That moment when I went searching for the Hylian shield and I accidentally beat the game.
Never found my shield :'(
Does it break?
Yes,but you can buy it back in Tarrey Town.
Did the rito beast. Wtf was up with the stuff to get there... did Nintendo run out of time or something?
you get to village, they say go to that flag poll. Ok you fly there, talk to the rito he gives you three minutes to hit five targets, took me ten seconds. Ok ready for beast. What?!
I only did the Zora one and that at least had cool stuff to do. But this was pathetic. I really hope the others are far better. There is already very few scripted gameplay moments, I would like the few it has to be more interesting than that.
The beast was great though.
At theWhere even is it? I looked everywhere but came up empty..
That place is like a huge maze, it's almost as if it's meant to hide the final boss or something..
still surprised how many classic enemies are missing. theres no piranha plants, likes likes, wallmasters, beamos, redeads, skulltulas, darknuts, helmasaurs (best LTTP boss), or crows.
I finished it (the story).
That was honestly one of the worst Ganon fights in any Zelda game. They had a golden opportunity to utilse the wide range of items and abilities available to make an exciting, multiple phased boss fight... and they didn't. It honestly felt rushed, unfinished. Why was Zelda telling me what to do at the end? "Shoot the glowy bit". No, really? You sure Zelda. That and the completely lack luster ending cinematic and post credit scene. Bloody awful.
I'm upset, so i apologise if I come across as ranty. I'd really hoped that the amazing lead up to Ganon through the castle with that fantastic score was preparing us for the Ganon battle of a lifetime. Shame.
Really enjoyed the divine beasts and overworld. I only wished they were bigger. Top 5 Zelda game for sure.
I finished it (the story).
That was honestly one of the worst Ganon fights in any Zelda game. They had a golden opportunity to utilse the wide range of items and abilities available to make an exciting, multiple phased boss fight... and they didn't. It honestly felt rushed, unfinished. Why was Zelda telling me what to do at the end? "Shoot the glowy bit". No, really? You sure Zelda. That and the completely lack luster ending cinematic and post credit scene. Bloody awful.
I'm upset, so i apologise if I come across as ranty. I'd really hoped that the amazing lead up to Ganon through the castle with that fantastic score was preparing us for the Ganon battle of a lifetime. Shame.
Really enjoyed the divine beasts and overworld. I only wished they were bigger. Top 5 Zelda game for sure.
It's by far the weakest lead-up to a Divine Beast in the game .
still surprised how many classic enemies are missing. theres no piranha plants, likes likes, wallmasters, beamos, redeads, skulltulas, darknuts, helmasaurs (best LTTP boss), or crows.
Still it hurts as there are only four of these lead ups. MM every single dungeons lead up was just incredible. TP not only had 9 dungeons but I found the lead up to most all of them to be great. This game has four and only three are good, come on.
The game more than makes it for it with....everything else.
That being said, if you're a massive fan of the standard Zelda structure, nothing I say is going to convince you otherwise.
That attitude doesn't lead to improvements. There is ton of potential for this new formula to become godly. There is no reason to not have dungeons. There is no reason to not have more unique gameplay variety and situations like the ones that occur as you go into dungeons. Everything can stay as it is, just less of the mundane and more of the special.
As far as story is concerned I prefer this to Skyward Sword's narrative to be honest. Both are fairly run of the mill fantasy fluff, but at least BOTW has some mysteries to it that you uncover as you explore the world and get to know more of Hyrule's history by interacting with NPCs. BOTW also shows the consequences of Ganon's actions right away and has a more interesting setting in general. Skyward Sword on the other hand felt extremely inconsequential and never reached any interesting narrative peaks. As far as Zelda plots go it was pretty monotone and low stakes./retrieving memories
Equipping a fire rod keeps you warm... this game is blowing my mind
119 Shrines and I can not find the last. Even looking at maps.
Are there any other clusters of shrines that might be hiding?
Got the three near the dueling peaks, and the one in Hyrule Castle.
Must say in terms of main story this game is pretty bland. Link is surprisingly lacking in character too (I suppose it makes sense since. Frankly previous games did the story better (skyward sword, twilight princess, windwaker etc).he has been raised to be a soldier since an early age
Zelda's English voice acting is completely bullocks.
Alright, I gave up. Someone tell me how to get to the Goron village. My last Divine beats and Everytime I get to volcanic area, I go up in flames.
You need to find Foothill Stable and talk to an NPC there.
Yeah the Ganon battle is better if you get there with the least amount of Divine Beast beaten. And Im not talking about more hp (as there would be no beasts attacking at the start) but they make youbeat every unbeaten ganon blight in a row.
Korok SeedThere's are three boulders in a row outside of the second lab and then a decline and and incline. The incline has a place for the boulder. Am I really supposed to just hit it in there? It's really frustrating and I just gave up. Stasis is not that precise and I spent a good 10-15 minutes trying to get it in the whole and then it slides out and goes back down the hill... fuck that.
yeah,it's baffling how there's a shitton of enemies and other stuff straight from the other zelda games that they could have used to fill the world even more but they didn't use...maybe a problem of resources..maybe with the next zelda...
Shit I've been there. Okay, going back. Thanks.
Also going up the road theres some gorons with a guy sitting to the side wearing armor. Do his quest.
I never said the game is perfect and I never said there isn't room for improvement. However, what Zelda no longer needs to do is fall back on its decades of tropes for future entries. Some traditional dungeons in the future would be neat, but they're certainly not a requirement any longer.
Did you get the one?North of the Lost Woods
LMAO this Lynel is some Dark Souls shit when you only have 4 hearts. Destroying my best weapons on parry flurries after only doing 1/8th damage to his health bar (I get the concept but weapons break like 10x too fast in this game). Died like 50 times but no rage, just obviously won't get accomplished at this point. I don't belong here yet. Sorry Zora peoples, gotta bail for now.
I've been avoiding these threads like crazy, but having seen no hint to anything regarding the, I'd like to know if it's in the game. Simple yes / no would be great, thanks!triforce
It makes a very brief visual appearance, but it's not persistent at all like it has been before.
LMAO this Lynel is some Dark Souls shit when you only have 4 hearts. Destroying my best weapons on parry flurries after only doing 1/8th damage to his health bar (I get the concept but weapons break like 10x too fast in this game). Died like 50 times but no rage, just obviously won't get accomplished at this point. I don't belong here yet. Sorry Zora peoples, gotta bail for now.