Rushersauce
Banned
Then you have no idea how things work.You keeping saying this ... They aren't going to shrink Maxwell it makes no sense.
Then you have no idea how things work.You keeping saying this ... They aren't going to shrink Maxwell it makes no sense.
You keeping saying this ... They aren't going to shrink Maxwell it makes no sense.
It has a Classic Controller port.How would you even clip the joycons on this ? I mean, I know that devkits tend to be really different from the final product, but they have to be playable. There's no way to actually put joycons on these thing. And joycons were one of the few things we had no idea how to represent them.
Stupid question but if developers are using a Jetson X1 as a devkit, how do they account for new tech or stuff that is added to the retail unit (custom X1). I mean, let's say that Nvidia has added the new texture compression ASTC that isn't found in the Jetson X1, do developers just code it in and emulate that through software?
How much can Nintendo and Nvidia customize the GPU without making it a hindrance for the developers?
Why not? Assuming this SoC has been in the design phase for the past 2 years as Nvidia has said, and seeing as how they clearly have used the Tegra X1 as the starting point for the design (since it's in one of the devkits at least), it would seem clear that the GPU design started from Maxwell, and was likely customized therefrom.
If one of those customizations was a die shrink which offers Nintendo nothing but benefits (cost, efficiency, space), then this would still be a GPU based on Maxwell and on a 16nm process. This chip was likely in the design phase at the same time as the Pascal architecture, so they would likely have taken the base design from Maxwell, as it was readily available at the time in many products.
Maxwell has been on 28nm and 20nm, so what reason is there to doubt it could be on 16nm? Is your issue just the fact that a Maxwell GPU on 16nm might as well be Pascal?
That's probably the reason why titles released around the launch window of a console usually don't push the hardware much. Those games could be mostly developed on non-final dev kits in which the specifications are an approximation of the final hardware specs.Stupid question but if developers are using a Jetson X1 as a devkit, how do they account for new tech or stuff that is added to the retail unit (custom X1). I mean, let's say that Nvidia has added the new texture compression ASTC that isn't found in the Jetson X1, do developers just code it in and emulate that through software?
How much can Nintendo and Nvidia customize the GPU without making it a hindrance for the developers?
Is that... an Ethernet port![]()
Stupid question but if developers are using a Jetson X1 as a devkit, how do they account for new tech or stuff that is added to the retail unit (custom X1). I mean, let's say that Nvidia has added the new texture compression ASTC that isn't found in the Jetson X1, do developers just code it in and emulate that through software?
How much can Nintendo and Nvidia customize the GPU without making it a hindrance for the developers?
How would you even clip the joycons on this ?
Stupid question but if developers are using a Jetson X1 as a devkit, how do they account for new tech or stuff that is added to the retail unit (custom X1). I mean, let's say that Nvidia has added the new texture compression ASTC that isn't found in the Jetson X1, do developers just code it in and emulate that through software?
How much can Nintendo and Nvidia customize the GPU without making it a hindrance for the developers?
Yes it would be Pascal they wouldn't just shrink Maxwell if they were already planning Pascal it would make no sense.
Stupid question but if developers are using a Jetson X1 as a devkit, how do they account for new tech or stuff that is added to the retail unit (custom X1). I mean, let's say that Nvidia has added the new texture compression ASTC that isn't found in the Jetson X1, do developers just code it in and emulate that through software?
How much can Nintendo and Nvidia customize the GPU without making it a hindrance for the developers?
It's a super generic looking tablet that has literally nothing in common with the switch. None of the buttons or ports are even remotely the same. And if that was the dev kit none of the leaks on how the system works and the joycons connect would have been what they were.
How would a dev even get glamour shots of a dev kit like that? It really just looks like a bad photoshop.
And it continues to be fake.
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It honestly don't look familiar at all.
This one.
I have no idea how anyone can think the devkit photo is fake.
How would you even clip the joycons on this ? I mean, I know that devkits tend to be really different from the final product, but they have to be playable. There's no way to actually put joycons on these thing. And joycons were one of the few things we had no idea how to represent them.
A dev came out and said that the real dev kit didn't have any special ports on it that the retail units doesn't have. Seems fake.
What are the BNC or coaxial connectors for?Well that's incorrect. That Rev has multiple ports the retail unit doesn't have. It's powered by a Wii U psu, it has Wii controller inputs (that dev kit, you used a Wii pro controller (not Wii U).
It's definitely real, it leaked before the Switch event.A dev came out and said that the real dev kit didn't have any special ports on it that the retail units doesn't have. Seems fake.
It's definitely real, it leaked before the Switch event.
It might not be a dev kit, but it's something Switch related
What are the BNC or coaxial connectors for?
What are the BNC or coaxial connectors for?
This one right?
I remember seeing this right before, it is the same look, even the vents, slots, and buttons I think match. Wow.
The headphone jack though is now in the middle IIRC.
Wifi/Bluetooth.
So this dev kit had no Joy Con functionality whatsoever?Wireless.
This one right?
I remember seeing this right before, it is the same look, even the vents, slots, and buttons I think match. Wow.
The headphone jack though is now in the middle IIRC.
So this dev kit had no Joy Con functionality whatsoever?
Only difference is that this unit seems to have a Wii/U styled port for power
The only controller support we had was a Wii Classic Pro controller. The wired one. Maybe some devs got the Joy Con, but that dev kit is relatively old now.
It's not just styled, it's EXACTLY a Wii U power supply on that dev kit rev.
Might as well worry about no clickable sticks or motion capabilities while you're at it.This makes me worried that the triggers are digital.
Might as well worry about no clickable sticks or motion capabilities while you're at it.
The fact that GC VC is coming should diminish your concerns.This makes me worried that the triggers are digital.
I know no more than you, but it's definitely pessimistic to read too much into early dev kits that are reusing previous gen hardware.Both of those are in, so are the triggers analog then?
If it's like every recent Nintendo final dev kit, the Switch final dev kit probably look like a green version of the retail model. I'm not sure though.The only controller support we had was a Wii Classic Pro controller. The wired one. Maybe some devs got the Joy Con, but that dev kit is relatively old now.
This makes me worried that the triggers are digital.
Might as well worry about no clickable sticks or motion capabilities while you're at it.
You mean reconfirmed.http://nintendoeverything.com/dragon-quest-xi-again-confirmed-for-switch/
WE GOT CONFIRMATION GUYS!!![]()
YES PLEASEKennyLinder had an old devkit? This can only mean a new Sega Rally game for switch.
Catching up with the thread.
Didn't Laura Kate Dale debunk that Dev-kit "leak"?
No she "debunked" that Dev kit leak.
Presumably her source had an older or newer one with no knowledge of that.
Catching up with the thread.
Didn't Laura Kate Dale debunk that Dev-kit "leak" of that picture?
We have no clue about the CPU other than the A57+A53 cores found in the Tegra X1. Better keep our expectations in check.Are we thinking the CPU is going to be drastically different then what was listed at the start of the thread?
Four ARM Cortex-A57 cores
LOL. Last time I checked people that are playing on PS4 aren't getting the "best graphics". In fact, I don't think the term "best graphics" should even be used any discussions when it comes to any consoles. Unless, some crazy manufacturer is releasing something with at least a Haswell quad-core i7 w/ a GTX 1080 or Titian....