Nintendo Switch Dev Kit Stats Leaked? Cortex A57, 4GB RAM, 32GB Storage, Multi-Touch.

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Anything's possible but it doesn't seem like people prefer playing AAA games anywhere as opposed to playing with the best graphics they can get.

I think the difference is if we're looking at a system that's close to Xbox One in power and can play that same game on the go at a lower res, then that's something completely different than the Vita, PSP, or 3DS. Not having to buy a separate game just to play on the go is a pretty tempting proposition. It doesn't matter to me all that much, but I can see how it would to others.

Still, if people cared about graphics so much, then the Wii, PS2, NES, etc. wouldn't have been the top systems in their generation. I think the most important thing is quality, software lineup, and a compelling price. I could be wrong with all this, but this is my feeling based on what I've seen over the years.
 
Anything's possible but it doesn't seem like people prefer playing AAA games anywhere as opposed to playing with the best graphics they can get.

A good way to prove this (or not) would be a simultaneous RDR2 release.
I think a Switch version could do good enough. obviously it should chart far lower than PS4 but it could be worth the investment.
Of course it should be advertised and that wouldn't happen, because of some bullshit exclusive marketing deal.

I believe there could be a room for these games on switch. Late ports won't be the way to show that though.
 
Anything's possible but it doesn't seem like people prefer playing AAA games anywhere as opposed to playing with the best graphics they can get.

LOL. Last time I checked people that are playing on PS4 aren't getting the "best graphics". In fact, I don't think the term "best graphics" should even be used any discussions when it comes to any consoles. Unless, some crazy manufacturer is releasing something with at least a Haswell quad-core i7 w/ a GTX 1080 or Titian....
 
It's the only thing I thought about when I saw the switch had unreal engine 4 support. If I see a psyonix trailer intro come January I may lose my shit completely.

The silver lining here is that Psyonix is the kind of company that would be completely open to this, and Nintendo's new outlook basically ensures that they would embrace it.

It has a real chance of happening. Psyonix would love to get portable with this game, and that's not even considering the local mp options that could factor in. It's really a no-brainer.
 
Its not primarily about power. The strongest system doesn't get the most amount of sales per generation. See PS1, PS2, Wii, all the nintendo handhelds vs Sony's.

It's about sales. As long as the system is hot and they get the sales to make profit, they will make games for Switch.

We've had call of duty games last generation on the Wii--a console that's like 20x weaker than 360/PS3, and the core gameplay was very much identical to its ps3/360/pc versions, with 30fps, no kill cams, and no controlled air kill sreaks.

If you look at the Wii and Wii U, not many 3rd party games sold a million or over. They didn't sell nearly as much as nintendo's 1st party games.

And Nintendo at this point is in a losing war if they did a power console with nothing radically new to compete against sony and microsoft.

Other than that 1/2 of xbone is not a big deal. Lowering the resolution and texture if need be, will happen.

As of March 2012, the Wii had 103 games that sold over one million. (Source Page 3, 3rd Paragraph) Also, as a back hand calculation a 1 million units of sales @ $60 equals roughly 27 million to 24 million in revenue for a third party publisher. So, the Switch version may just sale 1 million while the PS4 may sale 4 million it is still in the publisher interest to release on the Switch. Essentially, they would be leaving money on the table.
 
As of March 2012, the Wii had 103 games that sold over one million. ([URL="[/URL] Page 3, 3rd Paragraph) Also, as a back hand calculation a 1 million units of sales @ $60 equals roughly 27 million to 24 million in revenue for a third party publisher. So, the Switch version may just sale 1 million while the PS4 may sale 4 million it is still in the publisher interest to release on the Switch. Essentially, they would be leaving money on the table.

Right, but there aren't a whole lot that have sold well over a million. I know much of the cod wii games have sold over a million, but it went down hill with every game. I don't know any third party games that have sold a couple million(2 mill or more) other than just dance. There's probably half a dozen and that's it.
 
"Barely any third party Wii games sold over a million."

"The Wii actually had 103 million sellers"

"As I said, barely any third party Wii games sold over 2 million."

LOL.
 
"Barely any third party Wii games sold over a million."

"The Wii actually had 103 million sellers"

"As I said, barely any third party Wii games sold over 2 million."

LOL.

Ddv36dO.gif
 
Here's what I'm thinking in regards to ports

720p Switch, 900p Xbone, 1080p PS4

Would be interesting if Switch's CPU really was better than the other two. RAM and bandwith worry me though. CPU shouldn't be a bottleneck this time.
.

Remember most engines take advantage of multithread nowadays, and the bigger twins have 8 cores for games / OS.

A small percentage newer CPU with half the cores and bandwidth constraints is not a given CPU win in my book. Lets see.
 
I just hope they don't repeat the 3DS mistakes. That machine was so shitty. I don't think I had ever seen a device with features limiting your use of what you were supposed to buy it for. Wii U as well to a lesser extent.

Worst case scenario for me is a Switch with shitty screen, jarring technical problems from one mode to the other, and 3 hour battery life max.

Which I fully expect tbh
 
Remember most engines take advantage of multithread nowadays, and the bigger twins have 8 cores for games / OS.

A small percentage newer CPU with half the cores and bandwidth constraints is not a given CPU win in my book. Lets see.

If you take the specs in the OP as the actual final specs then sure, but we know those are BS and have been BS since they've been posted.

If the final SoC still has these 4 cores I'd agree with you but judging by LCGeek's post months ago right now I'd be willing to bet they're going for something different.
 
I just hope they don't repeat the 3DS mistakes. That machine was so shitty. I don't think I had ever seen a device with features limiting your use of what you were supposed to buy it for. Wii U as well to a lesser extent.

Worst case scenario for me is a Switch with shitty screen, jarring technical problems from one mode to the other, and 3 hour battery life max.

Which I fully expect tbh
For the 3DS, what limits are you referring to?

If you take the specs in the OP as the actual final specs then sure, but we know those are BS and have been BS since they've been posted.

If the final SoC still has these 4 cores I'd agree with you but judging by LCGeek's post months ago right now I'd be willing to bet they're going for something different.
There is also single core performance to consider. I believe there was talks in this thread that even 2x A72s at a certain speed coupled with a few lesser cores would be pretty good.
 
There is also single core performance to consider. I believe there was talks in this thread that even 2x A72s at a certain speed coupled with a few lesser cores would be pretty good.

Right, but the poster I was responding to was talking about multi-threading specifically. For single core performance even the cores in the OP should be a good deal better than Jaguars, so properly optimized games will have a bit of a CPU advantage.
 
If you take the specs in the OP as the actual final specs then sure, but we know those are BS and have been BS since they've been posted.

If the final SoC still has these 4 cores I'd agree with you but judging by LCGeek's post months ago right now I'd be willing to bet they're going for something different.

Wait how do we know they are BS. Didn't Emily Rogers just reconfirm that the specs from this thread are mostly right including Maxwell ? And didnt Nate confirmed final dev kits were pretty much the same ?
 
No.

And Emily has gotten stuff wrong in HW particularly in the past, so I'd be careful with those rumours. Other stuff from her has been quite spot on, but with HW I'd be cautious.
 
Wait how do we know they are BS. Didn't Emily Rogers just reconfirm that the specs from this thread are mostly right including Maxwell ? And didnt Nate confirmed final dev kits were pretty much the same ?

Emily is not a tech person. What looks like 90% the same to Emily, might be night and day difference to someone like Thraktor.
 
Cuningas de Häme;226802778 said:
No.

And Emily has gotten stuff wrong in HW particularly in the past, so I'd be careful with those rumours. Other stuff from her has been quite spot on, but with HW I'd be cautious.

Such as what?
 
Wait how do we know they are BS. Didn't Emily Rogers just reconfirm that the specs from this thread are mostly right including Maxwell ? And didnt Nate confirmed final dev kits were pretty much the same ?

No, Emily said that they are about 90% correct as far as the devkit is concerned, and all Nate has said is the final devkits are Maxwell based, and that these specs are a decent idea of what to expect.

If you actually click the link in the OP to the tweet from the "leaker" and follow their subsequent tweets, you'll see that the "leaker" never even claimed the majority of these specs are real- just that this is a good baseline expectation. The fact that the SoC is an off-the shelf Jetson TX1 when we know for a fact this is a custom SoC is another thing which tells you that these are not leaked specs.

That said, Emily, Nate and Vern have all said that these specs are about what we should be expecting, but none of them can explain what that means. Like, what are the customizations being made, and what are the major differences between current devkits and the specs in the OP? We don't know that yet. We just know that there are differences.
 
No, Emily said that they are about 90% correct as far as the devkit is concerned, and all Nate has said is the final devkits are Maxwell based, and that these specs are a decent idea of what to expect.

If you actually click the link in the OP to the tweet from the "leaker" and follow their subsequent tweets, you'll see that the "leaker" never even claimed the majority of these specs are real- just that this is a good baseline expectation. The fact that the SoC is an off-the shelf Jetson TX1 when we know for a fact this is a custom SoC is another thing which tells you that these are not leaked specs.

That said, Emily, Nate and Vern have all said that these specs are about what we should be expecting, but none of them can explain what that means. Like, what are the customizations being made, and what are the major differences between current devkits and the specs in the OP? We don't know that yet. We just know that there are differences.

Rogers said 90% is spot on, including Maxwell.
 
Wait how do we know they are BS. Didn't Emily Rogers just reconfirm that the specs from this thread are mostly right including Maxwell ? And didnt Nate confirmed final dev kits were pretty much the same ?

She tweeted that her info about the devkits are from August. But never said that she knows about final dev kits.
And Nate only said that final dev kits have a Maxwell GPU. Not confirming the architecture.

The main reason people call the specs in OP bullshit is that the source is shady and only took the specs of a stock X1 and put some rumours into it.
I wouldn't call them bullshit per se, because we know dev kits used X1 at a certain point (Eurogamer) and Switch has a custom Tegra-chip.
 
There has been numerous things about what Emily has done wrong, in every damn thread about her leaks. Read those, there is ALWAYS some really hateful person flaunting veiled insults towards her using those.

And I'd say that she got those thing wrong because she's just not a tech person. You see here how people talk about tech even if they don't know anything about what they say.

Nothing wrong against her. She's just a human (or is she?), and the nature of leaks is that they are rumours and speculation until proved right. Food for discussion but getting one's panties all twisted because of them is just juvenile.

And I don't care what the thing has inside, I just want true portable console. Like the Switch seems to be.

EDIT. Oh, and the source of the OP's stuff said herself (or him?) that tehy aren't true most likely. So...
 
Rogers said 90% is spot on, including Maxwell.

Yes, that's exactly what I said- 90% correct at least in regards to the dev kits:

Oh yeah, at least 90% of that info is on the money. As least in regards to the dev kits.

https://twitter.com/ArcadeGirl64/status/809212200401469441

Just FYI this discussion was started about the CPU cores in the OP, not Maxwell vs. Pascal. Which again is a 100% meaningless issue since Maxwell can be on a 16nm process.


She tweeted that her info about the devkits are from August. But never said that she knows about final dev kits.
And Nate only said that final dev kits have a Maxwell GPU. Not confirming the architecture.

The main reason people call the specs in OP bullshit is that the source is shady and only took the specs of a stock X1 and put some rumours into it.
I wouldn't call them bullshit per se, because we know dev kits used X1 at a certain point (Eurogamer) and Switch has a custom Tegra-chip.

The main reason I'm calling them bullshit is because the source has explicitly stated that these are not leaks at all, just speculation and assumption.
 
And it continues to be fake.

So someone on 4chan got ahold of imagery of the Switch hardware before the reveal and modified it to create the fake dev kit and leaked that rather than the actual hardware? That is beyond unbelievable.

Unless you are talking about some other dev kit I'm not familiar with.
 
So someone on 4chan got ahold of imagery of the Switch hardware before the reveal and modified it to create the fake dev kit and leaked that rather than the actual hardware? That is beyond unbelievable.

Unless you are talking about some other dev kit I'm not familiar with.

Imagery of the Switch is a tablet. A black one. That's not really hard to imagine from what we already knew before the release.
 
Imagery of the Switch is a tablet. A black one. That's not really hard to imagine from what we already knew before the release.

Oh come on now, it has the exact ports, buttons, speakers, vents, screen shape and bezel. There is no way you could guess that. Stop trolling.
 
Sarcasm?





I have no idea how anyone can think the devkit photo is fake.

How would you even clip the joycons on this ? I mean, I know that devkits tend to be really different from the final product, but they have to be playable. There's no way to actually put joycons on these thing. And joycons were one of the few things we had no idea how to represent them.
 
How would you even clip the joycons on this ? I mean, I know that devkits tend to be really different from the final product, but they have to be playable. There's no way to actually put joycons on these thing. And joycons were one of the few things we had no idea how to represent them.

So, what's your theory?
 
How would you even clip the joycons on this ? I mean, I know that devkits tend to be really different from the final product, but they have to be playable. There's no way to actually put joycons on these thing. And joycons were one of the few things we had no idea how to represent them.

They could've easily just been wireless controllers which didn't connect to the devkit version. Or they snapped in through those holes on the side, rather than slide down. Or those ends of the devkit are just caps which cover the slide portion. There's tons of possibilities.

The fact that the top of the unit is literally identical (besides the cover for the game card slot) to what we saw in the trailer says enough, really.
 
How would you even clip the joycons on this ? I mean, I know that devkits tend to be really different from the final product, but they have to be playable. There's no way to actually put joycons on these thing. And joycons were one of the few things we had no idea how to represent them.
There's a connector that looks just like the one on the Wiimote.
 
Okay I may be a bit dishonest here, I didn't saw that even the air holes were identical and that the cartdrige port is the same. Sorry.
 
Who knows how old that devkit design is, a year ago the joycon design could have been push in pins or something else, and being a dev kit the design could have been thrown together to get a unit working while the controll scheme was still in the design stages.

Anyway, we are only a few months away now!
 
Why would developers even need to clip/unclip joycons? I wouldn't be suprised if the devkit just came with a pro controller. Same inputs.

Photo always seemed legit to me.
 
Who knows how old that devkit design is, a year ago the joycon design could have been push in pins or something else, and being a dev kit the design could have been thrown together to get a unit working while the controll scheme was still in the design stages.

Anyway, we are only a few months away now!

I actually doubt it was all that old, because the top is identical to what we saw in the trailer, while the patent application filed in June has a slightly different looking top. Patent drawing artists typically look at the physical object as a basis for their drawings, so I would imagine it looked similar to what was seen in figure 3 of the patent application. So it's a safe bet in my opinion that this devkit photo was from after June.

Why would developers even need to clip/unclip joycons? I wouldn't be suprised if the devkit just came with a pro controller. Same inputs.

Photo always seemed legit to me.

Yeah I agree with that, although if a developer wants any sort of motion control they'd need a devkit controller with that. The pro controller may have gyro at least, who knows.
 
That Wiimote connector on the devkit always threw me off. Why would they need to test those controllers in particular? They're a pretty niche control option, all things considered. Especially for the Switch.

We recently got the NES Mini controller with this connector, but it barely even has any buttons.
 
It's a super generic looking tablet that has literally nothing in common with the switch. None of the buttons or ports are even remotely the same. And if that was the dev kit none of the leaks on how the system works and the joycons connect would have been what they were.

How would a dev even get glamour shots of a dev kit like that? It really just looks like a bad photoshop.
 
It's a super generic looking tablet that has literally nothing in common with the switch. None of the buttons or ports are even remotely the same. And if that was the dev kit none of the leaks on how the system works and the joycons connect would have been what they were.

How would a dev even get glamour shots of a dev kit like that? It really just looks like a bad photoshop.

Please see my post above, the top of the devkit (besides the portion with the devkit-only connectors) is literally identical to the top of the Switch tablet, except for the cover of the game card slot.

Show me any generic tablet that has this exact same configuration of volume rocker, power buttons, vents, headphone jack, and game card slot.

As for how the photo came to be, we had people in the thread where it was first posted explain that when a developer is ordering devkits from a manufacturer they are provided a catalog with photos like this.
 
It's a super generic looking tablet that has literally nothing in common with the switch. None of the buttons or ports are even remotely the same.

How would a dev even get glamour shots of a dev kit like that? It really just looks like a bad photoshop

Is it, though? The air vents, card slot and volume and power buttons are all not only present but also in the exact location they are in the product we have seen in the teaser trailer and in the Jimmy Fallon show.
 
Basically, this dev kit externally is pretty much the Switch sans USB-C and Joy Con slots. Don't know what is the purpose of those two BNC or coaxial connectors on the top left of the device.

Edit: Found this in an old thread about the Wii U dev kit (http://www.neogaf.com/forum/showthread.php?t=731308) :
DRC1 and DRC2 seems to be ports to connect Gamepads via wire, it even have a switch to leave the Gamepad in wired/wireless mode.

On the NX dev kit, the dual coaxial connectors are probably for the Joy Cons, the Wiimote connector for the Pro controller.
 
Wait how do we know they are BS. Didn't Emily Rogers just reconfirm that the specs from this thread are mostly right including Maxwell ? And didnt Nate confirmed final dev kits were pretty much the same ?
She said that the dev kit info was mostly accurate, not the final retail hardware.
 
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