I need the maps to be a 180 of the pre alpha maps. I dont hate homestead or boom town. I just want them to be outliers
Higher TTK slightly, unless the wall running allows for escapes. Hard to tell with alpha maps
And titans should probably start with shields with batteries removing them. I enjoyed the titan play and thought scorch and ion were very fun and balanced
less automated rodeo probably
Id also like them to remove CAmped Hardpoint because it slowed the mode down for some reason and encouraged loitering around at your home flag
Attrition would be nice and all but I just want solid modes that make sense
PvP shouldn't even exist and is a waste of a playlist IMO and hardpoints flow is ruined
Sorry for all the negativity, but that's what would get me on board
If maps are really good, I can bare the rest, because the map design is crucial
I enjoyed the alpha despite my criticism but not enough to ignore all the above. I just want the game to be what it should be, and fill out the market that it originally had.
I have rainbow 6 for tactical round based game. Imagine if the sequel added tdm, or a respawn mode. Or if its map design ended up being not the amazing map design it is now.