Zelda: Breath of the Wild: Launch trailer, JP boxart, March 3, 2017

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I thought they said you could go straight to the final boss if you wanted to?

They did say something like that, but that that raises the question of why you would go to the bosses. I guess I'm just willing to bet that Ganon's castle or whatever it will be called will be a dungeon.

It's also been a long time since Aonuma said that, if I'm remembering right.
 
They did say something like that, but that that raises the question of why you would go to the bosses. I guess I'm just willing to bet that Ganon's castle or whatever it will be called will be a dungeon.

It's also been a long time since Aonuma said that, if I'm remembering right.

Nope. he said it again in the treehouse stream
 
Nintendo has done such a good job marketing and showing off this game. You can do pretty much anything in the game the moment it starts but we won't feel lost because they've already educated everyone about what you can do and how.
 
Then whats the point of the dungeons? Item upgrades? lol

Maybe it's one of those "You can technically do it, but it's phenomenally difficult" situations?

Nintendo has done such a good job marketing and showing off this game. You can do pretty much anything in the game the moment it starts but we won't feel lost because they've already educated everyone about what you can do and how.

Well, "everyone" who follows Zelda news, maybe.
 
They did say something like that, but that that raises the question of why you would go to the bosses. I guess I'm just willing to bet that Ganon's castle or whatever it will be called will be a dungeon.

It's also been a long time since Aonuma said that, if I'm remembering right.

I think you can get straight to the endboss...

Although there are Guardians as you get closer to the castle. And as the demos show...the guardians will fry Link extremely quickly. I'm guessing an extremely skilled player could get through it, but a normal player will probably want to get that fancy arrow that was shown in the initial teaser trailer. That glowy arrow is probably received from main quest missions.
 
I don't know if it was talked about yet, but the old man's voice at the end of the trailer didn't sound quite like the old man from the plateau, at least to me. Anyone else feel similarly? Maybe the tonality is just different due to the scene.

If it's the same person, that would strongly indicate that the old man is the King of Hyrule (as if that wasn't obvious already).
 
Then whats the point of the dungeons? Item upgrades? lol

It's something you can do, but not something you'll be able to succeed at. At least not on your first playthrough.

There will be tons of guardians and hard enemies on the way, you won't have enough energy or powerful weapons (which break btw) to defeat even your first enemy.

I'm sure there will be speedrunners that will do it, and I'm sure that as you play the game and find its secrets you'll be able to start a new game, and know where to find some powerful weapon and buy potions that will allow you to beat Ganon right from the start. But that's something you'll be able to do after knowing the map and where everything is.

So unless you first watch a playthrough or read a walkthrough to find where to get the best equipment, you will absolutely NOT reach Ganon on your first try.

can you point it out to me I missed that one.

https://youtu.be/dar1t_L2wBk?t=1492

Look at the top-left as soon as the screen fades to black. Those sneaky bastards had it right in our noses and we never noticed due to the fadeout.
 
Given everything, I would think at least 5 dungeons. I doubt you'll just walk into the castle and fight ganon without some dungeon crawling first.

The low dungeon count made me consider the type of game length the dev team is going for. Everything is up in the air as far as we know but it would be interesting if the critical path through the game resulted in a game that took not longer to beat on average than a typical 3D Zelda (30-40 hours).
 
Nintendo has done such a good job marketing and showing off this game. You can do pretty much anything in the game the moment it starts but we won't feel lost because they've already educated everyone about what you can do and how.

Yeah and it's amazing how the game guides you without you knowing it. Several people of the press (Polygon, Gamespot, Gamexplain) were able to play BotW having the paraglider already. The demo started them on the resurection tower, and while they were able to go anywhere on the map: THEY ALL JUMPED TO THE SAME PLACES.

They all jumped off the tower, off the plateau and they all tried to land on top of one of the horses. From there they all ended up on the stable.

It kind of pisses me off too, because there's a huge stone looking Colosseum with a long bridge right before getting to one of the stables and none of those arseholes even looked at it.
 
The low dungeon count made me consider the type of game length the dev team is going for. Everything is up in the air as far as we know but it would be interesting if the critical path through the game resulted in a game that took not longer to beat on average than a typical 3D Zelda (30-40 hours).

Depends on the type of gamer you are. Let's take Majora's Mask for example.

If you just got the necessary masks to get to the dungeons and beat the game, then yeah, the game was short. But if you tried to get all the masks, the game was as long as a regular Zelda game. Personally, I spent more time with MM than OoT due to its difficulty.
 
I wouldn't be surprised if the playtime for this game was something like ~15 hours for the critical path and upwards of like 60+ for the completionist run.
 
some crazy thought
What if those 4 dungeons are inside those 4 big creatures

I hope not. They are big but not DUNGEON big. I am assuming these four beasts protect the dungeons and since they became corrupted, you will need to scale them, enter them, reset them back to normal and then you will have access to the dungeon that they are protecting.

I hope that's the case anyways. We have seen several locations that looked more like normal dungeon entrances so...
 
Had to share my phone backround. I just wish I could have a higher resolution version so I could crop it better but it looks good on my S7edge

C2LfWX6UQAAqzmu.jpg:small
 
I think people are incorrectly assessing the presumably Great Deku Tree voice and the Tower Voice as being one in the same, but listening to the various languages they all have a distinctly different style between the two segments. Pretty sure the "I think you are ready to hear what happened 100 years ago." line is actually the King's voice that we hear say "You must save her," and not the Great Deku Tree's.

Also I like the Russian VA a lot.
 
It's something you can do, but not something you'll be able to succeed at. At least not on your first playthrough.

There will be tons of guardians and hard enemies on the way, you won't have enough energy or powerful weapons (which break btw) to defeat even your first enemy.

I'm sure there will be speedrunners that will do it, and I'm sure that as you play the game and find its secrets you'll be able to start a new game, and know where to find some powerful weapon and buy potions that will allow you to beat Ganon right from the start. But that's something you'll be able to do after knowing the map and where everything is.

So unless you first watch a playthrough or read a walkthrough to find where to get the best equipment, you will absolutely NOT reach Ganon on your first try.



https://youtu.be/dar1t_L2wBk?t=1492

Look at the top-left as soon as the screen fades to black. Those sneaky bastards had it right in our noses and we never noticed due to the fadeout.


thanks for that.

On another note I've noticed that the pillars around Hyrule castle matches the direction that those Guardians are in.
 
I wouldn't be surprised if the playtime for this game was something like ~15 hours for the critical path and upwards of like 60+ for the completionist run.

I took 60 hours to complete Skyward Sword, and this looks like it dwarfs that game in scope.

I don't know; if you take your time, I'm thinking at least 100 hours.
 
Then whats the point of the dungeons? Item upgrades? lol

The way Link gets so easily wrecked by the Guardians and how difficult it is to defeat even those giant rock creatures, could you imagine how tough Ganon--who should be the game's most difficult character to defeat--would be with a slither of health and underpowered weapons available? It'd probably take hours to defeat him and whole lot of luck. It would be a very interesting stream to tune into, that's for sure!
 
I'm hoping the Master Sword isn't the most powerful sword in the game, just one with a unique property of fighting through Ganon's magic and being unbreakable.
 
I'm guessing you get a bad ending if you go directly to Ganon.

I think it'll be like Majora's Mask where just doing the main quest would be very unsatisfying.

I think a major part of the game is recovering your memories - there are like 18 video clips in the Adventure Log. As well as doing all those sidequests, defeating the colossi, helping out the tribes, etc.

This is sooo exciting.
 
IF it's true that you can literally go straight to Ganon, that'll be something I do after I finish the first play through. I don't want to see what's supposed to be endgame content that early and the adventure should encompass everything you're supposed to do before the climax. But that's just me maybe.
 
Nope. he said it again in the treehouse stream

I thought he said you could go to Hyrule castle right away. But then you'd likely get killed by the Guardians.

I wonder if his comments about going straight to the final boss have been misunderstood? Like maybe you could try and go straight there, but it is basically impossible to get to him.
 
Does anyone know where the original theme that inspired the music section at 1:48 in the trailer? I know I've heard a slower version of it but can't recall which Zelda had it. I think it's from twilight princess but can't track it down.
 
I genuinely think Horizon Zero Dawn just looks leagues ahead of this game...we'll see though.

I don't want to compare and man I love Zelda but...it's just not hitting me like it usually does...

Decent trailer but just feels like I've been there and I've done that.
 
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