PlayStation Meeting announced. September 7th 3PM ET (PS4 Neo Reveal)

Right before the Neo's unveil, how do you feel about the system?


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They already have cases of games rendering at 1800p, 4K gaming will happen for most games released(aka smaller games), the bigger gaming titles will fluctuate with lower resolutions.

But 4K gaming is going to happen on NEO, and definitely on Scorpio

I already said as much. And who cares if they already have "games" rendereding at 1800p? That says nothing. Are they locked at 30fps, or are there typical frame pacing and outright drops like there currently are with some of the more ambitious titles on the PS4 at 1080p? I don't see something like The Witcher 3 or Horizon being rendered natively and not being a shit show performance wise. You can barely do that on PCs right now that have vastly superior rendering power.
 
I'm guessing that it will have a cheap top loaded Bluray drive

My guess is that they'll go more 'premium' than that.

This is Sony's first UHD Blu-ray player, and it's going to be competing in that space as well as the new high-end console space. It needs to appeal to the home cinema crowd as well as core gamers.

For that reason I wouldn't be surprised to see it sold with an included remote control and, maybe, a tray-loading drive.
 
I already said as much. And who cares if they already have "games" rendereding at 1800p? That says nothing. Are they locked at 30fps, or are there typical frame pacing and outright drops like there currently are with some of the more ambitious titles on the PS4 at 1080p? I don't see something like The Witcher 3 or Horizon being rendered natively and not being a shit show performance wise. You can barely do that on PCs right now that have vastly superior rendering power.

And nobody should expect that generally speaking. But you said you doubted 4K gaming on NEO, and i said that statement was wrong. Open and shut
 
The One S is 16nm I believe.

Both are just marketing names, transistor sizes between foundries vary. Intel has the "best" 14nm anyhow.

Taking any big improvement from the leaked specs as out of bounds, what are the smaller things Sony can do to improve?

-mild improvement of GPU by going above 911 MHz, 4.3-4.5 teraflop range
-slight Jaguar boost, 2.2-2.3 GHz
-upping RAM clock speed a little
-freeing up another 512MB from the OS
-500 GB or 1 TB SSHD (+ OS optimization for flash and overall aimed at load times, also helping SSD users)

Anything else? (Aside from WiFi upgrade, SATA III, and a UHD drive taking those as stunning mistakes if not done lol)

They could go back to the GDDR5 clamshell mode found in launch version of PS4. In CUH1200 they have eight empty places for memory chips.
 
Both are just marketing names, transistor sizes between foundries vary. Intel has the "best" 14nm anyhow.

They could go back to the GDDR5 clamshell mode found in launch version of PS4. In CUH1200 they have eight empty places for memory chips.

Are we still on the assumption that Sony doesn't have a handful of prototypes in hand which they can switch between ad-hoc, or is that untenable at this point?
 
Give me the damn 5ghz Wifi. I can't use the cable and with this shitty Wifi I get 5/10 Mbps, and I should get 85 Mbps... even with a powerlink I get like 30 when I'm really lucky.

Unleash my full potential, Sony.

Considering even wired in I can't use it's full potential, I wouldn't hold your breath abot potential until they finally sort things out with PSN.
 
Considering even wired in I can't use it's full potential, I wouldn't hold your breath abot potential until they finally sort things out with PSN.

Oh man, don't say that, it was my only hope. But I guess I'll settle for a good download when the PSN servers are working fine, even if it's not the standard.

They should totally rebuild the PSN from scratch, which would mean that they should first DELETE DELETE DELETE DELETE.
 
Dont care about WIFI upgrade, if connection is important in an online game you should be cabled anyway.

Same here. I've been on a wired connection since the PS3 days.

Hopefully they'll put at least 1TB HDD there, as I've been postponing the HDD upgrade for it. The stock 500GB of the launch PS4 is nearing its limits. There's no room to install retail games, and I've removed everything I don't want to play anymore.
 
It will be a bloodbath on Gaf if they decided to stick to the 4.2tf one and handed the power advantage to Microsoft for the rest of the gen.
In the efficientgaming.eu website, a new navigation power mode starts 2019 which means another refresh is required for both. 10nm Navi is likely @ 10+ TF.

So XB1 Scorpio will have a two year life and the PS4 NEO a three year life. 2013 XB1 and PS4 launch to XB1 & PS4 Slim is 3 years, and between PS4 slim to PS4 NAVI 3 years.
 
As long as 4.2TF is enough for "Neo" modes that guarantee a locked 60fps with no screen tearing that's me happy. Until the price goes down I don't care about 4K and HDR.
 
In the efficientgaming.eu website, a new navigation power mode starts 2019 which means another refresh is required for both. 10nm Navi is likely @ 10+ TF.

So XB1 Scorpio will have a two year life and the PS4 NEO a three year life. 2013 XB1 and PS4 launch to XB1 & PS4 Slim is 3 years, and between PS4 slim to PS4 NAVI 3 years.

I love your posts. I never understand wtf you write but it sure makes me feel smart.
 
Taking any big improvement from the leaked specs as out of bounds, what are the smaller things Sony can do to improve?

-mild improvement of GPU by going above 911 MHz, 4.3-4.5 teraflop range
-slight Jaguar boost, 2.2-2.3 GHz
-upping RAM clock speed a little
-freeing up another 512MB from the OS
-500 GB or 1 TB SSHD (+ OS optimization for flash and overall aimed at load times, also helping SSD users)

Anything else? (Aside from WiFi upgrade, SATA III, and a UHD drive taking those as stunning mistakes if not done lol)

Personally I expect none of these, although any (or ideally all) of them would be welcome without going to the extremes of a major APU redesign.

Great post...all of these would be welcome, and a combination of all would have a pretty big impact.
 
As long as 4.2TF is enough for "Neo" modes that guarantee a locked 60fps with no screen tearing that's me happy. Until the price goes down I don't care about 4K and HDR.

Locked 60fps has nothing to do with the hardware and is entirely on the shoulders of the games developers.

Every single PS4, XO and even WiiU title could be 1080p 60fps right now if the devs chose to make that their priority over all other considerations, but ultimately different titles have different priorities, and for the vast majority of console gamers better looking games, big open environments and flashy cinematic set pieces trump high frame rates, and that's no less a valid viewpoint than the 60fps or bust crowd, quite honestly.

Those extra teraflops simply aren't going to be used to set some unnecessary standard in framerates to please the minority who care about it, or even notice. More likely we'll still get mostly 30fos games that will look nicer.

Ultimately, if you want everything to be 60fps, you need to play on PC, where you can choose to make the sacrifices necessary to achieve that, because it's never going to happen with consoles, no matter how powerful their hardware gets.
 
Same here. I've been on a wired connection since the PS3 days.

Hopefully they'll put at least 1TB HDD there, as I've been postponing the HDD upgrade for it. The stock 500GB of the launch PS4 is nearing its limits. There's no room to install retail games, and I've removed everything I don't want to play anymore.

I am hoping Sony puts in a 2TB HDD in the Neo.
 
It will be a bloodbath on Gaf if they decided to stick to the 4.2tf one and handed the power advantage to Microsoft for the rest of the gen.

You hope it will be.

Meanwhile in the marketplace the PS4 + Neo user base will be 30+ million units in front by the time Scorpio comes out, and a new revision will likely only be two years away.
 
Locked 60fps has nothing to do with the hardware and is entirely on the shoulders of the games developers.

Every single PS4, XO and even WiiU title could be 1080p 60fps right now if the devs chose to make that their priority over all other considerations, but ultimately different titles have different priorities, and for the vast majority of console gamers better looking games, big open environments and flashy cinematic set pieces trump high frame rates, and that's no less a valid viewpoint than the 60fps or bust crowd, quite honestly.

Those extra teraflops simply aren't going to be used to set some unnecessary standard in framerates to please the minority who care about it, or even notice. More likely we'll still get mostly 30fos games that will look nicer.

Ultimately, if you want everything to be 60fps, you need to play on PC, where you can choose to make the sacrifices necessary to achieve that, because it's never going to happen with consoles, no matter how powerful their hardware gets.

Sure but PS4 Neo games have to run on standard PS4s also. There won't be Neo exclusive games and there's no point in making new assets just for Neo users. Developers will take the path of least resistance and that's bumping the frame rate.
 
As long as 4.2TF is enough for "Neo" modes that guarantee a locked 60fps with no screen tearing that's me happy. Until the price goes down I don't care about 4K and HDR.
framerate is entirely a developer decision...very little to do with hardware...

Sure but PS4 Neo games have to run on standard PS4s also. There won't be Neo exclusive games and there's no point in making new assets just for Neo users. Developers will take the path of least resistance and that's bumping the frame rate.

you're probably going to be very disappointed...
 
Taking any big improvement from the leaked specs as out of bounds, what are the smaller things Sony can do to improve?

-mild improvement of GPU by going above 911 MHz, 4.3-4.5 teraflop range
-slight Jaguar boost, 2.2-2.3 GHz
-upping RAM clock speed a little
-freeing up another 512MB from the OS
-500 GB or 1 TB SSHD (+ OS optimization for flash and overall aimed at load times, also helping SSD users)

Anything else? (Aside from WiFi upgrade, SATA III, and a UHD drive taking those as stunning mistakes if not done lol)

Personally I expect none of these, although any (or ideally all) of them would be welcome without going to the extremes of a major APU redesign.
that would be great honestly.

Honestly, i'd be cool if they just boosted the neo enough to make the current rumored power delta less of an issue. At that point myself and I'm sure many others would deal with a slightly weaker console if it meant playing stuff like horizon, God of War, and some jrpgs at much higher settings.
i think we're already in that ball park. Most tech guys here are saying the current power difference is similar to PS4>X1. Real world performance you can hardly notice a difference and it's just something for DF threads and more acutely focused gamers that notice resolution.
 
Talking about price...

I just don't see Sony pricing Neo higher than $399. If they want some reasonable demand for it, they will not price it above that.
 
Taking any big improvement from the leaked specs as out of bounds, what are the smaller things Sony can do to improve?

-mild improvement of GPU by going above 911 MHz, 4.3-4.5 teraflop range
-slight Jaguar boost, 2.2-2.3 GHz
-upping RAM clock speed a little
-freeing up another 512MB from the OS
-500 GB or 1 TB SSHD (+ OS optimization for flash and overall aimed at load times, also helping SSD users)

Anything else? (Aside from WiFi upgrade, SATA III, and a UHD drive taking those as stunning mistakes if not done lol)

Personally I expect none of these, although any (or ideally all) of them would be welcome without going to the extremes of a major APU redesign.

I'm with you and don't expect any upgrades but will be pleasantly surprised if any happen.

My issue with bigger changes like CPU/GPU clock increases or more is that lead times for implementing them are quite long (didn't the Xbox One's clock increases take a few months even without cooling changes etc?). Looking back at PS4 and the 8GB RAM surprise was thought to be a last minute change yet happened 9 months+ before launch.

With Neo we only got the first legit leak about it in March and it seems it may release end of September-mid-November or 6-8 months. In hindsight the Masayasu Ito interview by 4gamer in October 2015 was a very strong indicator Neo was coming, though.

Less than 4 weeks to find out.....
 
Everything on the hardware front has been as silent as the grave. Lots of dev talk about their games and what will and won't or can't be done. Should be a very interesting reveal I for one am very excited to see how long sony sticks to their guns with the whole no exclusive features bit, or what they would even consider features. A certain already released game was supposed to have much more deformation and destruction. Their engine does allow it ps4s power does not. Neo might free up enough resources to activate this feature,would that be allowed?

Also don't expect every old game to be patched you'll only be setting yourselves up to be disappointed. Games that still sell well like GTAV and 1st party games have the best chance of being touched up from what I am hearing.
 
Everything on the hardware front has been as silent as the grave. Lots of dev talk about their games and what will and won't or can't be done. Should be a very interesting reveal I for one am very excited to see how long sony sticks to their guns with the whole no exclusive features bit, or what they would even consider features. A certain already released game was supposed to have much more deformation and destruction. Their engine does allow it ps4s power does not. Neo might free up enough resources to activate this feature,would that be allowed?

Also don't expect every old game to be patched you'll only be setting yourselves up to be disappointed. Games that still sell well like GTAV and 1st party games have the best chance of being touched up from what I am hearing.

I could see this being allowed, it would be the same game, same features (destruction) just improved on the Neo.

GTAV and U4 are two I can see being promoted at the Neo event, not much need to update a title that no longer sells.

What I am interested in seeing is how the Neo improves regular PS4 games without a neo patch that have an unlocked framerate or dynamic resolution.
 
The year head start is huge.

Also, add to the fact that lots of people are now invested in the Playstation ecosystem with digital games. In previous gens, you could just sell off most of your games. Now, you buy a game? Its not going anywhere. And now its moving with you to the next system. No longer do you lose everything and start fresh.

Actually, Microsoft picked a BAD time to lose the console race if you think about it. No more generations. No more "fresh" starts. No more "well fuck it, my games won't work on the next console anyways, I'll just go with a different company".
thats an interesting point as well. I personally, buy a lot of disc based games still, but I do have some evergreen titles that I know I'll play the whole gen that I buy digitially, not to mention smaller sized games. It would be near impossible for me to switch consoles this gen like last where I had a Wii, 360, and PS3. Just have too many games tied to PSN now, some stuff like Journey and Sound Shapes even carried over from PS3.

If you don't understand it, shouldn't that make you feel dumb? I know that's what his posts make me feel :)
you probably understand more than you realize. I don't know any technical language but in laymen terms, he's just talking about the available tech in 2019 will allow a 10TF standard for GPU power so the life expectancy of Neo and Scropio maybe based off that.
 
Everything on the hardware front has been as silent as the grave. Lots of dev talk about their games and what will and won't or can't be done. Should be a very interesting reveal I for one am very excited to see how long sony sticks to their guns with the whole no exclusive features bit, or what they would even consider features. A certain already released game was supposed to have much more deformation and destruction. Their engine does allow it ps4s power does not. Neo might free up enough resources to activate this feature,would that be allowed?

Also don't expect every old game to be patched you'll only be setting yourselves up to be disappointed. Games that still sell well like GTAV and 1st party games have the best chance of being touched up from what I am hearing.
tks for the update man. We've been around in circles 3 times over without any updates, good to know we weren't the only ones.

September can't come soon enough.
 
you probably understand more than you realize. I don't know any technical language but in laymen terms, he's just talking about the available tech in 2019 will allow a 10TF standard for GPU power so the life expectancy of Neo and Scropio maybe based off that.

You're right, that post is not difficult to understand. I meant his posts in general.

A certain already released game was supposed to have much more deformation and destruction. Their engine does allow it ps4s power does not. Neo might free up enough resources to activate this feature,would that be allowed?

Hmm, what game? I think whether it's allowed is how much impact it would have on the gameplay.
 
If this thing runs games 60fps and the system doesn't sound like a jet while doing so, then i'm in on this 100% day one.

While they're at it, a new controller that doesn't have hilariously bad battery life and an improvement to the PS4's internet speeds (probably a PSN problem, but I can dream).

4K gaming will be neat, but only a fraction of the audience has a 4K TV at this time. Everyone benefits from improved framerates and that should be their focus on the gaming side.
 
Higher and more stable frame rates are the top two bullet points in the list of improvements in the leaked PDF and that frame rates are not allowed to dip below the standard PS4's.

the big push is going to be resolution...if you think a lot of games are going to go from 30fps to 60, youre going to be disappointed....devs are going to push res and eye candy because that makes for pretty screenshots and trailers...

If this can't do all games at 1080p/60fps then I won't be interested. That's what the PS4 should have been able to achieve as standard.
the PS4 is perfectly capable of running every game in its lineup at 60fps...

framerate is ALWAYS a developer choice, rather than a hardware issue...the PS3 could have run every game in its library at 60fps...same with the PS2, and PS before it...

with 100% confidence i will say that not every Neo game will run at 60fps...plenty of devs will up resolution, or effects, or textures, etc and keep games at 30fps...
 
If this thing runs games 60fps and the system doesn't sound like a jet while doing so, then i'm in on this 100% day one.

The Neo won't have a magical '60fps' switch. It'll be a developer decision whether or not to target 60fps over resolution and/or graphical bells and whistles for any particular game. If you use history as a guide, you're going to get the latter far more often than the former.

If this can't do all games at 1080p/60fps then I won't be interested. That's what the PS4 should have been able to achieve as standard.

See above. That's not how it works. You'll want to be directing your anger at the development community rather than at the hardware itself.
 
If this can't do all games at 1080p/60fps then I won't be interested. That's what the PS4 should have been able to achieve as standard.

This doesn't make any sense. Any game can aim for 1080p/60fps if it wants, regardless of the tech, but it's up to the developer where the priorities should lie with what it is they're creating. Some devs push for graphical fidelity, others for a rock-steady 60 frames per second, and obviously the genre of the game heavily influences that decision. Next gen the consoles will be even more powerful, and you can better your ass the standard will still be 30fps.
 
This doesn't make any sense. Any game can aim for 1080p/60fps if it wants, regardless of the tech, but it's up to the developer where the priorities should lie with what it is they're creating. Some devs push for graphical fidelity, others for a rock-steady 60 frames per second, and obviously the genre of the game heavily influences that decision. Next gen the consoles will be even more powerful, and you can better your ass the standard will still be 30fps.

Exactly this.
 
If this can't do all games at 1080p/60fps then I won't be interested. That's what the PS4 should have been able to achieve as standard.

The PS3 can achieve this if they make it mandated. As it is, they just leave it to the developers as it should be.

You can only buy games that are 1080/60fps if you like though, but Sony isn't going to mandate it. It's not a magical power formula. Some developers would prefer to add more details.
 
the big push is going to be resolution...if you think a lot of games are going to go from 30fps to 60, youre going to be disappointed....devs are going to push res and eye candy because that makes for pretty screenshots and trailers...

If the leaked specs are true the power isn't there to go up to 4K for "AAA" games. Increasing the frame rate of the base PS4 game is the easiest thing to do, rather than trying to go from the equivalent of medium to high PC settings for a fraction of the PS4 user base; more often than not publishers will take the path of least resistance. If frame rate wasn't a big deal Sony wouldn't be touting it as the top benefit for Neo modes.
 
The Neo won't have a magical '60fps' switch. It'll be a developer decision whether or not to target 60fps over resolution and/or graphical bells and whistles for any particular game. If you use history as a guide, you're going to get the latter far more often than the former.

Yep, I should have said "past games" in my post.

I'm hoping GTA 5, Uncharted 4, Bloodborne, Fallout 4, etc. are now updated because of Neo. I'd go back to them.

I know it's obviously unlikely, but i'm hopeful that the Neo being "limited" by the PS4 compatibility that it makes devs focus on framerate and refininement over the graphical bells and whistles that often seem more hollow to me.
 
I know it's a stretch but I would be extremely happy with a Neo patched Battlefield 4. Bump the resolution to 1080p and lock the frames at 60. I've been playing since launch and still play till this very day. C'mon dice!! 😅
 
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