Good god that sounds horrifying. I'll wait for shooting stars.![]()
Savage Lynel Bow + Bomb Arrow + Lynel Face + Stasis+ = Dead Silver Lynel
Good god that sounds horrifying. I'll wait for shooting stars.![]()
Hasn't that music cue been around for a while? Didn't it happen as long ago as Twilignht Princess? Maybe even Wind Waker?
It immediately reminds me of Spirited Away's wonderfully nostalgic and stirring piano pieces from its soundtrack:
https://www.youtube.com/watch?v=JpXnIXP6j78
https://www.youtube.com/watch?v=VLjE4FFYFSY
Just one more reason this game resonates with me so much. Not that I'm biased.![]()
Only 30 minutes? Man, I am a dolt compared to you. It took me an hour or so, I think.So I beat the Camel dungeon...
I had a fun time with it, took about 30 minutes, I like how it played around with electricity without being blatant about it. The boss was really fun, he was owning me and I suck at parrying lol. This was my first one too, btw.
Urbosa rocks, she has a good voice and now there's some new sidequests to do to get oversized Thunder Helm. Dunno where to go next, but it's all about how I feel.Code:
Say what? Teach me your ways!I just learned that you can knock decayed guardians over and get more parts from them. This fucking game, man!
It's still you fighting enemies in a room, and it still had to be guardians, as it doesn't make any sense for those guys to test you in the name of the Goddess with random evil animals/creatures inside the Shrines.
Say what? Teach me your ways!
Anyone know the most reliable place to find thered Dragon
Anyone know the most reliable place to find thered Dragon
The "arbitrary story related reason", like it or not, is one of the rules the devs put in the game. There's a reason if in 120 shrines there isn't a single enemy that isn't a guardian, and it's the lore.You are putting multiple restrictions on things for no reason at all. Where is the creativity?
The shrines can have whatever they want, limiting gameplay variety cause of some arbitrary story related reason that someone randomly invented is a bad excuse. You can invent make a million story related reasons for adding different enemies into a shrine.
You are really stretching what you call variety around the camps, most don't add much outside maybe you can approach from the air or not. Even then it's all just stuff you have seen or done for many hours. In saying make unique kinds of camps. Why not have a camp that's part of a mountain cave system, maybe an NPC has been captured and you go in and it's a series of caves with tough enemies and a boss level enemy at the end. Then the rescued NPC leads to a quest to a shrine or something. Why can't the world be populated by unique stuff like that. Instead the actual camp structures come in like 3-5 types, literally the same model. It's like a level editor and it has five camp types you can pick from and place them around the world. That's the kind of repetition I take issue with.
Does this even exist in the game? Guardians were created in the first place toWhat about Guardian-skinned variations of evil animals/creatures?
Yeah i managed to get a drill shaft from a Lizalfos already but it seems you need a specific drill shaft to complete the side quest, and the guy specifically says it is somewhere between the. The distance between the two places really ain't that great, so i have no idea why i cannot find it :/Goron Springs and the Eldin Bridge
Oh fucking hell, game changer.
Easiest method imo: https://youtu.be/I0DlqGf9kCk
The Eldin Great Skeleton. Make a campfire on it's head and wait until morning.
Holy shit, that's very useful!
The other day I found out that you can get parts from decayed guardians.I just learned that you can knock decayed guardians over and get more parts from them. This fucking game, man!
From one of the comments. Lol. So true.
The other day I found out that you can get parts from decayed guardians.
I'm 60 hours in. I'm an idiot.
Does that reveal more pieces than by just going next to them and pressing A?
Walk out of spring towards bridge and climb rocks on left. At the top there is a breakable wall.
Anyone have tips for triggering blood moons?
The activity log for BotW finally unlocked, 40+ hours.
Hopefully I have stuff to do until Mariokart 8 DX arrives.
lmao![]()
From one of the comments. Lol. So true.
Does that reveal more pieces than by just going next to them and pressing A?
Can't find the thieves in Gerudo....
The game allows you to do so much that when you can't do something, it's a real bummer. I wanna chop trees to fall on enemies dammit!
Oh fucking hell, game changer.
Yep. I havent done it but my wife said she thinks it's like 4 or so for flipping it.Does that reveal more pieces than by just going next to them and pressing A?
Make a fire with wood and flint (or wood and fire arrow hovered over it) and just wait it out until night a few times.Anyone have tips for triggering blood moons?
Oh, absolutely... I was referring to the piano riffs you hear from time to time. Many of the game's backgrounds, especially the color treatments, look like they're straight out of a Studio Ghibli film.The blue champion tunic reminds me of Nausicaa.
But I'm reading it between zelda play sessions so I might be biased.
So, about thethat you can make in the Akkala lab. Do theyancient weaponsPretty expensive but I imagine they're probably worth it.break easily/at all?
I find the cooling system to be largely unnecessary so far. The game isn't difficult and there's no hunger mechanic to really make use of it.
At least it makes you money easily.
At least we now know what OT3 is gonna be thanks to that image.
The Legend of Zelda: Breath of the Wild [OT3] I Did Not Know You Can Do This