Destiny 2 Reveal Livestream [Over]

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Mostly on blackout but the GAF impressions of Destiny 1 gameplay with tweaks and refined world are more than enough to make me happy. Silly for people to think they'd do a massive overhaul of a wildly popular game.

I did notice a trend that started with TTK and finished with RoI that they made it too easy to get to get all the end game exotics and that they didn't feel as special as they did in the early D1 days. Hopefully they solve that. Endgame PvE is an incredibly difficult thing to keep people coming back to without being seen as grindy or frustrating.

Can't wait to jump back in with GAF (:

Edit: All PvP is 4v4? That's troublesome, we've got a solid clan of 6.
 
To the people saying "I dunno what you expected from a Destiny sequel." We have seen sequels before, and this does not seem to be as much of a jump as is usually the case.
 
Destiny was the biggest disappointment that I experienced this gen. I felt pretty ripped off and refused to buy any expansions.

That said, this looks really promising and exactly like what I was expecting the original to be at release. Also their solution to raid matchmaking is really great and I'm happy that they've done something about it. I'm cautiously optimistic but will probably wait for a while until after release to ensure I'm not burnt a second time.

Campaign looks a lot better too.
 
To the people saying "I dunno what you expected from a Destiny sequel." We have seen sequels before, and this does not seem to be as much of a jump as is usually the case.

If you're Bungie and saw that Destiny gave them almost 1 billion dollars and had 25M registered users November 2015...would you actually change your format or appeal to the people that actually play your games?

What would you do?

Common sense says you'd take care of those people first.
 
Yooooooooo.....this 1.5 stuff is getting annoying really fast.
Well what are the big features in this reveal?

In-game grimoire (if that's what the lore button means)
Clans are more than an emblem.
Guided mission / matchmaking system (part of the Clan update).
No need to go to orbit when traveling from one planet to another.
PC version. (The real big news imo)

New content (campaign, strikes, raid) are expected. We know nothing about the new PvE content (dungeons, treasure maps, etc). Everything else sounds like minor tweaks to existing systems, or inside-baseball stuff for the heavy players.

What they showed off today didn't seem nearly as ambitious as I would have expected for the next Destiny.
 
Haters gonna hate.

cfbfg.gif
 
Strongly disagree, but as we both played the hell out of it, I don't think there's much to gain in revisiting it. Agree to disagree. :)


I was not comparing that, to be clear. Just hearing echoes of that line of argument, which I felt was without merit, coming again, reminded me of that transition. (NEOGAF was just GAF back in the Halo 1 -> 2 transition) Bungie is keeping the core game play - the best part of Destiny - and rebuilding everything around it. That doesn't make it any less of a sequel and I'm baffled at the suggestions otherwise.

Overhauling the public space design and all the activities that take place there is not a QoL improvement, to name one facet.

Fair enough but ultimately I think we'll have to settle on the agree to disagree part, specifically to your last point. I think thats something that could have been done in a patch to the base game rather than anything that shakes up the entire destiny formula. But with so little information I may walk that thought back when they show it and we can play it first hand.

I always come off as far more negative with this game than I mean to mostly because I think Destiny can and should be the best game ever made. The FPS mmo esque take is so unique (specifically to consoles) that I feel the potential hasn't even been close to reached, and is something I think Destiny could do.
 
To the people saying "I dunno what you expected from a Destiny sequel." We have seen sequels before, and this does not seem to be as much of a jump as is usually the case.

I was expecting more of a jump too, but considering that enough people found The Taken King to be a good enough fix for Destiny 1, I'm not really surprised.

Still, there's a ton of refinements, but they're really good ones. Also 4 completely new environments is a big deal considering Destiny 1 had 6 (if you count the Plaguelands as a brand new area)
 
Well what are the big features in this reveal?

In-game grimoire (if that's what the lore button means)
Clans are more than an emblem.
Guided mission / matchmaking system (part of the Clan update).
No need to go to orbit when traveling from one planet to another.
PC version. (The real big news imo)

New content (campaign, strikes, raid) are expected. We know nothing about the new PvE content (dungeons, treasure maps, etc). Everything else sounds like minor tweaks to existing systems, or inside-baseball stuff for the heavy players.

What they showed off today didn't seem nearly as ambitious as I would have expected for the next Destiny.

What were your expectations?
 
Well what are the big features in this reveal?

In-game grimoire (if that's what the lore button means)
Clans are more than an emblem.
Guided mission / matchmaking system (part of the Clan update).
No need to go to orbit when traveling from one planet to another.
PC version. (The real big news imo)

New content (campaign, strikes, raid) are expected. We know nothing about the new PvE content. Everything else sounds like minor tweaks to existing systems, or inside-baseball stuff for the heavy players.

What they showed off today didn't seem nearly as ambitious as I would have expected for the next Destiny.

Don't forget NPCS on planets, Side missions, treasure maps, and other quests on planets, dungeons on planets with bosses. There is a lot of stuff being added. That's a lot of stuff being added just to the worlds.
 
Well what are the big features in this reveal?

In-game grimoire (if that's what the lore button means)
Clans are more than an emblem.
Guided mission / matchmaking system (part of the Clan update).
No need to go to orbit when traveling from one planet to another.

New content (campaign, strikes, raid) are expected. Everything else sounds like minor tweaks to existing systems, or inside-baseball stuff for the heavy players.

What they showed off today really didn't seem nearly as ambitious as I would have expected for the next Destiny.

So what should a sequel be?

FIFA17 is more like FIFA16.5, right? Same teams, just some tweaks.
Uncharted 3 was more like Uncharted 2.5. Same game, same characters - just a few new locations.

Don't get me started on COD - the last one was more like COD 4.354 AT BEST!
Forza Horizon 3 - nah. Horizon 2.4.

What is it with Destiny and GAF?
 
Was hoping for more from the gameplay. Not interested in static AI and bad player movement with auto aim and nice headshot animations. It works as a time waster not something to engage with. Supers look just like the first game. Mash to kill things fast. Not really differentiating classes or creating interesting dynamics. Not locking gun types in is an improvement. Getting rid of load screens is an improvement. A map is an improvement. Actual scripted events in missions is an improvement. They're just common sense things that should've been in the first game. And 30fps means Crucible has zero value just like the first game.

Oh, and this looks like Destiny 1.5 just because some people here seem to love reading it so much.
 
So what should a sequel be?

FIFA17 is more like FIFA16.5, right? Same teams, just some tweaks.
Uncharted 3 was more like Uncharted 2.5. Same game, same characters - just a few new locations.

Don't get me started on COD - the last one was more like COD 4.354 AT BEST!
Forza Horizon 3 - nah. Horizon 2.4.

What is it with Destiny and GAF?
I mean, yes to all of those things haha. Not really sure how other sequels not doing a lot to advance the series has to do with the argument being made here.
 
Ok. Well on the one hand its cool that were getting them down the road but on the other were getting four new areas in lieu of additional content to areas we already have (and I guess earth qualifies as more of the latter so likely its more of 3 new areas).

It's 4 new areas. The area on Earth is brand new and not attached to Old Russia from the first game.

Theyre going to sell us back that old content in DLC arent they.......

I certainly hope not. When that time comes, we'll have to see. If it's a $20 expansion that adds in all of the original areas with new stuff? I won't be mad. If it's $20 just to get Mars back, lol.
 
What were your expectations?
Quite a lot.

In terms of content, new classes and new activities for each player group size. So, if you have six players there's more to do than raids. If you have four players there's more to do than PvP.

In terms of design, systems that make all of the game's content relevant and replayable even after completing those missions and areas for the first time. An overhauled infusion.modding system so your gear never becomes obsolete. So that new DLC is always an addition, and never a reset. Dynamic/procedural strikes. Auto-balancing enemies, zones, or players to make co-op as easy and friction free as possible.

A strong aspect of your character that continues and progresses across games. What do you carry over from D1 to D2? A face?

Graphics don't look like a major upgrade which is surprising given the previous gen is no longer weighing them down. Scale may have been increased overall, but its hard to tell whether that will have much effect on the gameplay or combat scenarios.

D2 sounds like a complete reset from scratch. But a complete reset to allow for what major new systems?

So what should a sequel be?

FIFA17 is more like FIFA16.5, right? Same teams, just some tweaks.
Uncharted 3 was more like Uncharted 2.5. Same game, same characters - just a few new locations.

Don't get me started on COD - the last one was more like COD 4.354 AT BEST!
Forza Horizon 3 - nah. Horizon 2.4.

What is it with Destiny and GAF?
You picked sports games and COD to make the point and those are some of the worst examples there are.

Horizon 3 was a huge improvement. Graphically, size of the play area and environmental detail, amazing sky tech, varied weather and surface conditions, urban racing/driving, build your own festival, much better co-op, new classes of vehicles and new types of events. That was a major upgrade.

Games with as much potential as Destiny lead to high expectations. Maybe Bungie is sitting on some big stuff still, but am just going off my feeling from watching the reveal.
 
To the people saying "I dunno what you expected from a Destiny sequel." We have seen sequels before, and this does not seem to be as much of a jump as is usually the case.

Especially when dumping last gen. My now 12 year old watched the trailer and said, "I dont know, it looks just like D1"

Then towards the end he said, "Seriously, this is D1"

I guess they are counting on the grind keeping you hooked.
 
Especially when dumping last gen. My now 12 year old watched the trailer and said, "I dont know, it looks just like D1"

Then towards the end he said, "Seriously, this is D1"

I guess they are counting on the grind keeping you hooked.

Just loaded up Destiny 1 and the stream on my TV and switched back and forth.

It's a nice jump.
 
Gotta get those double dipper dollars, yall!

I wonder if there is good data out there about how successful this tactic is - releasing console first with looming PC version.

I would 100% double dip if I could freely use my account across multiple platforms. I have friends that are going to stay on PS4 that I would love to play with.

I don't need cross play, but cross platform accounts would be perfect.
 
So what should a sequel be?

FIFA17 is more like FIFA16.5, right? Same teams, just some tweaks.
Uncharted 3 was more like Uncharted 2.5. Same game, same characters - just a few new locations.

Don't get me started on COD - the last one was more like COD 4.354 AT BEST!
Forza Horizon 3 - nah. Horizon 2.4.

What is it with Destiny and GAF?

People just love to bitch. Doesn't matter what changes are made, those people will never be satisfied. Today's reveal has been very positive for me.

This is a NEW GAME that looks to improve over Destiny 1 (a game I put hundreds if not thousands of hours into). New campaign, new story, new characters, new cinematics, new strikes, new raids, new PvP, new supers, new larger planets to explore, new side missions/patrols.
 
So what should a sequel be?

FIFA17 is more like FIFA16.5, right? Same teams, just some tweaks.
Uncharted 3 was more like Uncharted 2.5. Same game, same characters - just a few new locations.

Don't get me started on COD - the last one was more like COD 4.354 AT BEST!
Forza Horizon 3 - nah. Horizon 2.4.

What is it with Destiny and GAF?

Strap in Guardian, its going to be a long 4 months
 
Pigeonholing the shotgun and sniper rifle to the heavy weapon slot is the dumbest change they've made. Choosing between a shotgun and a rocket launcher? They're not even remotely the same.

And restricting competitive multiplayer to 4v4 is the second dumbest decision they've made. Instead of offering variadic playlists like the last five games that they've made, now you're only given one choice. I was really hoping for a big team battle or warzone variant - it seemed like a perfect fit. Especially since it looks like they've added a real tank.

Besides that, it's nearly indistinguishable from the first game. Not sold.
 
What the hell were people expecting with a sequel? I think a lot of you have unrealistic expectations.
I think the amount of surprise at people wanting big graphical overhauls and gameplay changes in a new game is more surprising. I mean you're on NeoGAF, people here are always gonna complain about Graphics in the best of times and to be frank graphics aren't super different here.
 
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