Scalebound cancelled [Platinum Games and Kamiya have commented]

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I feel like MS should've give Platinum abit more time.

I mean it's a new IP, open world, action RPG game with dynamic dragon and human action with drop-in-n-out multiplayer is ambitious as hell, and MS pulled out just after 3 years. Horizon Zero Dawn was in development longer than that and Guerilla is a bigger studio than Platinum.

The difference is Horizon is showing really well and development is apparently going very smooth.

MS knows something we don't, and analysts/critics who see more than we do have been worried about Scalebound for a while based on actually seeing it. The game had serious issues, they wouldn't have cancelled it at this point if it was going to come out this year and actually be any good. This game had to either be really far behind, really disjointed, or so bad that releasing it as a headlining exclusive would hurt the Xbox brand more than canceling it.
 
I find it both amusing and depressing that immediately after saying they cancelled a brand new original IP they go on to list four other games by name, three of which are sequels.

Was looking forward to this, I wonder if there's any way to salvage it, or parts of it, into other games.
 
What happened at SSM (layoffs and all that) sucked but it's really not the same. Also 1 cancellation of an unannounced game for Sony while Microsoft has had three announced games get cancelled plus more we're not even aware of.

According to Demonite there were more than one but we don't know about them.

One of them is rumoured to be a game by Zindangi.
 
What happened at SSM (layoffs and all that) sucked but it's really not the same. Also 1 cancellation of an unannounced game for Sony while Microsoft has had three announced games get cancelled plus more we're not even aware of.

Sony and Nintendo have unrevealed games cancelled all the time. The bigger problem are revealed ones getting cancelled.
 
Sadly after this,Kamiya will still refuse to throw his cards at Sony even if his company are in bad shape.

Throwing his cards at Ms and Nintendo last and this gen didn't work out for them.

I don't think there's any evidence that Nintendo is unhappy with Platinum given that they outsourced work of two of their Miyamoto headed projects to them (albeit Guard was heavily related to Zero, so it wasn't a full endeavor).

So I don't think it's terribly accurate to say that their relationship with Nintendo wasn't fruitful.
 
Don't think so, its not like Kamiya has even made some statements against Sony in anyway.
Thanks. And Kamiya is not one to hold his tongue, right? I'm just thinking this whole "he would never work with Sony" thing going on is pretty odd. It's probably been more of a timing issue, I guess.
 
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To reiterate:
I don't understand how you think MS can have three high profile cancellations this gen when the competition had none and still think it's not MS's fault.

It's not always easy and smooth working with a offsite 3rd party. Some of the employers I've worked for often agreed to deals the studio wasn't quite capable to handle because they were blinded by the paycheck. I have no doubt Microsoft was demanding here. Publishers expect milestone to be completed on time and this game has had 2+ years of money pumped into it.

All I'm saying is that I'm just not convinced MS would blowup development this far in with ridiculous demands on a project in good shape. It's a possibility sure, but more than likely not great decisions from both sides were made when the deal struck. I've worked in these situations before and it wasn't fun for anyone involved. How about we wait for more info before throwing rocks?

And just throwing this out there.. Let's not act like Sony's own studios and contracted 3rd parties haven't had any issues. Sony Online Entertainment projects including EverQuest, H1Z1, PlanetSide etc? Rime? No Man's Sky? Driveclub? Uncharted 4 was never going to be cancelled, but development wasn't exactly smooth either with some drama. Whatever happened to Agent? Shit happens.
 
I don't remember where, but there was a big stigma that he hated the PS3 or something like that. It was around Bayonetta's launch in 2009/2010 I think.

Let's be honest everyone (including Sony themselves) hated the PS3 hardware. Sony admitted it was bad hardware at the reveal of the PS4.
 
Scalebound needed to be on the same fucking sales receipt as the XB1 when I purchase one. And, this is also the first time I'm hearing that Phantom Dust was cancelled. Argh.

This is going to end up being the first console generation since NES where I don't own all the major supported consoles, isn't it. Wtf are you doing, Microsoft? :/
 
I don't think Kamiya has ever had bad blood with Sony. That was Mikami, although people seem to confuse the two on this issue. Mikami has also long since got over his issues with them.

Kamiya had issues with the PS3 days, but it wasn't as bad as Mikami for sure.

Mikami said he would cut off his head with a chainsaw if RE4 ever came out on PS2.

So a bit of a gap of hatred, for sure.
 
Yeah, I feel like I'm missing something. Is there a reason why Kamiya wouldn't want to work with Sony? post-Capcom fallout or something?

It's a slow month news-wise so this is basically the biggest news of the year. Also, Platinum Games is a GAF darling so there's a lot of attention on whatever happens to them.

Because it's Kamiya.

Games that he directs are a big deal.

It's big for many reasons .
A first party AAA game that was show off for years don't normal get cancel .
People care about the devs .
Another in the long line of MS having problems with games this gen .
Wondering why it was cancel and few more other things .

Alight thanks for explaining. Well I only remember there would be dragons you could ride. I guess there goes my entire interest in this game.
 
Sorry, console exclusive.

Nah, switch may get it someday, the platium games love Nintendo
You know SE is the most untrusted publisher nowadays when comes "exclusive"
I doubt it get"console exclusive" tab
 
It was not publically revealed. Though Sony still has many chances to do the same with their early announced games too. But as of right now that have not canceled revealed games yet (they have broken ties with a couple indie games though)

What happened at SSM (layoffs and all that) sucked but it's really not the same. Also 1 cancellation of an unannounced game for Sony while Microsoft has had 3 announced games get cancelled plus more we're not even aware of.

It was also never shown to the public at all.

I said "operate in murky territory..."

The point was shit happens sometimes.

However, I am with you guys when it comes to grilling MS on stuff they did to Phandom Dust guys, Obsidian and SWERY (D4). Also, don't put so much pressure on a guy that he comes to close to mental break down. But most of all, fuck them for what they pulled with Level 5 during OG Xbox generation.
 
Sadly after this,Kamiya will still refuse to throw his cards at Sony even if his company are in bad shape.

Throwing his cards at Ms and Nintendo last and this gen didn't work out for them.
Platinum throws their cards at whoever hires them. The onus is on Sony to fund something from them.
 
Mikami was the one that didn't like Sony (and that was over a decade ago). Kamiya has, to my knowledge, never had any real dislike of any of the current console makers. He might have a bias towards Nintendo because he grew up with their hardware, but that's it.

And about the PS3, almost everyone disliked that thing because of how difficult it was to develop for, but that doesn't auto-translate to a lingering dislike of Sony.
 
Kamiya hating Sony is a myth like him hating Inafune or having bad blood with Capcom.

He hates Playstation All-Stars and the PS4's backwards compatibility, and thought the PS3 port of Bayonetta sucked (because it wasn't the lead platform, was a pain to develop for, and it was outsourced to another company without him overseeing it). He doesn't hate Sony the company.

Sony not funding a Platinum game isn't because Kamiya doesn't want to work with him. Maybe they've pitched games to Sony and they just turned them down because that's what happens. And it's not just him making the deals at Platinum either. I'm pretty sure that's what people like Inaba do. Kamiya's mentioned several times that it's Inaba who handles a lot of business stuff. He's just a developer.
 
Okay so you're an Xbox fan who is really upset that people are saying anything negative about MS because you're very happy with your console and the lineup? That's great. What does that have to do with a thread where a game from a celebrated developer has been cancelled? Nothing. You're happy, cool. Now unless you have something to add to this thread, I think you're done here?



What are you talking about?

To be fair this has turned into more than just a Scalebound cancelled thread. Talk of the platform, the future of xbox, the lineup and how Microsoft studios handles studios (what's important to them) So he has everything to add to this thread and that was a very snap judgement response. More people are discussing if this is a bad future for Xbox or not, you can't have a argument in one negative direction with out a positive one or it's decided.
 
They should assimilate into Capcom. Most of the big names were from there anyway. Inject modern development blood into that old big blue.
What makes you think this is a goood idea? Remember they clashed badly with Capcom management creatively which is why they left. And recently also Capcom have changed focus away from AAA console games. Apart from 1 or 2 big budget games most of their focus will be on free to play and mobile stuff which is huge in Asia.

Aligning with Nintendo like Treasure have done successfuly is much better strategy. As creatively they are on the same page. Remember Kamiya said on making W101, that Nintendo let them just get on with it and make the game that they wanted to make. There wasnt any friction.
 
There was no way for Microsoft to win in this situation...

It was either release a game with a terrible frame rate due to engine issues and deal with the negative reviews...
Or cancel the game and avoid the negative reviews but then take the heat for canceling the project.

Ultimately it seems like they made the right move. They had all the time in the world to fix that frame rate.

Too Human 2.0? Dev with a good track record (Kain and ED) making a high-profile exclusive, not showing well at trade shows, missing deadlines, etc.
 
Based on what we know (i.e. nothing) it's impossible to come to this conclusion. The game could have been a complete mess.

Or perhaps it was fine.

There was no way for Microsoft to win in this situation...

It was either release a game with a terrible frame rate due to engine issues and deal with the negative reviews...
Or cancel the game and avoid the negative reviews but then take the heat for canceling the project.

Ultimately it seems like they made the right move. They had all the time in the world to fix that frame rate.

You have no evidence to suggest that the game was going to get terrible reviews...
 
Holy fuck this thread is long.

I wasn't following this game closely. Why is this news such a big deal?

Well, a triple A cancellation with the size and circumstance of Scalebound doesn't just happen. This isn't even PT level of "in concept". This is a game that was seemingly halfway through development and had been shown off at Gamescom before its release this year. It's probably one of the most high profile cancellations as of late.

But the fact that this is also a Platinum game with Kamiya behind it is also something people here would care about here immensely.
 
I said "operate in murky territory..."

The point was shit happens sometimes.

However, I am with you guys when it comes to grilling MS on stuff they did to Phandom Dust guys, Obsidian and SWERY (D4). Also, don't put so much pressure on a guy that he comes to close to mental break down. But most of all, fuck them for what they pulled with Level 5 during OG Xbox generation.

I honestly think that Nino Kuni 1 could have been on 360 too if MS did not fuck them over all those years ago.
 
What makes you think this is a goood idea? Remember they clashed badly with Capcom management creatively which is why they left. And recently also Capcom have changed focus away from AAA console games. Apart from 1 or 2 big budget games most of their focus will be on free to play and mobile stuff which is huge in Asia.

Aligning with Nintendo like Treasure have done is much better strategy. As creatively they are on the same page. Remember Kamiya said on making W101, that Nintendo let them just get on with and make the game that they wanted to make.

Kamiya is open to working with them again.
 
Kamiya hating Sony is a myth like him hating Inafune or having bad blood with Capcom.

He hates Playstation All-Stars and the PS4's backwards compatibility, and thought the PS3 port of Bayonetta sucked (because it wasn't the lead platform, was a pain to develop for, and it was outsourced to another company without him overseeing it). He doesn't hate Sony the company.

Sony not funding a Platinum game isn't because Kamiya doesn't want to work with him. Maybe they've pitched games to Sony and they just turned them down because that's what happens. And it's not just him making the deals at Platinum either. I'm pretty sure that's what people like Inaba do. Kamiya's mentioned several times that it's Inaba who handles a lot of business stuff. He's just a developer.
To be fair he didn't say "I don't hate Sony" :P

But yeah, I think it's a silly rumor that doesn't have any real backing.
 
Sakaguchi had some words to say about PlayStation being hard to develop for and he didn't really like ken that goes back to PlayStation being more difficult to develop for

It was Sony that mad mad at Sakaguchi because of the Final Fantasy movie mega bomba.
 
I wouldn't be surprised if this kills Platinum and that fucking blows after dealing with Clover's death.

It was supposedly funded development. How would it kill them? If anything, it kept the lights on if they are in such dire straits. And if it was funded development, MS kept on funding them after they missed the first release date.
 
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