Microsoft Is Facing Its Biggest Challenge Since The Launch of XB1 (XboxAchievements)

I'm sure they'll reconfirm Crackdown but as a Scorpio-centric game
They have that Rare pirate game
And they'll probably tease another Halo along with Halo Wars 2.

But they need to announce a whole fuck ton more considering how many of their interesting exclusives have been cancelled.
 
Those are not going to be big games in terms of sales or pushing the console. Ok, MAYBE GT: S.

I'm asking for relevant games and known IP's. From where I'm sitting, it's looking a little thin for both Sony and and MS in 2017. Unless one of them announces something huge that no one seen coming that will also release at the end of the year.
The original conversation wasn't about "sales" and "pushing consoles". It was about games in general.

First, this year's offering in terms of games is factually weaker than on Sony's machine. It's not "my opinion". It's a qualitative and quantitative appreciation of actual release dates.

Besides, if it is moving to sales and moving consoles, that actually works against MS even more.
 
Sure, ME: A and RDR2 are going to be super big. But:

  • Yakuza 0
  • Gravity Rush 2
  • Nioh
  • Persona 5
  • Horizon Zero Dawn
  • Days Gone
  • Uncharted: The Lost Legacy
  • The Last Of Us Part II
  • Spider-Man
  • Ace Combat 7
  • Hellblade
  • Crash Bandicoot N. Sane Trilogy
  • Detroit: Become Human
  • Ni No Kuni II

Yeah. None of those are big games, though. Spiderman isn't even confirmed for 2017, is it? I would say that would be big just because it's a Spiderman game if we could get confirmation.

Days Gone...again new IP...unproven

TLoU 2 will be huge no doubt.

EDIT

No fucking way TLoU 2 comes this year. I'll mess myself if it does lmao
 
Would be people say the same thing when that would happen with Scalebound?
Sony cancelled and stopped the funding for Rime. We are just lucky that it survived after that and we still get it.
Bu it didn't happen with Scalebound. It is irrelevant speaking on what could have been.

Right, Sony is still getting Rime. That is the relevant part.
 
Would be people say the same thing when that would happen with Scalebound?
Sony cancelled and stopped the funding for Rime. We are just lucky that it survived after that and we still get it.
Yea. The only difference is that MS is keeping the scalebound IP and not giving it to platinum. Rime was "cancelled". It just found another publisher
 
Would be people say the same thing when that would happen with Scalebound?
Sony cancelled and stopped the funding for Rime. We are just lucky that it survived after that and we still get it.

I read a quote from the dev saying they simply wanted the rights back from Sony so they could own the IP.
 
Sure, ME: A and RDR2 are going to be super big. But:

  • Yakuza 0
  • Gravity Rush 2
  • Nioh
  • Persona 5
  • Horizon Zero Dawn
  • Days Gone
  • Uncharted: The Lost Legacy
  • The Last Of Us Part II
  • Spider-Man
  • Ace Combat 7
  • Hellblade
  • Crash Bandicoot N. Sane Trilogy
  • Detroit: Become Human
  • Ni No Kuni II

Afaik we don't even have release dates for at least Spider-Man, Days Gona, TLoU P2 and Detroid. For all we know they might not come out until 2018.
 
Sure, ME: A and RDR2 are going to be super big. But:

  • Yakuza 0
  • Gravity Rush 2
  • Nioh
  • Persona 5
  • Horizon Zero Dawn
  • Days Gone (There's no date on this)
  • Uncharted: The Lost Legacy
  • The Last Of Us Part II (NOPE)
  • Spider-Man (No date on this either)
  • Ace Combat 7 (Perhaps?)
  • Hellblade (Possibly?)
  • Crash Bandicoot N. Sane Trilogy
  • Detroit: Become Human (Plausible)
  • Ni No Kuni II (Plausible)

List making for the sake of list making. Yakuza is going to be comparable to RDR2? Nioh? Gravity Rush? Hellblade? Ni No Kuni? Detroit? Crash? SMH
 
Those are not going to be big games in terms of sales or pushing the console. Ok, MAYBE GT: S.

I'm asking for relevant games and known IP's. From where I'm sitting, it's looking a little thin for both Sony and and MS in 2017. Unless one of them announces something huge that no one seen coming that will also release at the end of the year.

Are you selling the console or playing it ? Who cares whether the games are niche or not - you've got Gravity Rush 2, Yakuza 0, Nier Automata, Nioh and Persona 5 all releasing in the immediate future, all looking stellar (three of which have reviewed well).

Ori & the Blind Forest isn't a big game, but it's one of the best on the Xbox One.
 
Yeah. None of those are big games, though. Spiderman isn't even confirmed for 2017, is it? I would say that would be big just because it's a Spiderman game if we could get confirmation.

Days Gone...again new IP...unproven

TLoU 2 will be huge no doubt.

EDIT

No fucking way TLoU 2 comes this year. I'll mess myself if it does lmao

Persona 5 will release to critical acclaim once the reviews roll in, and the highest sales in the series in Japan. It sold over half a million over there in its first 3 days. That's crazy high for a previously niche series. I would expect it to break 2 million when all is said and done. That might not be on the level of GTAV, but it's still going to surprise some people when it's the first game in the series to sell millions.
 
Bu it didn't happen with Scalebound. It is irrelevant speaking on what could have been.

Right, Sony is still getting Rime. That is the relevant part.

Thats why i said "would happen"


Yea. The only difference is that MS is keeping the scalebound IP and not giving it to platinum. Rime was "cancelled". It just found another publisher

I read a quote from the dev saying they simply wanted the rights back from Sony so they could own the IP.


It found another publisher when Sony stopped funding and wanted dev kits back. Because of "lack of game"

http://m.neogaf.com/showpost.php?p=198478087
 
Thats why i said "would happen"







It found another publisher when Sony stopped funding and wanted dev kits back. Because of "lack of game"

http://m.neogaf.com/showpost.php?p=198478087


“Well, contrary to what is believed, we haven’t had any development issues with the game. The only thing is that we took the IP rights from Sony Computer Entertainment back for the Rime franchise, because we felt that was a valuable property for Tequila Works to have. And then we secured a different publisher, which is Six Foot and Grey Box. They are from the United States, and that’s the end of it, really. Some people imply that we would have some troubles with development, but that was never the case, the game is progressing perfectly, and we will offer more information, and show more gameplay, and we’ll announce platform availability very early next year. So we are not far from hearing interesting news about Rime.”

Delving further into the split with Sony, he said that “It’s really not complicated. We decided that having the IP rights for one of our properties, and a game that was always conceived and planned, and dreamt of by Tequila Works, should remain in house. And that was why we reacquired the rights to the IP, and we came to this agreement with Sony, it was all on friendly terms. And of course, you know this industry has a lot of gossip and rumors, but really, that’s it. It’s not a complicated story.”

http://attackofthefanboy.com/news/rime-dev-explains-split-sony/

I guess a random unknown source is better than an interview with the creators though.
 
Yeah. None of those are big games, though. Spiderman isn't even confirmed for 2017, is it? I would say that would be big just because it's a Spiderman game if we could get confirmation.

Days Gone...again new IP...unproven

TLoU 2 will be huge no doubt.

EDIT

No fucking way TLoU 2 comes this year. I'll mess myself if it does lmao

That doesn't de-legitimize their existence though. Small things add up.
 
Sure, ME: A and RDR2 are going to be super big. But:

  • Yakuza 0
  • Gravity Rush 2
  • Nioh
  • Persona 5
  • Horizon Zero Dawn
  • Days Gone
  • Uncharted: The Lost Legacy
  • The Last Of Us Part II
  • Spider-Man
  • Ace Combat 7
  • Hellblade
  • Crash Bandicoot N. Sane Trilogy
  • Detroit: Become Human
  • Ni No Kuni II

Just as an FYI, Ace Combat 7 got rated for the Xbox One so it's very likely coming to it either alongside the PS4 version or shortly after.
 
But did they pull support?
Yes.

I don't see what that has to do with the original conversation though. The question was about what games Sony cancelled. Rime is releasing on PS4 this Summer. I don't see why some of you are trying to drag this down into semantics in order to create a point. We all know what we mean by "cancelled" in these circumstances.

Scalebound, Fable Legends, etc.. were cancelled. They no longer exist and will not be released.

While Sony broke away from the deal with the game, the game still exists and will be released on PS4 this year.

It is not the same thing.

Thats why i said "would happen"
....Okay? I'm just not sure what point you're trying to make.
 
They probably realise they don't have much to show in terms of new exclusives, so they'll throw money at third parties and secure some timed exclusive DLC or something at the last second.

But seriously, they have to show us the Scorpio and the 90' of their E3 conference will be spent explaining us how much better than a ps4pro it is, while trying to sweep the vanishing of Crackdown 3 procedural, cloud powered destruction under the rug.

Financing the remake of original Xbox titles wouldn't be a bad idea, not sure why they'd start with Voodoo Vince, though.
 
Honestly the only people facing a big challenge right now are the gamer who prefer single player offline games and stuff like that. The challenge of accepting the inevitable change.

It's not a sustain able business anymore. People buying habits have changed. Both in prefers genres and game modes. The amount of time and money the invest in different games etc...

I just don't get why the game media is not aware of that and is still riding the wave of the old vocal "ex- core gamer", that are not the core at all anymore.


But probably because of the clicks

I've seen fanboy posts before but DAMN!
 
With all due respect, the fact that I have a different opinion doesn't allow you to say that I don't know what I'm talking about.

First, this year's offering in terms of games is factually weaker than on Sony's machine. It's not "my opinion". It's a qualitative and quantitative appreciation of actual release dates.

Secondly, what you mentioned in terms of benefits and features has virtually no added value for the current Xbox One target market.
I understand that Microsoft is trying to evolve Xbox from a console to a platform, and that Play Anywhere and UWP are part of this wider strategy. Fair enough, it does bring potentially interesting things to the table.

But guess what: that's one of the biggest challenge they ever faced since the launch of the One. Exactly what this thread is about.

And once again, my hypothesis is that nobody has a clear idea of how Scorpio fits in all this. This year's physiognomy is proof of a defensive stance that often lead to deprecation.

Which is not something I'm even hoping for.

It's not the point that you have a different opinion. It's the fact your opinion flew in the face of what is talked about and explained because you don't trust PR. That you thought Phil didn't want the Scorpio because it was a Xbox 1.5 when that isn't what he said at all.

Not to mention your list of games features so many titles that we don't know will hit 2017 and or aren't heavy hitters. I find it very hard to believe ND is going to release two games in 2017. But list away I guess.

Doesn't matter if it benefits the One. I stated those because, again, you wanted to pretend Microsoft has on direction. When they clearly do. Whether someone agrees with it or not.

We do know how it fits into things. We've been told it's going to play current gen games with extra power. It's another platform to play Xbox games on.

You're whole argument is going against what is known for the sake of going against it because it's Microsoft.
 
Who who. Nothing to do with "Sony did it too!!!
Just responding on a comment saying that Sony or Nintendo never cancelled a announced game

When the example is a Rime of all games, it's comical at best based on what the dev has stated. Either way, I'm more disappointed in Sony giving devs bad hands to make games for iffy devices like vita and psvr, then shuttering the company. Sadly, that doesn't make the situation with MS recently any better in regards to diverse exclusives. Sea of thieves is really my last big hope.
 
Not sure how they can pull this one through. Maybe announce more second party partnerships down the pipeline cuz they damn sure aren't gonna get their main three studios off of Halo, Forza, and Gears.
 
Why do people use the argument "But those games won't see systems"? It's a dumb argument, PS4 doesn't need help selling, but all those games add up. Libraries sell systems. All those niche games add up over time and corners a segment of the market, and Horizon and GT sport, God of war, Uncharted will move systems.

People keep saying exclusives don't matter. IMO that's BS. Just because you don't see a big bump when a game launches doesn;t mean they don't move systems, over time people know about those games will get the system for those games when they finally decide to buy a console. Many people got a ps4 knowing Uncharted, GT, God of war, etc.. would eventually come. All that japanese support matters as well.
 
What major heavy hitting games does Sony have coming this year? I mean, God of War looks to be possible by the end of 2017, but what else? A lot of the offerings are either new IP's or JRPG's.

Zelda and the new Mario game are the only heavy hitting AAA exclusives I've seen.

Make no mistake, the biggest games will still be stuff like ME: A and RDR2 in 2017.


Horizon, GT sport are big releases....Possibly GOW, Days gone. You know sales wise GT is way bigger then Zelda right? Not sure where this idea that Zelda is this monstrous ip, it's popular but not a massive selling ip. Look up the franchises sales numbers.
 
Why do people use the argument "But those games won't see systems"? It's a dumb argument, PS4 doesn't need help selling, but all those games add up. Libraries sell systems. All those niche games add up over time and corners a segment of the market, and Horizon and GT sport, God of war, Uncharted will move systems.

People keep saying exclusives don't matter. IMO that's BS. Just because you don't see a big bump when a game launches doesn;t mean they don't move systems, over time people know about those games will get the system for those games when they finally decide to buy a console. Many people got a ps4 knowing Uncharted, GT, God of war, etc.. would eventually come. All that japanese support matters as well.
So it makes you happy just knowing the system has games, even though you don't buy them. That's what your saying.
 
Would be people say the same thing when that would happen with Scalebound?
Sony cancelled and stopped the funding for Rime. We are just lucky that it survived after that and we still get it.

Rime developer isnt Platnium. They struggled to bring out their vision into the game, which caused Sony to bail. Platnium is a proven developer with Kamiya at the helm, so yeah, clearly the same situation....
 
Rime developer isnt Platnium. They struggled to bring out their vision into the game, which caused Sony to bail. Platnium is a proven developer with Kamiya at the helm, so yeah, clearly the same situation....


Are you insinuating Platinum can't run into dev problems just like the rest?

Never said that at all yikes, re-read what I posted.



LOL yep, as if PS4 wasn't sellingl well as it is.

I rereead what you said...and without the bump in sales around a exclusive release how do you know that sale was made because of an exclusive and not because of another reason like controller?
 
Rime developer isnt Platnium. They struggled to bring out their vision into the game, which caused Sony to bail. Platnium is a proven developer with Kamiya at the helm, so yeah, clearly the same situation....

What has Platinum or Kayima have to do with that?
 
It's not the point that you have a different opinion. It's the fact your opinion flew in the face of what is talked about and explained because you don't trust PR. That you thought Phil didn't want the Scorpio because it was a Xbox 1.5 when that isn't what he said at all.

Not to mention your list of games features so many titles that we don't know will hit 2017 and or aren't heavy hitters. I find it very hard to believe ND is going to release two games in 2017. But list away I guess.

Doesn't matter if it benefits the One. I stated those because, again, you wanted to pretend Microsoft has on direction. When they clearly do. Whether someone agrees with it or not.

We do know how it fits into things. We've been told it's going to play current gen games with extra power. It's another platform to play Xbox games on.

You're whole argument is going against what is known for the sake of going against it because it's Microsoft.

Your whole rant is based on the wrong assumption that I'm anti-Microsoft (when it's my favorite tech company, but I'm digressing).

Stop being a bully, it was just an hypothesis, for the 3rd time now.
My list of exclusives is tangible: it is something that doesn't exist on the Xbox side of gaming. Deal with it and stop focusing on my PR comment.
 
What do you mean, 'won't have anything to show'? We have yet to see gameplay from State of Decay 2, we haven't seen anything of Forza 7, anything of Halo 6, anything from the Ori followup, there are plenty of gameplay systems for Sea of Thieves we've yet to see, we've seen none of the Phantom Dust Remaster, and we haven't seen Crackdown 3 gameplay in almost 2 years.

Add a few 3rd party marketing deals + the Scorpio unveil, and that adds up to an okay E3. Well, I hope it does at least. If you read that paragraph and think "that it?", then you might be disappointed. But if you're a core Xbox user, I think that paragraph speaks volumes to you.

That's a garbage lineup, sorry. Sony does 3-4 shows a year (depending on whether they do a European show) MS only do E3. Which means MS need to announce 3-4 times the games Sony does at E3 to even get a baseline pass. People ask why doesn't MS have a fan show like PSX? My thought is, what the fuck would they even show at it? MS's upcoming lineup is dire, no matter which way you cut it.
 
Are you insinuating Platinum can't run into dev problems just like the rest?



I rereead what you said...and without the bump in sales around a exclusive release how do you know that sale was made because of an exclusive and not because of another reason like controller?

No, but whatever makes you sleep at night...people buy consoles for exclusives, a large portion of the ps4 userbase, especially in the first year bought it because they knew sony's studios, in only a matter of time would be rolling like now. All that JApanese and niche support adds up as well.
 
Rime developer isnt Platnium. They struggled to bring out their vision into the game, which caused Sony to bail. Platnium is a proven developer with Kamiya at the helm, so yeah, clearly the same situation....

c6bf9b08586c241b021dd04c204b7a85.png


No, but whatever makes you sleep at night...people buy consoles for exclusives, a large portion of the ps4 userbase, especially in the first year bought it because they knew sony's studios, in only a matter of time would be rolling like now. All that JApanese and niche support adds up as well.

Sale charts posted show only 4 total exclusives in the top 20 gives a good indication on the lay of the land.

Exclusives is not as hot a console moves as they used to be, third party and third party mainstream games is what sells the most and is the most likely reason looked at those, as people will want the highest player pool.

That said also 80% of the PS4 userbase never played UC before as well so :3
 
That's a garbage lineup, sorry. Sony does 3-4 shows a year (depending on whether they do a European show) MS only do E3. Which means MS need to announce 3-4 times the games Sony does at E3 to even get a baseline pass. People ask why doesn't MS have a fan show like PSX? My thought is, what the fuck would they even show at it? MS's upcoming lineup is dire, no matter which way you cut it.

Maths found wanting? Or are Sony well-known for never showing the same game at more than one conference?
 
No, but whatever makes you sleep at night...people buy consoles for exclusives, a large portion of the ps4 userbase, especially in the first year bought it because they knew sony's studios, in only a matter of time would be rolling like now. All that JApanese and niche support adds up as well.

If that was the case the Wii U should be crushing the Xbox One and PS4.
 
A well put together video and some interesting points.

MS have had some interesting new franchises. They've tried new things. Re-Core, Ryse, Sunset OverDrive, Quantum Break, Scream Ride, OG Titanfall, Ori and the Blind Forest. They also re-vived Killer Instinct.

They are not Gears, Halo, or Forza.

However, for lots of reasons, they have not resonated enough with their respective communities. Only Ori would likely be defined as a Critical and Commercial success.

The rest are a mixed bag, with some critically acclaimed, barely any selling enough to be flagship titles.

Could that be a symptom of the 'lack of budgets' or 'pressure' that the video refers to? Possibly.

Re-core is a good game, just lacking polish. I personally thoughts Ryse was great and harshly criticised for its QTE mechanic. Sunset Overdrive was brilliant, they couldn't shift copies. And Quantum Break was ambitious in scope by linking in the TV Episodes.

I'd love to see those teams who made these games get another stab at a sequel (even a spiritual one). It is unlikely though, because they were not big commercial hitters.

I get the Scalebound disappointment, I really do. I wanted it so much. It was far into development, clearly, and the decision to pull the plug would not have been an easy one.

So MS must have something up their sleeve, particularly with Scorpio coming. Sea of Thieves and Crackdown 3 look great, but what is going to really show off Scorpios power? Some things I'd like to see are:

- A nararive based spin off of one of their big franchises spin-off (Halo/Gears). Could MS do a Telltale/Dontnod style game?

- Revive an old franchise and/or game type. I am thinking a Splinter Cell/Stealth Action narrative game.

- Something completely fresh - if I knew what that was, and it would be a guaranteed success,I wouldn't be posting it here.

MS have a great machine in the Xbox One S. The Scoprio promises more of the same. As Phil always says though, it is about the games. I am confident MS will pull through and I look forward to seeing what 2017 (and beyond) will bring.
 
If that was the case the Wii U should be crushing the Xbox One and PS4.

13 million people bought wii-u....that proves my point. PS4 sales would not be where they are if it never had any exclusives. I never said Everyone bought it for the exclusives/

c6bf9b08586c241b021dd04c204b7a85.png




Sale charts posted show only 4 total exclusives in the top 20 gives a good indication on the lay of the land.

Exclusives is not as hot a console moves as they used to be, third party and third party mainstream games is what sells the most and is the most likely reason looked at those, as people will want the highest player pool.

That said also 80% of the PS4 userbase never played UC before as well so :3

That's normal for almost every game - massive ip's like GTA. I never said third party games don't sell consoles they obv do, but so do exclusives. I am a baseball fan, MLB the show cements me as a ps4 buyer. I'm not alone. Same for bloodborne, Uncharted....
 
Your whole rant is based on the wrong assumption that I'm anti-Microsoft (when it's my favorite tech company, but I'm digressing).

Stop being a bully, it was just an hypothesis, for the 3rd time now.
My list of exclusives is tangible: it is something that doesn't exist on the Xbox side of gaming. Deal with it and stop focusing on my PR comment.

No one said you're anti anything. I'm also not bullying you in the slightest. But...when I initially responded to you I asked questions and you responded with quite a bit a snark. So I wanted to see if you could back up the falseness you were posting. I'm only focusing on what you post.

Just thought it was debating...but I'll leave you alone.

No, but whatever makes you sleep at night...people buy consoles for exclusives, a large portion of the ps4 userbase, especially in the first year bought it because they knew sony's studios, in only a matter of time would be rolling like now. All that JApanese and niche support adds up as well.

No. They are a reason. It isn't as big as one likes to think. Please give a reason why Nintendo isn't doing better despite having so many of these?

13 million people bought a wii-u only proves my point.

I think 13 mill proves otherwise. Who wants to sell 13 mill units over the entirety of a console span?
 
No one said you're anti anything. I'm also not bullying you in the slightest. But...when I initially responded to you I asked questions and you responded with quite a bit a snark. So I wanted to see if you could back up the falseness you were posting. I'm only focusing on what you post.

Just thought it was debating...but I'll leave you alone.



No. They are a reason. It isn't as big as one likes to think. Please give a reason why Nintendo isn't doing better despite having so many of these?
13 million people bought a wii-u only proves my point.
 
No, but whatever makes you sleep at night...people buy consoles for exclusives, a large portion of the ps4 userbase, especially in the first year bought it because they knew sony's studios, in only a matter of time would be rolling like now. All that JApanese and niche support adds up as well.

They buy them for a lot of things and I'd say first party exclusives are way down on the list. Especially when one of the companies botch their launches as badly as Sony did with PS3 and Microsoft did with XB1.
 
Because it doesn't have the worldwide appeal

Also don't pretend Microsoft has not made an effort to extend into other regions. They have and people didn't want it.

They didn't really try over here at all. We did not get the one on launch due to translation not being finished yet. When it finally released it still wasn't working properly. And we couldn't even use english to have a better kinect experienced because it locked us out of the store.

Not too mention all the tv related features that never worked and the lack of local apps.
 
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