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Who will buy Zelda BOTW WiiU ?

What system are you buying Legend of Zelda Breath of the Wild for?


Results are only viewable after voting.
I'll be getting the Wii U version for a number of reasons; First, Switch is too expensive for me right now as I got a mountain of student loans to pay off, and the Canadian dollar makes me sad ($500+ for game and system).

Second, I ordered BoTW back in June 2015 on Amazon along with Mario Maker, Xenoblade X and Yoshi's Woolly World, giving me a -30% discount on all those games. And it's locked in at $64.99 instead of it's current $79.99, making it around $47.76 Canadian after taxes. $47.76 vs $500.

And third, I'll be able to make use of Cemu down the road when it can play games like BoTW well enough. Already have a good PC due to my schoolin' and all, so why not?

I was a bit worried about the Wii U version, especially with load times since I saw those 30+ second load screen from E3. But after hearing they're gonna do the 3 GB install to help reduce load times, and possibly other smaller optimizations, I feel it'll be fine. The extra downloadable packs made a decent impact for Xenoblade, so I'm sure it'll help a lot here too. I'm kinda expecting 15-17 second load screens at worst now.

I'll certainly want to get a Switch someday, but either a price reduction needs to happen or I get a lot richer in the near future.
 
Same.

I've been a Nintendo fan for a long time, but I can honestly wait. It just doesn't make sense to be an early adopter for much these days.


Especially with the amount we know so far about the system and os and stuff. And the announced games don't have me excited. Right now I see this as another wii u on terms of output but maybe that's just me.
 
Outside of the obvious responses for people who wont get a Switch and only can play it on WiiU. Anyone here getting it on WiiU despite having a Switch at launch day ? Would be interested to hear why.
Me.
I'm a collector, and I did the same for Twilight Princess back in the day.

I usually only buy games that I really want to play so on paper I should NOT get the WiiU version since I'm planning to play on the Switch alone... but this is Zelda so I'll have another one time exception to my own rule.
 
Unless you are not able to afford to spend the $300 for a Switch (which is a very understandable reason) there is almost no reason at all to pick the vastly inferior WiiU one. There is no logical basis for that outside of monetary restrictions.

The WiiU version has:
-Worse resolution
-Worse sound
-Worse frame rate
-Longer load times
-Region locked
-Lack of being able to play on a portable
-Requires hard drive install
-No HD Rumble
-No gyro support without the GamePad (which won't even display anything on the GamePad screen)
-Released on a dead system with no future support

And potentially worse draw distance on the WiiU release as well. The only advantage one could argue is the possible CEMU support which is far from a certainty to actually function in a playable manner as many WiiU games struggle with that. The WiiU one is downright gimped compared to the Switch release.


Especially with the amount we know so far about the system and os and stuff. And the announced games don't have me excited. Right now I see this as another wii u on terms of output but maybe that's just me.

Are you really comparing the WiiU first year release lineup to Switch's? Switch's is far far far superior in terms of first party output.

The first yearof WiiU's life had as physical first party releases:
Nintendo Land
New Super Mario Bros. U
Game & Wario
Pikmin 3
New Super Luigi U
The Legend of Zelda: The Wind Waker HD
The Wonderful 101
Wii Party U

That is literally it.

The first year (really, 9 months) of Switch's life has (plus any surprised we do not know of yet like Pokemon Stars or SSB):
The Legend of Zelda: Breath of the Wild
1-2 Switch
Mario Kart 8 Deluxe
ARMS
Splatoon 2
Super Mario Odyssey
Fire Emblem Warriors
Xenoblade 2

If you are saying Switch looks like WiiU's atrocious first year I am just beyond baffled. I can't see how anyone can compare the two. Swithc has far more bigger top tier franchise releases in it's first month than WiiU did in it's first 12 months.
 
Unless you are not able to afford to spend the $300 for a Switch (which is understandable) it is downright laughable to pick the vastly inferior WiiU one. There is no logical basis for that outside of monetary restrictions.

The WiiU version has:
-Worse resolution
-Worse sound
-Worse framerate
-Longer load times
-Region locked
-Lack of being able to play on a portable
-Requires hard drive install
-No HD Rumble
-No gyro support without the GamePad (which won't even display anything on the GamePad screen)
-Released on a dead system with no future support

And potentially worse draw distance on the WiiU release as well.

The People that are only getting the Wii U version just so happen to be the people not picking up the Switch. It has nothing to do with the game, everything to do with the hardware.

Even with this, some of your bullet points don't apply to everyone or have yet to be proven.
- Region locking doesn't effect me
- I don't play games portably
- Requires a 3GB/13Gb install to assist in faster loading times.
- No HD rumble, a feature that may or may not be useful?
- I play on my Monitor anyway, so not using the gamepad screen means nothing to me
- Worse sound and worse resolution are the differences, fair enough, but stating framerate in the argument is interesting considering we have not seen the final build of the Wii U version yet. You may be right, you maybe wrong. Let's wait and see.
 
I preordered the WiiU version.
Nintendo made a terrible case for the Switch, I was ready to make the plunge but I passed after the conference. I'll buy it whenever Mario Odyssey comes out but I doubt it will be this year.
 
I currently have no plans to buy the Switch, so I am getting it on Wii U.

For what it's worth, I got Twilight Princess on GameCube for the same reason.

Unless you are not able to afford to spend the $300 for a Switch (which is a very understandable reason) there is almost no reason at all to pick the vastly inferior WiiU one. There is no logical basis for that outside of monetary restrictions.

The WiiU version has:
-Worse resolution
-Worse sound
-Worse frame rate

-Longer load times
-Region locked
-Lack of being able to play on a portable
-Requires hard drive install
-No HD Rumble
-No gyro support without the GamePad (which won't even display anything on the GamePad screen)
-Released on a dead system with no future support

And potentially worse draw distance on the WiiU release as well. The only advantage one could argue is the possible CEMU support which is far from a certainty to actually function in a playable manner as many WiiU games struggle with that. The WiiU one is downright gimped compared to the Switch release.
My questions:

How much worse is the framerate? Do you mean just dips in the framerate at times, or is it lower at all times?

In what way is the sound worse?
 
There are specific things I need to know in order to make a purchasing decision on the Switch. Until then, I've got Zelda pre-ordered for WiiU, because I AM sold on the game.

Pretty straight forward, really.
 
I'll be getting both but the Wii U version is staying sealed and going on my shelf for the future.

Gonna play the heck out of the Switch version tho
 
Unless you are not able to afford to spend the $300 for a Switch (which is a very understandable reason) there is almost no reason at all to pick the vastly inferior WiiU one. There is no logical basis for that outside of monetary restrictions.

The WiiU version has:
-Worse resolution
-Worse sound
-Worse frame rate
-Longer load times
-Region locked
-Lack of being able to play on a portable
-Requires hard drive install
-No HD Rumble
-No gyro support without the GamePad (which won't even display anything on the GamePad screen)
-Released on a dead system with no future support
I have no issues with the cost of the system (which would be >$500 here), but I'm not getting the Switch (at launch) because it doesn't have compelling enough software to offset the games that my family uses the WiiU for regularly. And considering that the software we would get for the Switch are playable on the WiiU that we already own, there isn't any reason to get a Switch (yet). Once Mario is out, we will see, but I don't see any reason before that.

Regarding your points, none of them really have any significant impact on me as long as the frame rate isn't terrible, but the videos we've seen have lead me to believe that won't be an issue.
 
I preordered the WiiU version.
Nintendo made a terrible case for the Switch, I was ready to make the plunge but I passed after the conference. I'll buy it whenever Mario Odyssey comes out but I doubt it will be this year.

There is no reason to believe Odyssey won't release this year. The game is practically done.
 
I have no issues with the cost of the system (which would be >$500 here), but I'm not getting the Switch (at launch) because it doesn't have compelling enough software to offset the games that my family uses the WiiU for regularly. And considering that the software we would get for the Switch are playable on the WiiU that we already own, there isn't any reason to get a Switch (yet). Once Mario is out, we will see, but I don't see any reason before that.

Regarding your points, none of them really have any significant impact on me as long as the frame rate isn't terrible, but the videos we've seen have lead me to believe that won't be an issue.

Over a year it will be.
It will have splatoon 2, new mario, mario kart, zelda, xenoblade 2, smash, ... ? many other games.

I'm sure that a price drop won't happen in the first 2 years.

So why not buying it already... and have the best exp.
 
Over a year it will be.
It will have splatoon 2, new mario, mario kart, zelda, xenoblade 2, smash, ... ? many other games.

I'm sure that a price drop won't happen in the first 2 years.

So why not buying it already... and have the best exp.

Most of those are pretty much WiiU ports. Already bought them, and Nintendo dropped the console. Why on earth would I buy it again, just to pay for online. I'll wait till they actually have enough new games to reconsider it.
 
I was unable to place a preorder for the switch, so I'm jumping in on the Wii U version. I'd wait, but I think it's gonna be a while before I get to play video games again.
 
Over a year it will be.
It will have splatoon 2, new mario, mario kart, zelda, xenoblade 2, smash, ... ? many other games.

I'm sure that a price drop won't happen in the first 2 years.

So why not buying it already... and have the best exp.
New Mario is the only one of interest to me, so why buy now when the Wii U is still perfectly fine for me (and has way more games). We have Splatoon but the kids hardly play it, we still play Mario Kart but the new battle modes in the Deluxe version aren't enough, Zelda we will play on the Wii U, and they only play Smash every once in a while but have it on both Wii U and 3DS.

I have no issues buying the latest and greatest (hell I bought a PS4 Pro mainly for the rear USB port), but I really have no reason to get the Switch yet.
 
I'll be getting Zelda on the WiiU because this is Nintendo, there will not be Switches available in stores for weeks after the 1st wave of pre-orders/EAs get their system.
 
Most of those are pretty much WiiU ports. Already bought them, and Nintendo dropped the console. Why on earth would I buy it again, just to pay for online. I'll wait till they actually have enough new games to reconsider it.

I'm also a wii u owner
But yeah i can understand that those ports/remakes are something that you don't want to buy again. Online should be better ofcourse, but for me it isn't a reason to buy one.

I think it's worth it if you like mario & zelda & splatoon. Knowing that good stuff is coming like suda's game & Xenoblade 2, Fire embled. Including a lot of other stuff & indie support. And you can play you already owned games on the go. But if you area a homeplayer without the need for mario or xenoblade (and prob lot of other games), then i can understand that you stick with wii u.

Do know that if dlc is comming for zelda, there is a high change it will only be for switch.
We don't know that for sure, but if you already bought zelda for the wii u, it's a shame if you can't play the dlc.

New Mario is the only one of interest to me, so why buy now when the Wii U is still perfectly fine for me (and has way more games). We have Splatoon but the kids hardly play it, we still play Mario Kart but the new battle modes in the Deluxe version aren't enough, Zelda we will play on the Wii U, and they only play Smash every once in a while but have it on both Wii U and 3DS.

I have no issues buying the latest and greatest (hell I bought a PS4 Pro mainly for the rear USB port), but I really have no reason to get the Switch yet.

Yeah but if you are going to buy it anyway within a year, why not buy a switch and have the best exp. And like you say , your kids can play it anywhere.
 
I'm buying it for my collection to avoid another ten years of regretting not buying both versions of a Zelda game >_> and yes, in retrospect, I should have bought Twilight Princess by now.
 
Yeah but if you are going to buy it anyway within a year, why not buy a switch and have the best exp. And like you say , your kids can play it anywhere.
Because they still get more use out of the Wii U than they would out of the Switch. I don't really want to add another console to the family room and they have more than enough games to play for now. Hell, I can barely get my 10 year old to play anything other than Madden or NBA 2K as it stands now, the Switch would barely interest him.
 
Unless you are not able to afford to spend the $300 for a Switch (which is a very understandable reason) there is almost no reason at all to pick the vastly inferior WiiU one. There is no logical basis for that outside of monetary restrictions.

The WiiU version has:
-Worse resolution
-Worse sound
-Worse frame rate
-Longer load times
-Region locked
-Lack of being able to play on a portable
-Requires hard drive install
-No HD Rumble
-No gyro support without the GamePad (which won't even display anything on the GamePad screen)
-Released on a dead system with no future support
Sure, but even if I can afford a Switch, it would be the ONLY game I play on it until 8-9 months later, at which point I'd expect bundles or a potential price drop. I could very much be wrong about that, but I also think a brand new console collecting dust for 8-9 months after getting it will affect my personal perception of it and create buyer's remorse. I ignored the Wii U for a long time even after it started getting good games after launch, because I got into the habit of ignoring it. I don't want that to happen again with the Switch, and the console already feels like a complete repeat of my experience with the Wii U for now.

On top of that, I feel like most of your points beyond resolution and sound differences (which are fairly minimal) are reaching:

-Worse resolution - Yes, fairly minimal
-Worse sound - Yes, likely minimal
-Worse frame rate - We don't know that. The opposite could easily be true.
-Longer load times - We don't know that. The opposite could easily be true.
-Region locked - It doesn't matter for 99% of people; the game is available worldwide.
-Lack of being able to play on a portable - Valid. Doesn't affect me, but others might care. If I'd play off-tv, I'd play at home and you could even argue the Switch version may be downgraded when off-tv.
-Requires hard drive install - Sure, very minimal issue though.
-No HD Rumble - I believe they confirmed there was no HD rumble in Zelda.
-No gyro support without the GamePad (which won't even display anything on the GamePad screen) - That's not a con? Joycons don't display anything on the screen either. Everyone with a Wii U has a gamepad.
-Released on a dead system with no future support - Sure, but it's a dead system people already own. The Switch's long-term future support is still in question, which is why buying it FOR Zelda feels like an unnecessary risk for a lot of people.
 
The WiiU version has:
-Worse resolution
-Worse sound
-Worse frame rate
-Longer load times
-Region locked
-Lack of being able to play on a portable
-Requires hard drive install
-No HD Rumble
-No gyro support without the GamePad (which won't even display anything on the GamePad screen)
-Released on a dead system with no future support

I played the E3 2016 build and even that ran fine on the WiiU. I'm good.
 
Unless you are not able to afford to spend the $300 for a Switch (which is a very understandable reason) there is almost no reason at all to pick the vastly inferior WiiU one. There is no logical basis for that outside of monetary restrictions.

The WiiU version has:
-Worse resolution
-Worse sound
-Worse frame rate
-Longer load times
-Region locked
-Lack of being able to play on a portable
-Requires hard drive install
-No HD Rumble
-No gyro support without the GamePad (which won't even display anything on the GamePad screen)
-Released on a dead system with no future support

And potentially worse draw distance on the WiiU release as well. The only advantage one could argue is the possible CEMU support which is far from a certainty to actually function in a playable manner as many WiiU games struggle with that. The WiiU one is downright gimped compared to the Switch release.




Are you really comparing the WiiU first year release lineup to Switch's? Switch's is far far far superior in terms of first party output.

The first yearof WiiU's life had as physical first party releases:
Nintendo Land
New Super Mario Bros. U
Game & Wario
Pikmin 3
New Super Luigi U
The Legend of Zelda: The Wind Waker HD
The Wonderful 101
Wii Party U

That is literally it.

The first year (really, 9 months) of Switch's life has (plus any surprised we do not know of yet like Pokemon Stars or SSB):
The Legend of Zelda: Breath of the Wild
1-2 Switch
Mario Kart 8 Deluxe
ARMS
Splatoon 2
Super Mario Odyssey
Fire Emblem Warriors
Xenoblade 2

If you are saying Switch looks like WiiU's atrocious first year I am just beyond baffled. I can't see how anyone can compare the two. Swithc has far more bigger top tier franchise releases in it's first month than WiiU did in it's first 12 months.

We'll see a big blowout of software at E3 as well. Nintendo has a tendency to annouce software less than six months before its release date, so it's almost guaranteed that the Switch's first nine months are going to outstrip the Wii U's easily.
 
The WiiU version has:
-Worse resolution
-Worse sound
-Worse frame rate
-Longer load times
-Region locked
-Lack of being able to play on a portable
-Requires hard drive install
-No HD Rumble
-No gyro support without the GamePad (which won't even display anything on the GamePad screen)
-Released on a dead system with no future support

We don't know about the framerate or load times as nothing has been shown about the release build from the Wii U version. Let's not forget the Switch build played last month had frame drops in several areas.
 
Are you really comparing the WiiU first year release lineup to Switch's? Switch's is far far far superior in terms of first party output.

The first yearof WiiU's life had as physical first party releases:
Nintendo Land
New Super Mario Bros. U
Game & Wario
Pikmin 3
New Super Luigi U
The Legend of Zelda: The Wind Waker HD
The Wonderful 101
Wii Party U

That is literally it.

The first year (really, 9 months) of Switch's life has (plus any surprised we do not know of yet like Pokemon Stars or SSB):
The Legend of Zelda: Breath of the Wild
1-2 Switch
Mario Kart 8 Deluxe
ARMS
Splatoon 2
Super Mario Odyssey
Fire Emblem Warriors
Xenoblade 2

If you are saying Switch looks like WiiU's atrocious first year I am just beyond baffled. I can't see how anyone can compare the two. Swithc has far more bigger top tier franchise releases in it's first month than WiiU did in it's first 12 months.

The Wii U was supposed to get more games than that in its first year, but a lot of games were delayed. This could happen again.

As for the comparison, you have to remember and accept that Zelda and Mario Kart are ports of games you can get on the last-gen console you likely already own. Of course, for someone who never owned a Wii U, the Switch looks more exciting than the Wii U did at launch. But for someone who already owns a Wii U, it's not necessarily the case.

We know little of the games you mention, and beyond Mario Odyssey, Splatoon 2, and Xenoblade 2, there isn't much new on the Switch in the planned first year releases. And those are still far off. A lot of people are skeptical that Xenoblade is this year, and we don't know enough about either Xeno or Splatoon yet for me to be personally excited. I think it's a reasonable thing and nothing to be baffled about.
 
I've got a Wii U but (like I did for PS4 pro & FFVX), I've been waiting a long time for Zelda and I want to have the optimal playing experience, so I pre-ordered the Switch to play it.
 
I will.

No point buying a Switch until something worthwhile I can't buy elsewhere releases on it... which is looking likely to be when Mario Odyssey comes out.
 
It's time to put your money where your mouth is and vote!

No, cause I'm on the fence... :|
Have a Switch pre-ordered and Zelda Wii U pre-orderded.

It all depends if I can get my Switch on release date.
Right now I'd have to wait a day, but since it comes out on Friday, I lose the weekend.
Hopefully Amazon is available to deliver on launch Friday.
 
Finally I managed to beat Cave of Shadows with decent hearts amount. Only used wolf link once to recover 15 hearts.

Amiibo Wolf Link with 15,5 hearts. Breath of the Wild here we come...

3 weeks :|
 
Wii U at or near launch.

I'm mildly interested in the Switch right now, but not €330 interested so that can wait.

Zelda however, looks to be an incredible game, even if I'm normally not a huge Zelda fan, so I'll pick that up long before I even consider buying a Switch.
 
I'll buy it on the Wii U, because Nintendo so far hasn't given me a reason to justify spending A$479 to play a barely-better-graphically version of Zelda (which, incidentally, is still technically worse than offerings on competitor consoles, doesn't run naively in 1080p, despite releasing on a console launching in 2017).
 
I'm not convinced that the Switch version will run significantly better than the Wii U version.
If it does, I can see it being due to artificial limitations put in place to purposely nerf the Wii U version. It is in Nintendo's best interest to release a technically superior version as a launch title for their new system if they are also releasing a copy as a swan song to their last-released failure of a console.

I have had a Wii U copy pre-ordered for ages, and recently gave away my Switch (console) pre-order to a colleague due to lost interest in the launch line-up.
 
I plan on picking up the Wii U version and backing it up so I can play it on CEMU at some point in the future. It will probably look better and run better than either the WiiU or Switch versions as well.



Also didn't Nintendo confirm that there are no Switch exclusive gameplay features (like HD rumble puzzles)?
 
At this point I have both versions preordered and will likely make a game time decision based on performance. If the Wii U version runs fine I may return my switch (or sell here unopened at cost to someone who wants it).

I may just sell some old electronics though and think of it as trading them in for the switch.
 
I'm going ahead and buying Zelda on Switch since I was getting a Switch at launch anyway. Could have easily picked Wii U, but I didn't want to buy both versions and having this game portable is really cool. Just playing it around the house when I'm not near the TV is great.
 
I'm not convinced that the Switch version will run significantly better than the Wii U version.
If it does, I can see it being due to artificial limitations put in place to purposely nerf the Wii U version. It is in Nintendo's best interest to release a technically superior version as a launch title for their new system if they are also releasing a copy as a swan song to their last-released failure of a console.

I have had a Wii U copy pre-ordered for ages, and recently gave away my Switch (console) pre-order to a colleague due to lost interest in the launch line-up.

I think that would be misguided (and very unlikely, as they would just cancel the Wii U version instead). I think the reality is that Zelda cost a lot of money to make and they want the game itself to sell as many units as possible, especially after Skyward Sword was a little softer than previous Zelda titles (significantly softer than TP despite being on the same console). They want as many people as possible to play this, and Switch will sell out at launch and will likely be hard to find for a little while. Knowing this, they chose to release it to the Wii U install base as well. They probably also didn't want to generate any ill will from their most hardcore fans who bought the Wii U. It's definitely in their best interest to make the game as good as possible, no matter where you play it.
 
Eh. I can't justify buying a system that could very well end up being a Wii U 2: Electric Boogaloo just for one game when I already have a Wii U. The way I see it the cost of a Switch is $300 plus the cost of your first game so $360 and memory storage (I already have on-hand) and eventually an online membership. So $390 plus tax on each separate item. I intend on waiting for a bundle.
 
I think that would be misguided (and very unlikely, as they would just cancel the Wii U version instead). I think the reality is that Zelda cost a lot of money to make and they want the game itself to sell as many units as possible, especially after Skyward Sword was a little softer than previous Zelda titles (significantly softer than TP despite being on the same console). They want as many people as possible to play this, and Switch will sell out at launch and will likely be hard to find for a little while. Knowing this, they chose to release it to the Wii U install base as well. They probably also didn't want to generate any ill will from their most hardcore fans who bought the Wii U. It's definitely in their best interest to make the game as good as possible, no matter where you play it.

I agree with you that they need to sell as many units as possible, so that potentially influenced their decision to release it on both platforms. (It's not like any significant marketing budget is going in to pushing the Wii U version at this point.) There is also probably a lot of data to support that hardcore consumers may double-dip. They have been promising Wii U fans this game for ages, and cancelling it would certainly disgruntle an already jaded hardcore fanbase, so that may not have been an option. Releasing exclusive content on the Switch version (which, they still may do) would also agitate Wii U owners, as they may feel frustrated that they were receiving an 'incomplete game'. The only way to create a disparity between the two versions without directly drawing the ire of their fanbase would be to blame the gameplay/audio/visual performance on the hardware -- whether this is true or not.

With all of that being said, think of the optics of releasing the same game on your own two consoles, released in 2012 and 2017 respectively, that run virtually identically. It is absolutely in their best interest to ensure that the version of the game that runs on their new hardware have better performance, even if this is artificially implemented by capping the output of the other version. For better or worse, this Zelda is about moving Switch consoles at this point.
 
I'm not getting a Switch until there are more games that I want, so Zelda will be a Wii U affair for me.

Unless it runs like crap.
 
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