Antiwhippy
the holder of the trombone
Zelda is anti-Trump? What?
You have to fight off Calamity Bannon.
Zelda is anti-Trump? What?
Zelda is anti-Trump? What?
This is the only open-world game in a long time with places that made me say "I want to go there."
GTA V maybe almost had some moments like that.
So do any hints for Keo ruug exist in the internet? I'm only finding complete solutions which I don't want to look at.
Hateno Village has one of the best pieces of music in any game, ever, period.
I've only completed one dungeon, but it was plenty complex, I got stumped several times. It was different from dungeons of previous games, being more like one huge puzzle rather than a series of several smaller ones, and in terms of sheer size it felt smaller than dungeons usually are, but it still took me as long if not longer than a dungeon in any other zelda would. Not much combat though.
The boss was not complex, but it put up a fight. I died a lot.
It's really hard to give a hint that doesn't totally give away the solution, but I'll try.
Did you notice how the glow-torches by the slots count up from 1 to 5?
How do you make money real quick?
yeah. I'm trying to figure out how they translate into real numbers. Do I look at all four columns as sort of a times table, or is each one separate. If I put a ball into row 3 column 1 does that mean 3? If so what does 3 do? The constellation in column 1 has 3 stars, but is that even relevant?
Look at the constellation map.yeah. I'm trying to figure out how they translate into real numbers. Do I look at all four columns as sort of a times table, or is each one separate. If I put a ball into row 3 column 1 does that mean 3? If so what does 3 do? The constellation in column 1 has 3 stars, but is that even relevant?
How do you make money real quick?
I've only completed one dungeon, but it was plenty complex, I got stumped several times. It was different from dungeons of previous games, being more like one huge puzzle rather than a series of several smaller ones, and in terms of sheer size it felt smaller than dungeons usually are, but it still took me as long if not longer than a dungeon in any other zelda would. Not much combat though.
The boss was not complex, but it put up a fight. I died a lot.
Brought the orb to like the back of the room and hit it until it was red.
Took me a couple saves and going through all my weapons.
Ended up with a.Giant Ancient Core
So judging by what I can see from upgrading stamina twice now, you can only do this 5 times?
Sell gems. Always be on the lookout for glittering rocks, break them and hope gems pop out. Ones flecked with gold will always pop a bunch of valuable gems. You can also sell monster parts for cash. Guardian drops can be pretty valuable, so go through lots of Shrines. Shrines also often have precious gems or rupees in chests, so make sure you always take extra time to look around in them.
Where is the second shrine near Kakariko?
I read there were two in the diary in a house.
I'd like to know this too. I'm at the beginning of the game, have found some decent amount of gems, but I don't know whether to keep them or sell them since they say they can be used to craft weapons.Wait- Should I be selling all my gems? They aren't used in crafting or quests later?
When a guardian discovers you and the theme begins to play. Chilling. The soundtrack in this game is something else.
I disagree, the first dungeon I completed was short and diappointing, not many fights at all, and once you figure ou the gimmick its finished quick
I finished t in like 25-30mins, and I did get stuck for a bit too
Overall it did not feel like a zelda dungeon at all, the setting didnt feel dungeon-esque too, and it was too short. Its a shame.
A thing to improve the next zelda for me is def the main dungeons. because these ones are shaping up to be disappointing
Guys, I finally found it, did picture going around of what you have to do in gerudo desert, you know ow the one ive finallyturned into girl link
Wait- Should I be selling all my gems? They aren't used in crafting or quests later?
I'd like to know this too. I'm at the beginning of the game, have found some decent amount of gems, but I don't know whether to keep them or sell them since they say they can be used to craft weapons.
That motion controller ball maze shrine ...the alternate solution isn't a fuckup from Nintendo.
I disagree, the first dungeon I completed was short and diappointing, not many fights at all, and once you figure ou the gimmick its finished quick
I finished t in like 25-30mins, and I did get stuck for a bit too
Overall it did not feel like a zelda dungeon at all, the setting didnt feel dungeon-esque too, and it was too short. Its a shame.
A thing to improve the next zelda for me is def the main dungeons. because these ones are shaping up to be disappointing
Hah!You have to fight off Calamity Bannon.
I know. I didn't think it was a fuck up. I do know that people shared the same sentiments. There hasn't been a time in this game where I was like "can I do this?" and it felt like I was breaking the game or hadn't been thought of from a design standpoint. Just trying to emphasize exactly what you saidOf course it's not, this game's essence is about multiple solutions to a single problem. It's this game's identity and why it works so well.
I just finished Naboris and it really had a dungeon feel. The puzzles were right and I felt like I was going through multiple different rooms, but still interacting with the whole thing. I agree the first one felt a little... simple, but Naboris was dope as fuck.
So Master Sword question:if I respec to get enough hearts to pull it out, can I put the heart containers I took from stamina and put them back, or do I need to keep 12 or 13 hearts or whatever it is?