep. Not going to buy this game at a full price cuz I really can't tell that I will like it all that much after playing few hours. 2000 RUB is a lot of money to throw at this game about which I've no high hopes to begin with and if to be completely honest... it's not worth that much in my eyes.

The game had Steam's recommended regional pricing at first, but Hello had a change of heart some hours later and bumped up price in just about every region where the game was notably cheaper. Russia got hit the hardest, unsurprisingly:

nmsruw4smq.jpg
 
Everyone is entitled to his own opinion and I want to finally play this game to see if it's good as i hope. The only kind of comment I see repeatedly that rubs me the wrong way is: "oh this game is just game X mixed with game Y but in space and in 3d".
Unless you're trying to explain a game to someone that just woke up from a 20 years come, it's the most empty opinion to have on anything. I genuinely ask myself what happens in someone's brain when he says/types something like that.
 
I almost preordered yesterday. Now I'm glad I didn't. After watching Jim's impression I realized this isn't for me.. Hopefully the game is still successful tho
 
The vitriol directed at this game is insane, makes for great reading.

The comparison to Elite is a fair one in some ways so yes the flying isn't anywhere near as complex but that complex flying is what stops me going back to Elite if I take a few months off I have to relearn the game all over again.

Elite now has planetary landings which are very very dull, you cannot leave your ship unless you are in a buggy on a planet, space stations are virtually the same everywhere you go and again you cannot leave your ship.

The main thing Elite has that NMS doesn't is multiplayer.

I enjoyed Elite but for NMS feels like a universe that has been lived in at least by someone, in Elite you are basically a pilot robot that shoots things or smuggles cargo.

Elite consists of a game and an expansion and if you bought in day 1 and are still playing costs vastly more than £40.
 
I don't know why people are so generally hung up on this idea of getting "endless" hours of time out of their game purchase. If I play a game for two solid weeks and enjoy that period, I consider it a good purchase. It's not the like the game itself suddenly becomes shitty once I'm personally bored with it.

I say two weeks because many Gaffers will have gotten 20-30 hours or more in at that point. It's not an expectation of countless hours of play or anything for me. I do however have a personal metric of a dollar an hour of enjoyment for content I purchase. That's just me though. So if I have to pay $60 which I do as a PC player here I'd hope it can keep me entertained for 60 hours.

Lofty expectation I know. Although I will mention it depends on the kine or game. If it tells an amazing story or gives an experience I can't get pretty much anywhere else in a catered way I can break my rule usually.
 
The vitriol directed at this game is insane, makes for great reading.

The comparison to Elite is a fair one in some ways so yes the flying isn't anywhere near as complex but that complex flying is what stops me going back to Elite if I take a few months off I have to relearn the game all over again.

Elite now has planetary landings which are very very dull, you cannot leave your ship unless you are in a buggy on a planet, space stations are virtually the same everywhere you go and again you cannot leave your ship.

The main thing Elite has that NMS doesn't is multiplayer.

I enjoyed Elite but for NMS feels like a universe that has been lived in at least by someone, in Elite you are basically a pilot robot that shoots things or smuggles cargo.

Elite consists of a game and an expansion and if you bought in day 1 and are still playing costs vastly more than £40.

Yeah I played Elite: Dangerous for about 20 hours and I was bored stiff for the most part. I find more depth in the gameplay in NMS than I do that game. Although this was when it was first officially released. So a lot may have changed since then.

But then again, NMS will have changed drastically in the same space of time that it took Elite: Dangerous to expand. And you had to pay for that privilege
 
i think it looks a fun game and wouldn't mind paying full price. i'm not sure who this jim dude is or why i should care what he thinks about a game. i'll play it and decide for myself. what a sad life people must have if they think they can only enjoy something because someone else does.
 
I say two weeks because many Gaffers will have gotten 20-30 hours or more in at that point. It's not an expectation of countless hours of play or anything for me. I do however have a personal metric of a dollar an hour of enjoyment for content I purchase. That's just me though. So if I have to pay $60 which I do as a PC player here I'd hope it can keep me entertained for 60 hours.

Lofty expectation I know. Although I will mention it depends on the kine or game. If it tells an amazing story or gives an experience I can't get pretty much anywhere else in a catered way I can break my rule usually.
Quite. Do you expect a movie ticket to give you a film of 15 hours, and a dinner at a restaurant to last you a hundred hours, or do you really value games that much less?
 
i think it looks a fun game and wouldn't mind paying full price. i'm not sure who this jim dude is or why i should care what he thinks about a game. i'll play it and decide for myself. what a sad life people must have if they think they can only enjoy something because someone else does.

A lot of people trust and respect Jim because they find their opinions usually fall in line with his and he writes good, concise and generally professional critiques. As any reviewer someone follows should (or that they offer up a unique and thought provoking alternate opinion.) Anyway that's why they are listening to what he has to say.
 
I don't mind paying full price, I just want any report that says the PC version isn't broken.

Last I heard, there is a lot of love going into the PC port. It's just Hello Games can't talk about it because of the marketing deal they did with Playstation most likely.
 
I say two weeks because many Gaffers will have gotten 20-30 hours or more in at that point. It's not an expectation of countless hours of play or anything for me. I do however have a personal metric of a dollar an hour of enjoyment for content I purchase. That's just me though. So if I have to pay $60 which I do as a PC player here I'd hope it can keep me entertained for 60 hours.

Lofty expectation I know. Although I will mention it depends on the kine or game. If it tells an amazing story or gives an experience I can't get pretty much anywhere else in a catered way I can break my rule usually.

That's pretty tragic.
 
i think it looks a fun game and wouldn't mind paying full price. i'm not sure who this jim dude is or why i should care what he thinks about a game. i'll play it and decide for myself. what a sad life people must have if they think they can only enjoy something because someone else does.

People always have reviewers who have similar tastes like them and it is ok to make decisions based on that reviewer opinions. 60$ is a lot to risk just to see if game is for you (well PC players can do refunds so there is that).
 
Yeah I played Elite: Dangerous for about 20 hours and I was bored stiff for the most part. I find more depth in the gameplay in NMS than I do that game. Although this was when it was first officially released. So a lot may have changed since then.

But then again, NMS will have changed drastically in the same space of time that it took Elite: Dangerous to expand. And you had to pay for that privilege

Elite has got much better since then, they have added factions you can do missions for, faction control of stations and systems, some new ships I think, and of course being able to land on planets.

When I went back it took me hours to re do all my binds and learn to fly again, the planet landings were cool but there was very little to do on the planets if anything at all. The best "new" feature is playing it in VR, it feels amazing to fly those ships in VR, the only issue is there are that many key binds that I had to frequently lift the headset to press a key. This can be alleviated if you have one of those voice control systems though but I never went that deep with the game.

It does all depend what you want from the game though, from NMS all I wanted was interesting planets and flight that I could pick up and play so I'm pretty happy with what we got.
 
Totally. I mean, it's only like the first open-world sci-fi game with an infinite number of planets. Nothing going on here at all. Just buy Don't Starve, same thing basically.

Umm, I guess you never heard of Starbound?

http://store.steampowered.com/app/211820/

Sure, graphics are totally different but there is so much more to do in that game that it's barely even comparable, not to mention a fraction of the price of NMS
 
Quite. Do you expect a movie ticket to give you a film of 15 hours, and a dinner at a restaurant to last you a hundred hours, or do you really value games that much less?

It depends on the game but I value them differently because they are different experiences. A movie costs me $10 on average so $5 an hour for the film and environment. The movies I see typically deliver a unique story with interesting characters and a well written plot. Occasionally it doesn't meet my expectations but I usually manage to avoid those experiences by following reviewers I trust and in my general opinion about the feeling the trailers gave me etc. It's also a lot easier to stomach dropping $10 and losing out occasionally than $60.

As for food I wish it were cheaper but it's a cultural thing and it's very much a social experience. Games can be too and usually I am much more forgiving of a great coop or multiplayer experiences because that alone can be enough to give things the variety needed.

That's pretty tragic.

It's generally worked out for me pretty well being on PC. There's very few short single player experiences I feel I can't wait on. As for multiplayer games and coop I usually get my money out of it. Many short single player games I buy, play to my hearts content and sell and so I factor that in. It's not like I feel a $60 game absolutely has to give me 60 hours. Only in games where that is the fixed price. Additionally it's a flexible number. I was just being a bit hyperbolic.
 
I say two weeks because many Gaffers will have gotten 20-30 hours or more in at that point. It's not an expectation of countless hours of play or anything for me. I do however have a personal metric of a dollar an hour of enjoyment for content I purchase. That's just me though. So if I have to pay $60 which I do as a PC player here I'd hope it can keep me entertained for 60 hours.

Lofty expectation I know. Although I will mention it depends on the kine or game. If it tells an amazing story or gives an experience I can't get pretty much anywhere else in a catered way I can break my rule usually.

60 hours of entertainment for 60 bucks?
 
I've just finished the Giant bomb quick look and i have to say i'm more excited than ever. This is shaping up to be everything i wanted it to be and more
 
i think it looks a fun game and wouldn't mind paying full price. i'm not sure who this jim dude is or why i should care what he thinks about a game. i'll play it and decide for myself. what a sad life people must have if they think they can only enjoy something because someone else does.

Jim's a big deal to Gaf and to me personally (I love his insights into all aspects of gaming) but again it's just one persons opinion which bizarrely Gaf is taking as definitive.

Jim is also known to not like the current survival game genre for a variety of reasons (he had a whole episode of it on his Jimquisition show last week).
Give it a couple more days when more reviews come out and people won't be hanging their entire world on his word.
 
OléGunner;212961516 said:
Jim's a big deal to Gaf and to me personally (I love his insights into all aspects of gaming) but again it's just one persons opinion which bizarrely Gaf is taking as definitive.

Sadly, confirmation bias is rife around these parts.
 
Interesting exploration and gameplay depend on the fact that the environment dictates gameplay.

Where's the challenge? .

For some people interesting exploration consists entirely of an engaging visual and auditory experience. They are interested in seeing new environments and not particularly interested in its mechanical impact and may not be interested in challenge at all. There are numerous examples of such games so the idea cant be new to you, dismissing those peoples preferences out of hand as invalid seems rather myopic.
 
The anti No Man's Sky contingent pouncing desperately on Jim's semi negative look at the game I see. How surprising.
I don't understand this fear of anything looking at the game under a minimally critical lens. I'm not seeing an anti-NMS contingent. If anything, people seem to be reacting bizarrely towards any moderate reactions. What is unreasonably negative about his video or people referencing it? How is that controversial to such an extent? I genuinely do not understand.
 
I think generally it's a more adverse reactions to the fact GAF gets to insanely hyped for things that they can't help but to essentially turn into marketing machines. There's so many threads that show examples of this behavior and frankly it frustrates me because I've fallen for it before on things like The Division where if I had just waited a few weeks to get some good feedback on the games I probably wouldn't have picked them up. It's not so much Jim as the logic it's probably a good idea to wait and see what kind of reception the game gets outside the honeymoon period.

There's also the contrarian piece to it. It just happens.
 
I don't understand this fear of anything looking at the game under a minimally critical lens. I'm not seeing an anti-NMS contingent. If anything, people seem to be reacting bizarrely towards any moderate reactions. What is unreasonably negative about his video or people referencing it? I genuinely do not understand.

It's more that people watched one video and then start to post things like

"Well, as expected the game looks boring with nothing to do. Glad I saved my money"

Doesn't really contribute much, just comes off as them wanting their preconceived disappointment to be confirmed.
 
I don't understand this fear of anything looking at the game under a minimally critical lens. I'm not seeing an anti-NMS contingent. If anything, people seem to be reacting bizarrely towards any moderate reactions. What is unreasonably negative about his video or people referencing it? I genuinely do not understand.

Oh come on. It's been there since it was announced.

And I've no issue with Jim's views at all. But just find it strange that people are happy to go with his view and ignore all the other positive ones. Like someone else said, seems a lot like confirmation bias.
 
It's more that people watched one video and then start to post things like

"Well, as expected the game looks boring with nothing to do. Glad I saved my money"

Doesn't really contribute much, just comes off as them wanting their preconceived disappointment to be confirmed.

So essentially as bad as someone playing for 4 hours and claiming they've seen God and recommending it to everyone.
 
It's more that people watched one video and then start to post things like

"Well, as expected the game looks boring with nothing to do. Glad I saved my money"

Doesn't really contribute much, just comes off as them wanting their preconceived disappointment to be confirmed.
I think I saw a grand total of one post of someone saying, "I guess this game isn't for me" after watching the video. People are allowed to be disappointed or not be immediately blown away by the game. I'll take that any day over posts whining about people not loving the game.
Oh come on. It's been there since it was announced.

And I've no issue with Jim's views at all. But just find it strange that people are happy to go with his view and ignore all the other positive ones. Like someone else said, seems a lot like confirmation bias.
A dose of skepticism is healthy. And who's ignoring the positive press? We get one video of someone saying, "I do not hate the game", and you get stuff like this:
Confirmation bias/selective picking, whatever else you wanna Call it. Notice how the 8/10 review was hardly discussed at all, in comes Jim sterling and "ha! I knew it told y'all it was a bad game"
It's obnoxious.
But you're absolutely correct. There's a lot of confirmation bias, evidently.
 
I think generally it's a more adverse reactions to the fact GAF gets to insanely hyped for things that they can't help but to essentially turn into marketing machines. There's so many threads that show examples of this behavior and frankly it frustrates me because I've fallen for it before on things like The Division where if I had just waited a few weeks to get some good feedback on the games I probably wouldn't have picked them up. It's not so much Jim as the logic it's probably a good idea to wait and see what kind of reception the game gets outside the honeymoon period.

I'm of the same opinion. I feel like gaf hype has lead me to buy things that I wouldn't have normally bought at full price. So I will also wait to see what people think of the game after playing a while before I jump in. I say this but there's also the fact that I can't buy games at 50 - 60 bucks too many times at once so that in itself pretty much dictates that I have to wait on the game going down in price before I can buy it. I feel like I know what the game is though due to Twitch streams showing what the moment to moment gameplay looks like.
 
About three hours in and I'm really enjoying it so far. Reminds me a lot of wandering around the world in Fallout 3 or 4. Just exploring the world and having a blast. Getting ready to leave the first planet soon.
 
It depends on the game but I value them differently because they are different experiences. A movie costs me $10 on average so $5 an hour for the film and environment. The movies I see typically deliver a unique story with interesting characters and a well written plot. Occasionally it doesn't meet my expectations but I usually manage to avoid those experiences by following reviewers I trust and in my general opinion about the feeling the trailers gave me etc. It's also a lot easier to stomach dropping $10 and losing out occasionally than $60.

As for food I wish it were cheaper but it's a cultural thing and it's very much a social experience. Games can be too and usually I am much more forgiving of a great coop or multiplayer experiences because that alone can be enough to give things the variety needed.



It's generally worked out for me pretty well being on PC. There's very few short single player experiences I feel I can't wait on. As for multiplayer games and coop I usually get my money out of it. Many short single player games I buy, play to my hearts content and sell and so I factor that in. It's not like I feel a $60 game absolutely has to give me 60 hours. Only in games where that is the fixed price. Additionally it's a flexible number. I was just being a bit hyperbolic.

Glad it works for you but that does seem quite a crazy way to live your life putting monetary values for every hour of entertainment in your life
 
It depends on the game but I value them differently because they are different experiences. A movie costs me $10 on average so $5 an hour for the film and environment. The movies I see typically deliver a unique story with interesting characters and a well written plot. Occasionally it doesn't meet my expectations but I usually manage to avoid those experiences by following reviewers I trust and in my general opinion about the feeling the trailers gave me etc. It's also a lot easier to stomach dropping $10 and losing out occasionally than $60.

So in other words yes, you value them less. Which is fine I guess, but why not go full F2P time waster if this is the equation. You pay more for unique movie stories, but implicitly shoot down any game that sticks out its neck, because it has to satisfy a monetary equation.
 
The anti No Man's Sky contingent pouncing desperately on Jim's semi negative look at the game I see. How surprising.

Yes because it totally wouldnt have been the other way around if Jim gave a glowing review. No that definitely hasnt happened before.
 
Glad it works for you but that does seem quite a crazy way to live your life putting monetary values for every hour of entertainment in your life

I really don't. Games are one of the few things I do this with because I find there's so many games and options that it generally is a factor that helps me root out content light experiences in which the money would be better used elsewhere. There's an inordinate amount of competition. I'm a college student and don't have a whole lot of disposable income. I maximize the returns I get on just about everything I can.

So in other words yes, you value them less. Which is fine I guess, but why not go full F2P time waster if this is the equation. You pay more for unique movie stories, but implicitly shoot down any game that sticks out its neck, because it has to satisfy a monetary equation.

Because most F2P games are terrible. I'm definitely willing to spend the money and generally the way the market works has made this work pretty well from me. This is a matter of expectations set by the market for me. It's a moving metric and will likely change over time, but right now it's effective for me and I find most the games I end up skipping because they fall too far outside my value range I pick up later on the cheap or weren't really worth the cost.

However, as I said I don't know many games that haven't fit within the confines for me. Usually I just have to wait a little longer or I simply buy on console instead and sell the game after I'm finished. It's not like I can eat half a meal and get 80% of the cost back if I decide I didn't want to keep it all down lol.
 
Jim's impressions lined up with what I witnessed watching the streams leading up to the games launch. I went ahead and pre-ordered the game againat my better judgement. I still want to experience the game first hand, and judge it for my self. I am going over to my friends house to play the PS4 version later on today. So I'll have a little bit of hands on experience before the game comes out on PC. I'll play the game for an hour on PC, and if by that point I am not enjoying it I'll get a refund for it on Steam and wait to see how Deus EX turns out.
 
About three hours in and I'm really enjoying it so far. Reminds me a lot of wandering around the world in Fallout 3 or 4. Just exploring the world and having a blast. Getting ready to leave the first planet soon.
Dude, that is the reason is why I love those games so much. If NMS achieves that feeling of exploration then... fuck.
 
Seems fancy from what videos I have seen.

The "don't set your expectations too high" contingent doesn't exactly inspire confidence, however. It's like the kind of stuff people say when you're about to see some really dumb movie or something, hahah.
 
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