If this game did the open world aspect but with a variety of traditional dungeons, bosses, enemies, etc it'd probably be my favorite ever. It's what I thought the game would be. But a lot of my favorite Zelda aspects I think were lost in the developers trying to compete with other open world games. Metal Gear also fell prey to this.
Don't try to compete with Witcher or GTA. Compete with ZELDA. Compete with Metal Gear. Don't try and outdo something that is totally unrelated. This is the problem I think Breath of the Wild ran into and it's just not necessary at all.
Goddamn Akkala Toweris there no way to kill the malice? I already shot one eye.
I honestly don't know how they screwed up the final boss so badly..Endgame spoilersSo I liked the calamity ganon fight and liked the idea of the dark beast fight but felt they didn't nail the landing because ganon barely does anything in the last form. Despite liking the calamity ganon fight I don't feel like it lived up to the legend of calamity ganon. The way he was spoken of throughout the game I just expected something more from the actual fight. I must say I really enjoyed exploring hyrule castle. It might be my favorite area and it makes me wish there were more areas like it in the game. There's so many ways to tackle the castle and so much there to find if you put in the work.
If this game did the open world aspect but with a variety of traditional dungeons, bosses, enemies, etc it'd probably be my favorite ever. It's what I thought the game would be. But a lot of my favorite Zelda aspects I think were lost in the developers trying to compete with other open world games. Metal Gear also fell prey to this.
Don't try to compete with Witcher or GTA. Compete with ZELDA. Compete with Metal Gear. Don't try and outdo something that is totally unrelated. This is the problem I think Breath of the Wild ran into and it's just not necessary at all.
I'll be happy if they try to work on top of BotW for at least one or two installments but if at some point they have an open world only half the size of BotW but with 8 or 9 traditional dungeons, that'd be lit.
I'm not sure what you're talking about here
I assume you need all 3 pieces of the fireproof armor in Goron City to access that north mine part? I could only afford the chest because I just bought the Rito armor for that dungeon and I'm low on Rupees.
What's quick ways to get Rupees? The helmet alone is 2,000. =/
Spent an hour snowball bowling. Is this really the most efficient way to make money in the game? I guess it doesn't really matter anymore since I can pay off for the house, the last great fairy, the ancient armor and the flamebreaker armor
I'm not sure what you're talking about here
Goddamn Akkala Toweris there no way to kill the malice? I already shot one eye.
Spent an hour snowball bowling. Is this really the most efficient way to make money in the game? I guess it doesn't really matter anymore since I can pay off for the house, the last great fairy, the ancient armor and the flamebreaker armor
If this game did the open world aspect but with a variety of traditional dungeons, bosses, enemies, etc it'd probably be my favorite ever. It's what I thought the game would be. But a lot of my favorite Zelda aspects I think were lost in the developers trying to compete with other open world games. Metal Gear also fell prey to this.
Don't try to compete with Witcher or GTA. Compete with ZELDA. Compete with Metal Gear. Don't try and outdo something that is totally unrelated. This is the problem I think Breath of the Wild ran into and it's just not necessary at all.
I assume you need all 3 pieces of the fireproof armor in Goron City to access that north mine part? I could only afford the chest because I just bought the Rito armor for that dungeon and I'm low on Rupees.
What's quick ways to get Rupees? The helmet alone is 2,000. =/
Dungeons. He's talking about dungeons. 99% of complaints would go away if this game had traditional dungeons. For some Zelda fans, it's a requirement.
It's not a requirement for me, but I get it.
No no no no
This is the reason developer should not hear to the fan
It's kind of that but not entirely. I liked the dungeon concept here but it was still lacking in some ways. I feel like if all the work that went into the world and the 100+ shrines went into more variety in a number of ways that it would be a lot better.
It's kind of that but not entirely. I liked the dungeon concept here but it was still lacking in some ways. I feel like if all the work that went into the world and the 100+ shrines went into more variety in a number of ways that it would be a lot better.
If a classic dungeon was dlc I'd shit bricks
Skyward still by far has my favorite story, dungeons, bosses, etc. Those are huge things for me that BOTW absolutely pale in. It does other things better but I'm one of those folk that doesn't consider the world size and such that major a selling point. I prefer the tighter environmental design in Skyward a lot more than just a big world. Luckily the world here is handled much better than most open world games, but I can't help but feel it's way too big and lacking that Nintendo polish in terms of pacing and other things.
Could not disagree more.
They can't please everyone and they shouldn't try to either.
Just found a person, she's so terrible at cooking she actually created a landfill of dubious food 😂
I've tried putting in monster parts into my food like "Oooh this could be tasty with some bat wing"That girl even recommended me to cook ancient parts lol.
It's kind of that but not entirely. I liked the dungeon concept here but it was still lacking in some ways. I feel like if all the work that went into the world and the 100+ shrines went into more variety in a number of ways that it would be a lot better.
I'm all for new ideas. But I didn't think these were superior. Sorry for having a contrariain opinion.
Mine for minerals and sell them. Not all, but if you have some to spare you can sell a few for a quick buck.
Or cook food and sell those. Cook 5 apples and sell them for 50 rupees, for example.
Why the helmet costs 2000 rupees when all other parts sell for 700 is pretty weird lol.
Tip: There's this guy in the mines just before Goron City that trades a fireproof armor for 10 fireproof lizards that just roam around the area. That's 700 rupees worth of savings.
So I'd just like a yes or no answer to this, is there and upgrade to the paraglider or flying mechanic? Is this a great beast reward I kinda see it coming from the Rito... please spoiler tag the answer for others who don't wanna know.
Like Just Cause it's gonna be hard to play open word games without this method of transport in future. After playing JC and going back to witcher 3 it's hard not being able to float around.
And ahhh GAF I don't play games often but there's nothing like sitting and playing and posting on GAF every hour or so.
However I will say that as my personal preference, I do hope the main quest in the next game has a linear progression for dungeons. I want to be able to go in and out of them when I want like in this game but I'd love it if there was a guiding hand for the main quest. I want more core story!
The beauty of Zelda is they keep trying something new
Motion control, touch screen control, 2d, 3D
Linear, open world
They will not stop trying new idea
I know a lot of Zelda fun don't like a lot of ideas above
But thats also the beauty of the series
Are there certain minerals that are used just for selling? I don't want to sell something I might need later on for another thing.
Dude I totally agree! I love this game TO BITS. It's fucking phenomenal. I'm just trying to discuss points that I don't totally love and why. I love Skyward Sword and not everyone does. I'm not trying to have a contrarian opinion, I think it's amazing and probably top tier Zelda but I have a variety of thoughts and how I think a Zelda LIKE this could be even better.
All minerals have certain uses later, that's why don't sell all. Just sell a few that gives you enough cash for your needs. The best way is to mark the map with good mining spots or where Stone Talus resides so you can regularly mine for minerals when you need those stones later.
All minerals have certain uses later, that's why don't sell all. Just sell a few that gives you enough cash for your needs. The best way is to mark the map with good mining spots or where Stone Talus resides so you can regularly mine for minerals when you need those stones later.
I assume you need all 3 pieces of the fireproof armor in Goron City to access that north mine part? I could only afford the chest because I just bought the Rito armor for that dungeon and I'm low on Rupees.
What's quick ways to get Rupees? The helmet alone is 2,000. =/
With bloodmoons they do.Do those Stone dudes come back? Easy to kill those.
There is a metal plank you need to magenesis over a gap
With bloodmoons they do.
Fuck theversions though.lava
Oh was that what I was supposed to do?
I climbed some awkward debris and glided above the black sludge
As some one who loves this game enough to start to heavily consider it being one of my favorite games of all time, I will say that the absolute BIGGEST criticism I have of this game is the lack of replayability it seems to have. While I can see myself easily dropping another 100 hours just screwing around and trying to 100% the game, I don't really think the game will have legs past that, unlike other zeldas which I frequently go back to and replay.
I think the reason for that is that there isn't a way to set up a second save file easily (other than backing up save data off the console). I would love to have a second save file to be able to go through the game again as I would love to try my hand at some speed runs or challenge runs like main quest only, or something like that which would give the game a lot of replayability for me.
Then again I haven't checked but the game really looks like it's just one main file, anyone know other wise?
Can you climb them with one though?Fight those fuckers with an ice-based weapon.
Can you climb them with one though?
As some one who loves this game enough to start to heavily consider it being one of my favorite games of all time, I will say that the absolute BIGGEST criticism I have of this game is the lack of replayability it seems to have. While I can see myself easily dropping another 100 hours just screwing around and trying to 100% the game, I don't really think the game will have legs past that, unlike other zeldas which I frequently go back to and replay.
Can you climb them with one though?
Well fuck. I guess the downside is that I have limited of those. I'd rather keep taunting him then freezing him when that is close to the ground.It clears off the ice on the ice ones when you use fire weapons so I imagine ice would do the same to Magma...