The Legend of Zelda: Breath of the Wild |OT| A Link from the Past

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I'm pressed. I'm on my way to
moron village now
and having followed almost NOTHING on this game from trailers and even at E3 I skipped it due to long lines. I thought the first map that you start in was it. Nope the whole place just gets bigger and bigger.

This might be asking for a sport but do we ever get a real dungeon? I don't like these trial shrines anymore.
 
Exploring is so worthwhile in this game, I still have 5 hearts and recently found a 24 str weapon, hopefully it never breaks
flamesword

take your time with this gem and explore. Phenomenal game. The thing is this is probably the most accessible(modern) Zelda game so I can see it appealing for wider audience and see old fans both enjoying it and perhaps not liking it in some ways

This game is so crazy im doing a shrine with
gyrometer puzzles WTF
 
Exploring is so worthwhile in this game, I still have 5 hearts and recently found a 24 str weapon, hopefully it never breaks
flamesword

take your time with this gem and explore. Phenomenal game. The thing is this is probably the most accessible(modern) Zelda game so I can see it appealing for wider audience and see old fans both enjoying it and perhaps not liking it in some ways

It breaks.

I've had the
flame sword, lightning sword, and ice spear.
 
I'm pressed. I'm on my way to
moron village now
and having followed almost NOTHING on this game from trailers and even at E3 I skipped it due to long lines. I thought the first map that you start in was it. Nope the whole place just gets bigger and bigger.

This might be asking for a sport but do we ever get a real dungeon? I don't like these trial shrines anymore.

There are larger dungeons.
 
So I think I missed the tower in the Kakariko area beause
I got the one in the village where you're sposed to get your Slate fixed and got the Shrine Finder.
any points as to where I need to go with that?
It's to the west of the dueling peaks (the huge twin mountains on the east of the great plateau). It's directly next to it so you cant miss it.
 
Yep. It costs 20 or 40 (I forget the exact amount) to register a horse.

Cool, got her registered. Does this mean that if I ditch her at some point to glide to a far off location, I can just go to any stable to respawn her? Or do I still have to keep track of where I leave her?
 
Just started the game. It's absolutely deserving of all the praise.

Question: is their a max number for each category of inventory upgrade? Or is there a way to "respec" your inventory upgrade choices?
 
Cool, got her registered. Does this mean that if I ditch her at some point to glide to a far off location, I can just go to any stable to respawn her? Or do I still have to keep track of where I leave her?

You can summon her from any stable.
 
Hmm I'm not sure about the pro UI. Seems like it's better for atmosphere, but not having access to the shrine indicator is a tough sell. There are some very rare shrines that you'd miss otherwise
 
The game is definitely cool in scale and everything but nothing so far has really blown me away, if anything the less structure is a little bit annoying because I waste so much time just wandering around. Most of the landscape is just filled with small enemy hubs and the random NPC or new animal. Am I missing something here?

For reference I just got my Sheikah Slate fully functional by that lady in the lab.

This is how I feel, too. I'm a little bit past that point. It's impressive what Nintendo has done, and I'm enjoying it. I just don't love it.

The shrines seem to suck so far, there's not a lot environmental story-telling, the actual story has felt like plot dumps, and independent of this game, I'm completely over open-world fetch quests. The controls seem overly complicated, and things like running out of arrows, having to make a potion to survive in the cold, having to remember where the hell I can cook food, having to figure out where your horse is are all incredibly time-consuming and frustrating. I play for hours and feel like I've made no progress.
 
Just started the game. It's absolutely deserving of all the praise.

Question: is their a max number for each category of inventory upgrade? Or is there a way to "respec" your inventory upgrade choices?

Yes, but don't worry, Nintendo has been really generous, you just have to find the
korok seeds.
 
Yeah, I did a shrine that felt like it was maybe around a third in size of a standard 3D Zelda dungeon. It just kept going. I was like "whoa".

I haven't been posting too much as I've actually been playing the game and I have a whirlwind of thoughts about it, 99% are genuinely ridiculously overwhelmingly positive.

First time hitting
Zora's Domain
was a fucking experience. The design and scale is off the charts. Nintendo has somehow ascended even further.
 
are you seriously telling me that the sora who
deals with the special tridents
can't
repair them before they break?
so being cautious holds no meaning if you switch weapons and then come back? The only thing I can do is to fucking
break it and then make a new one?
fucking ass backwards 'special weapons'

Please tell me there's a place I can repair weapons, even if it's only a specific location.
 
I haven't been posting too much as I've actually been playing the game and I have a whirlwind of thoughts about it, 99% are genuinely ridiculously overwhelmingly positive.

First time hitting
Zora's Domain
was a fucking experience. The design and scale is off the charts. Nintendo has somehow ascended even further.

Zara's Domain was very reminiscent to the floating reef in Xenoblade.
 
This is how I feel, too. I'm a little bit past that point. It's impressive what Nintendo has done, and I'm enjoying it. I just don't love it.

The shrines seem to suck so far, there's not a lot environmental story-telling, the actual story has felt like plot dumps, and independent of this game, I'm completely over open-world fetch quests. The controls seem overly complicated, and things like running out of arrows, having to make a potion to survive in the cold, having to remember where the hell I can cook food, having to figure out where your horse is are all incredibly time-consuming and frustrating. I play for hours and feel like I've made no progress.

I think someone here have not find his own pace or bought the wrong type of game for himself.
 
This is how I feel, too. I'm a little bit past that point. It's impressive what Nintendo has done, and I'm enjoying it. I just don't love it.

The shrines seem to suck so far, there's not a lot environmental story-telling, the actual story has felt like plot dumps, and independent of this game, I'm completely over open-world fetch quests. The controls seem overly complicated, and things like running out of arrows, having to make a potion to survive in the cold, having to remember where the hell I can cook food, having to figure out where your horse is are all incredibly time-consuming and frustrating. I play for hours and feel like I've made no progress.

Buy warmer clothes. Or equip a torch.
Put a little cooking stamp on the map.
The horse is visible on the map, or go to a stable.
 
How are you all approaching when to move on to different zones? After you feel like you've done everything? Or getting big parts of the map filled in then going back and exploring?

I feel like I want to be doing the latter but I'm doing the former because I want those damn orbs so I don't keep getting one shotted by stronger enemies.
 
Yeah, reading how other people handled the
Zora's Domain
boss,
Waterblight Ganon
, is very interesting. Did anyone else
use stasis to send an ice block back into his face?
I thought that was a pretty cool way to tackle him.

Wow - what a great idea. Never even crossed my mind. I didn't have a ton of issue with elemental arrows, etc., but this would have been a bit more interesting I think.
 
Guys, I found my way to some kind of shrouded wood and my torch broke. It's literally pitch black and I'm hearing weird noises. What do I do?
 
So many amazing little details.
I get down my horse to make an apple offering at a korok "shrine". After the little guy gives me a seed, I have a quick look around and before I know it, my horse helps himself and eats the apple in the bowl (was even more amazed to see the healing effect animation on the horse).
I'm in love
 
How are you all approaching when to move on to different zones? After you feel like you've done everything? Or getting big parts of the map filled in then going back and exploring?

I feel like I want to be doing the latter but I'm doing the former because I want those damn orbs so I don't keep getting one shotted by stronger enemies.

I'm running all over the place. I've climbed the majority of the towers and opened up the map and then try to warp around finding different shrines. I was doing the main quests up until the Zora Domain last night but then quickly went off exploring again to find more shrines in areas I hadn't visited yet thinking those areas would have shrines in plain sight.
 
How are you all approaching when to move on to different zones? After you feel like you've done everything? Or getting big parts of the map filled in then going back and exploring?

I'm still trying to figure this out. I'm not too far from where the game nudges you onto
(Kakariko Village and the other town near it)
after you leave the Grand Plateau


So many amazing little details.
I get down my horse to make an apple offering at a korok "shrine". After the little guy gives me a seed, I have a quick look around and before I know it, my horse helps himself and eats the apple in the bowl (was even more amazed to see the healing effect animation on the horse).
I'm in love

Wow. This game is filled with this sort of stuff. I love Nintendo.
 
I adore this game but it's definitely not for everyone. It demands a far broader skill set than most games will ever demand of their players but I think there's a couple issues.

To play devil's advocate for a bit on the durability controversy (I'm on the side that really likes it), technically Durability stops you from killing the most powerful enemies with the weakest weapons in the game. In this sort of manner, it runs into a not dissimilar issue I had with Dragon's Dogma and that's how Gear limits your skill potential.
This is literally what the throw mechanic is for. pristine trash weapons will break on a higher leveled dude. Aim for the face, then use your bow more as well, always good for a stagger.
 
How are you all approaching when to move on to different zones? After you feel like you've done everything? Or getting big parts of the map filled in then going back and exploring?

I feel like I want to be doing the latter but I'm doing the former because I want those damn orbs so I don't keep getting one shotted by stronger enemies.

I'm exploring an entire province before moving on to another.
 
How do you guys get the funds to buy
All that ancient gear?

Also, do certain
Guardians
drop certain gear? There's
3
different types I've come across
 
I've only played maybe 10 hours and am on my way to
Kakariko Village
, but just wanted to pop in here and say how amazing this game is. I didn't follow it at all before release and only decided to get a Switch on launch day. I am blown away. Unless the whole game falls apart this feels like it's easily going to be the best Zelda ever. It's just so new and fresh and yet still feels like Zelda. Amazing job, Nintendo.
 
you gotta love the webpage online that outright tells you bullshit over the zora
tridents
. it says that once you find both that the person will
combine them both into an unbreakable weapon
such a load of shit.
 
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