Cucurbitacée;231773239 said:Every Blood Moon.
All your nonbasic lands turn into mountains as well.
Cucurbitacée;231773239 said:Every Blood Moon.
Does lighting all the lanterns in Hateno Village blue do anything? I thought lighting them all would open a shrine but nothing happened.
The blue flames makes the area look cooler though.
Just some nitpicks
a. The enemies you fight in the dungeon drop weapons. It shouldn't be an issue.
b. While not great, the game will show you recipes for food items you have in your inventory if you select them.
WTF I was just attacked by an Octorok that disguised itself as a treasure chest.
No, it doesn't do anything. There a like two routes that you can follow and light lantern on the way in case you lose the flame.Does lighting all the lanterns in Hateno Village blue do anything? I thought lighting them all would open a shrine but nothing happened.
The blue flames makes the area look cooler though.
Cucurbitacée;231773239 said:Every Blood Moon.
Whenever there's a blood moon they (and all world resources like apples and flowers) respawn.
How is that even possible? Almost every enemy drops something so unless you're avoiding every confrontation or deliberately not picking up things from ground. I don't even...
Or take advantage of a fact that you can pick up arrows enemies shoot at you. Hell you can grind for special arrows too if conditions are right. For example i found a spot where goblins use bomb arrows so i took advantage of a fact that it was raining and got 30+ arrows from there. Marked the spot on the map for later use of course.
.
The New Yorker - THE DAZZLING REINVENTION OF ZELDA
Then, midway through production, Satoru Iwata, Miyamoto's friend and mentor and Nintendo's well-loved president, died, suddenly and unexpectedly. "When he passed away, there were moments we'd come up with an idea which we'd be excited to talk to Iwata about," Fujibayashi told me. "Then we'd remember he was no longer here. Miyamoto told me it was the same for him. He'd come up with an idea at the weekend and would feel excited to speak to Iwata about it on Monday, only to remember. The sadness runs deep. This is approaching spiritual talk, but we had the sense that he was watching over our work. That became a source of motivation, a drive for us to improve and be better.
:'(
I'm doing my second dungeon and I haven't died once since before the first dungeon. The Souls comparisons are unsubstantiated.Maybe I'm just playing wrong, but I am not a fan of BotW's combat. I don't think it's actually that well designed. I've played Souls games, beaten Bloodborne on NG+, etc., and yet I'm still getting my ass handed to me at outside Yiga Clan Hideout by a pack of 3-4 agents. And I'm yet to "figure out" how to beat them. After 10-12 attempts of making basically no progress, I gave up and moved on.
A. That makes sense.
B. Once you eat the food though, there's no way for you to pull up the recipe, right?
Press X then +, you should only see a black screen for a couple of seconds.I wish I could turn off the Blood Moon cutscene though. I press X like mad but I still hear Zelda's godawful voice.
I'm doing my second dungeon and I haven't died once since before the first dungeon. The Souls comparisons are unsubstantiated.
To be able to allow my son to play without worrying he's going to break all my weapons then have an auto save overwrite all my spots. It would be fine if there was unlimited but there's only 5 and they get used up quick. Alternative was to make him his own game but then he gets confused when he doesn't have my cool gear.
I wish I could turn off the Blood Moon cutscene though. I press X like mad but I still hear Zelda's godawful voice.
I'm doing my second dungeon and I haven't died once since before the first dungeon. The Souls comparisons are unsubstantiated.
You know if you make an account, you can disable them and remove them from your score?
Eventually, we hope to use these enable/disable toggles to determine official inclusion.
Edit: I personally agree with a lot of GBAtemp's review, especially this section:
Maybe I'm just playing wrong, but I am not a fan of BotW's combat. I don't think it's actually that well designed. I've played Souls games, beaten Bloodborne on NG+, etc., and yet I'm still getting my ass handed to me at outside Yiga Clan Hideout by a pack of 3-4 agents. And I'm yet to "figure out" how to beat them. After 10-12 attempts of making basically no progress, I gave up and moved on.
The answer can be found in artwork for Link for the first 3 Zelda games.So I just saw a picture of what the outfit you get for beating all the shrines looks like, and goddamn it looks terrible. Are those... shorts?
I wish I could turn off the Blood Moon cutscene though. I press X like mad but I still hear Zelda's godawful voice.
I'm doing my second dungeon and I haven't died once since before the first dungeon. The Souls comparisons are unsubstantiated.
Cucurbitacée;231773785 said:Press X then +, you should only see a black screen for a couple of seconds.
Well, thanks. Why X to skip shrine cutscenes and + to skip this cutscene? ¯_(ツYou gotta press (+)
Was about to say create a different profile for your son, it's what I did, but then saw the part about gear. How old is he? My kid just turned 4 but he's pretty good at using a controller. He's young enough to just like dicking around the plateau. But if he's old enough to care about loot can you help him progress his own game? Since you don't care about the progress he makes you're not really losing any time in yours.
My link looks awesome.
One is a video, the other rendering in game engine. The two buttons skip is used for videos, in case you accidentally press X, you have to confirm you really want to skip.Well, thanks. Why X to skip shrine cutscenes and + to skip this cutscene? ¯_(ツ_/ ¯
Cucurbitacée;231773863 said:The answer can be found in artwork for Link for the first 3 Zelda games.
My link looks awesome.
I really dislike how easy is it to despawn creatures, i have had so many animals just vanish that i have either tried to capture or hunt just to vanish right in front of me.
A. That makes sense.
B. Once you eat the food though, there's no way for you to pull up the recipe, right?
I get that, but it seems like they've been trying to make it look more modern with the latest 3D games like SS and TP. This seems like kind of a major step backwards, and implies (to me) that they really did see it as just a dumb bonus and not really part of the story. It's just a little aggravating for me since I'm a stickler for tradition, and having it be kind of an afterthought or throwaway prize that doesn't even suit the game's style is a bit lame.
Yeah, lol, thats why i said its not great. But you can screencap them.
Hope this isn't a spoiler, but it doesn't really matter because the best recipe is just one durian or one radish lol.
Unrelated - (korok seed location spoiler) Hahahah,I can't believe it took me all this time to realize I need to drop apples into the empty receptacle at the statue's feet!
Is this the kind of enemies as the Silver Bokoblin I read about before? Do they show up after you beat the game?Whew, just won my first fight against a white Lynel. Damn are those things tough. So much HP and they hit so hard. Seen a lot of White enemies in general since I beat Ganon, getting showered with rare gems lol.
There is one particular shrine I can recall where not having an arrow would mean you are basically stuck and can't do anything, unless you try to exploit the mechanics of the game and skip the puzzle so that you end up in the final room of the shrine.
It's one of the shrines with blue flame puzzle.
You aren't suppose to be able to beat them there until you are fairly powerful.
Is this the kind of enemies as the Silver Bokoblin I read about before? Do they show up after you beat the game?
This seems like they did this on purpose, since the idea is that you need a certain stealth rating to really be able to catch certain things. You could also just use a hasty elixir too.
Cucurbitacée;231774331 said:You're missing the point that this game is heavily influenced by the very first game. Having a final set that is a reinvention of the original one is an homage, or even an easter egg, if you want.
I'm gonna need that bomb arrow farm spot sir.
Alright.
Weapon degradation sucks in my opinion. I'm soooooo afraid of breaking the good stuff!
Is this the kind of enemies as the Silver Bokoblin I read about before? Do they show up after you beat the game?
Lokk in the hills above skull lake. Darker spot on the hillside (Akkala Wilds).
Cucurbitacée;231774683 said:Silver/white/black are the most powerful variations of enemies. They are fortunately not as common as other enemies. And no need to finish the game to find some of them.
Am I a dumbass or is there anything more to combat. Can I dodge roll and party or is it simply just jumping swinging and walking sideways?