Double Dragon 3 was awful on NES but people forget that the arcade version is even worse. Imagine an arcade game with mobile play to win mechanics in 1991!So it's like Street Fighter IV, continues after the second game.
Double Dragon 3 was awful on NES but people forget that the arcade version is even worse. Imagine an arcade game with mobile play to win mechanics in 1991!So it's like Street Fighter IV, continues after the second game.
I didn't even know Double Dragon Neon was poorly received. I thought it was damn awesome, to the songs, the jokes and such, the callbacks to 8 bit style...
And the Genesis version of the arcade game is the worst of them all...it's virtually unplayable as you die over and over to some of the worst hit detection in a game ever.Double Dragon 3 was awful on NES but people forget that the arcade version is even worse. Imagine an arcade game with mobile play to win mechanics in 1991!
Imagine an arcade game with mobile play to win mechanics in 1991!
I think most people who actually gave the game a chance really enjoyed it. IGN"s horrible review probably turned off a ton of people.
I personally enjoyed it as well.I didn't even know Double Dragon Neon was poorly received. I thought it was damn awesome, to the songs, the jokes and such, the callbacks to 8 bit style...
Gauntlet had that shit beat in '85...
I personally enjoyed it as well.
I think most people who actually gave the game a chance really enjoyed it. IGN"s horrible review probably turned off a ton of people.
Fun Fact: The director of Double Dragon Neon, Sean Velasco, directed Shovel Knight!
Forgot about Guantlet lol
Looks like an NES game.
Put me in the "would have preferred more Neon" pile.
Looks pretty cool. I didn't mind the fact hat there was platforming in DD2, it was just poorly done. If done well it could definitely add to the game.
I don't know if "Arc System Works" means that some Guilty Gear of BlazBlue people work on this, but color me interested.
The real Double Dragon 4 (Super) is fucking awesome, as was Neon, so this has a lot to live up to.
Nostalgia sure will get people to buy shit.
Oh sweet, totally missed that. Yeah I'll try it.There may be some GG/BB staff on board, but the big selling point in the staff credits is that it's be headed up by key staff from the original games (creator, composer, and artist).
But why base the art direction on DD2 NES? Why not the arcade versions?
Sure if it was a sequel to the Technos Japan arcade games.
Fuck that NES bullshit.
I guess the difference is that this is done by some of the original Technos staff whereas Neon was done by Wayforward but I have no clue how many of them from Wayforward moved to Yacht Club Games.
The Arcade Double Dragon games were lame.
The arcade sprites are junky compared to the NES games. Especially Abobo if he's in this game. I hope to God Abobo is in this. He's the series mascot in my eyes.
NES Abobo
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Arcade Abobo
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Arcade Abobo just doesn't do it the same.
This. Go back and play the Arcade DD games again. They play like hot garbage. The first two NES games are infinitely superior.
The Arcade Double Dragon games were lame.
The Arcade Double Dragon games were lame.
This. Go back and play the Arcade DD games again. They play like hot garbage. The first two NES games are infinitely superior.
The arcade games also had really bad slowdown for every action in those games.
Yeah even the Arcade Archives ports on PS4 emulate the slowdown perfectly.Yeah. For years I thought MAME had a hard time emulating DD Arcade until I eventually figured out the game is actually supposed to be like that.
whaaa? you guys a crazy.
double dragon arcade was so fun. nes was cool but more like an RPG. (you can't even jump kick without 3 hearts was stupid)
1st game where you can kick the crap out of 2 player. that was so fun.
Oh yeah forgot about the Wayforward exodus. I don't know, I guess I'm just not the right market for this game as my fondest DD memories are the Genesis games.
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Elbows were so fucking OP. No other move needed.
Neon was great as an homage... but NES Double Dragon is Double Dragon to most.
i would have preferred more of a middle ground between the NES games and Super DD but this is still great
hahaha so true. everyone beat the game with a quarter just using elbow smash.
that headbutt was annoying though.
whaaa? you guys a crazy.
double dragon arcade was so fun. nes was cool but more like an RPG. (you can't even jump kick without 3 hearts was stupid)
1st game where you can kick the crap out of 2 player. that was so fun.
Because it was a shitty, shitty part. I'm no fan of instant death traps, but if they balance it out better in IV it could work. Also it's probably worth noting that to jump you had to press B+A on the NES pad. That...sucked. There's no way they're doing that in the new game, so that's a huge improvement already.Tons of lives were lost here.
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