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The Legend of Zelda: Breath of the Wild |OT2| It's 98 All Over Again

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Jimquisition Review Score Guide

7 (Good): A 7 represents a favorable slice of entertainment that ought to prove welcome in the right house. Not the most glamorous, polished, or jawdropping, but most definitely good for a chuckle or two.

Yeah, I guess BOTW is good enough for a chuckle or two :/
 
Wat? No way Breath of the Wild has the best town life imo for a zelda game. NPC's have shedules and stuff shelter for rain and bad weather sleep etc.

Yeah, that comment was kind of ridiculous. NPCs in general are far more dynamic than they've ever been .

They are dynamic but most of their personalities are less interesting and I feel like exploring the different buildings and corners of the town aren't really leading to interesting discoveries or quirks. The music probably strips away some of the charm for me as well.

I will say though I've only been to Kakariko and Hateno. Maybe later towns are more distinct.

And this is really nitpicky, but I wish it zoomed in on their faces like the other games did. I can't really see their expressions half the time.

Edit: No need to get so defensive guys... I love the game.
 
Similar story. Colleague is a major PC gamer who had no interest in Switch and then watched a 3 hour Zelda stream and hunted a Switch down last weekend.

I play nearly everything on PC, until Horizon my PS4 was basically a Netflix box but then I watched the GB Quicklook of Zelda and ordered a Switch the day after.
 
How do you look at the old searchable metacritic list of all time best games that shows things like decimal averages 97.8% instead of just 97%
 
I have to say I think almost every other 3D Zelda since Majoras Mask does town life better than Breath of the Wild, and that's one of my favorite parts of a Zelda game.

WW is the only non-MM 3D Zelda game that I would say has a "good" town system. (And now BotW of course).

TP's was essentially nonexistant and SS's single town was too static to be engaging.
 
I will say though I've only been to Kakariko and Hateno. Maybe later towns are more distinct.

These two villages are pretty amazing though. Aside from Clock Town and Skyloft, the towns and villages in past 3D Zeldas didn't really give me a reason to go back and just soak it in. The non-human villages in this game completely beat the past games as well, so much more personality. Give them a visit.
 
I'm glad the Switch's sleep and restore feature works really well because it hides the most shameful part of BotW: the lackluster main menu. Just a silent slide show? Was this the front end of an E3 demo build that they just never changed? It's a far far cry from OoT's title screen.
 
These two villages are pretty amazing though. Aside from Clock Town and Skyloft, the towns and villages in past 3D Zeldas didn't really give me a reason to go back and just soak it in. The non-human villages in this game completely beat the past games as well, so much more personality. Give them a visit.

Zora's domain makes me think elves from LOTR
 
well that were some big hits to the meta score, jims review alone wouldn't have done anything to the 98 guys. Thank the reviewer of this slant magazine, never heard of them but they gave it a 6/10 and they also reviewed No Man's Sky with a 9/10.

So you can guess what my opinion is about them lol.
 
I think the town life in BotW is really well done. The characters have tons of personalities, but none of it is forced onto the player and is literally left there for you to choose to talk to each person and learn more about them and their role in the town. A lot of it links together and there are some really interesting stories in each town.

The difference between BotW and previous Zelda though, is that the personality of each town itself is much more subdued. The more "traditional" ones are the ones with the main races because that's where things get really dramatic. For the Hylian villages and communities, it's just a bunch of people who are trying to survive and live in the world, without being linked to grand prophecies, ancient heroes, and what not. This is a defeated Hyrule. So there's definitely a missing feeling of the first town being this hub filled with important people who are all supporting Link and the story. That feeling comes from exploring the places which are still fighting against the loss 100 years ago.
 
well that were some big hits to the meta score, jims review alone wouldn't have done anything to the 98 guys. Thank the reviewer of this slant magazine, never heard of them but they gave it a 6/10 and they also reviewed No Man's Sky with a 9/10.

So you can guess what my opinion is about them lol.

Doesn't like BotW because it's too big.

Gives No Man's Sky a 9.

Seems to check out.

Edit - It does not check out. Different reviewers. Shame on you, MTC100. And shame on me for not doing my due diligence.
 
Well, the game is called "Breath of the Wild". I think it's obvious that the environmental "tracks" are the sounds of nature, and i think it works amazingly with the artstyle and the atmosphere.

Tracks in villages, when riding a horse, in dungeons, shrines and field boss battles are always on point. Really can't think of a bad track for now.

The sound design is absolutely incredible, I agree. There are themes in this game that are among the best in the series, I just wanted more :P

I dont particularly dislike any tracks.

I finished the one in
Zora's domain. The feels :(

She was too good and pure for this world :(
 
I love the town life in this game. The characters have interesting dialogue and their schedules to match the weather or time of day is fun and want to see thay expanded. Plus come on, dialogue for when Link is naked is hilarious.
 
The sound design is absolutely incredible, I agree. There are themes in this game that are among the best in the series, I just wanted more :P

I dont particularly dislike any tracks.

Some of the tracks (Lost Woods, Hyrule Castle, Main Theme, Daruk's theme) are standout. I do agree that it needs more bombastic, gorgeous tracks like LttP's Dark World. I would have killed for a Dark World remix, I am glad they use this opportunity to reuse
Dragon Roost Island
, major nostalgia blast.
 
These two villages are pretty amazing though. Aside from Clock Town and Skyloft, the towns and villages in past 3D Zeldas didn't really give me a reason to go back and just soak it in. The non-human villages in this game completely beat the past games as well, so much more personality. Give them a visit.

To be fair, Zelda has never set a high standard when it comes to towns or cities. They're all just brief visitations on your journey. Majora's Mask is really the only game in the series to have truly well developed settlements.

I personally found the towns in BoTW to be pretty disappointing. They're all too small in scale and don't have much to offer besides a few quirky personalities. I know it's a world that is in the post apocalypse, but I would have liked to have seen at least one town be similar to the scale of something like Hyrule Castle.
 
Ooh and the score falls to 97 as I originally expected. Though I thought it would be the result of a handful of 8s and 85s rather than a 6 and 7. I do think the game should be hammered by critics more for it's performance, as by no means are the drops minor and acceptable imo. I just reached Korok forest and it was so embarrassingly bad I switched to handheld mode. It is a pretty cool place performance aside, and getting there was interesting in itself.

I am surprised Jim was so irritated by the mechanics of the game since he was forgiving of Xenoblade X (a game I love as well) and it's arsenal of annoying or similar traits, but I guess they didn't annoy him as much in that game? You get one shotted often, asked to perform a variety of repetitive tasks, Skells break, shitty voice acting (for minor characters at least) etc. Nevermind the many other issues it has, of which he probably touched on in his review. Also don't get the comparison to "half-hearted" dark souls combat, to me it feels like standard Zelda combat but with more weapons. Also some new abilities like slowing down time but that certainly doesn't bring it closer to Souls.
 
I think the town life in BotW is really well done. The characters have tons of personalities, but none of it is forced onto the player and is literally left there for you to choose to talk to each person and learn more about them and their role in the town. A lot of it links together and there are some really interesting stories in each town.

The difference between BotW and previous Zelda though, is that the personality of each town itself is much more subdued. The more "traditional" ones are the ones with the main races because that's where things get really dramatic. For the Hylian villages and communities, it's just a bunch of people who are trying to survive and live in the world, without being linked to grand prophecies, ancient heroes, and what not. This is a defeated Hyrule. So there's definitely a missing feeling of the first town being this hub filled with important people who are all supporting Link and the story. That feeling comes from exploring the places which are still fighting against the loss 100 years ago.

These two villages are pretty amazing though. Aside from Clock Town and Skyloft, the towns and villages in past 3D Zeldas didn't really give me a reason to go back and just soak it in. The non-human villages in this game completely beat the past games as well, so much more personality. Give them a visit.

Yeah I'm really looking forward to getting to Zora's Domain. It's my next destination after I take down a few shrines. I think Duckroll is right about the different character to the Hylian villages due to the setting. I think that combined with their size, minimalist music, and samey characters compared to something like Windwaker doesn't leave the strongest first impression. My comment was in no way a final assessment though as I have a lot left to see of the towns in the game!

WW is the only non-MM 3D Zelda game that I would say has a "good" town system. (And now BotW of course).

TP's was essentially nonexistant and SS's single town was too static to be engaging.

Windwaker is definitely the standout but I think TP has some great areas as well.
 
Some of the tracks (Lost Woods, Hyrule Castle, Main Theme, Daruk's theme) are standout. I do agree that it needs more bombastic, gorgeous tracks like LttP's Dark World. I would have killed for a Dark World remix, I am glad they use this opportunity to reuse
Dragon Roost Island
, major nostalgia blast.

For some reason it never occurred to me that the
Rito village
would have a variation of the Dragon Roost theme. When I listened to the track, I loved it instantly since it was used on the Life In The Ruins trailer. 30 seconds later when the theme hit, I basically floated away.

Night version is amazing.
 
I bought the house, also watched hudson hilariously leave with sad music and everything as if we were best friends
 
I'm not sure about that. i haven't got them all yet, but I found one which cost 1000 rupees (
horse resurrection one
) before I found another which cost 500 rupees (
one you can see from Tabantha Tower
).

Horse fairy doesn't count as a great fairy.
 
The fact that some of you are taking Jim's review to heart so seriously is pretty pathetic.

Everyone has their tastes. Who gives a shit if it doesn't line up with yours.
 
Everyone has their tastes. Who gives a shit if it doesn't line up with yours.

All the people who were complaining that the game was getting 9s and 10s for "just being Zelda."

Also, I plan on doing an experiment today. After watching Dunkey's video and the masterful way he used a Cuckoo as a weapon, I want to see if the same will happen with a Guardian, or whether it's actually strong enough to fry the little bastards into food for me. xP
 
I expected this game to be way more controversial, breaking traditions like this, having unpopular mechanics, focusing on nonlinear exploration and arcade surrival. not every reviewer is supposed to understand and /or like that. it's ok.
 
The fact that some of you are taking Jim's review to heart so seriously is pretty pathetic.

Everyone has their tastes. Who gives a shit if it doesn't line up with yours.

I suspect it's Largely because it's pretty tough to believe his complaints are that objective when he's been far more forgiving for the same flaws he accuses BOTW of in other similar games.

I've known Jim's opinions on games are pretty far removed from mine for a long time anyway- I can still appreciate and eagerly await the jimquisition each Monday, but I don't read his reviews at all, because I know they won't apply to me in the least.


Oh, and people don't appreciate ruining the OT title :P
 
Why did the OT turn into a review thread?

There's no point getting all worked up about the reviews you disagree with. There are a bunch of problems in the game and they are bound to affect everyone's enjoyment differently.

Where can you usually find a Korok leaf? I don't have much trouble finding them randomly but I am asking this for my brother.

Cut down pine trees.
 
I'm perfectly fine with this game 6 or 7s. Everyone has different taste and all.

But I feel like one needs reasonable justification for giving that score, especially if their job is getting paid for reviewing video games.

Although he says otherwise, I feel like Jim's personal grudge against Nintendo clouded his judgement toward this game.
 
I was not able to scan amiibo today until I powered down the system and restarted. I guess it was because of daylight savings. It was telling me I had already scanned them. So, if you're having that problem, power off and try again. While doing that, I found out that you can't turn on the system from powered off with the Pro controller. That sucks. You can't power off with just the Pro controller either.
 
Is the resident in Gerudo town familiar with the Eigth Heroine the same one who tells you about the seven heroines? Doesn't have any new info for me.
 
The fact that some of you are taking Jim's review to heart so seriously is pretty pathetic.

Everyone has their tastes. Who gives a shit if it doesn't line up with yours.

Yeah pretty much. Everyone has an opinion, and it's impossible for everyone to like it.

He's probably just down on Nintendo overall since they're fucking over his Youtube channel.
 
Where can you usually find a Korok leaf? I don't have much trouble finding them randomly but I am asking this for my brother.

Tall trees drop them when chopped off or bombed. Not a frequent drop, but you may luck out of it.

If you got to Korok Forest there's a ton of them lying on the ground.
 
For as much as I love this game, the lack of enemy variety is still a negative for me. I know Kinsei made a post about how the enemies omitted were enemies that wouldn't drop weapons, but I feel the Zelda team could have made variants that were weapon wielders.

Darknuts, Iron Knuckles, and Stalfos (legit Stalfos, not just Stal variants of enemies) in particular all already wield weapons, so there's no reason they should have been excluded. The
large Yiga Clan members
are kinda like Darknuts, but I want legit Darknuts in addition to them. Darknuts and Iron Knuckles could be reliable ways to find some of the best weapons/shields/bows in the game.

Redeads and Gibidos could be undead zombie knights (similar to Twilight Princess).

Armos could be robotic knights.

Bubbles could go in the category of Chus and Keese that take one hit to die.

I just wish I fought something besides Bokoblins, Moblins, and Lizalfos all the time.

I do appreciate the addition of Lynels though. First time they appeared in a 3D Zelda, right?
 
The big Yiga ninjas can really take punishment. I got ambushed by one while fighting a stationary Guardian. Managed to get the Guardian to fire the laser at the ninja and it only did like 20% damage.
 
I'm not going to do the
stealth
mission. This is absolutely terrible. Already failed more than 20 times. No thanks.

You can just sneakstrike all of them. I didn't even bother with the bananas. I tried to drop one from the rafters for the last guy just to try it, and I fell off and ended up fighting him.
 
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