The Radeons' lackluster 99th-percentile frame-time numbers in this test are corroborated by our "time-spent-beyond-X" graphs. In total, both of the red teams' cards spend half a second working on frames that take more than 50 ms to render, and that means an unpleasantly rough gameplay experience while DirectX 12 is enabled. If I hadn't been collecting data for this article, I would have immediately unticked the DirectX 12 checkbox in DXMD's options and gone back to the smooth sailing that the game's DX11 mode offers on all of these cards.
Click over to the time-spent-beyond-33.3-ms graph, and we can see that both Radeons spend a full second working on frames that take longer than that to render. Again, that means we're spending quite a bit of time below 30 FPS during our one-minute testing period, a noticeable blot on these cards' smoothness. The Fury X's monster shader array doesn't seem to be much help here—it's only a bit better off than the RX 480.