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Pragmata Demo Switch 2, PS5, PC, Xbox Graphics Comparison + FPS Test

It's a demo of an unfinished game. The goal was obviously to show off the game's unique action mechanic. Why the heck is anyone discussing graphics? The game is still undergoing late development refinements.
 
Bit surprised by the quality of some of these console versions. I tried the demo on PC and it was piss easy to run maxed out.
 
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A handheld being comparable to a current gen console is a grand achievement.

If the DS released and was comparable to a PS2 (the weakest home console in 2004), that would have been a big deal.
The Switch and Switch 2 aren't handhelds, tlhey are consoles with a handheld mode, that's a very important distinction. Nintendo doesn't market them as their respective generations DS handheld platforms, they market them as their main consoles for the respective generations, so it's completely fair to judge the Switch 2 against a PS5, which it falls very short of.
 
Like clockwork, another game featuring hardware RT that performs better on PS5. I really wonder what's happening on XSX with those games.
Like clockwork, a game is released (it's not even a full game, it's the demo) that, in its RT mode, has few better FPS on PS5 compared to the XSX version, and some people come back with a narrative that Clash or forget about the numerous other games with RT (including many recent ones) where the XSX version showed an advantage, as if those didn't exist... 🙇

PS. In other thing in the world......, the problem of degraded or missing shadows on the XSX is a bug caused by playing the demo with the same account on XSS and then immediately on XSX (something similar was seen in Monster Hunter Wild, RE4Remake i think).

"Elanalistadebits" himself has corrected the text on his comparison video.
 
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I bounced off this immediately. This is one of those games where they wanted to use every single weird gimmick and just jammed them together instead of finding the unique balance. It isn't a game for me. I do hope everyone interested in it will enjoy it.
 
It's a demo of an unfinished game. The goal was obviously to show off the game's unique action mechanic. Why the heck is anyone discussing graphics? The game is still undergoing late development refinements.
the graphics police are here guys, please, stop discussing graphics in a thread about graphics.
 
Like clockwork, another game featuring hardware RT that performs better on PS5. I really wonder what's happening on XSX with those games.

It's not exactly like that, you also have RT games that perform better on XSX (like Control). RE engine itself performed better in RT mode for Village on XSX vs. better performance on PS5 later in RE4 (RT in that game was weak overall).
 
The level of stupidity japaneses developers can reach sometimes it's surely something. Releasing this game at 60 fps to have such tragic IQ in portable mode. Jesus Christ Capcom. Why they can't hit 30 fps locked in their engine I don't get it. The same happened on ps4 and after 10 years still haven't found a way to scale down the fps in their engine. Meh.
 
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It's a demo of an unfinished game. The goal was obviously to show off the game's unique action mechanic. Why the heck is anyone discussing graphics? The game is still undergoing late development refinements.
Because Capcom hardly refine the graphic in a meaningful way in the final release compared the demo. Would be the first time.
 
Are we talking Switch version? On PS5 the hair looks REALLY good.
No, I'm talking about the higher performance platforms versions of her hair. It has that PS2 era look in how it's segmented by polygons instead of being strands, very similarly to Mia's hair in RE7. Watch the cutscenes where you find her for the first time and she rolls over on the bed, the way her hair crosses her face. It's the exact same technique and it looks atrocious.
 
No, I'm talking about the higher performance platforms versions of her hair. It has that PS2 era look in how it's segmented by polygons instead of being strands, very similarly to Mia's hair in RE7. Watch the cutscenes where you find her for the first time and she rolls over on the bed, the way her hair crosses her face. It's the exact same technique and it looks atrocious.
I'm no tech expert here but to me Pragmata's har so well done here.
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Because Capcom hardly refine the graphic in a meaningful way in the final release compared the demo. Would be the first time.

the entire path tracing mode is missing on PC.
also, at least technical issues do sometimes get fixed after the demo.

one example that comes to mind is that RE8 had broken VRR support on Xbox in the demo, but they fixed it in the full release. .
 
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IMHO, both hairs look like way more 'heavy' than they should, and they behave like they are made of kite tail material! :-D
I'm don't know about all that but I'm guessing if they did more "realistic" hair physics it would effect the performance.

So in eyes the hair in Pragmata looks good while having good performance on PS5.
 


  • Pragmata has two display modes on Xbox Series X and PS5. PS5 Pro has a single display mode.
  • The difference between the display modes is mainly in the fps rate, which remains stable in performance mode, and the lighting quality, with better global lighting, shadows, and reflections in quality/resolution mode.
  • Xbox Series X suffers from a bug where it can display worse shadows than it should if you play the Series S version first. To fix this, you need to delete the save file in the cloud.
  • PS5 has worse global illumination and ambient occlusion than XSX in performance mode.
  • Performance on XSX is inferior to PS5 in resolution/quality mode with a more unstable framerate.
  • PS5 Pro displays better image quality thanks to PSSR when compared to the PS5 and XSX versions. However, PC DLSS still has the edge in this area.
  • As for PC, we find a fairly well-optimized version with settings superior to PS5 Pro.
 
  • PS5 Pro displays better image quality thanks to PSSR when compared to the PS5 and XSX versions. However, PC DLSS still has the edge in this area.

Fun times.
 
On one hand April is great release date since this game won't get overshadowed by other big releases in other hand…….Maaaaan I wish this game release sooner, I can't stop playing the demo and I desperately want the full game.
 
How are people finding the PC performance? I just finished the demo and I see all the graphic options are taken from RE, it's the same engine. However RE2R runs at max settings rock solid 60fps at 1000p, here I have a sense it's more like 30.
 
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