CharminUltra
Member
In yo face, Misko. Your treasure is MINE
So I finally found the Goron to send to Tarrey Town and nowthe town music has a shitty horn in it. It was one of my favorite tunes.
Merchants slash their prices during bad weather. And also put up their best goods for sale.
So I decided to track down the ancient parts merchant to see if he would sell any ancient cores...
Got nothing else to say.
I sent the Gerudo over there right away cause I already knew where to find her, and it got a little better... But man it honestly bothers me, hahahaha I kind of liked it better before as well. It does improve later on though(even though the horn remains lol)
Merchants slash their prices during bad weather. And also put up their best goods for sale.
So I decided to track down the ancient parts merchant to see if he would sell any ancient cores...
Got nothing else to say.
The fat guy horn ruins livesSo I finally found the Goron to send to Tarrey Town and nowthe town music has a shitty horn in it. It was one of my favorite tunes.
Merchants slash their prices during bad weather. And also put up their best goods for sale.
So I decided to track down the ancient parts merchant to see if he would sell any ancient cores...
Got nothing else to say.
I find peoples experience with the mountain shrines interesting. I took two steps into the snow, saw Link was freezing, and turned around and left. I explored to the point of receiving the Warm Doublet and realized I could now travel safely in the snow.
Others skipped the Warm Doublet (and the cooking tutorial, for that matter) and ended up cooking spicy food with peppers without instruction. They climbed the mountain pounding peppers and fast traveled away.
At least one other person lit a torch and climbed the mountain while avoiding combat the whole way up.
I guess no matter which way you do it, it teaches you about the game. You either explore properly and discover the method of earning the Warm Doublet or you apply your creativity in an exercise of problem-solving.
Breath of the Wild lets you do it however you want.
Any tips for battling white Lynel?
Got my ass handed to me
Any tips for battling white Lynel?
Got my ass handed to me
Did you go back to the village afterwards to find them?This turned out to be one of the best quests! At first I was like "oh lame not another zzzz quest..." but goddamn it felt like a mini Duck Tales episode. Kickass shrine reward too: a shrine that isn't a combat trial or a free gimme! I love actual puzzle shrines so much. I get depressed every time I step into a combat trial shrine.
Wow.
Haven't had as a gaming day like that in a LONG time. Finally got my Switch today and started BOTW. While I still enjoy gaming, the long play sessions have been a thing of the past for the last 5 years or so. Even if I'm loving a game, after an hour or two my brain just says "okay, it's time to stop." I loved Horizon but the same thing happened, which is why it took me much longer than expected to beat it.
Today I booted up Zelda, turned off my HUD, and now it's midnight. I can't remember the last game that did that too me, but I know that I was much younger. It's actually a nostalgic feeling to have had the entire day pass by without me knowing.
I'm generally a fan of open worlds as long as it's not crap Ubisoft design or just shoe horned into the game for no real reason. But I've never been able to just walk without an objective to head towards. Until today. I'm know I'm weeks late to the party so you all know how great the world is already, but god damn it's so fucking good. I start walking, find something, see something nearby, repeat. And completely forget what I was doing before. The shrines are the perfect thing to make you feel like you are still making progress with your aimless wandering. I appreciate the quick but rewarding puzzles too, big fan of shrines so far.
I've never played a Zelda game in my life. But I just had an awesome fucking day, so thank you BOTW. I hope I have more in the future.
Edit:
Oh god, top of page. Sorry it's just me gushing/rambling
This turned out to be one of the best quests! At first I was like "oh lame not another zzzz quest..." but goddamn it felt like a mini Duck Tales episode. Kickass shrine reward too: a shrine that isn't a combat trial or a free gimme! I love actual puzzle shrines so much. I get depressed every time I step into a combat trial shrine.
Art was great but performance a constant bother. Game would have greatly benefited from being on PC.
Game would have greatly benefited from being on PC.
Dora>Gerudo>Gordon and yet to do Rito for me. Doing some shrine hunting ATM, taking a break from dungeons to see what weapons I can find.What order did you guys do the Divine Beast dungeons in?
Zora>Rito>Goron>Gerudo for me
The cutest!
One of the few sidequests I really liked. A self-contained story with an excuse to take a little stroll around the village, involves some little item acquisition (that you don't have to fetch far for, if at all) and a problem solved in a unique context. Is that too much to ask?? I wish more of the sidequests made me feel a bit closer to the residents of their respective, colorful place like this one.
What order did you guys do the Divine Beast dungeons in?
Zora>Rito>Goron>Gerudo for me
I agree. It's like a real Zelda game had been broken down into a thousand meaningless pieces, and yet when you put them all together they don't gain their meaning back. It's like whatever you do or get is completely pointless, and the only "awesome experience" you get in return is running around looking for those thousand little pieces, mostly repeating the same shit over and over again. Discovery has some share of fun in it, yeah, but it doesn't carry a game IMO. Every time I went to a new place I wanted to do something cool to help them, but the dungeons were trash. Then the people I help give me their sacred stuff and it's mostly trash, and when it breaks it is harder to get the mats to replace it than it is to simply get a better item, which will also break 1/5 the way through one meaningful fight, which won't be a boss. The white bokoblins are harder than any form of Ganon.*critiques*
Being primarily a PC gamer I've long thought this, but I've since changed my tune a bit. This game was made as the result of Nintendo having their backs up against the wall, hungry for success after the floundering Wii U, and the next Mario game appears to be on the exact same track. I don't think game would be possible with a hypothetical 3rd party Nintendo, but I agree with you it would be really amazing all the same.
I'm mostly talking about 60fps here, although draw distance and resolution would also add a lot to the main positive aspects of the experience.No it wouldn't have, because BotW in its current form wouldn't exist if it were a multiplatform release.
Gerudo > zora > Goron > RitoWhat order did you guys do the Divine Beast dungeons in?
Zora>Rito>Goron>Gerudo for me
While the game doesn't bombard you with Ubisoft checklist ?'s on the map. BoTW is very much similar with the repetitive content.
What order did you guys do the Divine Beast dungeons in?
Zora>Rito>Goron>Gerudo for me
BotW could literally be a map with 100 Sheikah Towers to climb, with nothing else, and it would still be better than every Ubisoft open-world game, simply due to the moment to moment gameplay, physics, world interactivity, and its harmonious gameplay systems
that said, id rather they had voice acting at least comparable to an AC game
So far I've felt that the quests you get from the main cities are like that. I've only done Gerudo and Rito so far. But there are some really good unique quests from both.
What order did you guys do the Divine Beast dungeons in?
Zora>Rito>Goron>Gerudo for me
While the game doesn't bombard you with Ubisoft checklist ?'s on the map. BoTW is very much similar with the repetitive content.
I'd have a much bigger issue with the voice acting if it were a major part of the experience. If the next Zelda title has more of it, they need to step their game up.
This is what I did. I made a mental note to save Gerudo for last, but other than that the rest I picked at random.What order did you guys do the Divine Beast dungeons in?
Zora>Rito>Goron>Gerudo for me
I'd have a much bigger issue with the voice acting if it were a major part of the experience. If the next Zelda title has more of it, they need to step their game up.
sure, but when the sparse but crucial emotional scenes in your game have this kind of voice acting I would rather they just didn't have any
So far I've felt that the quests you get from the main cities are like that. I've only done Gerudo and Rito so far. But there are some really good unique quests from both.
The Zora ones are good too, though not quite as good, you're in for a treat with that whole section's main quest line.
This just happened again.One of the best feelings in the game is assuming I've found all the spots Kass plays music... and then 20+ hours later finding another one.![]()
Huh I don't remember that being the shrine's subtitle.Mogg Latan Shrine
please, suck my nuts, I hate you
This just happened again.![]()
Just allow Japanese voice acting with multiple language options and that will solve just about every voice acting problems in Japanese games. BotW's Japanese VAs are superb if you watched it, and just having a pure text translation would improve the context because the meaning will remain close to what was intended as supposed to being lost in translation trying to match dialogue length and dub.