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The Legend of Zelda: Breath of the Wild |OT2| It's 98 All Over Again

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I inadvertently saved the worst part of the game,
Yiga Clan Hideout
, until the very end of my run-through (I'm at 119 shrines, 3 divine beasts, etc).

Man, this place is bullshit. So much for that open-world philosophy where you can do anything you want, right? 'Cuz nope,
your armor is meaningless, your fairies are meaningless, and your champion abilities are meaningless
. In other words, shut up and do it the one way Nintendo wants you to do it.

Very out of place in a game like BotW.

Did you play it like a
stealth game
or
an action game
. Did you use bananas or just kill everyone.
 
Just finished a few minutes ago.

Really enjoyed it.

The world was incredible and there is still a lot I want to do in terms of side missions.

Will think about it over time, but there were too many little issues that kept it from being the best game of all time. It's just not.

Also, what the hell is up with the voice acting?

This is Zelda. Not some 3rd tier series. Hire some decent voice actors. Especially for Zelda. She was possibly worst offender considering how important she is.

Please, for the next Zelda, fix the lock on aiming. When locked on to a target, a simply flick of the right analog to the left or right should move the cursor to an different enemy. It's so simple, not sure how they thought letting go and pressing again would be a better system.
 
Went to the very top of
Rito Village
to test out my new climbing gear. Watched a beautiful sunrise at the summit.

This place is also excellent for scoping out Shrines :)
 
I wanted to just kill everyone because I hate stealth games, but Nintendo clearly doesn't want you to do that.

You can do it. It takes a lot of arrows and food, but it's possible. I missed the trick to the room at the end, so I thought I had to kill everyone. Toughest fight in the story if you don't stealth it.
 
Nintendo has never really done voice acting in a lot of their internally developed games so they get a pass on that from me. I just like they have given greater agency to Link as an actual character named Link, and that other characters will soon have larger voice acting roles. Imagine someone like David Keith aka Arbiter from Halo, Goliath from Gargoyles voice someone like Ganondorf in a future game.

Next game, they will have better writing, voice acting scripts and hire better voice actors hopefully.
 
Is there any way to manually trigger a blood moon?

Kill all the enemies in an area. The Blood Moon spawns when the world needs to repopulate. I have, somewhat predictably, triggered the Blood Moon by killing all the enemies in an area and then being there overnight. When you kill, like, 20 enemies and there are no more around, the game knows you're hanging out somewhere there are meant to be enemies but is empty. Usually this causes a Blood Moon.

I will say I haven't done this to try to get one, but have gotten one repeatedly as a result of me doing this.
 
This game is something else. Night after night I continue to have to pry myself away from this game.

It's 9 on the east coast and I literally had to force myself to shut the game off so I could go make dinner.

It is so good.

I always beat my first dungeon tonight. I loved it. Kind of liked how it was short and sweet, and the lead up was pretty rad.
 
How are you even having problems with that considering how many hearths/weapon/upgrades you should have.

They ohko you, regardless of health, defense, revives, or whatever else.

It's still possible to fight them head on though, I've seen it done.
 
The random "movement" when you activate the magnetism rune and aim the bow is really unnecessary. It doesn't really add the the realism at all but rather just frustration of unnecessarily imprecise controls.

Maybe I am not the most accurate dual thumbstick user but I feel when I put my icon over an item, the wobble shouldn't move my cursor way off from the object I am trying to highlight.

Is there a way to disable that stupid wobble?
 
The random "movement" when you activate the magnetism rune and aim the bow is really unnecessary. It doesn't really ad the the realism at all but rather just frustration.

Maybe I am not the most accurate dual thumbstick user but I feel when I put my icon over an item, the wobble shouldn't move my cursor way off from the object I am trying to highlight.

Is there a way to disable that stupid wobble?

... you mean the gyro?
 
The random "movement" when you activate the magnetism rune and aim the bow is really unnecessary. It doesn't really ad the the realism at all but rather just frustration.

Maybe I am not the most accurate dual thumbstick user but I feel when I put my icon over an item, the wobble shouldn't move my cursor way off from the object I am trying to highlight.

Is there a way to disable that stupid wobble?

Those are the gyro controls.
 
How are you even having problems with that considering how many hearths/weapon/upgrades you should have.

Hearts, armor, fairies, and guardian abilities are all ignored. I've got the best armor in the game, 29 hearts, a ton of fairies, and Mipha's Grace... and these guys still one-shot me. And I never bought the stealth gear because I hate stealth stuff so it's hard to rely on backstabs.

So yeah, it's kind of tricky. I either need to stealth it (boooooo) or go buy like 100 arrows (also boooooo).

Just let me do my thing, Nintendo! You've let me do what I want in 99.9% of the rest of the game. Why is this one place different?

Man I hate forced stealth stuff.
 
The random "movement" when you activate the magnetism rune and aim the bow is really unnecessary. It doesn't really add the the realism at all but rather just frustration of unnecessarily imprecise controls.

Maybe I am not the most accurate dual thumbstick user but I feel when I put my icon over an item, the wobble shouldn't move my cursor way off from the object I am trying to highlight.

Is there a way to disable that stupid wobble?

Isn't that just the motion controls?
 
The random "movement" when you activate the magnetism rune and aim the bow is really unnecessary. It doesn't really add the the realism at all but rather just frustration of unnecessarily imprecise controls.

Maybe I am not the most accurate dual thumbstick user but I feel when I put my icon over an item, the wobble shouldn't move my cursor way off from the object I am trying to highlight.

Is there a way to disable that stupid wobble?

I'm not even sure what you're talking about. I haven't noticed any sort of wobble or imprecision. The game occasionally calls for some really precise aiming (Korok target tests, for example) and I've never had a problem is snap shots.

Edit: oh, you're using gyro aiming. Nevermind. That was the first thing I turned off.
 
It's silly comparing it to previous games though.

Reviews are very much a time and place piece of work. It's your opinions and feelings at the time.

A reviewer isn't going to look at every past review they've ever done, what score they gave it and then assign it a score based on all of that information. Jim has most likely done loads of reviews in his life time, between The Jimquisition, The Escapist and Destructoid.

Honestly this is why I consider scores to be fairly useless personally, but it's a standard everyone uses, as flawed as the system is.

I think this is really naive perspective. Everyone's cognition, the way we perceive the world, what we expect how we understand and process stimulus is the result of prior experiences. So how can you expect anyone's prior experience not to influence how they perceive a new video game?

The system isn't flawed, how people chose to interpret and aggregate it often is. Jim doesn't put out a score to be thrown into an aggregation and mixed with everyone elses. Jims review, while having elements of objectivity, is a reflection of his cognitive processes, and emotions induced by the experience of playing the game. These are a reflection of him, as a reviewer (and of course, his prior experiences).

Reviews become more relevant when you understand that, and look at them more independently. If you can find a reviewer, or number of reviewers that criticise games in a way that matches your own thoughts, then you can find individual reviewers that are far more likely to be predictive of your own enjoyment.
 
There are other copies of the weapons you mentioned that do respawn, though.

Thanks, that's precisely what I was asking.

I inadvertently saved the worst part of the game,
Yiga Clan Hideout
, until the very end of my run-through (I'm at 119 shrines, 3 divine beasts, etc).

Man, this place is bullshit. So much for that open-world philosophy where you can do anything you want, right? 'Cuz nope,
your armor is meaningless, your fairies are meaningless, and your champion abilities are meaningless
. In other words, shut up and do it the one way Nintendo wants you to do it.

Very out of place in a game like BotW.

Out of curiosity, what do you think is "the one way Nintendo wants you to do it"? Because I found no less than six:
1) Learn the patrol routes and sneak in.
2) Use bananas to lure the guards and sneak in.
3) Whistle to get the guards attention and go round the other way.
4) Use the stairs to get to the roof and glide down from there (also huge banana stash).
5) Sneak up to the guards and backstab them to instakill them (this is the way I did it).
6) Straight up kill every guard in combat (I nearly managed to pull this off, but the last large Yiga killed me).
 
Is there anything else to do in the the Forgotten Temple in the west northern region aside from the shrine at the end?
Don't get me wrong, it was very satisfying to fight all the guardians, but it felt that there should be more to it.
 
Both weapons I mentioned were from shrine chests, which as far as I know don't respawn.

Check again after the next bloodmoon. The shrines I've now revisited had full sets of weapon chests. I don't think I didn't empty all those chests. I've now made a note of the shrine chests I emptied, to more accurately test after the next bloodmoon.
 
Yeah, but monsters attacking/ambushing you with no weapons isn't a great situation to be in, and it's even worse when they can kill you in one hit and won't stop chasing you. Guess I can always teleport to safety but all of that progress gone. Least I have a lot of wooden bow s but no good against guardians (no ancient arrows) or the
ninjas that teleport out of no where
.
If you absolutely can't not have metal weapons i always just set up a camp, wait till morning and carry on from there.
 
From the annals of "it's always in the last place you look": after collecting precisely 160 Korok Seeds over the course of 110 hours (at my best guess), I finally know what they are for.

Yes, that's right: I've been running around all this time with the starting inventory limit on every slot. This changes things.

By the way, for those of you hunting around for Koroks, hidden treasures, or other obscure objectives, here's a tip: the Stasis ability, which seems extremely situational at first, doubles as a convenient scan visor. It picks up more than Magnesis, including all rocks or boulders with which you can interact, and greatly speeds up locating Korok puzzles or other stage elements that might have a use.
 
HAHA I had the exact same reaction. LET ME WEAR MY NORMAL CLOTHING I SAVED YOU ALL!!

Not only that but
Now I have to solve everyone's little bitch list to get to wear that helm?!
The Gerudo are basically the shittiest people in Hyrule and Riju is a shitty ruler for allowing this.
 
Can someone clarify something for me.

How the hell are people having trouble with the
Yiga Clan Hideout?

I'm assuming this is the mission where you have to get that lightening helm for the gerudo?

It's like 3 stealth rooms and then an incredibly easy boss fight.

Or are you guys talking about some other part of the game and I just have no idea.
 
Hearts, armor, fairies, and guardian abilities are all ignored. I've got the best armor in the game, 29 hearts, a ton of fairies, and Mipha's Grace... and these guys still one-shot me. And I never bought the stealth gear because I hate stealth stuff so it's hard to rely on backstabs.

So yeah, it's kind of tricky. I either need to stealth it (boooooo) or go buy like 100 arrows (also boooooo).

Just let me do my thing, Nintendo! You've let me do what I want in 99.9% of the rest of the game. Why is this one place different?

Man I hate forced stealth stuff.

Really? I never noticed, then again it was the early game for me and those guys could ohko me even on hyrule field.
 
Can someone clarify something for me.

How the hell are people having trouble with the
Yiga Clan Hideout?

I'm assuming this is the mission where you have to get that lightening helm for the gerudo?

It's like 3 stealth rooms and then an incredibly easy boss fight.

Or are you guys talking about some other part of the game and I just have no idea.

I just hate forced stealth missions.

I'm an unstoppable god-warrior! I can take like 500 guardians blasts without dying! I look fucking awesome in 10,000 year old armor!

Like hell am I sneaking around like a thief.

tl;dr Yeah I could stealth it, but c'mon I don't wanna.
 
I just hate forced stealth missions.

I'm an unstoppable god-warrior! I can take like 500 guardians blasts without dying! I look fucking awesome in 10,000 year old armor!

Like hell am I sneaking around like a thief.

tl;dr Yeah I could stealth it, but c'mon I don't wanna.

Fair enough.

I hate stealth as well.
 
I've played for 40-50 hours and only just realised you don't have to use bombs to mine for gems

image.php
 
Hearts, armor, fairies, and guardian abilities are all ignored. I've got the best armor in the game and 29 hearts, and these guys still one-shot me. I never bought the stealth gear because I hate stealth stuff.

So yeah, it's kind of tricky. I either need to stealth it (boooooo) or go buy like 100 arrows (also boooooo).

Just let me do my thing, Nintendo! You've let me do what I want in 99.9% of the rest of the game. Why is this one place different?

Man I hate forced stealth stuff.
I generally like sections like this, but I just found it relatively underwhelming in BotW. I enjoyed the corresponding sections in in the older games much more. One problem for me in this game was that some of the context sensitive button prompts often just did not work or disappeared the moment I needed to perform them. It happened to me in this section about 3 or 4 times, so instead of a sneak attack, Link just attacked regularly, the enemy survived and
alarmed his companions. And as people here already said, being hit once in this section is enough to make you start all over again.
It was especially bad when there were other objects around so the game apparently could not decide if it should let me perform a sneak attack or offer me the option to pick up said objects. Absolutely infuriating. Shit like this also cost me several hearts when fighting a Lynel. Instead of letting me mount it with A, the game decided that I'd rather should pick up an arrow lying on the ground. Or sometimes the context sensitive prompt just wasn't displayed for whatever reason. Rather minor inconveniences in a massive game like this, but it's nonetheless aggravating being (badly) punished for design flaws like this.
 
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