No Man's Sky |OT| Hello Worlds.

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26 slot suit....starter ship lol. What's the best way to get money. Right now I'm on this completely empty planet full of gold but you only get like 55,000 for filling up gold anything else cost more?
 
I was talking a bit about this in the review-in-progress thread, but has anyone else noticed that the creatures have nothing to do with the planets they're on? I've found several herbivores on planets with "none" flora ratings.

Also, has anyone found any creatures that aren't textured with the green stripey reptile skin yet? All of mine have looked like that so far.

Herbivores just means they don't eat other animals.

There are a lot of creatures that "eat" through other means from what I've explored.
 
If you use your jetpack when pressed hard against a wall, it has infinate fuel and will carry you out of the deepest caves

Hmm, yes, but I was in one cave which had only one entrance in the roof (I think). There was roof on all sides of the hole, so I'm not sure infinipacking out of there would have worked?
 
Yup same here, my plan was reach the Center as fast as i can.
This game is awesome
I'm taking the express route. Made it to my 3rd system in roughly 3 hours and still have antimatter left so today I will continue. I figures I will still see enough stuff even if I don't explore every single bit.
 
I was talking a bit about this in the review-in-progress thread, but has anyone else noticed that the creatures have nothing to do with the planets they're on? I've found several herbivores on planets with "none" flora ratings.

Also, has anyone found any creatures that aren't textured with the green stripey reptile skin yet? All of mine have looked like that so far.

I think creature algorhytms don't have much to do with planets. I saw plantoid creatures in planets with freezing atmosphere who are bouncing happily. And same type of animals were in hell hot planets too. (those plants with tons of mushroom heads)
 
26 slot suit....starter ship lol. What's the best way to get money. Right now I'm on this completely empty planet full of gold but you only get like 55,000 for filling up gold anything else cost more?

Sell all the green stuff.

Some crafting recipes use green elements, but those elements are so easy to come by.

that is not what herbivore means

I understand that, but there's a diet category for vegetation as well.
 
I was talking a bit about this in the review-in-progress thread, but has anyone else noticed that the creatures have nothing to do with the planets they're on? I've found several herbivores on planets with "none" flora ratings.

Also, has anyone found any creatures that aren't textured with the green stripey reptile skin yet? All of mine have looked like that so far.

Yeah I have noticed that its completely random. Also, I'm seriously beginning to doubt the existence of huge lifeforms like the sandworm in the trailer.
 
I think this game has so much potential to be really great and I think HG have achieved a heck of a lot here and mainly succeeded. But for me the game doesn't quite get there and has a few niggling problems that hold it back from greatness. I believe with a few updates and improvements the game will really be something else. I really want to like it and think there's a great game underneath it's problems. But as it stands it doesn't feel too much fun and much more of a chore to play. I think even starting off with either 3 more inventory slots or better inventory management (say having separate slots for sellable items or upgrades) would have made a world of difference.

There's just too much resource and inventory management to contend with and that becomes a chore when you have to constantly battle with it. There needs to be better or faster ways to traverse outside the ship. Running again is a chore and the jet pack doesn't help except for getting to heights. Perhaps a teleport to ship or once you've unlocked outposts you can fast travel to them would help somewhat. As it stands I feel I've put a tonne of time in but it's actually mainly been frustrations of the above when I really want to get out there and explore and traverse, find new and exciting things but the niggles keep me from enjoying it all.
 
I mean that I'm wasting resources that are hard for me to find. I already unlocked the level 3-5 upgrades (3-4 for the mining, couple of 5s for the blaster), and every single time I need to redo everything.

I threw away stuff that I could've used for my exosuit and/or ship on something that didn't even last an hour.

Again, resources and gear are transient. You can almost always find any element/material you need and get back up to speed. Dismantling gear and dropping materials is absolutely fine. In the rare case where your planet doesn't have a material you need, there's an 85% chance the system you're in will have it, be it buyable from a space station or on another planet.
 
Played more yesterday and the game crashed 2 times , first time right at the start during the initial loading and the second time was when I was shooting at a creature (hey he started it)

I must admit that of all the things people are complaining this is the most annoying for me.
I mean they delayed the game to make sure it was working well and the game is unstable like that .

Also, the game is always offline for me since day one, I guess servers are too busy.
 
26 slot suit....starter ship lol. What's the best way to get money. Right now I'm on this completely empty planet full of gold but you only get like 55,000 for filling up gold anything else cost more?

Emeril is high value. Spent about an hour mining a huge source. Earned about 800000 units. Lucked out as there was a trading terminal right next to it which means I didn't have to fly off and sell.
 
Really?? What the hell? And how would it be disorienting if it isn't disorienting in real life? I mean we have moon and sun, right?

This is pretty lame :|

Edit: I've seen the stars dip under the horizon though! Or am I mixing things up?

To clarify:

- planets don't move around the sun. Day/night cycle is locked to the planet you're on, like a little instance in its own atmosphere. This means planets stay in the same place in the sky
- each planet's individual ground DOES rotate while you're on it, but I think they reduced it/tweaked it a lot so it would be less disorientating for inexperienced players (they didn't like leaving from the same spot they landed on and celestial bodies being in different places)
 
Can't help but feel this could have done with another year or two in dev and i would have waited tbh, this game has ludicrous potential. Is this getting support post launch? Can we expect new features?

Yes. They are aiming for a Minecraft-style update/patch schedule where we get new content and features (as well as bugfixes/stability fixes etc) a few times a year.

FWIW more story stuff happens as you progress through different star systems.
 
Landed on a planet, I think I'm staying here for quite a while.
Abundant flora and fauna, 11 animals to scan, and only one is aggressive - some funky rhinoceros with wings lime a mosquito, flies around upright. Says he eats insects, but he sure does like to hassle me.
Same planet has jumping pineapples, but they are getting eaten by some crab mantis.
And the planet is very climate friendly, 20 degrees, no toxicity, and only a mild radiation. There is an occasional radiation storm, but I just sit in the shelter and fuddle with my inventory for a minute.

But the best part is - so many things to explore, i just turn somewhere, and there are monoliths, knowledge stones, shelters, found 6 drop pods with suit upgrades within 10 minutes walking distance, then I ran out of money, but now I have 25 slots to put gold in. There is gold, not abundant, but steady incoming. I am slowly dumping all my inventory, because I still need to find a trading station,

Loaded up on blueprints, now I have a suit module for every environment type.
I see my journey onward getting delayed, I need to pick this place clean.
 
Just wanted to point something out that I noticed this morning.....

Someone was talking about trying to find the last species on a planet for 100%, this morning I was scanning a plant and an animal that I thought I had scanned walked into view, it turned out that, although the animal looked almost identical to the one I'd already scanned, it was infact a different species.
 
So when I went to upgrade something do I junk the old version first with R3 and then build the upgraded one in its place or how does this work?
 
What's the best place to find a new multitool? I really need one.

Some shelters with a landing pad have multitools in them. They might be better or not.

There's also a lot of events that upgrade your multitool. I had one event where the monolith just added some slots, and also met an alien that traded an 18 slot multitool for my pitiful 14 slot. It also looks like a sweet rifle.
 
2) Not bleak enough! Every planet has some life, they all "?" spots, and they all have sentinels, all systems have stations and random ships flying around, etc. No dead planets is, paradoxically, very boring.

Nope. I found a three-planet system in which two of the planets were completely dead. You will always get mushrooms, but no plants and no animals.

It was awesome for a while but definitely gets eerie and lonely. The caves still make echoey whooping sounds...

3) Dogfighting is impossible. It requires sim-like precision in a game with very light and arcadey flight controls. Some of the matters of #1 are included here to make it even worse.

Not in my experience? There's pretty generous auto-aim; as long as you aim near the 'leading reticule' ahead of your target you will almost definitely hit them.

Also storage issues fade away - keep looking for drop pods, keep stacking heftier minerals in your ship rather than exosuit (bigger stacks) and don't worry about deleting tech or dropping minerals you don't use. You will ALWAYS find more.
 
26 slot suit....starter ship lol. What's the best way to get money. Right now I'm on this completely empty planet full of gold but you only get like 55,000 for filling up gold anything else cost more?

get outta there :D just keep jumping until you find a place that buys gold for +100% value and find more valuable/other resources.
 
Not in my experience? There's pretty generous auto-aim; as long as you aim near the 'leading reticule' ahead of your target you will almost definitely hit them.

Also storage issues fade away - keep looking for drop pods, keep stacking heftier minerals in your ship rather than exosuit (bigger stacks) and don't worry about deleting tech or dropping minerals you don't use. You will ALWAYS find more.

Weird thing happened to me... that lead reticule was gone when I switch ships. Couldn't do anything and had to run away. It was probably a bug, but I dunno if I can get it back.
 
Spent most of last night thinking about my initial solar system and how it may be best to stay for a while.

Noted that a couple of planets had a small station on it where ships landed so I could trade.

Are the appearances of other ships at these bases random or will it happen each time I go to one? At work so planning evening
 
I was talking a bit about this in the review-in-progress thread, but has anyone else noticed that the creatures have nothing to do with the planets they're on? I've found several herbivores on planets with "none" flora ratings.

Also, has anyone found any creatures that aren't textured with the green stripey reptile skin yet? All of mine have looked like that so far.

Good find about the misplaced herbivores. Sounds like a flaw in the devs' procedural logic. Now you mention it, it would be brilliant if herbivore creatures actually walked up to carbon-based flora and attacked it, "mining" it themselves. Edit: as someone else pointed out, I think when you look at a creature's info with your scanner you might see that it eats something else, like minerals from the environment. I think that's under a different section from 'herbivore'?

But re your other point, yeah, I've found loads of creatures that aren't green and stripey. I've found red ones, plain ones, once that were yellow and bulbous, ones that were fluffy or at feathers.
 
Hard to have enough time to do all I want to do, with having a wife and kids and all that.

Last night I got out of the straight path to center, found a 6 planets system, and my first "Eden" planet.

Weirdly enough, my survival shield was still going down, is that normal?

Also, need about 1m+ credits to uprade my ship, maybe I'll just use the pre order bonus one finally instead.

Last, I found an alien outpost that had been attacked and with weird stuff growing inside it.

God I love this game. If only there was more time (ps: pirate attacks while only having a starter ship are a bitch... Really need to upgrade).
 
26



Don't worry; once you hit 23/24 every single age from then until death is much of a muchness

( ._.)

With how this year has been, I'm looking forward to some boredom in my life XD

I'm sitting here eating dinner after saving and calling it for the night, and already contemplating going right back into my game. Send help.
 
Only have done two jumps so I'm not super far, using this ship now which is a relief over the godawful ugly starter one.

F0mFYoq.jpg


Is there a way to rename it that I'm overlooking?
 
Weird thing happened to me... that lead reticule was gone when I switch ships. Couldn't do anything and had to run away. It was probably a bug, but I dunno if I can get it back.

You know, I think I've noticed this, too. Sometimes it's a real pain to get the reticle to come back so you can actually dogfight. Has left me hanging a couple of times.

Sometimes it seems like you need to get your first 'hit' on the ship to 'lock on' to it, but that seems ridiculous. Maybe we should press square or cross while facing the enemy ship?
 
Also, I'm seriously beginning to doubt the existence of huge lifeforms like the sandworm in the trailer.

They definitely exist. I haven't seen the sandworm (someone else has) but I've seen several giant variants. Four-legged and two-legged. And I mean really giant, like as tall as a cliff. Have pics on my PS4 at home.
 
I have 34 slots on my exosuit, 21 on my multi tool and only 26 on my ship.. lol, I need a new ship.

I only actually have a few slots available on my ship because about 19 of them are weapon and shield upgrades so I can mow down some pirates. But thats fine because the exosuit has lots of room for stuff.
 
For curiosity sake, I bet most people that are enjoying this game are "old". How old are you space cadets?

31 here.

27.

I wonder if there any teenagers who vividly enjoy this game as much as we do. I wish to believe I have not reached the age where 27 is me being part of a generation which enjoys this game more than an 18 year old.
 
Only have done two jumps so I'm not super far, using this ship now which is a relief over the godawful ugly starter one.

F0mFYoq.jpg


Is there a way to rename it that I'm overlooking?

That looks damn good... the 30 slot ship I saw was just a huge hulking cargo looking thing lol... I'll have to scrap my nice looking ship for it.
 
There needs to be better or faster ways to traverse outside the ship. Running again is a chore and the jet pack doesn't help except for getting to heights.

Press R1 and forward to do a forward-lunge attack and immediately press X to jetpack.

You will fly forward at great speed, like probably 20 kilometres per hour. Once you get used to this technique it becomes the only way to move on-planet. Anything else feels slow as a snail.
 
Man, as if anyone needed any other reason to stay out of that Early Impressions/Review thread, some users pretty much spoiled the whole "get to the center of the galaxy" thing.

Fuck that thread.
 
Man, as if anyone needed any other reason to stay out of that Early Impressions/Review thread, some users pretty much spoiled the whole "get to the center of the galaxy" thing.

Fuck that thread.
If you enjoy the game I see no reason to even be in there At this point. Was trying to be neutral and explain gameplay systems to people but everyone in there would rather take the piss as nobody would respond whenever I corrected them
 
So any word on the pre-order ship bug? I returned to my starter planet last night and went to every colonial outpost/monolith/beacon I could find, but still no hyperdrive or antimatter blueprints :(. I even found a crashed ship beacon that just took me to my original crash site lol.

Am I screwed?
 
I've played a lot of games, but never have i played one like this.

I said this in my first 'review' post here. Outside of the original Elite in the 1980's which kinda pointed the way to this (this is what we 80's gamers were dreaming off when we played Elite), the only other game of this nature that comes to my mind is the Civilization series which, especially when I first experienced it in the early 90's, had the same time drain and exploration wonder element to it - especially when you had the largest world maps generated.
 
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