PlayStation Meeting announced. September 7th 3PM ET (PS4 Neo Reveal)

Right before the Neo's unveil, how do you feel about the system?


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You mean in terms of quality, its far higher? A TV supporting HDR, and games supporting HDR with their own HDR rendering methods would make one's eyeballs explode supposedly.

Yea. Something simple like Deadpool or The Revenant look absolutely stunning in 4K HDR. Implementing HDR into games will be something else and we know Gears 4 will be supporting it on the Xbox One S so we'll start to get an idea of what to expect once that hits in a couple months. Like I mentioned earlier, I find HDR more important than 4K and I think a lot of games art design will benefit heavily from it.
 
Where did you get that information from? I'm not confused you are

neo_leak_4.jpg


Devs are not limited to 1800p in the SDK, they can make the game whatever res they want, such as 1080p, but are encouraged to use checkerboard rendering for higher res.
 
So, I just read a rumor in some random Chinese forum, a guy claim his company producing Neo PSU, have double in power rating.
whatever that means...
 
Seems like they are going to be pushing HDR in a big way due to their banner.

I wonder what that can bring to gaming? We've had HDR lighting for a long time in games, and games like Halo 3 showcase the absolute upper limit of that technology IMO. Unlike the overuse of fake looking bloom in the later half of the 6th gen to fake actual lighting, HDR lighting really gives a beautiful presentation to the light sources.

2OuFtAB.jpg

HDR lighting, and the HDR that is talked about in regards to 4K are COMPLETELY different animals...

Where did you get that information from? I'm not confused you are

Pretty sure you are...the Neo presentation clearly references 1080p as an available framebuffer size
 
I may be an outlier here, but I may be getting a PS4 mainly for Call of Duty for the biggest community out of the systems. Saying this as a PC gamer, where the community really struggles there.

So I hope most third party titles, like this one, get some sort of graphical/performance bump. Might not be hard to see if they have some sort of deal going on with Activision.
 
HDR lighting, and the HDR that is talked about in regards to 4K are COMPLETELY different animals...



Pretty sure you are...the Neo presentation clearly references 1080p as an available framebuffer size

When it's connected to a HDTV it can use the 1080P frame buffer but when connected to the 4KTV it will use the higher resolution frame buffer. they will also be able to use one frame buffer that will scale down when hooked up to HDTVs but output at the normal res when connected to a 4KTV
 
Probably not a good idea, but here
http://club.tgfcer.com/thread-7235227-2-1.html

Someone hinted Neo well before anything leak at that forum.

Thank you, funny that the OP uses both GAF and that gameblog article as sources.

The part where it says the power rating is that "We are the ones who's manufacturing those power supplies, the power rating doubled, so I think the power of the console might be increased for quite a bit"

That's all there is to it, the other stuff in there are pretty much everything we know in all the Neo threads.

People in that thread are also skeptical about the 2016 release, the OP mentioned something about the NDA of the Neo is not expired yet, so all sources are anon. idk if that's already mentioned in the leaks we have here, but it comes with the territory with leaks in general
 
I have the PDF & you're reading it wrong.

He's right.

Sony is highly encouraging 4k, and discouraging devs from going below 1800p, but they are allowed to target whatever they want. The only requirements is that it needs to be at least 1080p with a framerate the same or better than the standard PS4. This slide is talking about different framebuffers depending on the TV but with the other slides it becomes more clear.

I may be an outlier here, but I may be getting a PS4 mainly for Call of Duty for the biggest community out of the systems. Saying this as a PC gamer, where the community really struggles there.

So I hope most third party titles, like this one, get some sort of graphical/performance bump. Might not be hard to see if they have some sort of deal going on with Activision.
CoD seems like a good contender for upgrades. Activision and Sony a really close right now.
 
He's right.

Sony is highly encouraging 4k, and discouraging devs from going below 1800p, but they are allowed to target whatever they want. The only requirements is that it needs to be at least 1080p with a framerate the same or better than the standard PS4.

Wait, what about Neo mode for displays that are 1080p? Can't they still benefit from a drastic FPS advantage like Nioh (lol) should the devs allow settings like that?
 
Seems like they are going to be pushing HDR in a big way due to their banner.

I wonder what that can bring to gaming? We've had HDR lighting for a long time in games, and games like Halo 3 showcase the absolute upper limit of that technology IMO. Unlike the overuse of fake looking bloom in the later half of the 6th gen to fake actual lighting, HDR lighting really gives a beautiful presentation to the light sources.

FYI games doing 'HDR' lighting effects has nothing to do with HDR as a media spec, despite similar names.

HDR as a media spec will let you have an ultra bright thing on the screen while still seeing visible detail in dark areas through localized contrast and such, and also hitting higher peaks for effects. It's also about using a wide color gamut to show many more colors than you previously saw, allowing for much richer visuals with more accurate/varied colors.

Games will need to then make use of these features appropriately for you to see the full benefits.
 
He's right.

Sony is highly encouraging 4k, and discouraging devs from going below 1800p, but they are allowed to target whatever they want. The only requirements is that it needs to be at least 1080p with a framerate the same or better than the standard PS4.

If they want to encourage devs to code for 4k they should have waited until they could produce a system strong enough to do it. A game running like crap because a dev tried to push the resolution too high will not be acceptable.
 
Wait, what about Neo mode for displays that are 1080p? Can't they still benefit from a drastic FPS advantage like Nioh (lol) should the devs allow settings like that?
The PDF talks about downscaling for 1080p displays for IQ enhancements.

If they want to encourage devs to code for 4k they should have waited until they could produce a system strong enough to do it. A game running like crap because a dev tried to push the resolution too high will not be acceptable.

I should have said reconstructed 4k. That's what they're pushing. The framerate requirement is in there for that exact reason.
 
If they want to encourage devs to code for 4k they should have waited until they could produce a system strong enough to do it. A game running like crap because a dev tried to push the resolution too high will not be acceptable.
Games also must at least run as well or better as the PS4 version so developers are not just allowed to push the res at the expense of performance.
 
If they want to encourage devs to code for 4k they should have waited until they could produce a system strong enough to do it. A game running like crap because a dev tried to push the resolution too high will not be acceptable.

I'm assuming games will only be rendered in 4K if your TV supports it, so you could probably just change the output to 1080p on the PS4 to force it at that. Unless games are going to natively render at 4K and the PS4 will handle the scaling (downsampling?).
 
The PDF talks about downscaling for 1080p displays for IQ enhancements.



I should have said reconstructed 4k. That's what they're pushing.

I'm a bit confused, so that means framerate is not their main focus? As in "as long as it's either inline with the OG PS4 or better" everything is fine?

Am I correct on thinking about people who wants 30 fps locked games on OG to run at 60 on Neo will be disappointed? Or could Neo mode remove the 30 fps lock?

Sorry, I do know that we are all talking about something that is yet to be announced properly even, but this is not what I'm expecting.
 
When it's connected to a HDTV it can use the 1080P frame buffer but when connected to the 4KTV it will use the higher resolution frame buffer. they will also be able to use one frame buffer that will scale down when hooked up to HDTVs but output at the normal res when connected to a 4KTV

And that makes him wrong how exactly?

If they want to encourage devs to code for 4k they should have waited until they could produce a system strong enough to do it. A game running like crap because a dev tried to push the resolution too high will not be acceptable.

It's a good thing there is a performance clause in the Neo presentation that clearly states that games must have framerates AT LEAST equal to their PS4 counterpart..

As for 4k, they can push for it all they want...very few games are going to hit native 4k...there will be some that use reconstruction techniques to get there though

I'm a bit confused, so that means framerate is not their main focus? As in "as long as it's either inline with the OG PS4 or better" everything is fine?

Am I correct on thinking about people who wants 30 fps locked games on OG to run at 60 on Neo will be disappointed? Or could Neo mode remove the 30 fps lock?

Sorry, I do know that we are all talking about something that is yet to be announced properly even, but this is not what I'm expecting.
Framerates are always a design decision...every single game on the PS4 could have a rock solid 60fps framerate if the devs wanted it...of course it might look like a jaggy, low res mess, but it could run at 60fps...

Some devs will go for 60fps...some will push more eye candy and stay at 30fps...

All Sony is mandating is that the game perform at the very least as well as the original ps4 version...
 
If they want to encourage devs to code for 4k they should have waited until they could produce a system strong enough to do it. A game running like crap because a dev tried to push the resolution too high will not be acceptable.

They are encouraging devs to hit as close as possible to 4K with a variety of techniques to scale in a positive direction while keeping the performance good. They have already said that the game can't run worse than PS4 and with the upclock to Jaguar keeping above that barometer should be decently easy since its the same game on both units.

They are not interested in waiting for native 4K to be viable in all scenarios and i say good on them. Wait for PS5 to really push these technologies. Don't bank on some iterative tech based on current console components.

I expect 4K native games on this unit, make no mistake. If the KH .5 collections are ported over to PS4, i fully expect them to run at native 4K, same with indies and such. But normal games? A bridge too far.
 
I'm a bit confused, so that means framerate is not their main focus? As in "as long as it's either inline with the OG PS4 or better" everything is fine?

Am I correct on thinking about people who wants 30 fps locked games on OG to run at 60 on Neo will be disappointed? Or could Neo mode remove the 30 fps lock?

Sorry, I do know that we are all talking about something that is yet to be announced properly even, but this is not what I'm expecting.

Given the relatively small CPU bump, jumps from 30 to 60fps are unlikely.
 
I know it's just rated max power supply limit but.. if Sony really is preparing power supply unit with double capacity then that's quite significant I guess. To me it's hard to believe..
 
On my birthday, nice. Don't have a 4k tv, so I'm only interested in the performance gain when playing in 1080p.

Hope there's a trade in program.
 
Exciting times! Definitely will try to sneak in the conference during the last hours of work. I wonder what the trade-in policy will be!
 
Oh...... thanks, that's right, not everything FPS related is GPU bound.

Infact, most things FPS related are not GPU bound, like resolution. Which is why they are fine with a GPU disparity of a 4tflop paired with something like Jaguar, even when 1.84tflops and jaguar was already pretty unbalanced. Jaguar will still hold back the GPU to a significant degree, but it will not be enough to stop the GPU from outputting tons more pixels than PS4 regardless.

Components in consoles have been lacking in balance for a long time. Either the CPU is weak and the GPU is decent, or the CPU is a monster but has to hold up a weak GPU.

To actually finally get a CPU and a GPU and RAM balance that is both good and balanced...that would be pretty significant. ZEN would help a lot with this, and i'm sure they will have a variant for console sizes by the time PS5 is launched, hell maybe even Scorpio.
 
Arguing over an incomplete developer briefing isn't going to help anyone understand what developers are free and not free to do.
 
So, I just read a rumor in some random Chinese forum, a guy claim his company producing Neo PSU, have double in power rating.
whatever that means...
The psu would be designed to a maximum of twice the power the vanilla one needs. Which doesn't tell you how much computing power it has.
 
Infact, most things FPS related are not GPU bound, like resolution. Which is why they are fine with a GPU disparity of a 4tflop paired with something like Jaguar, even when 1.84tflops and jaguar was already pretty unbalanced. Jaguar will still hold back the GPU to a significant degree, but it will not be enough to stop the GPU from outputting tons more pixels than PS4 regardless.

Thanks!, #themoreyouknow.

I guess Neo is a lot more enthusiasts oriented than I thought then, unless the price is low enough for be friendly to the general public
 
Man all of this HDR love we are hearing in gaming is really making me want to go out and buy and HDR ready TV. I was gonna hold off on 4k TV's till next gen (where I expect quite a few if not all games to be native 4k) but I'm probably gonna jump early just for HDR. Everyone who has seen it says the color boost is a total game changer
 
Anyone else waiting to play games so they can do first runs with the inevitable NEO patched versions!

By the way developers, if your listening, we want all our old games patched to support NEO, ALL OF THEM! Seriously make it happen!
 
Thank you, funny that the OP uses both GAF and that gameblog article as sources.

The part where it says the power rating is that "We are the ones who's manufacturing those power supplies, the power rating doubled, so I think the power of the console might be increased for quite a bit"

That's all there is to it, the other stuff in there are pretty much everything we know in all the Neo threads.

People in that thread are also skeptical about the 2016 release, the OP mentioned something about the NDA of the Neo is not expired yet, so all sources are anon. idk if that's already mentioned in the leaks we have here, but it comes with the territory with leaks in general

Not that the site is reliable or anything. But sometimes "insiders" pop up here and there with some juicy news.
Like i said, someone there hinted Neo back in September 2015, before the idea of enhance PS4 even mention.
 
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