Nintendo Switch Dev Kit Stats Leaked? Cortex A57, 4GB RAM, 32GB Storage, Multi-Touch.

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I find it crazy how little has been leaked about a system that has final dev kits out and is about to be fully unveiled in less than 30 days. Nintendo's partners probably signed the NDAs with their blood!
 
"They can get" as in within the limitations they set themselves (budget ease of use, comfort for playing). Basically anyone who wants a console machine and likes "great graphics" won't chose a Switch because it'll likely be quite a bit lesser than the current consoles and A LOT lesser than PS4 Pro and Scorpio.

People who actually care about "great graphics" beyond fanboy pissing contests in digital foundry threads most certainly aren't playing their games on consoles.
 
It's definitely real, it leaked before the Switch event.
It might not be a dev kit, but it's something Switch related

This one right?

I remember seeing this right before, it is the same look, even the vents, slots, and buttons I think match. Wow.

The headphone jack though is now in the middle IIRC.

I think we reached the conclussion this was not a dev kit but a debug unit? The ones that just play games in development but that's just the purpose. Often, these machines are very similar to the final device.
 
I find it crazy how little has been leaked about a system that has final dev kits out and is about to be fully unveiled in less than 30 days. Nintendo's partners probably signed the NDAs with their blood!

Not so long now. Christmas and New Years will fly by very fast and then suddenly the presentation happens in the second week of January.
 
So what's the current situation?

Are there any credibility for the leaked stats?

If they are real, what kind of power would the Switch have let's say compared to the Wii U?
 
People doubting Emily because they don't like what she says after being right with all the Switch stuff it's becoming quite annoying.



This boggles my mind, this was leaked just hours before the reveal and it's exactly as the Switch unit but with extra Dev Kit features, but people keeps saying it's fake...

I mean, it even has identically shaped vents and card reader layout. There's no way a faker could have known this prior to the reveal unless they were making a reproduction of a dev kit they had seen...
 
So what's the current situation?

Are there any credibility for the leaked stats?

If they are real, what kind of power would the Switch have let's say compared to the Wii U?

The specs in the OP is for a stock Jetson TX1. The Switch uses custom hardware. As usual With Nintendo hardware all we can do is guess, but even a Stock TX1 is well above Wii U.
 
The funny thing is none of the rumored/leaked games we already know will really tell us much about the Switch graphical capabilities.

Zelda is a port, Splatoon and MK as well, Mario is supposed to have been started on wii u, the RabbidsxMario thing is not something made to be impressive, Skyrim is a port as well (even older)....
 
The funny thing is none of the rumored/leaked games we already know will really tell us much about the Switch graphical capabilities.

Zelda is a port, Splatoon and MK as well, Mario is supposed to have been started on wii u, the RabbidsxMario thing is not something made to be impressive, Skyrim is a port as well (even older)....

third-party stuff, especially ports, will paint a better picture. i think the switch is going to essentially be like what the vita was to the ps3. weaker, sure, but not to the point where a game chugs like a vita/ps4 game would.
 
People who actually care about "great graphics" beyond fanboy pissing contests in digital foundry threads most certainly aren't playing their games on consoles.

There are many people who aren't PC gamers that buy a PS4 for great graphics. I plan on getting a PS4 Pro to play Mass Effect on my beautiful OLED
 
third-party stuff, especially ports, will paint a better picture. i think the switch is going to essentially be like what the vita was to the ps3. weaker, sure, but not to the point where a game chugs like a vita/ps4 game would.
It should be well above what the Vita was to the PS3. Vita was 20gflops and couldn't receive most ports. Conservative estimates put Switch at 400 in portable mode and able to receive ports from home consoles.
 
There are many people who aren't PC gamers that buy a PS4 for great graphics. I plan on getting a PS4 Pro to play Mass Effect on my beautiful OLED

I think he's saying that if you were bothered about being at the cutting edge of graphics (period), you wouldn't be looking at consoles to fulfil that.

If you're bothered about having the best graphics on a console, then that's different.
 
It's a real problem to not appeal to people who want great graphics, but on a device smaller and more convenient than a PC, but not THAT small and convenient.
 
It should be well above what the Vita was to the PS3. Vita was 20gflops and couldn't receive most ports. Conservative estimates put Switch at 400 in portable mode and able to receive ports from home consoles.
And yet again, after Wii speculation, after WUST, the "lowest reasonable estimate" touted around still turns out to be more than twice the real thing.
 
Why does this have an active fan if it is twice as thick as the Pixel C and yet that was passively cooled in half the thickness with much higher clocks for the CPU and GPU, even docked? Something is definitely off here.
 
And yet again, after Wii speculation, after WUST, the "lowest reasonable estimate" touted around still turns out to be more than twice the real thing.

Which was to be expected. Some of the people in here continuously confuse reality with fanboy wet dreams.
 
Just as I was complaining about the lack of leaks... I was right to keep my expectations in check.

At least 5 to 8 hours of battery life sounds more realistic than ever now lol.
 
This is very disappointing if true but they still haven't confirmed the SM count. It would be strange if that was higher than expected but the clock was this much lower as that would make this more expensive than the alternative.

Just as I was complaining about the lack of leaks... I was right to keep my expectations in check.

At least 5 to 8 hours of battery life sounds more realistic than ever now lol.

Except that the patent and leakers have said there is a fan which runs in portable mode... Which makes absolutely no sense with these clock speeds.

I don't think a fan would be necessary even when docked at these speeds.
 
Nobody thought 1TF was doable, though most of us assumed 512GF was the safest bet for when docked. Apparently that's even too much to ask.

Although again this article says SM count is still unconfirmed.
Probably two SMs like the X1, so 256 CUDA cores.
 
Hey look you're back, so why put a fan in it if it can be passively cooled? fanboy? I enjoy tech speculation, you enjoy trolling.

I mentioned in the specs thread before that I expected around Wii-U level performance out of this thing. Yet that was seen as absurd / trolling.

But sure, tech speculate away. You're building an amazing track record for yourself with the Wii-U and Switch talk so far.
 
Probably two SMs like the X1, so 256 CUDA cores.

Then how do you explain the fan being in the tablet? Even at 768Hz docked why is a fan necessary? You don't have any concerns about battery life when docked, and the Pixel C is passively cooled at that clock rate, right?

This would be such a bizarre decision. Unless they decided to do this to get rid of the need for a fan?
 
Does it really matter that it's clocked so low in portable mode if the resolution is only 720p?

Depends on how you see it. Honestly, for an handheld, it's pretty good.
For an home console, like Nintendo is marketing it, both modes are mediocre to awful.
 
I mentioned in the specs thread before that I expected around Wii-U level performance out of this thing. Yet that was seen as absurd / trolling.

But sure, tech speculate away. You're building an amazing track record for yourself with the Wii-U and Switch talk so far.

It's still beyond Wii U, 50% faster at single precision and ~3x max theoretical performance. You keep calling me out like I'm the only one speculating on Switch this way though, I'm a random stranger on the internet that you seem to want to stalk. Kind of creepy.
 
It's still beyond Wii U, 50% faster at single precision and ~3x max theoretical performance. You keep calling me out like I'm the only one speculating on Switch this way though, I'm a random stranger on the internet that you seem to want to stalk. Kind of creepy.

Yeah I think the majority of us in this thread assumed 512GFLOPS single precision in docked mode was the very bottom end of what to expect, so this is pretty disappointing to a lot of people (assuming 2 SMs still).
 
Nobody thought 1TF was doable, though most of us assumed 512GF was the safest bet for when docked. Apparently that's even too much to ask.

Although again this article says SM count is still unconfirmed.

Nintendo will not add more CUDA cores instead of running the standard clock speeds.
It would totally the more expensive solution for a problem that shouldn't exist in the first place.
 
Not so good for a console, great for a handheld, which is what I've always saw it as. Not to mention a significantly more modern architecture. I still expect games to look much better than WiiU and things like UE4 to run on it perfectly fine at 720p, but that's really all I expected.
 
It's still beyond Wii U, 50% faster at single precision and ~3x max theoretical performance. You keep calling me out like I'm the only one speculating on Switch this way though, I'm a random stranger on the internet that you seem to want to stalk. Kind of creepy.
Explain.
 
Nintendo will not add more CUDA cores instead of running the standard clock speeds.
It would totally the more expensive solution for a problem that shouldn't exist in the first place.

Yes, I said that above. Although the only reason they may do that is if they care more about battery life than price.

What I really excepted is the memory bus width to be 128-bit. Seems unlikely now.

The article says 20nm is still unconfirmed, and there are likely a good amount of customizations we haven't seen. So 128 bit bus is still certainly possible. Might not be necessary though.
 
Yes, I said that above. Although the only reason they may do that is if they care more about battery life than price.

This is still a problem about Active cooling, the fan doesn't make sense with these specs, even docked it is not going to need a fan, certainly not while mobile, remember pixel C has the same chip and twice the clocks, still passively cooled and only drawing 8watts while running manhattan demo, this would use 4-5watts max which is just a bit more than New 3DS XL.

Yeah I think the majority of us in this thread assumed 512GFLOPS single precision in docked mode was the very bottom end of what to expect, so this is pretty disappointing to a lot of people (assuming 2 SMs still).

My minimum was 500gflops give or take 70gflops, so around Pixel C's passively cooled 435gflops, which I assumed this actively cooled device would would match or exceed, since it also is twice as thick and needed a fan.

While we might have gotten clocks, to me, the SM is now unknown and I find it hard to believe it is 2SM though it very well could be, it doesn't make sense to actively cool it with those clocks.
 
This is still a problem about Active cooling, the fan doesn't make sense with these specs, even docked it is not going to need a fan, certainly not while mobile, remember pixel C has the same chip and twice the clocks, still passively cooled and only drawing 8watts while running manhattan demo, this would use 4-5watts max which is just a bit more than New 3DS XL.



My minimum was 500gflops give or take 70gflops, so around Pixel C's passively cooled 435gflops, which I assumed this actively cooled device would would match or exceed, since it also is twice as thick and needed a fan.

While we might have gotten clocks, to me, the SM is now unknown and I find it hard to believe it is 2SM though it very well could be, it doesn't make sense to actively cool it with those clocks.

The final devkit/retail unit may have removed the fan. That would explain all of those.

If it still has a fan though then it kind of has to have more CUDA cores. Otherwise that's a ridiculous waste of space and added cost. And a point of failure which seemingly is completely unnecessary. Considering the DF article only has info on the clock speed I'm gonna hope for more SMs.

And likely be disappointed again.

Edit:

...

Urban legend SoCs aside, the article raises more questions than it answers.

Ha I noticed that too... I didn't realize how widespread this weird idea of a "Tegra X2" was.
 
http://www.eurogamer.net/articles/digitalfoundry-2016-nintendo-switch-spec-analysis said:
In our story, we speculated that the March 2017 release would allow Nintendo to transition from the Tegra X1 to the more modern Tegra X2..
...

Urban legend SoCs aside, the article raises more questions than it answers.
 
The final devkit/retain unit may have removed the fan. That would explain all of those.

This is what I find strange: Why downclock when you have a fan in the unit itself/passively cooled, or was the sacrifice in clockspeed to eliminate the need for a fan/battery life?
 
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