PlayStation Meeting announced. September 7th 3PM ET (PS4 Neo Reveal)

Right before the Neo's unveil, how do you feel about the system?


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If Neo releases this November. Any chance of all the fall games supporting better graphics on Neo right off the bat. So let's say Neo releases end if October or early November can we expect COD, Battlefield and etc to have better graphics. I'm wondering about especially for games that have a marketing deal with MS such as Battlefield 1
 
If VR isn't enhanced on Neo, I may just nab the Slim and save on costs. We'll see Wednesday.

Don't worry. I am sure it will. Didn't the first rumours speak about the reason for an overpowered PS4 is to enhance VR as main goal?

If Neo releases this November. Any chance of all the fall games supporting better graphics on Neo right off the bat. So let's say Neo releases end if October or early November can we expect COD, Battlefield and etc to have better graphics. I'm wondering about especially for games that have a marketing deal with MS such as Battlefield 1

According to Sony rules about the Neo, every game to get released starting from the 1st of October is mandated to have Neo features. Previously released games may get patches for such reason. The important that all PS4 games can work on Neo whether enhanced or not. And FFXV was supposed to get released on September 29th, now it got delayed. The mandatory Neo rule can be applied to it now (and I think this is the reason for the little delay). Maybe Sony will show FFXV running on Neo at the meeting.
 
If Neo releases this November. Any chance of all the fall games supporting better graphics on Neo right off the bat. So let's say Neo releases end if October or early November can we expect COD, Battlefield and etc to have better graphics. I'm wondering about especially for games that have a marketing deal with MS such as Battlefield 1

It's all up to the developer/publisher, CoD probably will be upgraded due to the partnership.
 
Why do people keep saying this? We have games at 900p/60fps, which is obviously a desired feature. Nobody is saying every game will have a Neo mode.
Which means that UC4 MP will make the jump to 1080p60 easily, but what about UC4 SP? It's already CPU-bound with a few frame drops (>33.33ms CPU frame time) in some areas.
 
I would be there day 1 if it does beef up the experience. Gaming for me is definitely with VR and having better graphics would make me definitely buy Neo.

Did you try PS VR? Is it the graphics you don't like or that it is not fluid enough on regular PS4 that you want a better experience on Neo?
 
It's all up to the developer/publisher, CoD probably will be upgraded due to the partnership.

Someone way earlier in a Neo thread said he had a friend at IW and they were definitely working on upping the Rez to 4K - but he said it was a scaled solution (obviously).
 
If I remember those meetings happened at the beginning of the year (around February iirc). I remember how many were surprised (angry to be more exact) about Sony to reveal the PS4 but not show the console itself. This the first time it happens in such month. I hope they won't be toying with us with all the leaked designs then they won't reveal the console itself (I mean only talk about the specs like they did in the PS Meeting of 2013), but wait for PSX to show it and announce the price.
Well the same interview people refer to regarding Sony doing an apple style reveal/release for the Neo actually mentions that they felt in hindsight that it was not a good move to announce the PS4 without showing off the box itself and that they need to adapt to expectations of the tech market (short time from reveal to release, showing off the box etc).
I would be there day 1 if it does beef up the experience. Gaming for me is definitely with VR and having better graphics would make me definitely buy Neo.
All PSVR games are PS4 games. All PS4 games will have to ship with a Neo mode starting from October. I have no doubt in my mind that VR games will benefit from the Neo, and I feel that devs for VR games may even be more inclined to use the power from Neo more effectively than devs for non-VR games.
 
Only Dice's Battlefield and Battlefront games this gen run at 900p 60 by default, because the game was built for 60fps. You could get 1080p 30, but that wasn't the intent when developing the game.

That says nothing about what the upclock of the CPU will allow for NEO compared to PS4.

If Neo is designed as I'm thinking it will be designed with the PS4 APU as the CPU & Co-processors it shouldn't really matter if the game was CPU or GPU bound on PS4 because Sony could reconfig the HWS with microcode to create virtual specialized co-processors for different tasks.
 
If the Neo really is intended for release holiday 2016, shouldn't a lot of developers already have Neo dev-kits?

And if so, wouldn't the specs have leaked ages ago?
 
My OG launch PS4 (IIRC manufactured in Sept 2013) is still working perfectly, even after nearly 3 years of heavy use.

My brother sold his Xbox One earlier this year. His XBone was the bundle with TitanFall so it included the Kinect, $500 in early 2014. Anyway, once I get the Neo, I'll give my brother the OG PS4 so at least we can play over PSN together. I'd expect that PS4 to last another year or two because my bro wouldn't be using it very much given that he's married and has a very demanding job (no kids though).

Anyway, I don't care about Neo specs anymore, I just assume they'll be the same as the leaked information. If there is a modest up-clock to the CPU & GPU, cool. Just give me the release date, price, show me what it can do with games, 4K streaming media / UHD Blu ray, etc.
 
If Neo is designed as I'm thinking it will be designed with the PS4 APU as the CPU & Co-processors it shouldn't really matter if the game was CPU or GPU bound on PS4 because Sony could reconfig the HWS with microcode to create virtual specialized co-processors for different tasks.
Wat8.jpg


What kind of sorcery is this? It reminded me of N64's microcode...
 
I feel that devs for VR games may even be more inclined to use the power from Neo more effectively than devs for non-VR games.

Depending on your definition of "more effectively", they'll have to because there's little point in rendering to 4K to output to a 1080p headset.
 
If the Neo really is intended for release holiday 2016, shouldn't a lot of developers already have Neo dev-kits?

And if so, wouldn't the specs have leaked ages ago?


If what you say is true then Neo is a shied like you say a spook story & PS5 is out there waiting to get Scorpio & NX, Nintendo should turn 3rd party & let them protect them.
 
Yes, though some studios got them very late as in very recently.

Presumably because they don't have games coming out this year?

MightyPeter said:
If the Neo really is intended for release holiday 2016, shouldn't a lot of developers already have Neo dev-kits?

And if so, wouldn't the specs have leaked ages ago?

Have you not seen the Neo PDF?
 
Would really like to see an updated mock based on these new drawings. The popular one that was floating around here was close but in this drawing, the tiers aren't as thick. Plus they're sharp angles like the OG PS4. Come on Photoshop-GAF...you know you want to!

No takers?
 
Presumably because they don't have games coming out this year?

Yep I'm assuming Sony prioritized teams with games releasing this year for the first dev kits. This is no insider info I'm claiming or anything like that, I just know one dev at a major studio working on a 2017 game that just recently got dev kits.

That's all I know though and not trying to pass as an insider. Was just a random tidbit, which most probably assumed anyways.
 
Yep I'm assuming Sony prioritized teams with games releasing this year for the first dev kits. This is no insider info I'm claiming or anything like that, I just know one dev at a major studio working on a 2017 game that just recently got dev kits.

That's all I know though and not trying to pass as an insider. Was just a random tidbit, which most probably assumed anyways.

Sorry, didn't mean it to comes across as me prodding you for more info!

I said a similar thing a few days ago. No point a (third-party) dev buying/loaning/being given a dev kit early if their game isn't coming until next year. I actually don't think Sony themselves have a supply issue because the Neo PDF stated the dev kits would be available in large quantities world-wide and devs here have confirmed that plan.

The only question now is the mythical "final" dev kits. I personally think they are ready and in the hands of first-party devs and Sony are just waiting until the 7th before releasing them to third-parties to contain leaks.
 
So altogether, the leaks have been:

1: 4.2 or 5.5 teraflop machine being discussed

2: leaked docs with 4.2tf and upscaling techniques for 4K

3: final Dev kits not till the 7th, closer to Scorpio specs possible

That's it right? What's all this power brick talk?
 
Time to offload the OG PS4 boys, value is gonna tank if it hasnt already...

I would have already done so if I am not sure if it's out this year. I would own myself selling now if it's out next year with a huge backlog on this Christmas games and on top of my current backlog.
 
I'm hoping the Foxconn guy is wrong.... I'm not sure I like the sandwich design.
While I don't mind the design based off some of the higher quality mockups that were made, I would much rather it look closer to the original rather than the slim.
 
So altogether, the leaks have been:

1: 4.2 or 5.5 teraflop machine being discussed

2: leaked docs with 4.2tf and upscaling techniques for 4K

3: final Dev kits not till the 7th, closer to Scorpio specs possible

That's it right? What's all this power brick talk?

Where did number 3 come from? The presentation leak had final spec prototype kits (even if not absolutely final in other ways) starting to ship in April/may.
 
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