Besides the onscreen presentation, how is the "eye" detection meter different from any other? Enemies get curious, come and investigate. If you stay too long in line of sight, they get alerted. Splinter Cell was doing that years ago.
As for the vision, would you feel the same if it was binoculars or something? What exactly makes it bad besides being a common feature?
It's not. I just hate seeing the eye logo on screen and don't want to know if/when enemies spot me.
Vision wise, besides it being a common generic overused feature that I have come to despise and wish would die, I don't like it because it rarely if ever truly fits in with the game and character you're playing as. I can understand it more in Horizon because it's tech device that's doing that but in general, I hate it. Also, I think that it makes games too easy and the game itself is relied on it's use and ability.
And yes, I would prefer binoculars, a drone for scouting (even though the seeing/hearing detection should be better in games that use a drone) or in games like Splinter Cell, you have infrared goggles and night vision goggles. All of this doesn't bother me at all because it's a device being used that you normally have to acquire in the game at some point.
For Horizon, it is a tech device which I understand more than some "vision" that's in other games but I feel that it makes the game easier and unlike say, Splinter Cell or a Ghost Recon, etc., it comes off as not really fitting in with the game and is just there because it's in every damn game.
In SC/GR, etc., you're a special ops guy or whatever and thus, makes more sense and fits in. If that was something you acquire later on in Horizon or have to "learn" to use and adapt to it, then maybe okay but just every damn game always has this and it's a gameplay mechanic/element that needs to die in my opinion.
You can customize the HUB to turn all those things off if it bothers you that much.
I hope so because all I saw was "dynamic" in the image with the options. I want to see them listed as "off" because I think that it could be setup where it's dynamic or "low". I have seen that in games where the "off" option doesn't exist.
If it does, I'll be very happy and even more excited to play the game.