RagnarokIV
Battlebus imprisoning me \m/ >.< \m/
Mankind Divided because no fucken stupid boss fights.
Yeah I played Revolution on ps3 when they gave it for free with ps Plus.Mankind Divided was the sequel, the only one available on modern consoles. Such a shame Human Revolution didn't get a barebones port at the very least.
I didn't play HR at launch, what was the problem with the boss fights?Mankind Divided because no fucken stupid boss fights.
I didn't play HR at launch, what was the problem with the boss fights?
They're really not, it was massively overblown, but they're by far the worst part of the game.Are the boss fights in Human Revolution really as bad as everyone says or was that just the opinion back in 2011?
That was always the thing that steered me away from it. I know they were tweaked for the director's cut, but all I have is the base version digitally via Xbox BC. Are they really not as bad as everyone says? If so then maybe Ill finally give it a full shot.
I played through MD and had a decent time, but that "Augmented Lives Matter" bullshit was embarrassing as all hell.
They're really not, it was massively overblown, but they're by far the worst part of the game.
MD's story was embarrassing, I agree. It really killed the game for me because a strong story/atmosphere is so critical to this series. But the gameplay and level design enhancements over HR were real as people said.
If you haven't played HR yet you should, it's really great.Yup, agree with everyone about the main hub in Prague being awesome. I love wide, dense areas like that with the various apartments and buildings to find ways into. Some real good snooping around sidequests there too.
Goddamn you guys always do such a good job of convincing me to reinstall stuff
Human Revolution is available on Xbox through BC.Mankind Divided was the sequel, the only one available on modern consoles. Such a shame Human Revolution didn't get a barebones port at the very least.
I fucking loved this game. Played it back in 2011, i think it out for a year at that point and it was my goty
Human Revolution is available on Xbox through BC.
It's not enhanced, but it is available. The first version can be purchased digitally or played with the original disc. The Director's Cut version is disc-only.
Then where are the great indie immersive sims or stealth games ? I think immersive sims need complex 3D environments, it cost money.Indie scene is pretty good place for immersive sims and stealth games, I think.
Indie stuff:Then where are the great indie immersive sims or stealth games ? I think immersive sims need complex 3D environments, it cost money.
Yeah, I finished MD but yeah it was such a chore, mid-game especially.Loved Human Revolution.
Mankind Divided I gave up after a few hours, was legitimately bored.
Agreed on all points. I prefer HR though just because it at least feels like a complete game.A lot of people came to prefer Mankind Divided for its improvements on level design, after the initial disappointment on the story part.
I think HR was the biggest effort but MD achieved a superior level of refinement in gameplay and atmopshere.
But really the whole setting of MD just feels like they did HR again, with downscaled stakes, introducing some plot points just to leave them to die (like the whole thing about Jensen losing his memory), we're left with some side quests with (imo) a questionable level of writing. It's a shame the franchise died like. And at the same time i really like to replay Mankind Divided, it's clearly not as impactful as the first but fuck i like the atmosphere of this game.
Agreed on all points. I prefer HR though just because it at least feels like a complete game.
Also, if I remember correctly, Jensen losing his memory was resolved. The real Jensen died in HR when the base got claimed by the ocean. You can find his corpse in a vault at the bank. You play as a clone in MD.
That would actually be a fucking INSANE twist. If every protagonist, even from HR, are just clones pumped out for work by a corporation. That is some proper Cyberpunk themed dread. It would keep with the theme of the Dentons being Jensen's clone. Pretty fucking dark if we've never even played as the original and he's just a corpse kept on ice pumping out clones over the centuries.I think the way it was set up and what they most likely wanted the story to end was that you were always a clone, even in the first game. It's why you were also perfect for the augs, because thats how you were cloned to be. WOuld've been some nice twists if Eidos didnt screw us.
It would literally be a deus ex machina plot twist, which would probably feel cheap after all these years.That would actually be a fucking INSANE twist. If every protagonist, even from HR, are just clones pumped out for work by a corporation. That is some proper Cyberpunk themed dread. It would keep with the theme of the Dentons being Jensen's clone. Pretty fucking dark if we've never even played as the original and he's just a corpse kept on ice pumping out clones over the centuries.
Do it and get the "A Criminal Past" DLC while you're at it, it's probably dirt cheap. It's one of the best pieces of DLC I've ever played. If you like Prison Break, then you'll love this DLC:Yup, agree with everyone about the main hub in Prague being awesome. I love wide, dense areas like that with the various apartments and buildings to find ways into. Some real good snooping around sidequests there too.
Goddamn you guys always do such a good job of indirectly convincing me to reinstall stuff
Do it and get the "A Criminal Past" DLC while you're at it, it's probably dirt cheap. It's one of the best pieces of DLC I've ever played. If you like Prison Break, then you'll love this DLC:
I think the atmosphere and time frame when Human Revolution came out just can't be matched. MD was okay, but the atmosphere was totally different.
The game came out of nowhere to me and I know a lot of people hated the piss-filter but I love how the game presented itself. Especially when you get toSame here!!
For me despite it's flaws Human Revolution was a better game - story wise it was above and beyond, Mankind Divided had better gameplay, graphics and and maybe level design (don't remember much tbh, only awesome main hub and the end of the game)- but story wise it felt like a filler, then bam, huge cliffhanger at the end when things got interesting and it wasn't more of the same. A bummer.
HR wasn't a graphics powerhouse at the day of the release but story wise, stealth and other stuff were pretty solid outside boss fights - and had good optimization. And guess what it was despite it's flaws and despite not pushing graphics boundaries a very very good game. I enjoyed it very very much at the day of the release, as I am a huge fan of stealth games and immersive sims. It felt like a complete package, and I remember it much fondly than MD.
Maybe if Eidos stayed with the same formula aka not pushing top-notch graphics and improved only level design, gameplay and focused more on the story then MD could be considered a success, with more compact budget etc but who am I kidding Square Enix always had blown-out expectations about sales. But maybe just maybe. MD also had performance issues.
Then after CDPR released Cyberpunk 2077 and later down the road patched it, I though to myself hey maybe we will get more Deus Ex if the cyberpunk genre is this popular with SSDs and stuff they easily could make it feel more open world- even if semi-open design or go balls deep on an open world.
Then Embracer Group happened and they cancelled new Deus Ex game. So yeah, it was just my positive thinking in the end.
My two cents or maybe three, I have come to deep understanding that stealth or immersive sims are pretty niche through out the years. They had pretty good beginnings in 1998, smooth sailing around 2004/2005, peaked around maybe 2011/2013, then it was a bit of decline and it's radio silence from around 2016- when some games like Mankind Divided and Dishonored 2 tried to push graphics boundaries - it kinda didn't work out that well or sell that well. Maybe a bit simpler graphics, good art direction or aesthetics could make this games more profitable but it would have to be taken into account around pre-production phase, and this games could be profitable if they would be design with this in mind, and more compact budgets. But I don't see this happening any time soon with big publishers - but I'm hope I'm wrong.
Indie scene is pretty good place for immersive sims and stealth games, I think.