Nintendo Switch Dev Kit Stats Leaked? Cortex A57, 4GB RAM, 32GB Storage, Multi-Touch.

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You're going to take the day off because of this event? Geesus, the info isn't going anywhere. Watch and discuss the reveal when you come home.

I'm taking the day off so I can head to my local Best Buy after the reveal and throw down my cash. Otherwise I'll probably miss out on Day 1 Stock.
 
The latest Battlefield and Call of Duty as well as The Witcher 3 can easily showcase what the system is about. Skyrim just says hey we got last gen games that are portable. What they should have done was showcase a popular current gen multiplatform game.

I think Skyrim was to shown because it shows Bethesda support.
 
Just look at any game that had off-TV play, or by default showed the same thing on both screens at all times. Even in most cases where they were displaying unique things, usually the off-screen view was something simple rather than a unique complex 3D view.
Even if the Off TV play image is literally just the exact same as the TV image scaled down to 480p, it still uses resources to send it over. I'm just asking how intensive those are.
 
The latest Battlefield and Call of Duty as well as The Witcher 3 can easily showcase what the system is about. Skyrim just says hey we got last gen games that are portable. What they should have done was showcase a popular current gen multiplatform game.

Skyrim sold 30 millions copies - it's bigger than BF1 and TW3 put together.
 
If its a direct, then the console reveal will be be a prerecorded.The obvious commentary during and after won't(which I'm assuming you're talking about), but like I said, people will be talking about it for months. You're not missing out by not watching it as its revealed really. It's not like sports where people talk about it while its happening and then pretty much forget about it the day after/the next game.

But... it's not a direct...

We know what this is- it's a live press conference in the largest convention center in Japan with demos and press events happening worldwide throughout the weekend.

I don't know why people keep treating this like a direct.

And anyway, people often want to watch these things live so that the contents aren't spoiled and they get to see the info and reveals as the company intends them too. Bayonetta or Cloud in Smash wouldn't have the same effect if you read it in a headline before seeing the trailer.
 
The latest Battlefield and Call of Duty as well as The Witcher 3 can easily showcase what the system is about. Skyrim just says hey we got last gen games that are portable. What they should have done was showcase a popular current gen multiplatform game.

lmao

Sales numbers, how do they work?
 
To each their own

He's right. People take days off for whatever the hell they want. I could take some days off to binge watch a TV show that's been out for years already, despite the fact that "it's not going anywhere".

People take time off around E3 just to watch the streams. You gonna tell them they're living life wrong too?
 
If its a direct, then the console reveal will be be a prerecorded.The obvious commentary during and after won't(which I'm assuming you're talking about), but like I said, people will be talking about it for months. You're not missing out by not watching it as its revealed really. It's not like sports where people talk about it while its happening and then pretty much forget about it the day after/the next game.

Switch has been revealed. The Switch Presentation coming in January will be similar to the January 2011 3DS 'Direct' or the September 2012 Wii U Launch Direct.
 
This is the type of thing that, if no one asked, I'm sure no one wants your opinion. A grown ass man doesnt need you to tell him when's the right and wrong time to take off from his job. That's just rediculous.
Thank god somebody said it lol..

Why do people on here act like they know better to take a day off for something tf? What is a day off gonna do lol
 
some people take days off to be with their dying parents at the hospital

others do it to watch reveals of Pikmin games

I mean, most jobs have a system in place where you can simply request not to be scheduled on a certain day ahead of time, or something of the like that wouldn't unconvince anyone. I doubt anyone is planning to just skip work or call out last minute. In this case, who cares if they wanna use that day to watch pikmin games, or play golf or whatever their hobby is. It's just a day off, Something you get every week. You're on a dedicated gaming forum right now, that's how your spending your spare time, how's that any differet?
 
For relevance.

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Even if the Off TV play image is literally just the exact same as the TV image scaled down to 480p, it still uses resources to send it over. I'm just asking how intensive those are.
I'm pretty sure it has resources pre-designated for that purpose, much like the PS4's streaming technology, such that it doesn't interfere with the main processing. Though I may be wrong.
 
I think NS games will look fine on the TV. Probably better on it's 720p screen, but the games will still look nice on the TV and probably running natively at 1080p.

Yeah Nintendo's games will definitely look nice as it'll be a jump above Wii U. However I don't think PS4 type games will look anywhere near as good. They'll look more like a grunty 360. Of course this depends on how much the dock beefs things up.
 
Why assume it's expensive? The goal seems to be making going from TV and back simple. No dicking around with plugging and unplugging any HDMI cable, power cable, USB accessories each time. It can do all these things and still be a pretty dumb cheap bit of equipment.

Even if it isn't expensive, it's still added extra cost. How often are you going to have so many wires hooked up to 1 device at the same time? I have never hooked up more than 1 wire on my GPD XD.
 
But... it's not a direct...

We know what this is- it's a live press conference in the largest convention center in Japan with demos and press events happening worldwide throughout the weekend.

I don't know why people keep treating this like a direct.

And anyway, people often want to watch these things live so that the contents aren't spoiled and they get to see the info and reveals as the company intends them too. Bayonetta or Cloud in Smash wouldn't have the same effect if you read it in a headline before seeing the trailer.

Where in the world did you get info about it being an actual live press on Jan 12? Because according to this source, that would be on Jan 14 and 15. Not 12.
http://arstechnica.com/gaming/2016/...ig-reveal-will-be-livestreamed-on-january-12/

Switch has been revealed. The Switch Presentation coming in January will be similar to the January 2011 3DS 'Direct' or the September 2012 Wii U Launch Direct.

You know what I'm talking about. What we got was a teaser. I'm talking about a full blown reveal.

But... it's not a direct...

We know what this is- it's a live press conference in the largest convention center in Japan with demos and press events happening worldwide throughout the weekend.

I don't know why people keep treating this like a direct.

And anyway, people often want to watch these things live so that the contents aren't spoiled and they get to see the info and reveals as the company intends them too. Bayonetta or Cloud in Smash wouldn't have the same effect if you read it in a headline before seeing the trailer.

People can do whatever the hell they want. I'm not telling him what to do. I get that some people love games more than others, and would take a day off for launch games. But a prerecorded reveal is just.. eh. Like I said, to each their own.

I guess I'm also just relating it to my situation as well, as I can't afford to take a day off.
 
Even if it isn't expensive, it's still added extra cost. How often are you going to have so many wires hooked up to 1 device at the same time? I have never hooked up more than 1 wire on my GPD XD.
It would be worth the (low) cost of the dock just to make the entire process more elegant.
 
Nintendo packed in a stand with Wii and Wii U and a charging cradle with 3DS. Although this one seems to be the most functional iteration of this idea (since it allegedly has HDMI and USB, unlike 3DS's being only for power), I think its inclusion in the box shouldn't be much of a surprise coming from Nintendo.
 
Even if it isn't expensive, it's still added extra cost. How often are you going to have so many wires hooked up to 1 device at the same time? I have never hooked up more than 1 wire on my GPD XD.
Some of you seem to have a hard time understanding that designing mainstream consumer electronics is more than just making things work as inexpensive and as feature rich (see-through Switch dock ) as possible.
 
Some of you seem to have a hard time understanding that designing mainstream consumer electronics is more than just making things work as inexpensive and as feature rich (see-through Switch dock ) as possible.

Shelf space is also a factor in selling products. Cut into Nintendo's profits. We all know Nintendo likes profits.

That said, I did a little more thinking and it got me wondering; what if the dock can send an image to the TV wirelessly? What if the dock can also send images to other screens like tablets or smart phones? Well, the smart phone might be strange since you can use it in portable mode, but what if having another screen to use is a benefit for families so they don't fight over the TV but still want a relatively larger screen to play on? The Switch screen is only 6" and there are 10+ inch tablet screens.
 
Shelf space is also a factor in selling products. Cut into Nintendo's profits. We all know Nintendo likes profits.

That said, I did a little more thinking and it got me wondering; what if the dock can send an image to the TV wirelessly? What if the dock can also send images to other screens like tablets or smart phones? Well, the smart phone might be strange since you can use it in portable mode, but what if having another screen to use is a benefit for families so they don't fight over the TV but still want a relatively larger screen to play on? The Switch screen is only 6" and there are 10+ inch tablet screens.

Too complicated even with Miracast, and it could add latency. So no. Besides, not using the TV was one of the selling points of the Wii U and look at how that went.
 
Comparing Switch/PS4/Xbx1 with those figures you've mentioned above is akin to comparing PS4 and XBox One by main memory bandwidth alone. Which I'm sure you'd agree would make XBox One look much more bandwidth constrained than it actually is.

Eh this has been discussed before, sorry.
 
They solved the issue with the Wii U pad. Nintendo owns the technology.

From Wikipedia:

The GamePad communicates with a Wii U console over a modified Wi-Fi protocol designed for low-latency transmission, establishing its connection with the console by using a variant of the WPS process, with proprietary transfer protocol and software co-developed with Broadcom.[12][13] The GamePad's display contents are streamed as video from the console using a custom protocol and the H.264 video codec, for which the GamePad contains a hardware decoder.[1][14]

So you would need basically OS support from iOS (ha) or Android (nope), as well as a (Broadcom?) Wi-Fi chip that allows the use of the customized 802.11n Wi-Fi protocol (nope again), and put a second Wi-Fi 5Ghz chip in the Switch for no other reason than being able to use a second screen, like the Wii U.

Nope.

Edit: The sheer brute force approach that Nintendo does with raw bandwidth for no latency would be using a 4x bandwidth requirement for each res increase due to 4x the amount of pixels, based on the measurements on this article, http://www.eurogamer.net/articles/digitalfoundry-secrets-of-the-wii-u-gamepad, 160 Mbit/s for 720p, and 640Mbit/s for 1080p.

Not even 802.11AC can barely sustain 1Gbit/s the 640Mbit/s real world performance for worst case 1080p if you use 3 antennas. And most cellphones/tablets barely do 200Mbit/s as well as have one antenna or maybe 2.
 
Why assume it's expensive? The goal seems to be making going from TV and back simple. No dicking around with plugging and unplugging any HDMI cable, power cable, USB accessories each time. It can do all these things and still be a pretty dumb cheap bit of equipment.

Even if it isn't expensive, it's still added extra cost. How often are you going to have so many wires hooked up to 1 device at the same time? I have never hooked up more than 1 wire on my GPD XD.

I don't know if it's been said, but maybe even if the dock doesn't add extra capability, it could be just to secure precious shelf space with a permanent connection to the TV.
It means something for someone to come into your living room and see a Nintendo Switch dock w/ that logo next to the TV, just as they would see a PS4 or XB1 had it been connected to the TV as well. I believe it's purposely big enough to draw your attention, regardless of whether there is more to the dock or not.

It's also an added bonus to know that you don't have to mess with any wires. just drop and play, or pick up and go. It has a permanent home next to the TV, with an HDMI slot already reserved for it, and a custom name already entered on the input list.
 
The base seems (seems not stating that it is) to be nothing more than a USB C to HDMI/USB 2 converter and nothing more. Shouldn't be that expensive to produce and add in. We're not talking about Apple who askes 19,99 for a single USB C cable. .
 
It means something for someone to come into your living room and see a Nintendo Switch dock w/ that logo next to the TV, just as they would see a PS4 or XB1 had it been connected to the TV as well. I believe it's purposely big enough to draw your attention, regardless of whether there is more to the dock or not.

That is an interesting and valid reason, and I can totally see it.

I'm only going buy the rumors that it'll cost another extra $100 to get the Switch with the dock. If it is another $100 dollars, then something other than a few ports is adding to the cost.
 
This might be a bit meta for this thread, but hopefully gaffers will find it interesting:
ARM Research's Greg Yeric talks Moore's Law from the perspective of an IC IP vendor

TM;DW: viable EUV is a prerequisite for 5nm, otherwise 7nm (10nm by intel's stick) is here to stay for some time (think 28nm, only longer), namely until we deplete all other non-pitch-scaling options (i.e. increasing the transistor density without changing nodes).

Interesting talk, though I didn't really understand all of it.
 
Eh this has been discussed before, sorry.

Right, thats why I said "its been mentioned before". But the fact that you said "unless their is a massive on die ESRAM / EDRAM or something that has not been mentioned yet" suggested that you either didn't know about Tegra's rendering technique or didn't realise its advantages for memory bandwidth. Which is why I tried to explain.
 
Yeah Nintendo's games will definitely look nice as it'll be a jump above Wii U. However I don't think PS4 type games will look anywhere near as good. They'll look more like a grunty 360. Of course this depends on how much the dock beefs things up.

The dock would mean that there wouldn't be any constraints in power, so it could go all out. We know it allows the system to be beefier, but we don't know how that happens. We'll find out in January, and I have a feeling we'll all be pleasantly surprised. I don't think games will look like a 360. Even based on what we know the NS is way more powerful than a 360. Not up to Xbox One, I don't think, but better than a 360. That should make for some nice looking games.
 
Right, that would be why I just said "its been mentioned before".

The fact that you said "unless their is a massive on die ESRAM / EDRAM or something that has not been mentioned yet" suggested that you either didn't know about Tegra's rendering technique or didn't realise its advantages for memory bandwidth. Which is why I tried to explain.

How much bandwidth will tile based rendering save compared the standard rendering method used? It can't be that much or? Do AMD have this on PS4 and Xboner?

Edit: Seems the 360 and Xbone is using a this
 
Its quite difficult to give exact numbers. Basically you're keeping most of the pixel processing away from main memory, like XBox One with its eSRAM. Its a similarly significant saving for main memory bandwidth.

PS4 doesn't have that capability, which is why it needs that extremely fast main memory.

XBox One doesn't really need it as it already processes the whole frame away from main memory in its large pool of eSRAM. What Tegra is doing with tile based rendering and what XBox One GPU does with its large pool of eSRAM aren't the same technique, but they both provide similar results for saving main memory bandwidth (same as 360*, GameCube, Wii, WiiU with their embedded memory).
 
I'm only going buy the rumors that it'll cost another extra $100 to get the Switch with the dock. If it is another $100 dollars, then something other than a few ports is adding to the cost.
If it cost another $100, then absolutely I'd be expecting something fantastical from it too, but where did that come from?
 
If it cost another $100, then absolutely I'd be expecting something fantastical from it too, but where did that come from?

I assume chinese whispers based on this thread of there being 2 SKUs with a £50 price difference, combined with the power of wishful thinking "I only want a handheld don't want dock / SCD patent and magical dock overclocking"

e:
Even though the reveal trailer, you know, heavily emphasises the whole dock aspect, and the device name seems to be actively based upon it.
 
Parker2.PNG


So, we are talking about a custom CPU with only 4 cores, but the original source have 8. Why remove cores from it?

More than that, the BUS of 25Gb/s is weaker, sure, but it's probably something they can fix in that custom design.

Of course, maybe they are making a Custom Parker, what can be another level.
 
Parker2.PNG


So, we are talking about a custom CPU with only 4 cores, but the original source have 8. Why remove cores from it?

More than that, the BUS of 25Gb/s is weaker, sure, but it's probably something they can fix in that custom design.

Of course, maybe they are making a Custom Parker, what can be another level.

1: It's been noted that the Tegra X1 doesn't use a big.Little configuration heterogeneous multiprocessing in its big.little configuration to make the A53 act along with the A57 at the same time to handle less intensive processes at lower power to save battery power. The A53 there is probably just to handle OS or a low power mode I forget.

It's up in the air what Nintendo is going to do, the CPU could have any ARM configuration so we have to rely on leaks to find out what they'll do. At worst they could be using A57 but at best they could be using A72 which is better. It's just guesswork whether they'd use more than 4 cores and a combination of A72, A53, A35 for various functions in a big.Little configuration to be power efficient.

2: LPDDR4 RAM is 25.6GB/s on a 64-bit bus, that's what Jetson TX1 is using, as shown with Parker changing to a 128-bit bus doubles the bandwidth of the RAM. Nintendo would likely do this and not bottleneck themselves because there isn't really much other options. Apparently LPDDR4 RAM is better in cost and performance compared to say FCRAM and there isn't anyway they can use eDRAM due to lack of specialisation to get a design and manufacturer at 16nm or less that isn't Intel, so that leaves eSRAM but we know how bad that can affect space on the die of an SoC which can affect other things like restricting how many CUDA cores can be put in.

Then there is also HBM2 but it's been discussed that it's overkill for something that will do more than what is necessary and end up costing a lot to put in, which is part of why we're not seeing the Switch as being expensive so there's no reason to think they would use HBM2.

Hence, best estimates for now is a higher bit bus for the LPDDR4 RAM.
 
Parker2.PNG


So, we are talking about a custom CPU with only 4 cores, but the original source have 8. Why remove cores from it?

More than that, the BUS of 25Gb/s is weaker, sure, but it's probably something they can fix in that custom design.

Of course, maybe they are making a Custom Parker, what can be another level.

Its not parker, its a custom SOC, the CPU in parker would be an odd choice
 
Where in the world did you get info about it being an actual live press on Jan 12? Because according to this source, that would be on Jan 14 and 15. Not 12.
http://arstechnica.com/gaming/2016/...ig-reveal-will-be-livestreamed-on-january-12/

Okay, now I am awfully confused. I thought the presentation (Jan 12th) was live streamed from Tokyo Big Sight (which this article indicates) on January 13th Japan time, which is January 12th NA time. Following that is a global demo event for press, though I'm not sure what that entails (or where). But everything indicated the live stream on the 12th would be a stream FROM Tokyo Big Sight, not that the convention center is only being used for the press demos that follow the stream.

I guess we don't know for sure what's happening- does anyone have any confirmation either way?

That is an interesting and valid reason, and I can totally see it.

I'm only going buy the rumors that it'll cost another extra $100 to get the Switch with the dock. If it is another $100 dollars, then something other than a few ports is adding to the cost.

Where is this rumor coming from? Nintendo themselves have indicated that the dock has nothing much in the way of internal hardware, and I believe Matt has hinted that the dock might be able to be sold separately for a very low price.
 
Okay, now I am awfully confused. I thought the presentation (Jan 12th) was live streamed from Tokyo Big Sight (which this article indicates) on January 13th Japan time, which is January 12th NA time. Following that is a global demo event for press, though I'm not sure what that entails (or where). But everything indicated the live stream on the 12th would be a stream FROM Tokyo Big Sight, not that the convention center is only being used for the press demos that follow the stream.

I guess we don't know for sure what's happening- does anyone have any confirmation either way?

There's this: (From the first page of the Switch discussion thread.)

Nintendo News: Nintendo Reveals Plans for Nintendo Switch Presentation

REDMOND, Wash.--(BUSINESS WIRE)-- In a presentation to financial analysts today in Tokyo, Nintendo Co., Ltd. president Tatsumi Kimishima announced that major details regarding the company’s new Nintendo Switch home gaming system will be shared at the Nintendo Switch Presentation 2017. This will be an event for invited media, financial analysts and trade partners in Tokyo that will be globally livestreamed on Jan. 12, U.S. time. The presentation will include the launch date and pricing for Nintendo Switch, as well as a look at the lineup of games currently in development.

Kimishima also announced that Nintendo Switch sampling events for invited media, partners, and consumers will take place in the U.S. and Europe after the presentation at later dates. There will be opportunities for the public to participate in other hands-on events around the same time, details of which will be announced later.

The exact time of the Nintendo Switch Presentation 2017 will be announced through Nintendo’s social media channels in the coming weeks. Last week, Nintendo Switch was first revealed in a video, available at http://www.nintendo.com/switch.

We already know that on the 14th and 15th is a public event for anyone to get their chance to have a hands on with the Switch.

https://topics.nintendo.co.jp/c/article/15aeb51d-9a6e-11e6-9b38-063b7ac45a6d.html

Google translate:

For more information about Nintendo Switch and software line-up, next year January 13 (Friday) will be held at the Tokyo Big Sight "Nintendo Switch presentation 2017" will be announced at.

Here, but will be an event for the press and business officials, the pattern is scheduled to be broadcast live from the venue because it is, please see.

And, January 14 (Saturday), 15 (Sunday) in the, in the same Tokyo Big Sight "Nintendo Switch experience Meeting 2017" will be held.

Experience meeting here, Anyone can join , so if you are interested, We carry you a foot in all means the venue, please experience the soft and Nintendo Switch before the sale.


The contents of these events, we will tell the follow-up in the topics. looking forward to.

It's obvious he misread the article.
 
There's this:



We already know that on the 14th and 15th is a public event for anyone to get their chance to have a hands on with the Switch.

https://topics.nintendo.co.jp/c/article/15aeb51d-9a6e-11e6-9b38-063b7ac45a6d.html

Google translate:



It's obvious he misread the article.

Okay yeah, that's what I thought, thank you.

So, no Direct, this is a livestreamed press conference from Tokyo Big Sight, with public events over the following days. End of thread derail.


Anyway, would 50GB/s RAM bandwidth combined with Nvidias tile-based rendering wind up removing this supposed RAM bandwidth bottleneck? Or would Nintendo need to work out another custom solution like they tend to do with RAM? Either way, I'm expecting that they will solve that issue in some way, as they tend to go fairly expensive and overkill with RAM based on their history.
 
1: It's been noted that the Tegra X1 doesn't use a big.Little configuration to make the A53 act along with the A57 at the same time to handle less intensive processes at lower power to save battery power. The A53 there is probably just to handle OS or a low power mode I forget.
TX1 uses bigLITTLE but does not do HMP (HMP being the 'all cores can be used simultaneously' paradigm).
 
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