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Overwatch Sombra ARG - No one is ready for Sombra [Up2: New Model Leaks]

Then what was your point of saying 'This isn't a MOBA though'? That implies that MOBAs are exclusive to that style of content release. Spoiler: it's not.

Releasing crap heroes that require constant patches and possible kit rework later in the lifespan of the game every 3 weeks, or a well-designed hero when it is ready. Easy choice for me, since I play online games for the long haul and don't need a carrot in front of my face to keep playing. MOBAs can get away with this because the cast is expected to be 50+, 100+, whatever. How many heroes do you think Overwatch needs to keep you appeased and continue playing with your want of more heroes but fewer balance patches?

You brought up DOTA, hasn't Icefrog just been pulling from a batch of champions that have been made for years and have been getting balance tested for as long? I don't play that game so this is only offhand things I have seen on GAF. Do you expect the same release schedule for DOTA now that they have to make completely new champions? Or would it be okay that they take longer now since they have to make them from scratch? Would you quit playing that game if their release windows on champions increase and they cite quality over quantity?

I see you want them to have them essentially live tested by the community. However, there could be major backlash if they decide they need to completely change a core ability that changes how a hero works. You have made your disdain for balance patches abundantly clear, so are you okay with a hero getting completely reworked after it has already been out and playable? I see you didn't like that about WoW so I will assume that this isn't the case. What if they are weaker then before and you were really excited to play it in ranked? Would you come onto a forum and complain about balance patches, or would you praise the devs for their good decision making to nerf or completely change a hero before it could be played in proper competitive modes by competent players against their peers?

The Overwatch team is certainly talented enough to release a hero every 3 weeks. They are smart, driven individuals that have made a great game. This game was also made over a period of several years, and the heroes went through more iteration than you can probably imagine. I will give them the benefit of the doubt with their release schedule and what they have found works for them.
 
Legit expecting another countdown til Blizzcon.
It'll be like the Metal Gear Solid Rising and Peace Walker countdown. Once it reaches 100 it will load a new countdown with a different background or some more crazy Spanish lines.

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I like how Blizzard have spent so long building up to this moment that the likely end of the ARG will probably be swamped under an incoming torrent of Red Dead hype - and all Rockstar had to do was tweet out two images.
 
Tuesday is usually update days ain't it? That's also when Ana got revealed. Based on the live monitor it ought to be somewhere around 7-8 PM CEST tomorrow.
 
I like how Blizzard have spent so long building up to this moment that the likely end of the ARG will probably be swamped under an incoming torrent of Red Dead hype - and all Rockstar had to do was tweet out two images.

Sorry but i fail to understand what RD announcement has to do with new Hero being announced/added to Overwatch.
 
blizzards absolutely drip feed of content for overwatch has been incredibly disappointing after the dearth of content at launch. Just fucking release Sombra already, and another damn map
 
blizzards absolutely drip feed of content for overwatch has been incredibly disappointing after the dearth of content at launch. Just fucking release Sombra already, and another damn map

Yeah its brutal even with my short time playing Paragon I seen 2 hero releases with their "every three weeks" marketing.
 
^ That game launched with how many heroes/maps??

blizzards absolutely drip feed of content for overwatch has been incredibly disappointing after the dearth of content at launch. Just fucking release Sombra already, and another damn map

Game launched with enough content/heroes when you compare it to some other MP or SP games. Yeah maybe there wasn't a lot of post launch content but like i said game was already full of content so i can't really complain. When you think about that every new map/hero/unlocks... etc. is free and basically a bonus you can't expect new hero/map every month.

Only thing i'm really missing is new mode or two.
 
blizzards absolutely drip feed of content for overwatch has been incredibly disappointing after the dearth of content at launch. Just fucking release Sombra already, and another damn map

As someone who played Destiny for over 2 years now, I don't see Overwatch as having drip feed as far as new content.

Overwatch came out May 24th.
Roughly 6 weeks later we got a new character (Ana).
Roughly 4 weeks later we had a new game mode and a Micro-map to go with it.
Roughly 4 weeks later we got a full new Hybrid Map
Roughly 4 weeks later we got a new game mode with a Micro-map to go with it.

Odds are Roughly 4 weeks after that we'll have a new character (Sombra)

Not to mention the new cosmetics that have been added with the events.
 
As someone who played Destiny for over 2 years now, I don't see Overwatch as having drip feed as far as new content.

Overwatch came out May 24th.
Roughly 6 weeks later we got a new character (Ana).
Roughly 4 weeks later we had a new game mode and a Micro-map to go with it.
Roughly 4 weeks later we got a full new Hybrid Map
Roughly 4 weeks later we got a new game mode with a Micro-map to go with it.

Odds are Roughly 4 weeks after that we'll have a new character (Sombra)

Not to mention the new cosmetics that have been added with the events.


Also not mentioning the like 2 dozen new emotes they added to the game just because they felt like it recently(giving every character a laugh and sit emote).
 
As someone who played Destiny for over 2 years now, I don't see Overwatch as having drip feed as far as new content.

Overwatch came out May 24th.
Roughly 6 weeks later we got a new character (Ana).
Roughly 4 weeks later we had a new game mode and a Micro-map to go with it.
Roughly 4 weeks later we got a full new Hybrid Map
Roughly 4 weeks later we got a new game mode with a Micro-map to go with it.

Odds are Roughly 4 weeks after that we'll have a new character (Sombra)

Not to mention the new cosmetics that have been added with the events.

If you don't care/didn't care for the new game mode(s) it doesn't look as nice. Lucio ball was a non event for me.
 
just fyi, did some math last night and the percentage will hit exactly 99.9999% around 3am Pacific tuesday morning, would that be midnight wednesday in New Zealand?
 
Weird that we're getting more new heroes than new maps.

The latter should be their priority. More heroes just confuses things and makes the game harder to break into.
 
As someone who played Destiny for over 2 years now, I don't see Overwatch as having drip feed as far as new content.

Overwatch came out May 24th.
Roughly 6 weeks later we got a new character (Ana).
Roughly 4 weeks later we had a new game mode and a Micro-map to go with it.
Roughly 4 weeks later we got a full new Hybrid Map
Roughly 4 weeks later we got a new game mode with a Micro-map to go with it.

Odds are Roughly 4 weeks after that we'll have a new character (Sombra)

Not to mention the new cosmetics that have been added with the events.

Plus, most importantly, it's largely quality content. I'll take the "drip feed" if it means better, more well thought out characters, maps, etc.
 
If you don't care/didn't care for the new game mode(s) it doesn't look as nice. Lucio ball was a non event for me.

But then it becomes a game of "only post-launch content that I personally like counts as support!" statements, which is a far less convincing argument.
 
Weird that we're getting more new heroes than new maps.

The latter should be their priority. More heroes just confuses things and makes the game harder to break into.
Not really. A couple minutes in training with a new hero and you can get a basic gist of what they're supposed to do. Maps have a learning process between the layout and pathing and that varies from hero type to hero type.
 
I dont think any character (Except Pharah Voleyball outfit) can live up to the hype.
But still, more Overwatch is always welcomed.

This game totally needs PVE content.
It already has! Check out the current Halloween brawl.
 
Weird that we're getting more new heroes than new maps.

The latter should be their priority. More heroes just confuses things and makes the game harder to break into.

This is just wrong. Every hero is very easy to learn in this game and "discovering" new ones and finding your favorites over the time is what makes this game so good. Every hero is like another piece of the huge puzzle called "fun". :D
 
Ana and Eichenwalde are both awesome.

Lucioball was garbage.

This new pve mode only letting you pick from four heroes is also kinda meh. It's fun but since it takes longer than quick play for worse rewards it's a one-and-done affair. The Junkenstein event seems like it could be fun for more than one map, and if nothing else is a good way to teach people how to cover flanking routes on defense, something most casuals are awful at.

Plus it's hard to get excited about emotes/cosmetics when they're barricaded by the f2p gatcha boxes designed to frustrate you into paying money.
 
I dont think any character (Except Pharah Voleyball outfit) can live up to the hype.
But still, more Overwatch is always welcomed.


It already has*! Check out the current Halloween brawl.

*That is going to go away at the end of the month.

I absolutely can't stand temporary game modes like this. Sure, the halloween theme can be temporary, but why not use what they have and make it into actual permanent content? Not to say they won't, I just don't expect them to.
 
Weird that we're getting more new heroes than new maps.

The latter should be their priority. More heroes just confuses things and makes the game harder to break into.

Not really that weird. New maps are much harder to monetize in this model. /supercynicalpost.
 
Ana and Eichenwalde are both awesome.

Lucioball was garbage.

This new pve mode only letting you pick from four heroes is also kinda meh. It's fun but since it takes longer than quick play for worse rewards it's a one-and-done affair. The Junkenstein event seems like it could be fun for more than one map, and if nothing else is a good way to teach people how to cover flanking routes on defense, something most casuals are awful at.

Plus it's hard to get excited about emotes/cosmetics when they're barricaded by the f2p gatcha boxes designed to frustrate you into paying money.


Blizzard listened to the complaints from the Summer games and made all Halloween cosmetics available with the in-game currency. No real world cash needed.
 
But then it becomes a game of "only post-launch content that I personally like counts as support!" statements, which is a far less convincing argument.

Yeah, that pretty much is the point. If you are happy with the support because you enjoy the post launch content, great. If you don't enjoy the brawls then to you the post launch support has been potentially poor.

Calling it a drip feed because you don't like the post launch content might not be the right way to put it. Everyone is going to look at the content from their own perspective and whether they like it or not. Which goes back to what I wrote, if you don't like the brawls then there has been a pretty big window between releases you do care about.
 
Yeah, that pretty much is the point. If you are happy with the support because you enjoy the post launch content, great. If you don't enjoy the brawls then to you the post launch support has been potentially poor.

Calling it a drip feed because you don't like the post launch content might not be the right way to put it. Everyone is going to look at the content from their own perspective and whether they like it or not. Which goes back to what I wrote, if you don't have about the brawls then there has been a pretty big window between releases you do care about.

I can agree with this.

Calling it a drip feed of content isn't right. Drip feed implies the developer is almost snubbing the game itself by putting out very little for the consumer base. But that's not what's happening here. We're getting content, but some of it isn't hitting with all audiences. That is unfortunate for those people, but they'd be better off saying they don't like the direction of the post-game content instead of complaining about how little there is.
 
And my Symmetra buffs?

Next month I know. But who cares about Sombra when best hero is only gonna get better?

They're gonna nerf her down in exchange for other things aren't they?

Lol, no idea. The person who told me this has been right in the past about Ana's PTR release date and Eichenwalde's drop. But nothing substantial like actual detailed info on planned buffs/nerfs/modes, etc.
 
I still have a faint hope that Sombra uploading something for the active omnics is the successor to Junkenstein's Revenge we need.
Besides being a character, of course.

What if they make a PvE but the community has to destroy 1 million robots before Sombra comes?

She'll get baggy pants

Now I want MC Hammer Hip hop Symmetra... Honestly we need new legendaries for everyone!
 
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