GC: Third party support is a constant problem for them, but I think its questionable whether people would even buy things like Battlefield or GTA if they were on a Nintendo console. Is the reason you havent supported them much in the past partly because you dont think your games would sell to that audience?
PH: No, no. its usually been one of a technical
hardware issue. Its just, what it is that the devs are making and what are the hardware requirements that theyre looking at, to support what theyre making? And what fits? And anything that is below the line is, Well, we can make it work, but wed have to cut this or that or do it like
But no, thats not the point. The point is to take the game, as you designed it, and to get it working on those platforms. Not make a bunch of cuts and a bunch of changes and bring out some other version of it.
GC: So if NX is announced in the next few weeks and is as powerful as an Xbox One or higher, then
PH: Then it will absolutely be something that we consider. Okay
lets say they come out and say tomorrow it does X, Y, and Z. Well, Dishonored 2 is way down the road, its not in the conversation. But anything that is in development, I think wed take a look at and see if technically does it line up with what theyre doing?