Destiny: Rise of Iron - Launch Trailer

Sigh. This is how my Destiny releases have always gone:

Destiny Launches: get bored after a couple months
Dark Below: get bored after a week or two.
House of Wolves: get bored after a week or two.
Taken King: get bored after a week or two.

And yet, here I am again with that scratch to play every time a new expansion hits. >.< Maybe this one will finally hook me...

It most definitely will
for a week or two

I've had mine preordered on PS4 since the preorders went live. I simply cannot put the game down for more than a month or two.
 

Melchiah

Member
Don't expect anything mechanic heavy like King's fall.

Think it's going to be more in line with Crota in terms of length and difficulty.

I'd be more than happy with that, as Crota is my favorite raid just because it has no platforming. That being said, it doesn't really matter as raids are not the meat of the game for me. This is what I play the most:
PaOIouB.jpg
 

Carn82

Member
Whoops, serves me right for not keeping up on that bit of news. I figured that since Bungie/Activision paid for the compositions they'd still end up using them.

Most of it is already in vanilla Destiny iirc. Some dude on Reddit made a montage of the OST and some other bits and pieces, posted in online. He got a reply from Marty saying that it was 'really close' to a hypothetical final version of Music of the Spheres, I believe it had a runtime of 40 or 50 minutes.
 

GhaleonEB

Member
This will be the first piece of content from Bungie since Halo on the Xbox that I take a wait and see approach on, rather than buying day 1. I left the game deeply unhappy with the state of the PvE sandbox after the April update, and the things that pushed me away have been left in place. (I haven't played since the most recent update, just downloaded and read the patch notes.) That and the way micro-transactions were seeping into the loot game; I'm not familiar with how they are balanced this time around.
 

Anastasis

Member
This will be the first piece of content from Bungie since Halo on the Xbox that I take a wait and see approach on, rather than buying day 1. I left the game deeply unhappy with the state of the PvE sandbox after the April update, and the things that pushed me away have been left in place. (I haven't played since the most recent update, just downloaded and read the patch notes.) That and the way micro-transactions were seeping into the loot game; I'm not familiar with how they are balanced this time around.

I've been away from Destiny since October. What changed with the PvE?
 

void666

Banned
It's weird. This is as big an add-on as Taken King, right? Yet, I was pretty damned hyped by TTK but feel nothing with this...still trying to figure out why.

It's probably because TTK was the first time Destiny really came into its own for me and was a big set up quality wise from the base game and previous DLCs. I also quite liked the setting. But now the new area is just another place in Old Russia, it seems like there are no new sub-classes(?) and the story doesn't interest me at all.

It also feels a lot like this is just that small, necessary stepping stone a few people from Bungie worked on while everyone else is busy finishing up Destiny 2 for next year...I dunno. I'll play it but I'm not hyped at all this time.

No. Not as big as TTK. They said it's a bit bigger than HoW was iirc. Not sure.
It's enough to get me hyped. I love destiny and this is probably going to be my farewell to this game. Until they release destiny 2.
 

Gator86

Member
I didn't mean anything negative by it. Just stating how much my love for the game has grown. Playing it with people I know made a huge difference.

Ignore it. Your comment was completely innocuous. Some people are overly defensive that someone might criticize a thing they like in some indirect way. Like you said, playing with friends is a huge difference for something like Destiny. Personally, I don't care about DestinyGaf either.
 

Melchiah

Member
This will be the first piece of content from Bungie since Halo on the Xbox that I take a wait and see approach on, rather than buying day 1. I left the game deeply unhappy with the state of the PvE sandbox after the April update, and the things that pushed me away have been left in place. (I haven't played since the most recent update, just downloaded and read the patch notes.) That and the way micro-transactions were seeping into the loot game; I'm not familiar with how they are balanced this time around.

It's been exactly the opposite for me, as the April update brought me back, and I've been playing the PVE side regularly since then. Well, I had a break when Dark Souls 3, Uncharted 4, and Alienation came out. The update made levelling up much easier than before, and thus kept me going. I even took Titan and levelled it up as well, eventhough I wasn't interested in playing as one before.

Aren't all the microtransactions related to cosmetics?
 

Floex

Member
Still can't work out exactly how much end game there is going to be.

Story looks to be over in a single sitting.
 

TyrantII

Member
Is Destiny 2 going to be an actual separate game or just a massive expansion similar to what WOW does with their iterations?

Good question. No one but Bungie really knows.

If I had to guess, they're going to allow a sort of account import that will bring over certain things, but the game itself will be a true sequel (that busts your ass to level 1 again)

Still can't work out exactly how much end game there is going to be.

Story looks to be over in a single sitting.

No difference there from TTK, HoW, or CE.

It's really more about side questing, objectives, and end game paths.
 

BLCKATK

Member
Still can't work out exactly how much end game there is going to be.

Story looks to be over in a single sitting.

Expect Taken King level endgame. The only thing we don't know what to expect is the longevity of the Plaguelands content, and the slim chance of another secret exotic mission ala Black Spindle.

The formula isn't changing; Heroic Strikes, Nightfall, Raid, Iron Banner and Trials of Osiris are all pillars of the endgame experience for Destiny and they're all getting updated.
 

Floex

Member
Expect Taken King level endgame. The only thing we don't know what to expect is the longevity of the Plaguelands content, and the slim chance of another secret exotic mission ala Black Spindle.

The formula isn't changing; Heroic Strikes, Nightfall, Raids, Iron Banner and Trials of Osiris are all pillars of the endgame experience for Destiny and they're all getting updated.

Are we expecting an end game like the Taken King? All reports are saying it's a smaller game. Really dug the end game in TTK, got a good few months out of that.
 

Skeletron

Member
You do know he made a absolute fuck ton of music for destiny right? They are still using his music.

Edit: aparantly he was not credited in taken king? Was this due to the on going law suit?
If he was not credited for the music who was?
Marty's longtime partner Michael Salvatori (dating back to at least the Myth days) is still with Bungie, along with the rest of the audio team.
 

BLCKATK

Member
Are we expecting an end game like the Taken King? All reports are saying it's a smaller game. Really dug the end game in TTK, got a good few months out of that.

It's definitely smaller. Probably not as many story missions. Only one new strike, and only 2 revamped ones. You'll be doing a smaller amount of content, but all the old pillars will be there and brought up to Year 3.

Example: you'll be doing the Siva Crisis Heroics for gear, so you can do the Nightfall (which will probably be a Siva Crisis strike, one of the three). Exploring the plaguelands and doing Archon's Forge for whatever reward that comes out of that. Once you are raid ready, you'll do the Raid to gear up to 385. Iron Banner will come around once a month, you can squad up and do that for light level rewards, fighting on the new maps with the new gamemode. And then Trials will return, to reward players with gear up to 385.
 

Melchiah

Member
It's definitely smaller. Probably not as many story missions. Only one new strike, and only 2 revamped ones. You'll be doing a smaller amount of content, but all the old pillars will be there and brought up to Year 3.

Example: you'll be doing the Siva Crisis Heroics for gear, so you can do the Nightfall (which will probably be a Siva Crisis strike, one of the three). Exploring the plaguelands and doing Archon's Forge for whatever reward that comes out of that. Once you are raid ready, you'll do the Raid to gear up to 385. Iron Banner will come around once a month, you can squad up and do that for light level rewards, fighting on the new maps with the new gamemode. And then Trials will return, to reward players with gear up to 385.

Hopefully there'll be a PVE event like Queen's Wrath as well. The game has been severely lacking when it comes to that.
 
So damn hyped for this. It's crazy how much of a 180 I've done when it comes to how I feel about Destiny. Bought the Ghost Edition on PS4, but had nobody to play with since I had no interest in DGAF. Rebought it on XB1 to play with friends and it's now one of my favorite games this gen.


I remember playing solo on launch day thinking, "another over hyped game".


Then I played Vault of Glass and met an awesome raid team.

It's since become one of my favorite games of all time.
 
Man its crazy to think about how massive this game is for new comers. If you have never played Destiny and pick up The Collection its a monstrous amount of content for $60
 

BLCKATK

Member
Hopefully there'll be a PVE event like Queen's Wrath as well. The game has been severely lacking when it comes to that.

I absolutely agree. Bungie definitely needs to add an event for PvE players to do that's on a monthly rotation. I remember when they first talked about Destiny and that was something they seemed to want to do. I hope that they are able to bring something out in Year 3 that could become a staple for Destiny 2.

I'm still holding out for an evolving public event system or something like that later down the line. Would love more stuff to do out in Patrol. I'm hoping that because The Plaguelands is an endgame zone (Designed for level 40 players) we're going to see some of that stuff. Maybe next year.
 

GhaleonEB

Member
It's been exactly the opposite for me, as the April update brought me back, and I've been playing the PVE side regularly since then. Well, I had a break when Dark Souls 3, Uncharted 4, and Alienation came out. The update made levelling up much easier than before, and thus kept me going. I even took Titan and levelled it up as well, eventhough I wasn't interested in playing as one before.

Aren't all the microtransactions related to cosmetics?

Heh, we had the opposite experience. I ran some of the new content - mission, strike and PoE - and didn't get a single item that increased my light, and was left wondering what the path forward was. Granted, I only played twice.

Micro-transactions are no longer cosmetic only, but even with the cosmetic ones, it's a very poor implementation that impacts what is otherwise a neat feature, making what should be a one-time acquisition into a consumable, tied to throttled boxes of loot which are also for sale (with non-cosmetic gear). I was horrified, but I don't know if that's walked back or gone further in RoI.

What's unnecessary about it?

The meta commentary isn't helping (directed at Nags) but I'm guessing the shot at DGAF.
Wait wait it's Old Russia again?

New territory, other side of the wall.
 

ocean

Banned
Heh, we had the opposite experience. I ran some of the new content - mission, strike and PoE - and didn't get a single item that increased my light, and was left wondering what the path forward was. Granted, I only played twice.

Micro-transactions are no longer cosmetic only, but even with the cosmetic ones, it's a very poor implementation that impacts what is otherwise a neat feature, making what should be a one-time acquisition into a consumable, tied to throttled boxes of loot which are also for sale (with non-cosmetic gear). I was horrified, but I don't know if that's walked back or gone further in RoI.

Re: progression. Insofar as it matters (which es extremely little tbh), Light Level is easier to climb than ever. Faction Rank packages (top out at 330 Light), Exotic engrams, King's Fall drops (which are 100% guaranteed with the easy Challenges), and random Challenge of Elders reward screen drops (which have no weekly lockout) can drop gear up to 6 Light above your current total Light level, all the way up to 335. Plus the Elder Sigil gives a guaranteed +6 Light (up to 335) Weapon + Armor if you complete the score requirements (takes 2 runs / 20 minutes and is actually fun when the modifiers are good). There's also Heroic Strikes, which have a roughly 1/5 chance (anecdotal, my experience) of dropping Strike-specific loot which is also +6 Light up to 335. Then there's Trials, Iron Banner and Shaxx bounties for PvP types. Since April, you're basically rewarded for playing however you want.

As for the Sterling Treasures: you can get 3 every week (one is automatic, one for winning a game in the weekly Crucible playlist, one for completing a L41 PoE) without paying, and they contain Level 3 armor and/or one of 2 ships along with Chroma. This is all basically cosmetic gear. Technically you could argue that armor pieces aren't cosmetic since they are functional, but we're talking 3 pieces of 3 Light armor a week - you'll get 10x that in a week for regular play. Sterling Treasure is the kind of thing that, whether it's sold or given away or locked as a reward for an activity ends up being kind of the same thing - cosmetic stuff that basically nobody cares much for? At any rate it's going away next week (and replaced by a similar system where you have in-game chances or the Silver payment route for cosmetic rewards).

It's a shame to see you've been turned off by the game. Other than my by now tired gripes of Y2 downgrades (which are basically all PvP centered), the game's economy and progression systems have never been more rewarding and flexible than they are now. It's truly a great time to be playing this game - despite my PvP misgivings, probably the best the game has ever been overall.

Is there a bulleted list of everything we're getting here?

X missions
X PvP Maps
etc..

I did see someone post this map of the new version of the cosmodrome:

Off the top of my head:

4 PvP maps (= to HoW)
1 new PvP game mode called Supremacy (basically Kill Confirmed)
1 new Strike (= to HoW) + reimagined vanilla Strikes (like Sepkis Perfected)
1 Raid (= to CE)
1 new "Arena" ish activity called Archon's Forge
1 new Social Space Felwinter's Peak
1 new location called Plaguelands
A new enemy type
New (unspecified # of) public events, story missions, quests
Unknown # of Exotic weapons and armor. We already know of 4 Exotic weapons, which is what TDB gave us and more than what HoW did.
 

Xaero Gravity

NEXT LEVEL lame™
The meta commentary isn't helping (directed at Nags) but I'm guessing the shot at DGAF.
But it wasn't a shot at DGAF, I just wasn't interested in interacting with the OTs since they move at such a rapid pace that most comments get lost in the shuffle.
 

farisr

Member
This is one of the games that my 20% off PLAY coupon is going to get used on. Haven't played since vanilla Destiny.

Is Destiny 2 going to be an actual separate game or just a massive expansion similar to what WOW does with their iterations?
It should be a separate game.

I really hope they weren't dumb enough to make it an expansion forcing them to stick with the current limitations/game engine/developmenttools. The game being designed with current consoles in mind, with a revamped engine/better development tools (that allows them to make more content/modifications quicker) is something that is absolutely needed.
 

Draft

Member
Is there a bulleted list of everything we're getting here?

X missions
X PvP Maps
etc..

I did see someone post this map of the new version of the cosmodrome:
Speaking of maps, damn I would love an in-game map. Even if I could just look at the map from the mission selection screen on-planet. I get so lost sometimes.
 

Nicko

Member
But it wasn't a shot at DGAF, I just wasn't interested in interacting with the OTs with them since they move at such a rapid pace that most comments get lost in the shuffle.

This was my experience with DGAF as well. Love some of the folks there (Hawkian is THE MAN), but the threads ran so fast that I rarely was able to form a group or get my questions answered.

I'd love it if every community could have it's own separate threads so multiple discussions could go on simultaneously.
 

Xaero Gravity

NEXT LEVEL lame™
This was my experience with DGAF as well. Love some of the folks there (Hawkian is THE MAN), but the threads ran so fast that I rarely was able to form a group or get my questions answered.

I'd love it if every community could have it's own separate threads so multiple discussions could go on simultaneously.
Hawkian is fantastic. He explained so much of the road to end game leveling to me. If it weren't for him, I would have given up on Vanilla Destiny much sooner than I initially did.
 
Speaking of maps, damn I would love an in-game map. Even if I could just look at the map from the mission selection screen on-planet. I get so lost sometimes.

Meh, this isn't too bad when you realize all the planets are either big circles or figure 8s.

For instance:

Cosmodrome has
Steppes > Mothyards > Forgotten Shore > Rocket Yard > Divide > Steppes

But Mothyards and Forgotten Shore both have a 3rd entrance/exit
Mothyards > Skywatch > Forgotten Shore > Mothyards

Cosmo and Mars are both figure 8s.
Luna, Venus, and the Dreadnaught are Circles.

No idea what the Rise of Iron Changes are going to do, though.
 

Nicko

Member
Hawkian is fantastic. He explained so much of the road to end game leveling to me. If it weren't it weren't for him, I would have given up on Vanilla Destiny much sooner than I initially did.

Agreed and same for me! And what a kind and caring guy to do all of that. He also ran some excellent Raid-ductions and hosted games that really helped me as well.

Thanks again Hawk for all that you did/do!
 

ObiDin

Member
Nothing but reskins in the entire trailer, damn even the pre order bonus is a reskin.

Pre-ordered.....sigh

Was going to post this as well. This is what, the 5th expansion and it is just re-skinned/existing enemy types again. I enjoyed Taken King, but am so glad I kicked the Destiny habit a year ago.
 
isnt it 2 new strikes for PS4?

I wouldn't be surprised if this doesn't happen, since Echo Chamber, the PS4 taken king strike, is remaining exclusive for another year instead of opening up to Xbox players.

Was going to post this as well. This is what, the 5th expansion and it is just re-skinned/existing enemy types again. I enjoyed Taken King, but am so glad I kicked the Destiny habit a year ago.

Jesus... people still try to use this arguement?

Some models might use the same skeleton, but they move different, animate different, act different, and look different.

Do you think every final fantasy is all made up of reskins, too? I mean, it's all the same enemies and summons. Who cares if they look or act different, right?
 
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