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Maybe I am old, but it looks like maniac mansion in first person, minus the humour.
I was thinking Outlast myself. I am easily scared, but Outlast bored me to tears.I am sorry but to me this is not resident evil just another 100000 amnesia clone out on steam right now,
I mean 2/3 of those are official.
Nothing about this is Resident Evil.
Only in your mind my very young padawan.
Would sir be so kind as to point out the Resident Evil aspects? Specifically the ones that don't overlap with Amnesia, Outlast, and so on, because I ain't seein' them.
Would sir be so kind as to point out the Resident Evil aspects? Specifically the ones that don't overlap with Amnesia, Outlast, and so on, because I ain't seein' them.
No thanks. I was excited for a different Resident Evil game but that doesn't mean I wanted just another hide-from-the-boogie-man-by-crouching-behind-boxes type of game either.
God damn it video games industry. Why you gotta be like this?
Not sure if this will give you something to be interested in but around E3 they did interviews confirming combat (guns specifically mentioned I think), herbs and puzzles.
The whole game won't be run and hide from insta-game over enemies.
did they not have success with the classic remasters ? this looks fucking awful
It seems to me like Capcom made some VR demos (Kitchen?) and Sony wanted a full game out of it. The only way they could justify the expense was to slap on the Resident Evil name on it and make a multiplatform game out of it. A lot of that early demo work may have turned into those "tapes" that we saw/played. Tinfoil hat and everything but this is the vibe that I am getting.
We do know guns are in the game. The question is, how we will use them? It could just be a way of knocking enemies down, or we might not even be able to use it as a weapon. Maybe it's just used to stop a ceiling trap from crushing you, haha. We really do need more info than this. Just sayin'.
Idk what the hell that was that I watched. But it certainly isn't resident evil.
The classic remasters probably sold more than they did on the GameCube. They did way above expectations.did they not have success with the classic remasters ? this looks fucking awful
I've went over it a few times already and there's the fact that we've only seen teaser footage so far.
For me the original worked because of the isolation, atmosphere, puzzles, not knowing what is actually going on, etc. All things I can directly point at RE7 focusing on.
Where?
Honestly, if you're excited about the game good for you. But don't act like the complaint that it lacks a lot of Resident Evil's identity based on footage is unfounded. As that's very much what I and a lot of others see, a Resident Evil in name only. At least so far.
This is just another VHS-type sequence and the core game will have combat. Why are people freaking out again aside from reiterating old complaints about the game's direction?
Big success, which is why they are remaking RE2.
Story was they had a different RE7 which they began working on in late 2012 but scrapped it for reasons, and started development on this in early 2014. The Kitchen demo was part of them experimenting with VR, which was not for the game planned from the start, and hinting at RE7.
I've went over it a few times already and there's the fact that we've only seen teaser footage so far.
For me the original worked because of the isolation, atmosphere, puzzles, not knowing what is actually going on, etc. All things I can directly point at RE7 focusing on.
Where?
Honestly, if you're excited about the game good for you. But don't act like the complaint that it lacks a lot of Resident Evil's identity based on footage is unfounded. As that's very much what I and a lot of others see, a Resident Evil in name only. At least so far.
The fact sheet literally says it's returning to roots and has puzzles. Why shouldn't I believe that?
Seriously, why is this called Resident Evil? Not once in an RE game did you hide and whimper in fear of the enemies. Only one that comes close to that is RE3.
The camera has everything to do with it. Once you put it behind the shoulder, now you can target individual limbs which leads to all sorts of possibilities in design. CV was following up on RE2 and RE3 which were already trending the series towards more action oriented gameplay. How many big bads do you take down in CV anyway? The Bandersnatch is treated like a regular enemy a quarter of the way through and that dude is huge. Actually, now that I think about it, CV had an FP view that was canned because the Dreamcast couldn't handle it. Clair would be holding up the two machine guns.
Anyways, if looked at a micro level, then yes, CV is a totally different game than RE4. But look at it from an aesthetic perspective and from Capcom's intentions, CV isn't all that different from RE4. RE4 is just that idea fully realized. Doesn't CV have you storming a castle at one point? It's crazy just how obvious the series was trending towards Mikami's original vision of a supernatural swat team action game.
If they announced multiple games they would be fine.
RE7 This
RE2Make Classic
RE whatever, action player focus like 4-6
When you cater to the fragmented fan base you made that's how you please everyone for the most part.
Looks better than 5 and 6 but that's not saying much.
4 reigns supreme.
Yet what they have shown so far is anything but that.
but thats the point, this is a new direction, and is suppossed to be an actual horror game with new characters
if they nail the atmosphere this is going to be amazing.
The fact sheet literally says it's returning to roots and has puzzles. Why shouldn't I believe that?
I want tyrants, zombies, mutations and GUNS. I'm sure it's in there, but we haven't seen it yet.
#4: XCOM style BSAA game.
It's the game industry, why would you believe PR?
All I'm saying is I'll believe it when I see it. All I see right now is first person horror game that doesn't differentiate itself from others. You can say it's a big risk or massive change, I say it's a safer direction that requires a way lower budget.
If the direction is something you like or want, good for you. Won't take that away from you. But disregarding complaints and using PR as a rebuttal isn't exactly the best way to show excitement.
The demo had traces of these elements.
It's the game industry, why would you believe PR?
All I'm saying is I'll believe it when I see it. All I see right now is first person horror game that doesn't differentiate itself from others. You can say it's a big risk or massive change, I say it's a safer direction that requires a way lower budget.
If the direction is something you like or want, good for you. Won't take that away from you. But disregarding complaints and using PR as a rebuttal isn't exactly the best way to show excitement.
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