PlayStation Meeting announced. September 7th 3PM ET (PS4 Neo Reveal)

Right before the Neo's unveil, how do you feel about the system?


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Shouldn't really be a big surprise though, everyone knows Neo is coming and that it'll be supported by the major engines - so it's only reasonable that there's tooling support for that :)

The big surprise for me in that thread was:

"However, we don't currently support running Morpheus at 90hz, so you will also need to make additional code changes to get that working. " -- if I'm reading that right then UE4 doesn't support 90hz native on Morpheus? Maybe it's a 60 or 120 choice?
 
Man, I hope this thing releases within the next month or two. Been holding off upgrading my OG HDD, just going to go all in with this and get the highest capacity they offer. 500GB should be outlawed at this point lol. So many games I forgot I even owned and want to play but don't have the room. Also excited to be rid of the blow dryer my PS4 has turned into.

Same place for me, my HDD is bleeding.
 
Zhuge's recent tweets about the neo are the definition of "see I implied that, I knew all along!" and "I never outright said it would happen, people just assumed" type shit.

I liked Zhuge when he was here, his self promotion ("Koei Tecmo's Financial Report by ZhugeEX" was the worst example) was some carny, cringeworthy shit, but he still contributed some good stuff. These days though, it's pretty hard to take him seriously. I'm sure he has some decent NPD sources but otherwise, he just seemes like Tidux 2.0. People should really stop bringing him up.
 
Shouldn't really be a big surprise though, everyone knows Neo is coming and that it'll be supported by the major engines - so it's only reasonable that there's tooling support for that :)

The big surprise for me in that thread was:

"However, we don't currently support running Morpheus at 90hz, so you will also need to make additional code changes to get that working. " -- if I'm reading that right then UE4 doesn't support 90hz native on Morpheus? Maybe it's a 60 or 120 choice?

That's strange, I thought UE4 did support 90hz for PSVR since Golem was announced to be native 90.
https://www.vrfocus.com/2016/03/new-details-on-psvrs-golem-confirm-move-support-90fps-swords-more/
 
I liked Zhuge when he was here, his self promotion ("Koei Tecmo's Financial Report by ZhugeEX" was the worst example) was some carny, cringeworthy shit, but he still contributed some good stuff. These days though, it's pretty hard to take him seriously. I'm sure he has some decent NPD sources but otherwise, he just seemes like Tidux 2.0. People should really stop bringing him up.

His analysis on game sales was always and continues to be good. That's why he got a job as an analyst for the Asian digital market.

He's not remotely anywhere close to being Tidux 2.0.
 
What third parties are people expecting/hoping will take part? What titles might they use to showcase the jump to Neo from ps4?

I have something in mind but I'd like to see what you lot think.
 
What third parties are people expecting/hoping will take part? What titles might they use to showcase the jump to Neo from ps4?

I have something in mind but I'd like to see what you lot think.
From first party almost assuredly Uncharted 4 and Horizon. 3rd party? Probably some stuff by Square and maybe EA sports games.
 
What third parties are people expecting/hoping will take part? What titles might they use to showcase the jump to Neo from ps4?

I have something in mind but I'd like to see what you lot think.

The only realistic answer: Call of Duty.
I'd add BF1 if XBOX didn't have the promotion deal.
 
Right, well, agree to disagree.

Throughout the 360/PS3 gen (where the 360 had a stronger GPU) and throughout this (where the PS4 has a stronger GPU), I've found that the Sony first party studios have consistently put out more visually and technically impressive titles.

If it was just this gen, I'd chalk it up to power. But they did so last gen too with stuff like UC2-3, TLOU, God of War 3 and Beyond.

Seems a bit ridiculous to assume that MS couldn't display a gap if there was one in the hardware. Minor pc gpu upgrades can allow for some improvement even that's not even wildly technical.

But I guess everyone has their biases.
 
That's strange, I thought UE4 did support 90hz for PSVR since Golem was announced to be native 90.
https://www.vrfocus.com/2016/03/new-details-on-psvrs-golem-confirm-move-support-90fps-swords-more/

Actually, I read somewhere that Highwire and Epic are both working on UE4-'VR' stuff.

found it:

http://www.polygon.com/2016/2/22/11051686/golem-playstationvr-highwire-games


"Everybody has the exact same console, the exact same booster box, the exact same screen on their eyeballs," Griesemer said. "So a lot of the messiness and lack of optimization that you have to have on the PC so it will run on everything? We just can get that right here. Also, Unreal Engine is awesome." The Highwire team has been in contact with Epic Seattle on a special VR rendering mode that helps with optimization, and it has Alex Dracott, who worked on Infamous: First Light, Second Son and PlanetSide 2, "hand writing and shaders and hand-keying the lights." It's not enough to make sure the team has a beautiful game. It has to make sure the game runs at a constant 90 frames per second in both eyes.

I caught up with Nick Whiting from Epic Seattle, who talked a bit about Golem.

"With VR development still so new for everyone in the industry, we've taken a very hands-on approach with teams using Unreal Engine 4," Whiting said. "With Highwire, they were one of the first PSVR projects on UE4 that we were able to take this approach with, thanks to them being located very close to our Epic Seattle offices. We'd send them early builds and improvements for PSVR as soon as we'd finish them, and they'd try them out in their project, and let us know how they worked. From there, we'd iterate back-and-forth a little bit, and in the end, both our product and theirs were mutually improved."
 
Seems a bit ridiculous to assume that MS couldn't display a gap if there was one in the hardware. Minor pc gpu upgrades can allow for some improvement even that's not even wildly technical.

But I guess everyone has their biases.

I, quite literally, never said that Microsoft couldn't display a gap.

Please, go back and reread what I said before you throw accusations of someone being biased.
 
What third parties are people expecting/hoping will take part? What titles might they use to showcase the jump to Neo from ps4?

I have something in mind but I'd like to see what you lot think.

Rise of the Tomb Raider, Nioh, Final Fantasy XV, Battlefield 1 and 4, and maybe Grand Theft Auto V.
 
Ohh, ok, so this is a bigger jump?

Not relatively.

PS3->PS4 GPU jump was 7.5x (in terms of paper flops - in real performance it would be better than that)

PS4 Standard -> Neo GPU is a 2.3x jump, and the comparison is more like for like given the much closer architectures
 
Not relatively.

PS3->PS4 GPU jump was 7.5x (in terms of paper flops - in real performance it would be better than that)

PS4 Standard -> Neo GPU is a 2.3x jump, and the comparison is more like for like given the much closer architectures

What you wrote + remember(being said to original question) this is not a new gen console. Neo is an upgraded PS4. It shouldn't be a jump. As a result, I'd expect PS5 to be a leap over vanilla PS4 but not over Neo necessarily. Of course, we have to see how that pans out years from now.
 
Nobody is trying to compete with PC...

As posted before in this thread: Sony Hopes PS4 Neo Can Keep Gamers From Going Back to High-End PCs


We’ve traditionally seen that some of the core audience tends to gravitate back to high-end PCs at some point because these are the people who want the finest graphical performance. So here’s a great opportunity to have them stay within our ecosystem.

Sounds like they view PCs as a competitor, I don't think they've ever had this view before.
They're also been pretty willing to support PC Gaming, there's been cross-platform multiplayer between PC and PlayStation consoles since the PlayStation 2, and they also once had a studio called Sony Online Entertainment which primarily made PC games.
 
The Jump from 1.8 to 4.2 is bigger than 4.2 to 6.


But... the jump from 1.3 to 6 is a hell of a lot bigger than 1.8 to 4.2, and I think that's the sticking point for anyone making a comparison, how significant of an upgrade is Neo compared to Scorpio.

I'm not entirely sure why people keep bringing up the jump between 4.2 to 6 being less than 1.8 to 4.2, I guess trying to minimize Scorpio's significant jump? but even playing Devi's advocate, the jump from 4.2 to 6 is actually more significant than 1.3 to 1.8, and we all saw how that turned out, and that's without accounting the CPU, the gap may be much bigger than what we know.

Bottom line, the upgrade to Neo is nice, but can we quit downplaying Scorpio?
 
But... the jump from 1.3 to 6 is a hell of a lot bigger than 1.8 to 4.2, and I think that's the sticking point for anyone making a comparison, how significant of an upgrade is Neo compared to Scorpio.

I'm not entirely sure why people keep bringing up the jump between 4.2 to 6 being less than 1.8 to 4.2, I guess trying to minimize Scorpio's significant jump? but even playing Devi's advocate, the jump from 4.2 to 6 is actually more significant than 1.3 to 1.8, and we all saw how that turned out, and that's without accounting the CPU, the gap may be much bigger than what we know.

Bottom line, the upgrade to Neo is nice, but can we quit downplaying Scorpio?

I don't think many have been downplaying Scorpio in this thread, at least not recently?
 
But... the jump from 1.3 to 6 is a hell of a lot bigger than 1.8 to 4.2, and I think that's the sticking point for anyone making a comparison, how significant of an upgrade is Neo compared to Scorpio.

I'm not entirely sure why people keep bringing up the jump between 4.2 to 6 being less than 1.8 to 4.2, I guess trying to minimize Scorpio's significant jump? but even playing Devi's advocate, the jump from 4.2 to 6 is actually more significant than 1.3 to 1.8, and we all saw how that turned out, and that's without accounting the CPU, the gap may be much bigger than what we know.

Bottom line, the upgrade to Neo is nice, but can we quit downplaying Scorpio?

Definitely a move to downplay scorpion.

However I can't help but feel that the Neo and the Scorpion will quite literally be the most underwhelming console reveals of all time. That's the fault of being iterative instead of generational.
 
But... the jump from 1.3 to 6 is a hell of a lot bigger than 1.8 to 4.2, and I think that's the sticking point for anyone making a comparison, how significant of an upgrade is Neo compared to Scorpio.

I'm not entirely sure why people keep bringing up the jump between 4.2 to 6 being less than 1.8 to 4.2, I guess trying to minimize Scorpio's significant jump? but even playing Devi's advocate, the jump from 4.2 to 6 is actually more significant than 1.3 to 1.8, and we all saw how that turned out, and that's without accounting the CPU, the gap may be much bigger than what we know.

Bottom line, the upgrade to Neo is nice, but can we quit downplaying Scorpio?

I think Scorpio is going to be a powerhouse if specs hold true. I have no interest in it as a PC owner with a strong rig. Scorpio isn't for me. Neo isn't going to beat Scorpio in power, but it(and PS4) retains the edge that it is the only place to play new PS exclusive content.
 
But... the jump from 1.3 to 6 is a hell of a lot bigger than 1.8 to 4.2, and I think that's the sticking point for anyone making a comparison, how significant of an upgrade is Neo compared to Scorpio.

I'm not entirely sure why people keep bringing up the jump between 4.2 to 6 being less than 1.8 to 4.2, I guess trying to minimize Scorpio's significant jump? but even playing Devi's advocate, the jump from 4.2 to 6 is actually more significant than 1.3 to 1.8, and we all saw how that turned out, and that's without accounting the CPU, the gap may be much bigger than what we know.

Bottom line, the upgrade to Neo is nice, but can we quit downplaying Scorpio?

I'm not downplaying Scorpio. I just mean the impact of Scorpio graphic next year will be underwhelming because we will get use to 4.2TF graphic.
Think of it this way, if Nvidia stop making new card after 750ti, and they show 1070 this year then they release 1080 next year.
Which jump will have more impact?
 
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