In a different feature, problems with dexterity with the joycons while playing Zelda are also mentioned (though also dismissed as a minor issue).
I'm interested how the plot unfolds. Seems like they got everything else right. No more boss fights that you're forced to do three times!Frame rate I mentioned was the only concern.
I anticipate the scope of the dungeons may be the divisive point in this game. If they're going for quantity over quality. The Edge review doesn't speak to that.. but it does make it sound like Divine Beast dungeons aren't much bigger than the bite sized shrines when compared to the sprawling dungeons of lets say Ocarina of Time style dungeons.
Game had a lot of big problems at the time. No mid-mission checkpoints. Sluggish, laggy controls. Boring story. Average combat to name a few. Game was hugely overrated by people caught up in the hype at the time.
skyward sword and LittleBigPlanet? really?
GTAIV is a case where public opinion has changed a lot. It got GREAT scores (98 meta for the ps3 version), but now it's considered a mediocre game. It's like a reverse rose-tinted glasses.
I have no idea how much is known because I haven't followed preview coverage at all.I'm interested how the plot unfolds. Seems like they got everything else right. No more boss fights that you're forced to do three times!
Spot on. And if there's only 4 of them that's a little disappointing. But sometimes you have to make a change. It sounds like this, alongside the 3DS game has been successful.Game Informer made it sound likethey're bigger than shrines, but smaller than a traditional Zelda dungeon.
I think the poor opinion of the GTAIV on message boards was there from day one actually. If I remember correctly it led to some fierce criticism of game reviewers who were seen to have bought into the hype.
I think the poor opinion of the GTAIV on message boards was there from day one actually. If I remember correctly it led to some fierce criticism of game reviewers who were seen to have bought into the hype.
"Oscar worthy" were the words
Link isn't a girl but you can dress him up in a good variety of ways.
I have no idea how much is known because I haven't followed preview coverage at all.Defeat 4 divine beasts in 4 areas (2 sub missions, 1 dungeon, 1 boss fight each) then go to Hyrule castle and defeat Calamity Ganon. Presumably there is some sort of final dungeon, final boss format there also.
Spot on. And if there's only 4 of them that's a little disappointing. But sometimes you have to make a change. It sounds like this, alongside the 3DS game has been successful.
Skyward Sword also received a 10
They played both.
Frame rate I mentioned was the only concern.
I anticipate the scope of the dungeons may be the divisive point in this game. If they're going for quantity over quality. The Edge review doesn't speak to that.. but it does make it sound like Divine Beast dungeons aren't much bigger than the bite sized shrines when compared to the sprawling dungeons of lets say Ocarina of Time style dungeons.
I enjoy it, one of my favourite Zeldas
I anticipate the scope of the dungeons may be the divisive point in this game. If they're going for quantity over quality. The Edge review doesn't speak to that.. but it does make it sound like Divine Beast dungeons aren't much bigger than the bite sized shrines when compared to the sprawling dungeons of lets say Ocarina of Time style dungeons.
"wait for the DLC dungeon"And that's what I was concerned about regarding the dungeons. I get the feeling once the honeymoon phase is over with this game, people will look back and criticise the lack of traditioal dungeons because at the end of the day, they are one of the core components of a Zelda game. At least for me anyway. *sighs*
In a different feature, problems with dexterity with the joycons while playing Zelda are also mentioned (though also dismissed as a minor issue).
And that's what I was concerned about regarding the dungeons. I get the feeling once the honeymoon phase is over with this game, people will look back and criticise the lack of traditioal dungeons because at the end of the day, they are one of the core components of a Zelda game. At least for me anyway. *sighs*
And that's what I was concerned about regarding the dungeons. I get the feeling once the honeymoon phase is over with this game, people will look back and criticise the lack of traditioal dungeons because at the end of the day, they are one of the core components of a Zelda game. At least for me anyway. *sighs*
Most publishers allow them to do that. Part of there monthly magazine structure is that they often release reviews extremely late in comparison to most other companies due to timing. Occassionally they'll release a revew early because of said timing. They're hardly a lenient reviewer (actually one of the harshest).Slightly concerning that they're allowed to post a review score early and it's a 10.
I'm sure it's great tho.
Tropical Freeze a 10? Not at all. Good enough game but nowhere near as fun as Super Mario 3D World was.
10???
Deal with it haters!!
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There is a lot to discuss in this image. The first thing that caught my attention was...bowser?
10???
Deal with it haters!!
So much for the issues happening just in US.
Slightly concerning that they're allowed to post a review score early and it's a 10.
I'm sure it's great tho.
10???
Deal with it haters!!
[/QUOTE]
... oh my
Because it has the potential to corrupt. 'We'll give you the game early because you're a magazine, but you can only publish the review early if you give it a [number] or above."Why?
Are we genuinely scrutinizing the EDGE 10 just cause there's been some questionable games that don't hold up the test of time?
As with all critic opinions, no list of perfect scores is fool-proof over the course of many many years and different editorial opinion, but EDGE is undoubtedly one of the harshest critics and more often than not, their 10 has weight.
A high score from EDGE still means something, and everything that we've seen of Zelda since E3 till now has shown that unless Nintendo is hiding something about the game, the previews and snippets has illustrated a game that is worthy of a 9 or 10.
-record scratch-10???
Deal with it haters!!
[citation needed]Because it has the potential to corrupt. 'We'll give you the game early because you're a magazine, but you can only publish the review early if you give it a [number] or above."
I mean, if this review was a 7 there would be no way in hell Nintendo would let them publish it before everyone else.
They only gave Zelda a 10 because of their bias to British games.
Man, if people can't accept an EDGE 10, then the review thread is going to be full of salty people.